Enormity: Extraction {Part 1}
Transcript
some viewers may find the following video disturbing viewer discretion is advised hey everyone welcome back to board games unlocked and Ethan and I are doing something extremely fun and special we are doing the demo for enormity the uh prototype that is on tabletop simulator Ethan say hi to everyone hey everybody how's it going glad to be back yay but we I I think this is the first video that I've ever done on TTS um this is not the first video that you've done on TTS no I live too much on TTS since all my friends live states away this is my primary source of board gaming unfortunately yeah so it should be it should be fun um Ethan's going to be the main source of how to actually run this thing CU I never do um but enormity if you're not familiar with it is the next big project from into the unknown same company that has made Al trespass Odyssey and hopefully the soon to be delivered kingdoms forlorn uh this is the TTS demo that they have created which apparently is still insanely long um like I think oh the rule book's gone um where even the demo rule book is 40 pages long filled with wall to--all text it's very overwhelming yes it very much is a lot luckily if you've played atto then there's a lot of things that are similar and kind of just re themed but uh yeah this is their dive into a Dungeon Crawler that's supposed to be kind of a
Metro Vania with procedurally quote unquote procedurally generated tiles um and then a of course a campaign so right up my alley and this is your first delve because you've never played a on trespass have you no I've never played at I've never really played these like big kick jous Campaign games the only ones that I've done are like frost Haven and Gloom Haven so this is yeah this is like my first foray I feel like into this style of game okay well awesome yeah so we've already tried the demo a little bit just to trudge through the rules um and I think we got a pretty good handle on it as much as we can uh so let's go ahead and get started and they actually have audio here so let's see if that decides to work Mission Log nasf covantry time undetermined Commander FES recording we're [ __ ] what let me start over situation is Fubar signs assured me that Shephard could not make another Singularity Point jump it just did so much for the fancy Tech how much did it cost by the way how many corners cut to finance it now we have no idea where we are how far from origin we are don't know where
we're headed but uh we're headed somewhere the shepher continues on some predetermined flight path the status of Coventry remains unknown as of the time of this recording we're stranded on the shepherd's decaying bow solar ring the jump broke something inside the ship and the outer man fields are failing when it jumps again and it will it will tear itself apart tear us apart we're proceeding towards the elevator but um listen there's there's something here with us a uh a presence I know how it sounds right but it's here it burns at the corners of our eyes makes us see things black things moving in the Ducks and the wall CW es what even tore those isop panels and the thing is uh the solar ring is a light and the power is Flowing do you understand we're stuck in the void between origin and whatever terrible place the shepherd is carrying us to there is no star here where does all the damn light come from we need to get the hell out of here now alrighty and here we are you know it just occurred to me like how terrifying it would be if you were in space travel and your ship just did like a light speed jump randomly just to a random point in space which is infinite yeah
and it's like oh where are we so here are the characters we have whoops if I could hit the right button we have Juliet AEL uh Ops Division and then science division uh Aubrey van Visser the these are the two characters that I will be playing yes and I have Isaac Rome or bom sorry uh he's from the engineering Division and then our favorite Marcus Papa Cedar green or papy or daddy or father whichever one you want to call him we switch between yeah so um I don't know why he's called Papa but I think that's really funny we know why come on we know why oh yeah we know why I mean look at him he is sexy as balls if I guy right there I mean it looks like his right eye is like glassy like he's blind in that eye I just noticed that that's pretty cool and he's the security division so okay can't flip them I was like I wonder if they have backstory so uh yes so the uh it's telling us that we need it does hey if you hit shift alt it'll show you the backslide of something so uh Marcus Papa has served in the comry for five years and he was a member of the ucmc I'm sure there's some sort of board game lore answer to what that means probably okay cool cool cool so Juliet Abel is uh was reassigned to the nasf Coventry on very short notice right before NASA commenced operation little
lamb interesting and then we got Aubrey Aubrey van Visser is not part of the NASA her presence was forced upon the Expedition by her father whose Corporation is one of the NASA's largest providers of Nano processors well now we know why she starts with the most stress yeah cuz she's want to be here probably Marcus is called Papa because he is Aubrey's father you know that's just what we'll that's just what we'll say he going on he's literally Papa in the bedroom yeah and then who was it uh Isaac oh shift alt yeah has to be assigned to the shepherd job okay yeah there's probably something sus going on there got family here or something definitely a traitor okay so if we take a look at the setup uh we need to take the two sides of the sun sun teror size card in the mini American one and that will kind of there some art which just looks um looks so good yeah I'm surprised how much work they've already done it actually is very yeah very impressive that there's this much already available on their games and I still have no idea how large their team is like just they there three games now one is there's only one out but the two that they've worked on are just insanely massive mhm um okay so the cards are over here which one was it it was think it's this one you already got it nice okay some
audio the last jump broke something inside the shepherd the solar ring you're on is falling apart you need to get to the radial elevator before it collapses completely you hear things moving in the wet smacks Knuckles cracking you need to hurry sounds like we're about to get jumped looks like someone's a little lost how' they get on the ship all right so the main objective the elevator should be somewhere ahead there where the the light flickers so we need to find access to the radial elevator when you enter a space with a connecting location which are over which is over here uh we basic basically immediately flip the next location and set it up whoops and the discoveries when you enter a space with a number Discovery we remove the token that's what these numbers are in the demo I believe all of them will be revealed and like the full game and stuff they'll be random and you'll have like in the Mythos book which ones you read are determined by how much you found so there's like I don't know let's say there's 10 entries in one thing and if you go to it one time you would read one entry but if you went to it a different time and you had three discoveries you would read a different one um so there's that and then there's the uh anomalous reading tokens which are these blue tokens here
whoops and uh I can read the uh or play the audio for that one light is Playing Tricks on you there are things in the walls or possibly in your hands you need to make sure it's one or the other or it will slowly drive you mad there's a faint locator fob signal on the tracker should you check it out okay so whenever we enter a space with an anomalous reading token any spacer uh use any spacer token or perform a scavenge action to pick it up and roll a Black die and the number of hits or power rolls um we need to get five of those or get five of those for those tokens to read in the book okay so we kind of got we kind of got two goals one we're trying to like just move forward to the elevator and two if we can look at the the anomalous reading tokens which are these ones right here yep so what we did last time was we kind of split up and we had two people kind of go for the readings and two people head toward the elevator do we want to do that again or do we want to yeah I mean it worked out pretty well I'm very curious on how much is actually randomized in this just because so over here we have these blips these blips are meant to represent the creatures or static or
ship settling things in the Ducks and just overall in the ship that will react to noise and you have we have a couple options we can play this you know slow and steady and try and be stealthy um but I mean we have these guns yeah so I don't see speaking of which G to grab these ammo
tokens and yeah not going to go too much into um like I don't want to bog down everyone with with rules but um BAS basically cuz this is definitely not how to play this is very clearly a demo and a I mean I'd say a prototype but I don't have the physical copy because they hate me I actually did reach out to them and the way they responded I don't think they meant it in the way I took it but did it sound kind of aggressive it was it was kind of like almost like pretentious cuz I was like hey I did an entire series on my channel for atto uh if you would like like me to cover you know do the demo copy of enormity I'd be more than happy to that'd be really fun and they were like hey thanks for backing and thanks for being a fan uh we've already sent out the protot talk copies to all the right people nice I'm I'm like okay I guess [ __ ] you then but you're not quackalope you know who we have a great relationship with yeah that's true that's true I guess I should have just threatened him yeah but just engage in a little bit of extortion and you'll get a you'll get a nice copy you know what take it take it a step further I'll just uh how many just see how many of them have kids and hold them hostage to be fair like with a prototype as big as this like I could probably only make like a couple would
be my guess oh yeah I know like two YouTubers that have actually covered this so yeah um and they're very much way bigger than it's their job to do this like I'm I'm not sitting here like well into the known is [ __ ] these guys now no I'm they wouldn't have been a successful Kickstarter if it weren't for me yeah if it wasn't for my 3,000 subscriber Channel that I do as a hobby okay so let's go and get started uh the turns are very liquid uh technically the first thing we would do um is we would move the countdown tracker now in case you're this is not a timer um but it is a way that ramps up the game in that if it ever hits this spot that's basically the final the zero point where the adversary will show up and you need to just try and get get out that's the game will keep going if you get to this point but it's also the point where the game decides to bend you over pretty much pretty much yeah so uh we don't do that in the first thing and in the first round so then we take actions every character has a set of three action cards that are double-sided and you can play them in any order the turns are liquid in that you can decide who goes when but they have to finish out their turn I think I've only played one game oorn was you know play an action whenever like I could do something you could do something I could go again you know and I feel like more games need to do that
like fully liquid full liquid turns is so much fun yeah but yeah so we have Juliet uh right there right right there so I'm just going to go ahead head and do what I did last time and I'm going to move one space and I don't fast reload so I'll just take that off we can probably just delete them and then card two yes sir to the play yeah okay cool at first you think it's a system lock but then you notice the Charing the airlock door has buckled from Heat hm well what they told me in firefight in in fire safety class was if the doors looks like it's hot and on fire go through it touch it with your bare hand yeah right like in home alone all right so I can test strength or intelligence and speaking of which I have the ability if either the incoming or active pool is empty I can gain a stress to place two expertise tokens there and I will it's called guide here but it is expertise these are the three main tokens if you're familiar with atto it's kind of a similar thing expertise or if you or gu is mainly is used to reduce incoming damage as well as uh spend it on actions like for example who do you want to go next who
do you think do we want to get a jump on these probably kind of play a little okay so then what I'm going to do is I'm going to spend these two and use her go check it out to move one spacer one space forward nice so you can do the sneaky one okay the sneak movements yeah uh but I still need to make a test so I'm going to test strength or intelligence and for her it's one and one so I take one die for a skill test roll it thank God and that okay so the dice are kind of dog [ __ ] in this um that's that is one success one power um this is half a power but Seth they look identical how can you tell them apart yeah this is one and three Force Power I'm kidding they don't actually have three force can you imagine oh my goodness you actually gave me like a heart attack there since you had just reread the rules again I'm like wait are you serious no yeah so you better hope fractions are your strong suit um but yeah so I seed which uh I I it takes some work but eventually I get it open nice okay so that's one action and I have does that mean does that mean we win is that it that's it right that was it yeah the whole thing was uh we just have to lose a um we just have to open the door really the door was the boss
battle that'd be nice okay so then I'm going to do anxious sneaking and all these tokens uh are in the the rule book here for ingrams um the burn gel injector wouldn't be horrible to pick up oh wait that is different that was yeah that was there is a random assortment of tokens that's cool it's pretty impressive on the TTS thing yeah so that recovers two Vitality that's not nothing no that could come in clutch okay so then I will move move two spaces well um you know what I'm actually going to move two and go pick up this loot mhm and then I will do so this is what's called an adrenaline action again familiar with atto adrenaline is kind of like your rage it perpetually goes up there are ways to lower it catching your breath is ways for you to do it um but I'm going to increase my adrenaline which if we look down here there's this line and yeah so I'll be able to place a dis token in the incoming pool uh and that's where the whoever gets it for the next turn will have that discipline is used to turn the uh these little power s or potential yeah potentials into successes which is cool uh but I do that I will scaven that
loot and that will let me draw from from the B and that oh hell yeah that gives me a stem injector yep nice so is that the same as you got last time no I got a second no I got a second grenade oh that's right okay so we'll be random then okay yeah um also if you look at your character suit that determines what you can use expertise on every suit has all of ours are the same but there'll be different ones that will have abilities and an and a um interrupt ability as well as it tells you how many uh things you can have in your backpack what your light value is so yeah also I did find out that if you're looking at your weapon the uh the Little Dot at the bottom left the the four squares that determines if it's one or two-handed Y um you always have the multi-tool equipped um but you can effectively have two one-handed items or one two-handed item equipped and then that everything else is in your backpack so that was my turn so the discipline moves down so do we want to just go and have Isaac go ahead and pick up this blue token okay so he's gonna go he's gonna play the cautious sneaking card which lets him move one space without making a noise roll uh so I'll go I'll just go put this over here I'll move there and then I will go ahead and take the scavenge
action which is an adrenaline action so his adrenaline will move up yep he'll move which one of those that the displ disciplin token into the incoming pool um and then I can make this check because we're trying to see if we can figure out what these readings are from but I'm pretty sure it's impossible to win this check on the first R well yeah cuz the unless yes um I don't think I don't think it has a four if you had a way to get a second discipline token in the active pool you could you could have done it yeah which what's his ability I could put no confidence tokens in there I mean I guess well hold on it's it's not the end of the world if we have to get one more token no it's really not we could we could have had Aubrey go first before him because then she could have spent a stress to place any two spacer tokens which I could put two put two disciplines and move them down if we wanted to try and succeed after getting the first one but yeah that's not the end of the world uh each token we already have gives us plus one to the next role so yeah we just get one or two more we can probably succeed this check and these confidence tokens allow for rerolls now I did find out something that cuz I thought they were just allowing rerolls no matter what um in atto you could only have a roll a die once no matter what but you only had fate to pretty much spend to roll and here we have confidence that you can spend to reroll and then if you still want to like let's
say I re wanted to roll this die I could spend a confidence and if I still didn't get it I could spend a stress but you can only spend stress to reroll a die once nice gotcha okay um since we're still the beginning I'll go and do a hurried walk just to move in and get farther down so this looks Mo three spaces but I'll have to make a noise roll so one two three uh and then I'll make a noise roll so it's kind of kind of reminds me of Nemesis we're like rolling to see if the aliens move or hear us uh so you roll one die for each blip and if you roll potential symbols not power potential symbols is what will indicate how many of them will move yep so two potential symbols which you could turn disciplines yeah I can use discipline to turn a potential into a power which there's no reason not to at the beginning of the game might as well uh so one potential this means one of these blips is going to move towards me so probably this one's kind of in a back corner it's not really Hur too kind yeah I definitely want to see what's in this room yeah Mo it right there so think of these as like we're getting like motion scanners and we're just like we're here we're detecting Motion in a general area from wherever we are so that's why these can move around just in outside of the board if you will yeah because it the rules also mention like they might not even be on the same floor as you and I'm like oh okay yeah I guess the ship might not just be a single single story ship exactly yeah so we're
just kind of getting General like ideas of where motion is happening and if these blips come in closer obviously that means it's more likely they might be you know actually with us on this floor yeah all right that's Isaac's turn Sweet let's have Aubrey go while the discipline's goingon to move down Aubrey let's go go ahead and move two spaces one two let's see have her be the healer because she also has a stem injector she has to do a noise roll too yes okay let's go she's just crying though I don't want to [ __ ] be here I already did this last time we ran this too let's do this okay and the way the blips also work is they kind of will zigzag until they get like on a straight trajectory towards the person and then they'll kind of beine it towards them the way I've been imagining it was if it is something then they finally see you and they start just kind of bull rushing towards you yeah um all right so going to increase my adrenal to scavenge and pick that up so now I have the burn gel as well as my stim pack these do not take goes in the pool yes thank you these do not take up any any slots now thank goodness I'm kind of okay yeah I was just making sure I'm like cuz the console that we can
interact with is here and I I was like wait can I just go like that but I don't think I think yeah there's a wall there oh I see it yeah I see it yep okay I probably again if I were to make a suggestion since into the unknown is obviously listening um little improvements like I think the dice symbol should be different but also like the black here uh looks exactly like the black here and it's not quite clear what I actually want walls just looking at it from a distance can I is there a move two I'd recommend some like heavy I don't know like bright gray or something maybe just indicate this is a wall yeah I mean I guess it made sense that we had to open the door so it's like clearly I couldn't go around it but yeah yeah um okay well that was her turn I just moved to get behind you so okay that is what do we want good old father papy to do old hung Daddy D um sit in the back and just get ready you can move two and then three but that's two noise rolls he has the so he could warn he doesn't have any oh I guess I could have could have taken a a stress to place any two spacer tokens uh you know honestly we should have actually had uh Daddy pick up the thing because then green uh with the noise mov closer to us could have scouted well here's something that we could do is this that might not be the worst thing because if we have Aubrey MH which I think it
might be intelligence to take a look at that console we can then have her open these doors and then you could you could go in and scan these cuz Isaac is the one with the the power yeah I could scan I could try scanning this one with Daddy right here if we wanted to it is a range two isn't it yeah it's a range to yeah he's just rolling a white Dy yeah he might as well since he's back here that's true like as we're like clomping down the we're just wearing steel toed boots clomping down this Corridor he's not he's not scavening or reloading or anything so yeah I'll do a I'll do a scout action um so that's an adrenaline action he'll mooves adrenaline up I'll move a discipline token into the incoming pool and then it's a range two so because the blip is two squares away I my flashlight it looks that far even though there's a wall there but let's not think about that and if we and if we take a look it's uh the flashlight is at the bottom them it's it's right in the middle it's that little half Sun Burst with the two target where it's he has a range two and the power of the light is a one and he failed there we go oh no oh sorry I was I was talking to my dog while I was rolling and I dropped it so just uh so I don't even get a potential so it's just a straight of failure you can take a stress to roll though oh why not let's move stress up to numero do and roll it all right there you go you're like I I I
swear there's something there I could have sworn there's something here okay so now we get to reveal it there's a single alien yeah that is a standard alien and in this case that is what this would be the grin uh which is sexy as hell and we'll go over what they do um in a sec but yeah that's essentially what what's there so we could we have a couple options we can either leave it alone and just try and outrun it or we can actually reveal it and get a free attack we would flip like that card and do perform an attack and you don't increase your adrenaline so if we revealed it right does it spawn outside in space or does it spawn inside the it would spawn yeah it would spawn near nearest to you oh like it's running like I'm seeing it as it yeah it's kind of like the the the captain in the alien movie where he's like in the Ducks and he like looks to his left and then the thing wanted to give him a hug the xenomorph it's like except except what this does is it caresses your shoulders gives you a Joe Biden massage and uh the old sloppy joe giv yeah gives Poppy the old the old grin yeah uh and if we reveal a token that means another token is going to spawn at a blip right um that's a good question I feel like I remember you said that yesterday I know if we if it's an echo yes if it is if it's nothing then it we we respawn
something but I don't know I can't remember I mean I think if anybody is able to take on an alien early on uh Papa he's the security division so he's got a good gun yeah you know he's got decent health and if it goes really bad we still have a Juliet who could come back and we could double team it uh return that blip to the blip pool but don't spawn a new blip okay so we just throw it in here honestly let's do it let's just let's do something different than what we did last time I'll yeah I'll just I'll reveal this thing let's see what spawns next to me sweet so yeah that should just be a standard Intruder one yeah spawn one Intruder because we are in the infiltration phase which is the white so yeah um so we're not doing a unique specimen no no they should it it would be it could be unique if it has a it has a u in it um okay like it would be on the token it has a u it would yeah okay which it didn't so it's just a regular old grin yep and you get a free so you're as we're all advancing Papa like hears the cracking of a knuckle and licking lips and just there's a vent right next to us and we didn't see the alien just looking at us through the vent right and he like looks down and he's just like oh my God okay so I just get to roll two red I could roll three red if my adrenaline was at five it is not yes so how attacking works is has up at the top left is the two red adrenaline five
would give him an extra red and then he gets an innate confidence for that and it has it has also an innate critical 1/4 of a quadrant for criticals uh we're not even going to worry about that burst is not going to matter and noise would matter um but it's perfect because our rifles are L all of our guns are linear so you have to shoot in a straight line which this is and at the basic level I just need to deal three three if I can deal three damage to it it'll be wounded uh yes which the regulars only have one wound so just getting getting three powers would kill them but first things first is we have to do the first Contact is we have to clear the spacer pool oh no discipline and but that's it if the pool was empty we would have gained every all of us would have gained a stress but it wasn't okay all right well then let's hope I get a good roll right here confidence will let me Rebo this right uh confidence would yes okay so I'll roll got it hey look at that so firstly I'm taking an ammo piece off so I'm shooting it three power po get him yeah maybe that's why he's called Papa he pops him Dang It Go in thing just drop it above it I I was trying just drop it above it huh it's because it's it's because it's locking on that's why it's being weird just leave it there here yeah we're going to need more of them anyway this is the CTS does have weird moments like that okay we're just
gonna right there then we take a look at the responses these are very bog standard um we did wound him um and that goes off even if you kill him so the corridor fills with cracking if there are less than two grin or blips on the board immediately spawn one blip there are not less than two there are exactly two nope all right well that'll make our jobs a lot easier I haven't even moved yet okay so let's um you do have to make a noise roll you are right so I have to roll two white y because there's two blips there's two blips and it's plus one because you you shot okay so like plus one potential yep all right so one of them is going to move none of them are no no no plus one die oh oh plus one die oh okay I see that's see you're thing nice that was the quietest kill I imagine you just beat him to death with the butt of your G giant heavy gun has a put a pillow over his head and just shot him yeah okay what he doing back where' he get that pillow uh so I can't use a fast reload to reload his bullet in because my gun is heavy um yes sucks because I could do the cous sney but that's okay but you also got to put in a uh discipline token in the incoming pool because after every attack you get to put in nice stuff after your what's behind your adrenaline that's cool okay um let's just move
forward I mean I don't know do you want me to just run into this room yeah I mean there's only two enemies there's only two blips what could go wrong all right let's move we'll do the uh the steady walk right here one two I'll do a noise roll so let's just now we're we're actually only rolling to White now we're rolling to White yeah okay nice nice let's go papy is so quiet not in the bedroom though I can tell you that I almost feel I'm a little uh nervous around him why is he so quiet all right and then he will also just basically run one two three he'll get out front because if the guys come close to me obviously his gun is good so he can it's a different gun it's not the same exact standard issue shitty dumb polymer rifle that we get all right only one moves we'll just have this one move this way nice oh and noise token is on you okay yeah because I'm L noise which is fine because he can deal with it that's true all right so that's everyone so now after the spacer phase we go to the Intruder phase there are no Intruders on the on the map so then we go to the blip Patrol there are these three Decks that will correspond to what phase we're in which is white and I always love these in board games it's one of my favorite things I love the what is it lenel or lenticular yeah the little reader yeah so we put it here and that you kind of take and you put it like the center here where it says H4
is where the last person who made noises so which is him and then it's kind of broken up into four quadrants so the way I was thinking is it goes like this you know there's one and then two two three whoops God damn it three and then four is how I I assuming is it works it's not a a million per clear so there's no uh this the little Intruder symbols is how many spaces they move but this in the white phase is where they will just follow their arrows this one will just move one that one's moving one one is moving two yeah I'm seeing it yep yeah okay and that's that all right so after that I can pull that up yeah end of the phase so that is one full round uh yeah I mean that's good we killed an alien we opened the door we got anous reading we're basically experts honestly and you put the round tracker up yeah by the way for those watching we didn't finish this whole scenario when we ran through yesterday we kind of got far up along to have it okay grasping the rules but yeah we we got into like the yeah we got into the red yeah just because we play this we don't know what these tokens actually are anything so we're not like cheesing through this by and even then like it's a demo mainly just trying to show how it works but yes there will be stuff that
will be new new to us MH um depending on how long this actually is it it said 8 to 10 hours and I'm like yeah that's not happening yeah I do want to get to the boss fight I at least want to showcase the boss so while we're here we are going to have uh everyone kind of gets their cards back let's go ahead and we're going to have Aubrey move to oops and check out this this console so she's going to do a scaven action oh you get a stress and did I move it up I can't no she's no I didn't so adrenaline action why is she so anxious bro I don't understand she's so stressed discipline should be gone incoming and discipline okay um well let's put it this way she's a nerd she's in the science Division and you know what this art reminds me of though did you ever Play Dishonored a very little bit okay it it has I don't know what that art style is called it gives off like old painting like Vibes it's I've always loved it I okay I have a question I just noticed while looking at the sheet this this little Rubicon symbol is attached to a stress symbol do you have to pay a stress to activate the symbol no that's where the stress uh marker starts oh okay okay okay okay I was actually
looking for that earlier and I'm like oh maybe they just don't have it yeah I see that's where it starts so okay scavenge action then that is uh 110 P so then we go to the methos book which is right here I'm not going to hit the audio for this um you find a working console its keyboard covered in a thin film of the oily substance poppy moans okay so I may open doors B B1 B2 or both so we didn't do this last time we opened both yeah um if we open this I have to make a noise roll which then we could have poppy Scout yeah I'd be fine with that got my gun do we want to open both or just open the one let's do it let's do it open both there's no way poppy could lose a second battle after we just won the last one let we just opening B1 no let's do both okay just to give us flexibility in case we need it well I'm curious cuz just for people watching the blips move through walls and doors so it's not like we'd be keeping that blip from being a to reach us anyway yeah exactly there's two so I got to and because I use a scaven action just and they're both moving fantastic fantastic fine you're zeroing in okay o no I can't oh I could I could also scout this one with her no I can't I don't have the action to do so so unless
actually I don't have an expertise damn it she can use an expertise and and uh exhaust her rudimentary scanner to lower its movement Oh by one to a minimum of one never mind mhm I can't stop it from moving at all well what do I got with that I guess I will and she's like oh God help me I keep hearing noises and that's her turn nice oh and I will take the noise marker just in case my only question is is if we want poppy if this is a a truder and we want poppy to shoot it uh do we want to activate characters that could throw discipline into the pool before he goes uh well he should have a discipline and an expertise now because she already she just went okay do you think that's enough if do we want him to go now uh let's see so we can have Juliet she can also Isaac has the red Flash the red die flashlight so he could potentially Scout this yeah it's the it's still two spaces the way yeah oh yeah I guess he still could see it cuz that's on that quadrant so it'd be like one two yeah um yeah it depends on what you're thinking that I mean he could put in a discipline and a confidence which gives you a roll and a so that's probably that might be better to have Isaac go yeah okay um the only thing is Isaac would not be
able to get the sneak attack because his gun is linear so I guess he can move first we wanted him to yeah okay well but we also weren't having him attack I thought we you just wanted them to scout to well if he's scouting and we reveal it he's gonna have to do the attack right or are no no it's you may you can just you could just choose to keep it flipped but then I guess he he would have to scout then papy would have to scout so just do we just want papy to do it yeah you just need one success okay okay yeah we'll we'll do it okay so we'll activate we'll activate pop he is going to do a scout action so his adrenaline moves up so let's just this right here um which means I get these two tokens go into into the incoming pool right incoming yeah okay all right uh he is going to scout one square ahead and that means I'm rolling one white dy I mean it's literally right there like can we not see it uh might be in the vents above us that's true ah [ __ ] loser ah I'll take a stress okay we'll roll that's like the worst like if you get a if I get a potential I we can do it it's the half the half ones okay got it there you go all right flip that sucker over two Intruders yep that's going to be two Intruders and that's not even a problem actually that would be two Intruders and
if we were in the in the extra that would be three Intruders I'm down to do a sneak attack on one of them where would they spawn just in the one of the four squares uh yes so yeah none of them are unique so okay if I spawn this one right here then Isaac can shoot him next turn I guess wherever they spawn Isaac could shoot one of them the other one next turn that's true you could have had well they could be here and here yeah I'm fine with that okay you do not have line of sight to this one because uh it's Intruders or enemies block line of sight to each other that's okay all right papa is gonna take his second shot um there's no way this will back fire on us for sure we're going to get another kill right here come on I believe in you believe in me that believes in you there you go one two three let's [ __ ] go pop pop pop nice all right okay what [ __ ] off just drop just drop it to the side it's or delete it because there's infinite you can grab that's true like we deleted them from the ship yeah so uh yep fills with cracking there are less than two grins or blips on the board so we do need to spawn a blip well that's stupid why can't we just walk around Carefree I know yeah like like there can't be unlimited uh
enemies okay let's so I'm I'm going to have to wait to reload till next turn so papa is out of the running for damage at the moment um yep could have to move yeah I'm actually going to use anxious sneaking I'll use the expertise in the pool to reduce my stress by one since he's he was starting to take a lot of stress nice we'll drop that um because if I make a noise roll these can move towards us right uh yeah you could assign it to them okay interesting all right um I guess I'll just move one space um like I guess here yeah go for it okay yep all right that's his turn unfortunately well we could have um we could have Aubrey not Aubrey Juliet go because she's got good guns too she has a better gun yeah yeah okay then let's do this let's do the hurried walk and we're going to one two three to get in line I have to make a noise roll which is going to be well it's actually still based off the number of blips which are two yeah oh okay not bad move that one down
yeah it's fine and then then we will increase my adrenaline let's go oops come on me me grab that there we go it's going to get me two discipline and then we're going to attack which is actually that so get rid of that two red and shot in the face let's go right in the face boom it hates me nice and there are two blips on the board sweet hell yeah okay this game supposed to be hard oh no I didn't you didn't hear me say that I'm not gonna jinx this Boss shows up just one shots you no kidding it rolles a all the black available and if there's not enough available it kills you I feel like Isaac I'm have her move to in okay so she's up there so where do we want Isaac to move on his turn nice nice bro let's go we I forgot we got quiet we got silencers on our on our rifles yeah I mean Isaac could move down here yeah three move one two three one two or you can have him or you can have him reveal the next uh yeah do you think we're ready to look down the hallway oh yeah we'll be fine next turn I can have I can have her go and I mean I might clear out this room with her yeah okay
he will move three spaces one two three excuse me there Papa smacks him on the ass good hurri walk you know yeah papa knows everybody on the [ __ ] all right one we will move this one here no no no I'm I'm GNA spend a lot of time in this room okay okay okay we'll move this one here we'll move this one here um yeah oh I forgot there's a your gun with your guns you could I have one shot left and then I have to take a full action to reload it oh so you also have to do a full reload okay uh all right then he is going to do just a nice simple that there should be a a confidence token in there our rifles have confidence one oh yeah yeah you're right okay he's going to do a nice cautious sneak right up to this right up to this Square nice which based off this we when you enter space with a connecting location uh we see 01 no not yet God you're ruining it oh no oh no all right freak out just hear a knock on your door DRS inlight the recycled air is heavy dry and all you can smell is your own sweat strange noises echo through the Ducks knocks Knuckles cracking the radial elevator lies just aead nice okay now we open location book
two and I'm sorry also I think one thing I forgot to do for um her is I forgot to roll did I roll for noise after shooting uh I don't think so I don't think I did either so let's go ahead and do that okay then we'll move that okay so D so we do have a unique specimen grin that we see down the hall yes so oh it's different looks like the thing that's disgusting I don't know what it is with these games and just hands so it has two up at the top right of this I don't know if I can like click I mean I guess I could zoom all the way in and that means that this that specimen has um two health so unlike the regular grins that just die after one shot this one is unique which just means it's it's different so if we fail to hit him he per forms protocol one which I don't know what that means because these games have a million keywords so let me see if I can find that keywords protocol one is not in the keyword section I don't know what that is well it's passive as as long as the cackling star fish is in play you cannot
leave tokens from your character or division card that's awful are you still there yeah I'm still here sorry I was just I was just listening silly um yeah so the tokens that we're leaving from these mhm yeah we can't do anymore okay until we kill it till we kill it all right wow make that happen Happy's right here he's got it if he can reload in time yeah we should yeah we should be able to okay okay was that one no he still got his last card catch breath is the one that drops stress right adrenaline Ral rationalize drops stress okay I'll use the rationalize action so I'll move my adrenaline up but drop stress okay all right all right um yep no no tokens man I want to know what protocol one is because that's not even on because what does it say if we fail which I mean we're not gonna it yeah perform it's all about to go completely downhill from FR us it it certainly might once I figure out what what that is um lose the game in two turns yeah if you you performs protocol one you just lose okay well so here's how they work once
they're because we're in the Intruder phase now and the very first thing in the Intruder phase is they they react so we take a look at their sheet and they have Behavior so their target is the closest spacer which is going to be Isaac completely sees you you're actually in line with it so and it has it's oh oh I see it protocol one which is its black snap so if you fail to wound him he will perform protocol one which is his black snap I see okay cool uh anyway so Target is not adjacent Target is not within movement range which right now its movement is three so it is going to grin and Gallop at you on all fours and move two spaces just one just two yeah it is kind of weird that it's like oh hey gallops at you yeah move oh wait move twice ah so six spaces six spaces one two three that sounds more likely one two three okay to be fair move twice and move two spaces I I get it yeah I I get that yeah but the theme makes that make more sense God this thing is just boomeranging spinning at you yeah how does it move like look at it I don't want to know how it moves how much uh money is it taking for you to suck on those fingers at least 100,000 I do it for that much okay find the least wardy see how much do I owe in student loans that much yeah how much how much would it be
to pay off a really nice house and all my debt um that I'll suck on I'll I'll chew the the fingernail for that just little things not really that much to be honest yeah okay so it moved six bases and that's it so now the blips are going to move we are still in white so according to who made the last noise Isaac well no wait did Isaac move three yes he did so it's three and then one okay so from Isaac's positioning we have and now we have more of these more blips so the top right one is going to move one so that one top left moves one bottom that one moves two and this one moves two okay nice and that's it end of turn now we move uh do the next counter which this one is number 10 number 10 okay what is that 17 12 11 10 there you go which one this one yeah this one yeah there we go yep okay and that one I don't think it had audio an eer solar flare an eerie sense of anxious Elation settles over you then the corridor fills with a brilliant
light it's Jesus as if you hey as if you are touching God himself it takes all your willpower to not walk out into the blinding searing flame so a solar flare lights the quarter up we each need to test willpower or dexterity and get two successes and she and it's two whoopsie guy with gun or guy Med ating symol okay all right so Juliet very much got it she's like I don't believe in God all right Isaac got it because we need two right yeah and oh just I see yeah I think it's that two that two symbol um but I'll double check I think I'm near the skill test on the rule book yeah do nice yo papy did not get dazed this turn look at look at that and you can gain I don't want her to take stress let me just double can't gain a stress I will have poppy stress up because his gun is good and we want him to to reload well we want him to be able to potentially do more damage oh yeah adrenaline sorry not stress adrenaline oh okay because if you succeed you can okay yeah Express has a target number called the aptitude threshold yeah that's how many successes you need okay so it is two I am correct um I'm just gonna with auy what
was it you can either yeah gain adrenaline okay yeah I'll have Juliet gain some adrenaline and then Juliet gains the dazed because she failed you may gain fail gain the day's condition card which is right there so her thing is all of her each range you have is reduced by one and then my next turn I discard this and I think that was it then remove any blip on a Scorch space which I don't think there are any yeah he's not on a Scorch space he's just outside the range of a Scorch unfortunately if you do so spawn them any blips if there are any Intruders okay so that was it that was moving that now it is our turn
yeah we should probably try and deal with him because otherwise we're not going to be able to these are all gone right everything in the pool uh yes those should have definitely and we can't leave any anyway until this thing is dead who needs them yeah I mean we're we're just naturally good rollers yeah hopefully now that we need now that we don't need them now that we think we don't need them though is when we're going to roll really bad it's going to be half results the entire time yep and then he's just going to run up on you and just obliterate you I like to point out that Isaac his gun literally it's nickname is dumb like it is not yeah dumb polymer rifle dumb oh I see polymer pistol they're just 3D printed oh I get it I see that's why well his little pistol is going to be enough okay what do we want to do here what's the order of operations oh that's funny on the back uh it says live ammo is prohibited during space travel makes sense this is just a simulation we've just been shooting blanks wow very good Papa well probably shooting rubber bullets or something that a hard as I can't breach breach the hole because if you shoot with steel you can breach the hole and then the whole cab could be depressurized yeah that's not that big of a deal I just realized full reloading is is the is your action yeah yeah that's what I'm saying like my one action his turn is goingon to be to full reload so Isaac's gonna have to try and
make some happen this turn Okay Isaac and I can move Aubrey one two I need you to get out of my way no never mind I can't get to it it Noe it doesn't matter I can't get to it anyway well I could I could one two I could move one to three and then move down one and then I'd be just within range to shoot it should we have Aubrey go or not Aubrey Juliet yeah sure if you want to try and wound him straight up it's going to be so many so much noise to get in there okay damn it I hear that cackling spinning star Staryu thing so one two three it's going to be a noise roll and there are one two there's four thank you
okay that's not that's not the worst so one and two then I need to move oh I can I can just move one space nice and that it can't be fast reloaded then I'll increase my adrenaline actually you know what oh I did increase her adrenaline so that'll be another ammo to take a shot unfortunately my adrenaline is not at five it is so it's still two red and luckily it did not increase its uh anomaly threshold yeah so you still just need to hit three yeah but we have to do that twice to get rid of that got it nice got it exactly three so take that just ran out of the room and just get down Isaac and then I got to make another noise roll oh it's actually five dice I am killing it on noise rolls right now yeah we're doing okay not bad um just do these two honestly okay there which which two I I didn't see I was going to say the bottom too because this guy still ways away from us that's true I might want to head back and see what these are about yeah mhm okay oh hey well we know what that is I'm just going to remove that and add
another one I'll just move this aside for for now okay cool this is probably like four inges now it's another unique one yeah okay okay uh let's go have Isaac he can shoot at him with his pistol yeah what's the range three yeah he can do it okay let's do that uh we'll have Isa go he's going to take a shoot action uh so he'll move his adrenaline up and he's rolling so it's still not quite at five which sucks but he's going to roll three white yeah also if you look at the guns and it says noise is Intruder symbol plus one per ammo or per shot you might be wondering how how are you doing more than one shot the burst action is you get to shoot two enemies uh that would that would increase that so you would roll two extra dice okay cool uh all right so it's linear discipline one I can also well there's no expertise um nope okay let's just see if I roll three off of three basic white with no tokens surely we can make this on oh jeez let's go does the pistol have like a crit oh dude that's a critical is it yeah you have the two red so criticals how they work it's a little weird I'm not necessarily a fan of it but maybe it's just cuz it's different and it is different on the gun uh where the where the range and then the middle
triangle with the one that is the suppression which if you fail the wound then uh it it kind of suppresses them making them easier to hit but next to that is the critical symbol and you basically have to make a full circle on results so that gun is actually easier to crit because it has two innate half circles and or uh quadrants but because Ethan just rolled that symbol he filled out a full circle which is you can perform a bonus attack nice which is unnecessary because we've already killed it you have killed it but the good thing is is any critical overrides all responses so if it was in uh if it was a failed response if it was a wound response or if it was a Instinct response um all of those are uh ignored nice that's dope and I know we haven't come across them but instincts so the fail is if you fail the wound uh wound is if you wound and uh Instinct means it's happening regardless so the only way to ignore instincts are criticals H don't I add like bonus tokens to the pool if I get a crit I can't or if I kill something I don't remember like we did that yesterday but well now that he's dead you get to add your your Rubicon your Rubicon stuff nice I will so that's two confidence I don't think criticals I think are just
what it says for the critical that's your unless you have other items that say something but in this case yeah you you would have been able to perform a bonus attack got okay he is going Tove damn we should have had him shoot first pop do we want him do we want him to go and discover this tile uh I mean might as well okay so he'll move one space there to discover that um also he'll it's the he gets to do the fast reload so he gets to spend yes cool can I choose to split these tokens between the incoming active no okay then never mind I actually can't do the fast re because I have to spend an expertise which we don't have uh gotcha but your gun also leaves an extra discipline and you also have to roll for noise you are which is just the number of blips not plus any ammo so so four right okay all right um this one this one this one you want to yeah and I probably this one too yeah because if he moves then that one will actually reveal okay so I discovered three so do you did you find it yeah sorry I was just sneezing uh okay the faint light of your service lamp reveals black greasy marks on the floor did that shadow move gain xenocrypt card 11 spawn a blip on the nearest spawn point facing
your direction nearest spawn point one three four five six yeah one two yep it's GNA be that one oh oh so right here okay this is sp there 22 okay and then where were the xenocrypt cards this one is number 11 yeah 11 there you go nice so grainy pattern the more you look at the greasy Mark the more you're kind of aroused the more you convinced there was an I knew it kind of looks like that's the kind of kind of looks like the grease I used with a poppy isn't that that lube smell tastes like raspberries there's an underlying pattern in the substance and unseen structure calling to you so you may use this xenocrypt during extraction runs uh uh use an exertion to gain an adrenaline nice now I don't know what that two is I couldn't really find anything on this I don't know if that means you can only use this twice or I I don't know MH all right and then he'll just move two spaces we'll just move him forward or do we want him to kind of move I mean do we want to risk that thing is probably going to be moving and would then reveal all right so he'll just he'll just move forward two spaces this what's the other side oh that's when where he moves three spaces okay and I'll gain a stress boom okay that is Isaac so we got Aubrey and po okay so Aubrey is going to
increase her adrenaline to catch her breath now that she's seen how badass everyone is not catch her breath uh rationalize oh all of these should be down here and we got tokens back yeah we do oops but like I said we didn't even need them there we go we actually didn't this is going to give us a false sense of security I'm going to play this in real life it's like playing a demo at a board game convention you're like God this game is amazing because you have like the hype of the con and then you take it home and you're like this game [ __ ] sucks probably this is one of those games where you play the first scenario you're like bro I'm so good and then you play the second scenario and you're like this is the hardest thing I've ever played in my life yeah they're probably like they they Nerf the demo to make people like it and then once you they're like Anyway here's the actual game no um atto was I thought was pretty curated like yeah it relies on die rolles but we never really lost like we'd lose people because you can die in this game it's not like oh we lost Juliet the game's over um but but yeah so that was so she rationalized to be fair it could also still go we still you know yeah we haven't even fought the boss I think I'm just going to have her move and then one two three God and
I make a noise roll which is still one two three oh it's five now [ __ ] I need to get this I just want to see what it is just be careful because we don't want this thing to cross Papa when he doesn't have ammo in his gun has he not gone yet he's not going to he's not going to well I'm rolling five dice but he's about to reload and I have a million tokens okay so discipline to turn this one into a success discipline I like how liquid the dis like cuz in in atto you had kind of like you had d10s and d6s d10s were kind of like your your two hit and then d6s were your damage in your armor rolls yeah and stuff and you could you had to have separate ways to roll the d6s like you could spend your fate to roll d10s but you needed something that tells you you can roll armor rolls here it seems like the discipline and stuff is all just like hey just reroll so I'm going to spend the confidence to reroll this one yeah okay nice so she was like trying to hurry and then she remembered oh wait okay let's be quiet Aubrey calm down you're with Papa and the others it's like the bo the boy band we're about to start Papa and the and the others Papa spacer
Queen so that's her turn dope okay uh we'll go ahead and go with papa let's going space our ass cheeks later he'll go ahead and do a full reload so he'll move his adrenaline up oh yeah sorry uh those are gone and it's getting to that point where it feels like we need to be kind of cautious oh reload let it's gun blazing baby yeah um he can pick up this zram oh except you have to scavenge it don't you you do yeah Ah that's so annoying um do we want him to move to this to token yeah we probably should see but I mean that this thing is probably yeah probably although we haven't we haven't hit an echo token yet so maybe that's a blank oh maybe yeah um he's reloaded so he's probably good these kind of tokens it's always funny because that's what board gaming is weird about is like this token is huge on that one space but if we were trying to be thematic about it it's literally a vial yeah it's a little V so it's like you're Scavenging to try and see if there's and it's like in this massive Corridor mhm um okay let's have him do the the anxious sneaking and the cautious sneaking so three spaces one two three and he'll gain a stress for the anxious sneaking oh I see okay I mean that thing
is g to spawn on you regardless unless it just so happens well he's got his gun back so I'm feeling not terrible unless it's like three intruders we'll see we'll see how it is because you've also we still got Juliet here as well he'll get an attack on me but I'm thinking we we got we got some heals yeah that's true and who has the who has the vial oh Aubrey does that's fine Aubrey has the vial and who made noise last uh oh it was Aubrey no auy yeah auy yeah okay so now we're still in White H no Intruder face so blip movement all right what do we got so from Aubrey's perspective um which he's up here yeah so that thing is going to land and that will spawn this thing is moving two down this one's moving one and this one's moving one oh and this one yep did you move and this so that one's moving one yeah one I have not mov that one yet okay all right moment of truth what is it it's two Intruders okay so I need to look up do they Ambush you probably I can't remember honestly I was actually really hoping this is blank since we haven't drawn any blank tokens yet yeah it couldn't be the furthest thing for him yeah that's true okay but we can handle it clearly
that's Intruder movement oh wait that's just their move FL okay yeah Intruder attacks going over that BP patrols okay um scanner seemingly shows interference yada yada the number shows start with the blip unless other wayse St each blip well cool one thing that I'm not at least it could just be because it's on my iPad but like trying to find specific [ __ ] yeah is cuz I know I've read it of what happens whenever they land next to you maybe it's in the noise because for some reason the PDF just will not let me control F to find like
Ambush I am almost positive they attack you I I'm L I'm certain that they do it should be in blip movement which I think is near that's what I was checking it wasn't there yeah oh if a blip reveals itself in the manner described above so revealing blips when you are forced to reveal a blip flip it if the blip turns out to be an echo blip turn yeah so that was two Intruders Ambush attacks if a blip reveals itself in the manner described above the spawn Intruder immediately acts if you reveal the blip through the another means like the Scout action you do not perform an ambush attack so because in they oh god I just looked over and see saw how you spawned them yeah yeah so that's brutal Papa can survive anything so here we are they are going to attack uh if the target is adjacent the grin's neck split straight across revealing an endless endlessness of teeth reveal or it's re reving supposed to be revealing and endlessness of teeth endlessness that's a that's a different way of wording that so it is going to be two red and a white okay so for fans of atto out there this is different because in atto the attacks of the enemies you're they always hit you roll to evade it's kind of the same thing but so
if you roll well actually some back at because my stress could me my health pretty easily if you roll if you roll well you want me roll I'm guessing I'm guessing this is two rolls because of two two yeah I believe so so that's four nice and then the next
one oh three so close to getting out of there there's nothing we can do to reroll that two no so three yep one oh [ __ ] boom uh okay so that this is just listen look at this as a good opportunity to show off what happens all the various mechanics to the people watching you that's true um what is that called believe that's up top okay stress yeah you suffer a stress breakdown which is on 37 page 37
space travel gets to you the dark the cold the isolation the void if these conditions even the most stward of souls begins to buckle first time your vitals and stress indicate indicators meet or pass each other you will suffer stress immediately draw a random stress breakdown card and resolve its effects all right stress breakdown yep okay so these are kind of cool because violence so you have that condition that you have to survive if you do it you snap out of it and then you flip it to get a permanent power up for the run so at the start of your next turn you gain two adrenaline during this turn you cannot use expertise tokens or analysis abilities during this turn you can only move towards the closest Target in range be the shortest possible path then if you can perform an attack against them as normal at the end you turn this turn this upside down until the end of this extraction you gain the snap out effect right because as you get wounded you get stronger right that's yeah it's called their inverted Paradigm system which is like yeah the longer the game goes on the stronger you get but it's a double-edged sword because you can have a heart attack for adrenaline getting too high stress getting too high gives you a nervous breakdown vitals go down you Flatline so what what do I do does this did you move it two or three spaces so I moved at two so technically go here it passed yep so you're down at two two Health yeah is that what happened this stays right here yep as long as yep okay okay well so you just have a mental breakdown from seeing the end lessness of teeth and having them just gank you
but luckily six damage was not dealt from each attack so that's good and that was it okay so that was the blip movement yeah and now it comes there while it's on white we should just focus on these two guys Juliet and Papa can take them out for sure Julia has no ammo oh oh no I see well I can probably kill one of them yeah yeah um jeez yeah we need I mean Aubrey can because you can't move away either if you move away it's an opportunity attack yeah so flatlining you also might survive just being chewed on oh man and look at their hands Papa's Pap is you could uh you could melee with her oh that's true but you're in the way this is a wall yeah dang yeah you were in the worst possible spot your best bet is honest Spa right here it didn't they have to do the worst possible spawn for yeah if there's yeah you kind of do rule of death so I mean Isaac's your best bet you're gonna have have to move him here and shoot okay so I can shoot over him should be able to and then Papa can
take this one okay luckily the rifles don't need to be luckily you don't need like a line or a space empty okay because you could also melee so let's just go do we'll do Isaac first I think it's the move yeah let's so he needs to move one two three okay that's good well hold on okay okay let me let me do something a little bit different let me you want to put something in the pools for me to use yes um I'm just taking a to good old Gander at what I can do make another spell that's it for knock down um no I need a I I was going to try and heal you but but what I could do I'm going to take a stress hold on yeah we're going to have Aubrey go first no [ __ ] because I was hoping because you're not going to be able to well no yeah you can move three with Isaac and then shoot and then move him out of the way because then you'll be able to leave like a confidence token then I can use my stem injector okay so we want Isaac to go first okay yep all right so Isaac he will move first actually probably Isaac then Papa and then uh Juliet to heal okay yeah
because Isaac can move back or Papa can move back if both of these die that's also true so one two three I do have to make a noise roll unfortunately so four luckily there shouldn't be any o nice let's go okay all right but this is where it all goes pearshaped so well the great thing is the pistol doesn't make doesn't I mean it's still a noise roll but it's not uh oh and what sucks is if she had ammo she'd be able to use the burst and I'd be able to shoot both of them let's let's go we want to use his ability to put two confidence tokens into the active pool for Yes actually CU I need those oh so and you want me to put them in the incoming pool uh can you put them can you split it if either the incoming or active pool is empty gain one start to place two tokens there okay I guess I can put them wherever I want no it seems like it's two and one or the other okay is it better for you to have him because I can to roll I need the confidence to be able to use my stem injector all right I'll put those in there um if I have to roll I'll use a stress can we count this as our uh as my combat roll too yes sure why not uh oh discipline one so does the discipline go into the pool after after yep okay it's part of your Rubicon thing after you shoot okay okay okay we're shooting now so what do you need three still yeah sorry no no I accidentally I went to go turn my card sorry I will reroll this I did not realize it was going to the dice it was so clean it's pretty
much the same results as well hell yeah shoot that guy yep and we definitely don't have less than two blips so yeah all right so after this he'll put in a discipline token and he'll put in two confidence uh a displ and a g it's expertise you [ __ ] a lot of stuff okay and then you make a noise roll which is one two three four four yeah three well actually hold on let's do this because you were you were shooting you would have been able to put in two confidence back here anyway so let's say you have those two in the active pool from your so that lets me roll right yes okay so sorry I'll keep this one this one was a non whatever it was doesn't matter we'll roll these three you can well reroll two you only have oh roll two it's it's a confidence per token I see there we go okay so only one's moving probably this one yeah I think it would actually go down because it's heading towards him yeah that makes sense all right that's his first two actions and then he moves away you did you spend an ammo uh no here okay take that off okay uh he will uh yeah he'll just move one space away so nice and then can you fast reload no you don't have expertise okay yeah good
deal so let's go ahead is Papa going next is that what we said yes yeah might as well or do you want you want does he leave a confidence he does not oh yes he does with his gun yes all I need is one okay if I kill him if you kill him all right so I get all these tokens that should help me out obviously yeah you should be good all right so my stress is at four which means when I take a shoot action it will go to Five which we like because yep I will get three red Dice and how many three disciplines and an expertise yeah I got you on the tokens and whatever and whatever comes from the gun all right this is where we whiff luckily you have those tokens well I got enough so one two three nice okay so that you want me to roll to try and get a crit or no just leave it just go kill just leave it cuz it's fail its wound is only for um if there's less than two blips okay that's fine yeah just had Isaac lean around fire one shot drop the grin and then you just put the rifle underneath the chin of the grin blast them all right that was nice okay um oh at the start turn I was supposed to gain two adrenaline so one two which was because of violence oh yeah that's not great though CU you being at nine is not good yeah uh but now you and you did
move to I mean you were adjacent to the closest thing which was crazy about that violence is if that wasn't there you would have had to run and attack one of us yeah is good okay that's not good no no it's good that it didn't happen but what is it and until at the end of your next turn you can flip that and get the snap out of effect yeah so do I just need to stay where I'm at no no no because you don't have to do violence anymore so you can just move okay I mean if you want to move and be ready to pick this up I can come down to you well I can't pick it up because I use my yeah did you not want me to did you want me to move up I I can move two down okay or if we want to yeah never mind just move move to me okay so we also still have these do you mind if I put one of your expertise on one of these now go ahead it's fine cool uh I'll move there and I have to I have to use these both um okay um yeah he'll just move one two on top of this health thing so he can pick that up ex turn to heal himself some more after go all right those are my two guys sweet all right so we're going to use the stim injector which is a confidence and that just
gets discarded uh to heal you four all right let's go and I inject it straight into your penis nice I would expect nothing less and then going to raise my adrenaline to full reload like ah you know what I think it's probably a good idea that I have ammo in my gun I say we I mean I feel like we got to start start be lining it towards the where I assume the elevator is down here uh yes I I agree with you there got a little slowed down without a necessary encounter that's totally on me everybody you know what's frustrating is what is that it's a noise roll to move two spaces I don't want to I also need to calm down Catch My Breath because my adrenaline is very very high a papa which is totally natural yeah you just had a violent outrage yeah I just face down two grins have you seen those things art horrifying yeah I wouldn't really want their them to be around me so there's move two and then I increase my stress and then we're just gonna we're just going to slowly start moving one all right let's go ahead and have her move too okay what card is that that is number four number four
sweet all right something has gone through these supplies some smashing the metal containers what could still there is something here you could use you reach for a familiar piece of gear but are those teeth marks gain one stress and the rudimentary scanner gear card then test dexterity you only need to get one to pass okay so stress and the rudimentary scanner which is probably up here yeah rudimentary scanner I'll give it well luckily I have a discipline so so you succeeded yes all right uh Place one confidence into any spacer pool yep that's it okay cool 'll put that has everyone gone oh okay well then we'll just do that and what does she have you know what let's actually while she's there I'm gonna Scout this is potentially deadly right here play tabletop Simulator for over 10 hours nice uh yes so I'm definitely going to scout that yeah do you have another move card left oh good you do I do okay using another discipline yep one okay H I would back up cuz in the movement phase it's gonna well I I mean I got the Scout so I could kill it can you oh it's right CU you can do a free sh yeah I'm going to reveal it okay yep right there and then we're
going to use my sexy little gun and empty my clip oh I actually could empty my clip yeah the gun's been this gun's been working well for me I got a kill with Isaac with that gun last time and just got a kill you yeah you got a crit with it yeah uh empty to deplete remaining ammo empty clip to deplete remaining ammo and gain plus one power okay I wonder if I can do that after I see the result because it's three red right oh and her adrenaline is not at five you [ __ ] but that's okay because I'm a crit it right in the mouth boom okay well there's three so it's like sneak it's like slinking its head up to like look over at me and I just she doesn't even look no no uh no scopes it dud these pistols are not bad it's it's kind of one of those things do you want fewer better dice or more weaker dice what I wonder what the like the actual probility and to be fair it's it's because we are in the first three rounds so the health goes up true yeah after this point on so it's not going to be quite as easy yeah and then we are going to uh move two spaces so I can loot that next turn which is going to be a noise roll which should just be it's three oh do you need to do a noise roll after you shoot anyway I do thank you yes so I need to do two noise rolls there we go where are all the dice we should have six white
dice we can always clone them okay that's true yeah I don't know where they got you might have accidentally deleted them you know I I think I might have whenever I deleted the okay use a discipline so that's not a success we're do you want to promote me so I can clone and delete things okay sweet so just moving one um [ __ ] I guess this one in the no because God because it's going to move two and then it's going to land on him so let's go ahead and I guess this one I don't know how to promote you oh so click on my name on the top right and there should be a promote button okay promote penty got them there we go okay so that is yeah that was her turn okay so then we go to she's the one who oh I needed needed to do two noise rolls one for shooting and one for doing that move okay so two yeah all right we'll go one two luckily because we can see their thing all right so now that's everyone flip that from her thing nothing I guess there's yeah since I'm all the way up here there's nothing up here so it's
down so this one's moving one this one's moving one and this one is moving two nice and it might be think like it's it does feel kind of weird that this one still moved down um even though like clearly it's from her perspective and she's the one who made noise but I guess to me it's like it heard something that's why I rolled for noise and they moved towards you but then enough time has passed that they're like ah I guess it's nothing and they kind of just still Patrol or they're walking to a place outside the ship to go around to hit you like you know I mean there's a lot of thematic stuff you could tie to that um that but that's why the red and black and the red they start turning and they actually are like okay something is on the ship and it becomes there they're not as stupid um but that is the blip movement so I think actually I want to call it here I have uh just because this is going to be an hour and a half long video but what we could do is we could just play out the demo as a like a miniseries yeah i''d be cool with that um and to Showcase everything cuz I'm I'm having a lot of fun yeah um but I also don't want an eight hour video yeah and I need to eat and take my dog out and stuff as well so yep got to do life stuff so and I don't want to rush through the run right like just because we we want to be shorter like I'm I'm
enjoying us playing this out tactically it's it's making the game more enjoyable for me so far yeah I agree so um surprise series everyone of enormity the demo for enormity so I hope you enjoy uh stick around for the rest of it and like comment share and subscribe and have a wonderful whatever time of day it is for you hey everyone thank you for watching and I really hope that you enjoyed the video if you would like to see more of my content go ahead and click that subscribe button and the bell to be notified whenever I upload any new content if you feel like supporting the channel you can go ahead and click that patreon link to be taken to my patreon and any help is truly appreciated other than that stick around for any any other run throughs or reviews or cool top 10 or whatever I feel like putting on other than that like comment share and subscribe and have a wonderful whatever time of day it is for you