The Great Sea Play Through | The Game Haus
Transcript
All right, I'm going to develop. Um, so I can pip up something. I'm going to pip up develop because
So I'm off the
What?
I've said I itch my nose. So I just went he took himself out of
out of frame.
I was like behind Nick.
What's up? Oh, we both at the same time. You go.
What's up, everybody? Mike.
Hello, Nick.
We are the Brothers Murph.
We are the Brothers Murph.
We are here to play The Great Sea.
The Great Sea.
is from Garphill Games who are sponsoring this play through. They have a campaign for this and the Towers of Siphnos, a little dual uh, game action.
Anthology games. Yeah.
This is indeed uh, increasing the the the catalog of Ancient Anthology games.
Catalog.
Uh, this game we're going to be uh, different nations battling over uh, these regions on this kind of shared map.
Yeah.
Uh, uh, and and fighting and building up kind of our action economy and everything like that.
Uh, so still some
good Euro uh, deliciousness in there. So there is a campaign like I said for The Great Sea and the Towers of Siphnos. So uh, if you want you can check out the description of this video to go to the campaign to learn more about that. We're going to be doing a three-player play today so we can show off even more battling and stuff like that. And we're going to show you an overview of how this game works. Then we're going to hop right into it.
In The Great Sea, players are vying for dominance over the regions of the Mediterranean looking to cross their temple marker with either their trade or combat marker. This will be achieved by upgrading actions, building forts and trading posts, constructing and upgrading ships and engaging in battle against opponents. Each turn the active player can first take an action by exhausting trade posts or spending some resources to move or repair ships, pip up an action die, or gain an extra worker for a turn. Now it's time for actions. Each turn you will have at least two workers to use on different actions. There are six action types you can make use of. The develop action largely helps you increase the strength of your actions. Many actions will need to continually level up as the game goes on. However, no die may be physically higher than your develop action die. You can pip up multiple dice with this action and possibly upgrade your ship class or fleet tiles. The fortify action allows you to place outposts and strongholds out onto the available spaces in the regions you control. To take one, you must have a die upgraded enough to take the next structure off your map. You can then place it in a region you control, which is a region with a fort or ship of yours and a trade outpost owned by you. Alternatively, if you have no trade post, you are still considered in control of a region if no other player is present. After placing a fort, you can gain points with your trade marker based on the number of trade posts you have out on the map. For two or three, you get one point while four or five gets you two points, six gaining three points and four points for the seven or more trade posts. As you cross bonuses on the score tracks, gain these immediately. Next is the trade action, which will allow you to gain wood or coin income based on how many forts you've placed and the strength of your action die. This action also allows you to place a trade post in a region you control and this can be on an empty space or a space occupied by an opponent's trade post. Note that each time you build a trade post in a region with a temple, you gain a temple point
and upgrade the matching number action. You also gain a point if you control the region that has a temple, so each temple region has two points up for grabs, but if you lose control of your trade post, you lose those temple points. The next action is research, which will allow you to upgrade your ships and forts. There are upgrades you can place on the stern, hull, and bow spaces of each ship and they will give you stats for combat, more speed, and the ability to have additional shipyards out on the board. The cost for each upgrade is shown below the column and purchasing upgrades move those piles to the end of the line where they are more expensive. Fort upgrades can create extra strength and health that affect all forts of its type. When researching, you gain an action for every pip on your action die and these can be used to make multiple purchases, refresh tiles in the market, or discount the cost of your upgrades. The construct action allows you to build more ships with wood and you can use pips to build or discount your build actions. The last action is mobilize, which allows you to move your ships around. Ships all have a speed which can be augmented by upgrades and each region takes one speed to move into. After you've committed your movement, if you have an action left, you can initiate a combat in one region against one other player. This is a several-step process. First, each player will gain stats for their ships and forts in the region. Each ship will provide some amount of stats in mobility, attack, shields, flames, and strength. Forts can do the same. For each piece you have, increase the stats they provide and mark this on one of your stat tracks. Note that any leftover pips you have from your mobilize action automatically get added to your mobility stat. Once players have determined their stats, they will each secretly play a combat card. These will add to your stats and give you a bonus if you lose combat. Now, each player reveals their cards and adds their stats. Now, it's time to resolve combat. The player with the highest mobility attacks first. They now look to how much attack they are
doing. These attacks will be blocked by their opponent's shields. If the attacker has flames, however, each flame negates one opponent shield. After players determine how many attacks make it through all defenses, damage is dealt. Each ship and fort have spaces to place a damage marker, and if a ship or fort have all spaces covered, that piece is destroyed. If the attack player survives, they can then attack back with the same process. If during combat one player is fully eliminated, the other player automatically wins combat. If after both players have attacked, both players are alive, the player with the highest strength wins the battle. The player who wins the battle gains a combat point, but must lose the card they played. The player who loses the battle keeps the card they played and gains a bonus action. The loser can also flip an upgrade tile on a ship that was present in the battle, gain a small fort tile, or can add a pip to a die. The loser must retreat with any ships still present, and all forts of theirs are removed from the game. Players will go around upgrading, building, and attacking as soon as a player has their temple and either trade or combat marker meet, they immediately win.
The sea?
Pretty great. Pretty great.
But that's a great sea.
So, the great They did a thing. They said the title. They did the thing, guys. Uh welcome to The Great Sea, folks. Uh we are here, set up. We have done our initial uh bit of draft. So, we have a couple actions uh that are going to be different for us, especially if they get upgraded. That's again based on the temples currently in the game, three, four, five, and six. For this game, I am first player. We've uh done our initial kind of setup stuff. And I just What do I want to do? What I want to do?
I want to uh repair ship.
Uh yeah, repair ship. They're up. You know, they're floating. They're ready to go.
Um, I think I will Yeah. Um I'm going to do this. I'm going to mobilize to start.
Ooh. Ooh.
And I'm going to move out of this region. Um, and I'm going to move Do I move both? I'm going to move both of them over here cuz my medium has one speed. My small guys have two, but there's only one region away. Anyhow, um, so this means I'm currently controlling this region. So, I'm going to go one up on the temple track.
Ooh. Look at him. Look at him go.
he's getting close to winning already.
I'm going to do the trade. Yeah, it's been real. It's been real. It's been real. Hello. Um, I'm going to do the trade action. So, I can do any two different things. Um, I'm going to go ahead and get coin in come. My trade's only at a one, so we're limited by the pit value, which is just a pre-printed two coins. Anyhow, and then I'm going to build a trade post here because I do control this region and my lowest trade post only needs a value one on my trade action. So, I'm going to throw this down here, which is going to give me another temple bump cuz I have control and a trade post.
Um, and then I will upgrade my construct action, which is the five associated with this temple to this side.
So, now you can get
Kaboom. I get a little extra money at the end of my turn when I do a construct action. So, that's pretty sweet. Um, doop doop doop doop doop. I think it's my first turn done.
You can do two times do this one cuz I'm going to do exactly what you did.
Concede.
I'm going I'm going and I'm going to guys in here.
closer to me though. I sit in my corner.
Uh And then I will do the trade action.
So, I'm going to put that guy down here.
Mhm.
I'll flip that right hurt.
So, boop boop.
So, you got one for taking control. Again, one for having the trade post. Each temple region has two temple points up for grabs, but they can change hands.
either a money or a wood, and I will take take money.
Take money.
make it even more like Mike's turn.
I'm like, what up?
I'm good.
I'm like, what? I deja vu
Something's changed in the matrix. Setting trends?
Going for the alpha early, I see it. I get it. Going for the alpha early, Brett.
Mike, I can't quite remember how much it cost to build strongholds and
They're free, my man. It's owned by your pit master.
Okay, that's what I thought. I was like, they don't cost anything else. I'm not going to do that thing cuz I'm not a sheep. So, um I'm a lion in a boat.
Which sounds not very good. Like, how useful is that lion?
Not very. They'd probably be very panicked, frankly. They would be upset.
in a boat like
It's Life of Pi adjacent.
Yeah.
It is.
Yeah. And that tiger was not happy.
Was not happy.
Not happy, indeed.
And maybe a metaphor?
I think definitely a metaphor. By the end you're like, "Oh, these are It's not about the animals, folks. It's about the people.
Religion.
Woah.
What?
Something, you know.
All right, I am going to guard. I'm going to fortify.
Okay.
So, I am going to fortify where do I want Let's go What do you fortify? So, I do have a level two pip, so I can build one of these. Do I want to build a stronghold or a um What was the other one again?
Outpost.
Outpost. Gosh, I kept wanting to say stronghold or fortification. Like, it's not fortification. Like, outpost. Thank you.
They are forts.
Yes.
But the smaller ones are outposts and strongholds. And mostly that's going to be for determining uh what upgrade you put on which um
Um let's go we'll go um one of those. I'll go here. That'll give me two coins. Boop. Okay. Okay. Okay, bro. And then I get to bump up my trade. Right? That's on me. Boop. Well, oh no, I don't cuz I need a second trade post.
Yes. So you basically trade post here. If you have two to three, you get to move up one. You only have one desert tile.
Yes. Um and actually I kind of wanted I see. Hm. I'm going to do this in a slightly different order. I'm not going to move these or undo this, but I was going to do trade anyway. So I'd get two income. I will gain wood income, but again I won't gain this three cuz I'm doing this one first. So I'll only gain the two there.
Sure.
And the second thing I'll do is I'll put down a trade post um I think here.
So then now when you go back and do the trade the fortify action
Now I have two and I'll get to bump this up. I was like I got I was going to do this anyway. I should do this in this order specifically.
That's the more
And it does not change anything. Okay. That's me.
Okay.
Boop.
Well, I reckon what? What? What? Who's there? That's one of my favorite parts of uh Star Wars A New Hope is just Darth Vader. He's flying in his you know, TIE fighter and then Han Solo shows up and he just goes, "What?"
It is a very
What?
Huh?
It's a very like
non-Darth Vader response.
Yes.
Which makes sense.
Yeah, man. Um is it better than
Oh. Yes.
That was a high water mark in the game. I think that's the best part of the entire uh non non trilogy?
What is a nine
Yeah, non trilogy
Non trilogy? That sounds good to me.
Uh all right, I'm going to do the develop action. Um so, I'm going to get a pip. I'm going to pip up my construct action to two.
Dawning your business.
Cuz nonagon is a nine-sided
I think it's non trilogy.
Then I'm going to uh I'll upgrade my trade as well, and then I have an that's uh sorry. The first one was one pip, and then from down here I'm going to pay two wood to get two more pips. So, one of them was a trade I just did.
Right.
And then my last pip is going to be
I get that pip.
I think I'm going to go uh my research up to two. So, I'm just going to go across the board with that. And then I'm going to do a fortify.
Fortify the demons.
Um and I'll fortify right here. And I'll build an outpost. Which you kind of have to have a level two, which I do. Um bloom, and so my outpost are this one, so I can get this bonus one time, which is two coins. Plan. And that's good, and then I can score up my trade. So, I have two outposts out on the board, one here, one here, so I get one trade points, please. And that is me done.
Okay. Uh I will
Remember you.
It's got to start now. So, I will So, I need one more, right? I need one more for development on my So, I will develop. Do that, and I'll plus one my trade, so I can build up my next trade. And then down here, I have three pips that I can spend to do various and sundry things. So, I'll boost another pip. I'll boost my construction. Um Actually, How is this What is that? Yeah, that's fine. Um and then So, I have one more pip to spend, so I can either spend two food to boost two pips, or I can flip a banner.
These
Yeah.
But it would flip a Bruce Banner.
I have to spend these resources, or is this how much it costs to build? Is it
are how much it costs to flip over the banner.
And then, they would cost us the cost to build the ships.
Got it.
Um I I I I Yeah.
William Shatners?
I I I I I
Just do this one.
Lordum. Um I'll spend two woo to bump up
Woo woo.
another two uh things. Just let's get them all up to at least two.
All right.
And then, for my second action, I will trade. So, I will tipple tipple flippo. Uh Put this down here. Uh and then, I will gain some benefi days. Uh So, I'll take wood. Wood. Wood, and it'd be nice to get some income. Then, we could build the ships for death.
I'm going to develop um so I can pip up something. I'm going to pip up develop because
So, I'm off the
What?
I just had an itch on my nose, so I was like he just went He took himself out of the
I I I out of frame.
I was like behind Nick. And then, he just
What What you didn't know is Nick cut to a full like out of
I was just like enhance.
You should have just done it. You should have just done it.
film.
Now, I feel like I must show the world. I must spend two wood to pip up two more things. I'm going to pip up my mobilize. Um, and let's
Wacko.
Um Let's go ahead and do my construct. Uh, and then I am going to mobilize. I will What was the
With mobilize.
Oh, that's interesting.
Remember that those commercials? The Ben Stiller and Clearasil.
Oh, yeah. Ben Stiller. Remember Remember when Ben Stiller signed money?
Wow. Jimmy Kimmel.
Jimmy Kimmel, man.
That's right.
Um Jimmy Kimmel's had a nice trajectory for himself.
Yeah, he has.
Remember he signed money, The Man Show and stuff, and then he's just like kind of kept cruising up and gotten gotten like better as a person along the way, I feel like as well.
It is surprising that there were no repercussions for that.
Yeah, right. But, hey.
It was a different time.
Yeah, sure was. Um, okay, and mobilize, I am Yeah, I'll just go over here. Um, which is going to give me a temple bump. Um, all right, we're all good.
All right, Mr. Temple Man. Surely temple.
I have two things, so I can choose another one. I'll go here.
Okay, here.
Cuz I have two pips, so I can do um, a couple different mobilizations. I moved into here and then moved into here. Okay? Okay.
Nice.
Easy game. I got this money burning a hole in my pocket.
Burning a hole in my pocket.
Um, all right, I think I'm going to mobilize and move just I'm going to move into this in my target region here. And I'm going to go there. Kablam. Um, and then
I do a kablam.
Kablam was so good.
Kablam was great.
The Prometheus and Bob.
Prometheus and Bob.
Um shouts out everybody. Uh then I'm going to do research. So, uh this allows me to purchase uh some upgrades. I have two pips on here, so I can basically do two action points of stuff of either buying things, discounting things, or yooting off the top of the old stackeroo. I think what I'm going to do is buy a fort upgrade, just this little guy. Boom.
Cutie.
And I'm going to put this on my out first
Herp derp.
Um lamb to get more flames and attack. And this is going to go yonder to the back of the line. And then um I will What is my plan? I'll spend three with my second pip here to get this. And I'm going to put it on my medium bites cuz this will keep the same speed, but add uh a little mobility and defense. Boop. Like that. Uh and that was from gosh, this deck. So, this will go out of here. And then lastly, after doing those things, I can refresh a trade post. I'll refresh this one. And then these are going to slide down.
So, the forts are upgrades the only things that'll ever be in the two slot. Just FYI.
FYI.
But these will be here and here and here. And uh Jimmy, take it away, man.
So, here's a question. I can I assume that the tiles can only be placed in spaces that match their art?
Yes. So, you can have the stern, hull, or bow. And then the medium and large ships have multiple
Sure.
hull spots, but yes. You have to make the art make sense. We build sensible boats here.
Okay. That seems pretty good.
Now I'm poor again.
I have nothing.
I will also research, spend one pip to increase the cost. And then, well, how much do I got? I got 1 2 3 4 5 6. So, actually, I'll spend all my money.
My god. Well, I'm gone.
All my money, and I'll take this one.
That, okay. So, this will for any um forts that in that are in a region, basically that region will have an increased fleet size and the bonus multipliers increase. So, you're going to do it for your outposts. Nice.
And then, I will
outpost size
By the way, um these can flip to be vertical. So, make them fit how you like. And you can build them up so they're not overhanging and doing stuff. So, if you just really build up a huge cover things up here if you want to.
Uh and then, I will
of the starting health, you can't cover that.
take the top This one, yeah.
You.
Let's say
So, that was that.
Movement and a uh mobility.
I will do Do that over here.
Okay.
Okay. So, that was my first action, and then for my second action, I will fortify.
So, I'll do one of each.
I shall fortify myself.
Fortify the name.
So, you can only do one.
Oh, one time, yeah, you're right. But, I'm going to do both.
Anyway, I'm going to anyway.
Nick, I'm going to do both, and I'm going to need you to be okay with
I need you to be fine with this. Be cool for once.
Be cool. Be cool. Be cool.
All right, I'll play this. So, I get two times. So, I get four wood. So, that is for your I play this.
So, I will do it four wood. Easy.
Woah.
Um and then for this, I have two trade schmagoogs. So, I get one bumpity boopity.
Nice.
Now, bring one bumpity boopity to the battle.
Nice.
Okay. Um
Ooh, baby. Ooh, baby, baby.
I guess I'll reckon I'll flip these two just so I can bump a give myself an extra pip. So, I'll just get a $1 discount on this. Uh Hm? Cuz you can flip two to get plus one and that's why I would have spent one of my pips to get $1 off it.
So, again, that would should have been at the beginning of Jimmy's turn. You do that first.
Forgot.
Aha.
Well, that this is my
Two hours until I did that thing where I was like, all right, I got to flip these dippies.
Hold on, now.
Flippy these dippies. Okay, I am going to do a trade.
little dippies?
Um when you trade, I can do my income and I can put out a trade post. I will definitely put out a trade post. All I have to do is from top to bottom, right? So, um I'll do money, which will be two. And then I'll put out a trade post here, which will give me another bump up the temp pile track and allow me to flip over my trade. So, now my upgraded trade one is that at the bottom here, I can build medium and large ships, a medium and large ship, and I get a one wood discount when I do so, when I use the trade action to do so.
Also, when I did my action just now, I should have been able to flip one of these over. So, this
Now, you're refreshed again.
I would have refreshed one. And then also, I guess I'll just spend this and just bump four. Bump this up one.
I said
I got to I got to hit it myself.
You got to hit it.
so excited about doing the other stuff. I forgot about the free action at the bottom of our research track.
Um Um So, I kind of want to I'll go ahead and research. So, I only have one piece. I can only do one thing.
Sure.
Let me
Count the ways.
Um hmm. I'm going to buy Hmm. Try to gosh, there's so many so many upgrades you can get. I'm just like I don't know.
Increase the attack ability, defense ability, smoke ability, flame ability, strength ability. You can have all those abilities, baby.
Um I'm going to go ahead and put um I'm going to do three to get the fort one.
Uh-huh.
Yep. Um and I'll put that here.
Okay.
Boom. Okay. Uh and then I can flip something over. I'll flip this one over. Okay.
Refreshing. Um okay. So, uh hmm. Let's think. Let's have a cheeky think. Um I So, if I did that, I could do that. Not bad. Not bad that. I think I'm going to start off Mhm. and try
Uh I will start off with a fortify action. This is still at a level two, so I can take just this stronghold because that's the only one I have strength enough for. Uh and I'm going to build it here and get two wood. Um and then looking at my uh trade posts, I have two, so I'll get one trade point, please. Um and then for my next action, I'm going to construct. I have two pips here. So, I can use them to build ships or discount the cost for ships. Um so, I'm going to spend one pip to build a small ship and my second pip, I'll just discount the cost by one wood. So, instead of paying three wood, I'll pay two. This will have to go into my little home base shipyard.
Um and then this is my little special upgrade action, so I get a pip and two coins. And I reckon I will I think I'm going to pip up my fortify. Which again now is at the limit of my develop, so I need to be moving that thing up, too. Um boop boop boop boop, done.
Okay. I will flip this down to get a
Flip down for what?
over here. And then for my first action, I will do
So, I think that one it takes you back to a shipyard.
I was going to ask.
You can move out of a shipyard or into a shipyard.
And I will not do that. Um
Which is going to be your home base or anything that has
A new shipyard.
a little symbol and stuff will imbue your fortify
will construct
shipyard abilities.
So, I will build uh I don't know. Six. So, I guess I can't do both though. So, I'll do um like four. So, put this out here. And I'll spend. I guess I'll do another four. To put this one out. All right.
Nice.
Um and then for my second action I will fortify um I'll put this here. That will give me two wood. Um and I get one bump up this track.
Okay. I bump up this track.
All right.
Um I am going to flip down down down.
And I'm going to get an extra worker.
Boot boot boot.
Nicely done. Yeah, I figure might as well use them. I'm going to go ahead and do mobilize. I'm going to swing into here. It will give me a temple bump.
Currently I have control of that region.
Um yeah, I'm then going to do uh develop and I'm going to develop you to three. Um and then I can either just do one more pip or I could upgrade some of these things, which I think I might. What do you do? Oh, you become more expensive. Oh, they work for the upgrade, but you're cheaper to build. I see.
Yeah. Um yeah, I'll do this. I can do two flips. I'll flip spend two bucks to flip this one.
Sure.
Boom, now makes it only five to build the ship and it gives me an extra purple. But now to upgrade again it'll be three. Um and then ooh, I don't know. I can't upgrade a second thing. So, I think I'll just leave that there. Um Last thing I'm going to do is trade. I am going to get my wood income, which is going to be five wood.
For a five, um and then I will slap down a trading post here. Dislike. We boom. Uh and then because my trade is upgraded, oh also because I want
higher on the trade Nick on the temple track. He didn't move to a new space.
What?
You just shipped to a new space.
a big space by the way. Um also because now I have the trade post here, this upgrades. Which now means when I do this I have two more strength. And then because my trade is upgraded, I can now build a medium or large ship at a one wood discount. I'll build a large ship for four. Um and we're going to go in there. Okay? And then my friend will go away. Bye. I love you.
I don't love that you did that. I would have liked to have taken that region and not have to
Come and take it.
blow you up for it.
Take it. It's yours.
Take it. It's you How close are we to Troy right now?
Like societally how close are we to Troy happening or like physically?
I mean in this game.
Oh, it's right here.
Oh, okay.
I don't know.
Easy. Boom, there it is.
That's what I was saying.
all we're going to know.
I can guess. Easily. I could be wrong.
There's no way to know what great sea this is.
be any sea. It could be high sea. It could be low sea.
High sea orange?
Oh, yeah. Ecto Cooler.
All right. So, I'm going to mobilize. Oh, you know what?
No.
I'm a mobilize.
I want to fight, but I'd only have one pip. So, I'd only be able to move in.
Test your might.
Oh, I'm going to develop and get a pip. I'm going to pip this up to two with my ride. And then um Interesting. Uh do we want pips or upgrates?
Man. Pips. I'm going to spend two wood to get two more pips. I'm going to pip up my um develop action. And then I think I will increase I'll increase my mobilize. Okay. Now I'm going to mobilize. I'm going to first move into this region. So these have a speed of one, but these have a speed of two, so I'll go one, two. Um and then with my second pip I'm going to initiate combat. Combat, baby. Um and then my third uh last pip will be used toward a little extra mobilization. So I'll use this stat track, Nick.
I'll use This one So we each get to choose a card.
Yeah, well first we're going to get our initial stats. So Um sure. So again, I have one extra pip I'll use for mobilization, so I'll go up one on that. And then I have a small ship, which is going to provide one mobilization. And then a medium, which is going to have one attack. The orange. One uh shield and then one more mobilization, mobility and then one strength. Okay. So it is my big ship. Uh and so my big ship is going to have three strength. So if I survive, I will
You are surviving.
win off that right now. We haven't played a card yet. Uh and then it has two attack. And that's about it, I believe. Cuz I don't have anything else in there to I wanted to build another fort. Uh hopefully before someone came in attacked me, but I did not get a chance to. So, I believe that is it then. Okay, so no shields. All right, I'm going to choose a card, you're going to choose a card. And when we're ready, we're going to reveal.
What you going to do, folks? What's he going to What is he going to do? Hmm, um I don't know. I'm so scared.
Don't be scared, man.
I'm so scared.
It's just a little robot.
It's just a little
It's just the sweet embrace of death.
It's just a little robot about to be a no boat.
Absolutely destroyed. Absolutely sunk down, man.
Uh, shot straight to the temple.
Boop, boop. All right. All right, ready?
Whoop.
All right. All right, ready for the revealio.
You didn't play a card. It's a magic
Yeah, right. He mentioned
All right, so mine's going to add two more to the mobility and two more attack.
Mine will do one and one.
Yeah.
You about to get slayed.
All right. So, now we look at who has the most mobility. I do, so I get to attack first. I have three attack.
I have four health.
You do?
Oh, you're alive. I was like, I don't think I'm going to get to go first. I don't think I'm going to get to.
I'm going to make you feel it.
So, yeah, these are all kind of, you know,
Well, so you put them onto here and stuff, but you'll put one over onto Put it on there so you don't blow up your ship cuz that would be blowed up. So, you are damaged but alive.
Damaged goods.
Uh, and then as a result, you get to attack back. I've got one shield. Yep, and then I'm doing two damage. Two damage, so it's going to be reduced down to one damage, so I can assign
I'm doing I'm doing three damage. My apologies. Two is getting through.
So, I'm losing something cuz if I lose my medium ship I I I'll just take it all on the chin of the medium ship and that's going to go kaboom cuz both both spaces here are covered. So, this goes back to my supply.
Indeed. Now we both survived.
Both survived. But I got a whole bunch of strength.
Nick has more strength than I do, so Nick is the winner of the combat. What a fool I am for going in.
Is this That is damaged, yeah.
it is damaged.
Um Okay. So, you do get to keep your card and you get whatever bonus
is on the bottom. I know
I know I do, which is a bummer cuz I don't have any of these to refresh, but I also can get one of these. I can get the small fort upgrade. I can get a pip or upgrade a boat tile upgrade. That one.
Is it free?
It's free.
Free.
Free to play.
All it costs you is your brain.
All right. And then I get to go up on the battle track, which also gives me two wood.
Yeah. Let's pull it off my ship.
Uh raises double points. Okay, so that is you still maintain control over that. Damaged ships are laid on their sides, so again that ship cannot move,
Yeah.
but it can uh contribute its stats, but if it goes into another battle, it'll basically go just like this where it has one health remaining.
Yeah.
But it can fight and stuff and if you repair it, then it's back to mobile and and all that stuff. Um okay, so the loser keep combat card and gain a benefit. Did flip one ship upgrade tile of cloud. Did that. Um remove surviving uh forts. I didn't have any. Uh move surviving ships to the shipyards. So, I have to come all the way back home.
Babe.
Um and if I was present in three uh fewer than three regions or you have no ships on the map, you'll get a neutral worker on your next turn as kind of a get back to life mechanism.
like I'm I got wiped off.
In that case I I am present in enough areas. So, uh hey man, hubris. Thought I was going to go in there, push one around a little bit. Um
Yoohoo.
I like I wasn't sure if I was going to choose the extra damage one. I was like no, I'm going to get hit.
Yeah. So I'm just going to go Yeah, I'm just going to go smart card to play.
All right, that's me done.
Okay, I will flip this.
I'm going to get you. So this one moves in here.
Wait, what's their speed? Speed of
whom?
one. Medium and and large start at
And then for my first action I will develop. So I'll pop this four to five.
Pop it in.
And I'll pop a What I want to do? What I want to do? Um I guess I'll do Yeah, I'll do trade. And then I'll spend bump this up to three. And I'll bump this up to a four if I can find it. There we go.
If it exists.
If it is real.
Uh and then I will four to And I'll do Do my little guy here. So it will get four bucks. I wish. I'm going to go one, two, three, four. And then I have one, two, three. So I bump up one on the bad track.
Nice.
Okay, I'm going to use this one to repair.
Boom boom.
Nice. Turtle.
Gather. And then for my actions I think I'm going to fortify. So I'm going to put out a strongholds and I'm going to put them Hmm. I think I'm going to put them out here. I'm trying to decide what do I want more? Let's get some money. So, it's going to be two money. I'll get my trade points. I do have four trade posts. So, I'll get two of the money bags.
Boop. Boop. The money bags.
Okay, and then I kind of I don't know. I should probably construct. So, I'm going to go ahead and construct. Um I have two pips, so I can make two ships. Two pips for two ships. Um So, be five and then three. Yeah, I'll make another big ship. I'll use all my woods, so I'll do a big ship for five and a small ship for three again cuz in your little port here there's no limit to the amount of fleet strength you can have. But, the second I couldn't move these people here or anything like that. So, I will have to clearly attention to that as I go.
Maybe if you upgrade your fleet limit, you could. But,
Exactly. And I can pip something up. Um I will pip up. Pip it up. Pip it up. Let's go ahead and pip up you.
Okay. Okay. Um I am going to turn down two trade posts and get a pip. And I will I think increase my construction action. Cool. Um So, let's do Let's go ahead and do a the action. I can get two of these options here. Um I will get wood income. I'm going to two so I can get the three wood option. And then I'm going to place a trade post for my next, which is still strong enough. I need a two to get that one. So I'll take that. Put it Put it right there. Put it there.
And um Well, I didn't. Well, I didn't. Well, I didn't. And then I'm going to fortify myself. I'm going to build an outpost. Need a three. I've got a three here, level three. To be able to place this. Um And I'm going to throw it down here to get two wood cuz I don't have the multiplier like Jimmy. I just get that bonus one time. So two wood for me.
That feels pretty good, I think. That's it for me. Yeah, and it feels real spicy like. I will trade. So I'll put down
Trade what?
one here. Uh and then I will get uh I'll get money. So I'll get three bucks. And then for my second action, I will
Yeah, mobilize. So I'll just send these in here. You went where I was going to go next. I thought that might be the case. Uh but we'll see we'll see how it works out. That is my turn. Unless I want to move somebody else somewhere. Not really. Okay. All right. There you go. You're in here, folks. Um What was the other thing I wanted to or do? Let me I'm going to develop. Um I will bump you to a three.
And for my second thing, I don't have any wood to pay, but I think I will bump um you to a three. Kind of move it all out there. Okay, and then I am going to research um and I want to build up Can I have the It'll be So, do I want to build two things or do I just want to do one? Yeah, I think so. I'm going to do the level three kind of middle one with the two damage, two flames.
Two damage, two flames.
So, um I'm just going to buy this one and I use the other two as a discount, so it's only going to cost me one for that.
Ooh, nice.
Um and I'm going to throw that on to here. All right. And that's me.
Okay. Um Yeah, I'm going to do this. I'm going to use a trade post to move out of a shipyard. I'm going to move these guys here. Um and then I will uh trade. And my trade's at a two, so even if I did this and went for wood, I wouldn't be able to get the four wood because my trade is only at a two, so I'm still limited to this column. I think I'll get three money this time. And then um I will get with me other is three wood. Again, I'm limited by the value. I can't put place my next trade post because I don't have a level three, so just building up our resources at the moment.
Um Yeah, and I think I'll fortify. And Did I fortify last turn?
I don't know. Did you?
I'm going to think if I Maybe I should have gotten my um
I don't know. Did you?
I think I did. I think I'm supposed to be tied to the altar. But you know what? If I didn't remember, that's on me. Um I'm going to fortify now. I definitely did last turn. Yeah, cuz I did that. So, can I get one point from that? Thank you. Um all right, I'm going to build here and get two coins. And then I still have I've got one, two, three trade posts out, so I'll still get one of those points, and that is me. Cool. Um So, I will fortify. Fortify the demons.
to see you. I can spend Yeah, actually, I'll spend this first. I'll bump up a pit. I'll bump this one up to a four. I'll go here. And I'll do this. Here. Yeah, I'll get four wood. One, two, three, four. And then I have uh four trades, so I get to bump up three. One, two, three. I get two money. I think it's like two, right?
Oh, you're right.
Yeah, still get that. Either way, I'll still get the money.
Yes, sir.
Um and then for my second action, I will Do I do that or do that or do that?
Uh
What's over here? Okay. Now, as interesting as it was before, um so, I'll just do a trade action. Put this down here. Um and then I will get uh four, so I'll get five wood. Two, three, four. Five. Okay. That is my turn.
All right.
I think what I want to do is
Therefore, you are a robot.
Glam.
Glam.
Uh I'm going to build a
Oh, I'm just a buying that.
outpost here and get two wood.
Stop building up so much in the middle.
You know,
I would like to conquer it, please.
I would like to conquer this. God.
Can I conquer anymore?
All right, then I get to move my trade up, which will be two, which will give me two coins here. Mine. Um and then I think I'm going to mobilize. So, I have two pips of mobilization, so I think I'm going to go bring you two into here. And again, I can't You can't move uh the same ships multiple times. My My little boat could move a little more. I think I'm just going to leave them there. Um and then for my other one, I think I will move whoop, here. Um and then I think that is it.
Okay. Um
So, I am the order that I need to do this in is I think Yeah, I'm going to do this. I'm going to develop. Um, I'm going to get a pip and I'm going to pip up my trade. I'll pip it up. Um
So, that's from that. My uh option down here, I'm going to choose the upgrade and I'm going to actually spend six. 1 2 3 4 5 6 and I'm going to upgrade this to this side and then to the maximum.
Yeah. To make it stronger.
To make the fleet size nice. Yeah, so now they only count against your fleet size for three. So, I could have two in there and only be a six. Um, and then if I increase my fleet anyway. Uh okay, so that's my develop action and then I'm going to do the research action. And um I have two pips, so I could do potentially two things. I'm going to buy this for three. Um, I'm actually going to use my second pip to get a dollar discount. So, I'll pay two. And then I'm going to put this on here. Make them a little bit faster. Um, and then I get to refresh one of my trade posts.
Okay. Doop doop. That is me done.
Okay. Um I'm going to mobilize. I'm going to move this here. And then I will uh I want to move another one. Beep beep beep beep beep beep
How fast do these guys go go go go?
Um and then for my next action, I will Order five. Whoa. So, I'm going to put
I will
this one down here. Do I want money or do I want I got quite a bit of money, so I'll take money. Um and then I will bump my thing. I have one, two, three, four, five, so I get two bumps.
Two bumps.
One, two, so I can bump up a
I can pip it up, baby.
Pip. So, bump this to a three, I guess. Okay. That is my turn. Mm. Okay. Um
What would a lot do? I'm going to research. Um So, what would Fronds would do do do do do do Um I have three pips. I'm going to spend I'm just going to buy one and use the other two pips as a discount. I can only buy that top prow up there. Uh middle one, sorry. Yeah. Boop. Okay. Um and then we're going to mobilize and we're going to go do do Yeah. And we're going to do do Spicy. We're going to We're going to fight.
We had to go and fight. Okay. So, the initial Give me out here being aggressive upon We're supposed to fight. So, the initial stuff is I didn't have any extra pips to do this, but I have five strength. Cuz I get two. That's my upgraded thing here is I get two. I do that. I got one, two, three attack, one shield, and two flambés. Ooh. Then there's this. So, I've got this two fire earth. See where you at. Okay. Got some shields. And then I also have I gave myself the two mobility that I already have. I gave you two flames you should have two attack on the boat. Yeah.
Which is good cuz that means you can attack. Um Um and then Do you have a shield on your fort? Yeah, I do. I'm sorry, on your stronghold I should say. Okay. I think I think that's everything. Oh, and sorry, then I also have my little boat which just gives me a mobility. Okay. So, it's choose a card to play, put it down on your or field player board to reveal. Um
I'm good. I'm sure you have one shield. Um I have a
Huh. I'm just I'm just not sure.
Yeah, there's a little bit of uncertainty of like what are they going to play? Are they going to boost, you know, one stat and another? Are they going to mix it up?
a tough call.
Like I was not prepared when Nick had the extra health.
Right.
like, "Hmm, that's well."
I was like, "I'll go for that."
Yep.
How many So, how much health do you have?
Four, technically, because I have my two boats.
Okay, so I don't think I don't know. We'll see.
And Jimmy's got a stronghold with one and
Yeah, this is This is a tough call cuz
So, yeah. Yeah, cuz you essentially have four as well.
I don't know. I don't think I'm going to win.
All right.
It's not the end of the world to lose.
I'll see. Boom. That's with all mobility.
Oh, wow.
So, it goes up and then
I just wanted to go first. I was like, I think otherwise. I don't know.
So, I have four four. Yeah.
Ooh, we'll see. I don't I think I might be dead already.
I don't know if you will. Well, your ship might Well, I'll see. So, I'm basically going to be doing three damage and I have two flames. So, that'll get rid of any sh- Well, yeah, so I'll get rid of your one shield my two flames. So, and then I'm doing three damage that's getting through.
And then this goes here.
Yeah, so I think I think you're alive.
Okay.
Yeah, your stronghold blows up, but you can keep your ship alive.
Yeah, so I guess it's
Or you can blow up your ship and leave your stronghold, which I think probably you want to keep your ship, but
Is that out of the game game?
Out of the game, yeah.
Okay.
Um and then I will do four damage. So, you block one of those. You take three damage.
Three damage? Okay, so I will I think use blowed. I think I'll do boom boom onto there.
Okay.
Okay, so it comes down to strength.
Combat which I got five.
Yep, Snakes is stronger so you win. So you get a combat point and $2. Jimmy, what's your constellation on your card? Flip over.
Trade post.
Okay, then you always get to choose either to flip a ship tile that was part of the one of the ships that was involved in the battle. You can get a small fort upgrade or a pip.
Uh I'll take a small especially because it's so expensive right now, right?
Yep.
Um
That would shift the market but here it's already at five so
Right. And these are home information what you used, right?
Yep.
Yeah, so
we know you don't have that super card.
that one, yeah. I was just like this seems like our low key kind of most useful card particularly because I have like no mobility on my big ships but I was like and if I get at least two bumps on this relatively early that's pretty good cuz again it's it's a lot uh harder to bump these ones up. So I was like, yeah, we'll see.
Yeah.
I guess I would have been better off doing all attack cuz I wasn't sure if I was going to be able to survive.
Yeah.
Yeah, initially
That's why I wanted to go first cuz I was like maybe I could just knock you out before I forgot your fort had one extra otherwise I would have been able to knock you out. Cuz I was like, wait, three, you'll have three, I'll be able to burn down your shields. So I was like, okay, we should be fine but I forgot you had your fort so
Yeah.
Yeah, and my two
mobility didn't do anything so might as well have
Right.
done
Yeah.
Whereas my I probably should have used my big mobility cuz it came down to whoever's strongest in the end anyway so Um but I did. So that is me, I believe.
You did it.
Did it.
You did it, man.
He did it.
All right, I'm going to construct.
Yeah. Yeah.
Cool. I'm going to construct um and I'm going to construct two of my I have three pips. I'm going to construct two medium ships uh, and then take a wood discount. So, my medium ships now cost three per, so three and three is six. And then I'll use my last pip to get a discount, so I'll pay five for two medium ships and they're going to have to go here.
I'm going to have a hobble with you.
Um, and then, um, the bottom part of my little bonus bit for, um, my upgraded action is I get a pip and, uh, $2. So, I think I will upgrade my fortify to four. Uh, and then I'm going to mobilize and, um, my medium ships have two speed now, so I'm going to go boop boop into here with one. Initiate combat.
It's a rough round.
It's a rough round. Rough round.
Absolutely. Rough round.
It's a It's a great sea. But, it's small.
Yeah.
Mhm.
And actually, let's think. Let me think. Let me think.
you maybe attack Nick?
Um, well, I need that temple. That's what I need.
I see. Uh, so all your stats are
Um, so I got two of these ships, so let's see. I'm going to get, uh, one, two, three, four shields,
Ooh.
Um,
one,
two mobility, and two Sorry, no, no. Two four mobility, two per. So, I got one here, one here. And then two attack. No strength. Two strength. No flame.
Oof. No flambé. No flambé. Oh, yeah. This is gone. Um
I don't think that's going to matter. I think that's going to matter. People want to live here, too. So, you have four. So, really it's just What do I want the most for losing combat? Um
Oh, oh, maybe. Sure. Okay. Ready, steady, flip. I'm going all attack.
Okay.
Four more puts me on six attack. And I have four mobility, and do you have
Four mobility.
Four mobility, so as the attacker, I break the tie. And you increase your other stats, so I will attack first. Uh okay, I've got six attack. You had one shield.
yeah.
Five get through. Yeah, so then I blow you up.
And I guess I have to blow this up, too.
Your Okay. So, I win, so I'm going to lose this card.
get eaten?
Uh no, but I I could or someone else could do a trade post action to take this out.
it over cuz
Huh?
When you do that, you would just take out theirs and put yours down, basically.
Yeah.
And does it go out of the game, I assume?
Yeah, yeah. So, they can be like If you ever go through all of yours, you could then build stuff from outside, but they never go back on your board to cover stuff up. Um okay, so uh I'll get a combat point.
And Yeah, then Jimmy gets
a dollar.
All your stuff.
Which is a dollar.
Good dollar.
Then you get you got one of these?
All right. I don't have so I guess I'll get one of the one bonuses cuz I don't have any tiles on that ship. Um Let's see. What do we got left? I guess I've got mostly these left now, so put that on here. Yeah, cuz I don't have this one. It's the only four and that can't be in combat, so
Yarp.
Um, so get a combat point and lose the card and then this is now changed hands where I control it, so I'll get one temple point. Jimmy still has the trade post for the other.
So do I keep this upgraded for now or what?
Yeah, cuz it's the trade post that what matters. It's not the control.
Okay. All right. Um Money, what can I do with a lot of money?
So sorry Nick, need to move Jimmy down one still cuz he lost control but he has a trade post.
see. Yeah. Um Let's see. Gosh. Corrupt this. I'll probably do that.
So for my turn I'm going to flip this, flip this
Two little pair action. Little ching pong action.
Uh and then I will
Discover the problem with the boat. It was full of water.
That is an issue.
we fixed it.
For boats, that's a problem. I'm not going to lie.
like that.
Um and then for my action, I will develop. So I'll plus one here. And then I will What else? Fortify. I can spend two wood to bump two more. So sure, do trade.
Yeah. You've been trading.
I've been trading. And then I'll do Uh sure. I don't know what this gets me. I guess I could do one more of these. So yeah, sure. Bump this to a four as well. And then for my second action, I will Oh yeah, right. And then I get to So did one, two. Did this. Ooh, actually I think I have one more bump. Um So I'll bump. Sure, mobilize. Uh and then I can do some banners. So I'll spend two wood to flip this over. Um and then I will spend uh $3 to flip this.
Uh and then for my second action, I will construct. So I'll construct two of these metal ships. Well, I could do discount. So you do one discount. So I guess yeah, I'll just do two of these and I'll save one wood on that. I'll put out two of these. Ooh.
That's a lot of boats, baby.
That's a lot of boats.
And then I get to pick. Boats to pick. Full develop.
two pairs. You should hit revenge on Nick only.
That's it. I don't care about the temples, though.
We were just in the middle of the sea hanging out.
I did take your temple.
You did take my temple and then you're going to take my my trade
Yeah, yeah, right.
I am going to do that on my next turn.
I'm just going to chance it. I may not win, but I'll bloody you up.
I will remember you.
I'll make you regret it.
All right, I'm going to develop Uh I develop action boom. I will spend this two wood to pip up two other things. I'm going to do um What else did I need to do? I'm going to do trade. I wanted to do a no and I can do one more. um or trade I could do research. I could do God. Boom. Let's do mobilize, I guess.
Mobilize.
Second thing I'm going to do is research um and I am going to buy this one. Uh it's going to be one and then Uh I'm just going to spend the extra two pips as a discount. So it was four, so it's only going to be two. All right.
It's getting pretty strong over there. I don't like it.
Me?
Yes.
Okay. Cool. Uh I am going to trade. Won't get um wood. So I have a strength three, so I can get four wood now. Uh one, two, three, and four. um And then I will indeed build the next trade post.
Makes sense.
Mhm.
Yeah.
To replace that, which will give me the upgraded research action. um were definitely not at six. I think you're at three. Cheater! Max construction. Okay. Sorry. That's cool. And then I'll fortify. So. I'm going to build. An outpost. Here cuz I just feel like battles coming. And I'll get me two wood. What if you're fighting just a fort? And the fort provides its stats and you.
still play a card or is that just for combat combats?
I think you play a card in everything. The fort's got you know people are launching.
They're launching. Okay, then I'll score my trade post. I've one, two, three, four out here. So I'll get two trade points.
you get two points?
Two points. And that is me done.
All right. I'll go. Mobilize. And I'll do. These two in a year. Woohoo! Nix got little. Slow floating ship.
Yeah, last round I was like should I repair that boat? And then I was like no. Oh, I'm sorry. I could have flipped something over here. I'll just put this one over.
I'll just do it for the research I did.
Yeah, and I will ush hack.
Yeah, that makes sense.
Okay, so attacking Nix is one thing to note. This damaged ship is going to have all but one health covered up with damage already. Let's go. So I'm going to have plus four mobility cuz of. I didn't use most of it. I guess I have plus three cuz I used one to attack. And then I have
four power. Uh don't have any of that stuff, so it's just three attack. I have zero mobility, which makes sense.
You know, I'm not the swiftest
the swiftest right now.
Um Oh, cuz you did you
Oh, yeah. Well, yeah, you didn't have don't have any upgrades that provide
And the big ships not the
They're not the naturally They don't turn on a dime, you know. Um boo boo boo boo boo boo boo boo boo boo boo boo boo boo boo boo boo boo Cuz he How much health?
One.
One?
Because I I'm disabled, so I I got one, that's it.
I don't I don't think I'm going to win this one, but it was fun to go and blow up some [ __ ]
great sea.
Okay.
Um
Actually, what's the most you can do? Just make Yeah. Look at that. What up? That'd be that that that that that that that that that that that Yeah, okay. Now, this is I made the right call. All right. Whoop. Ooh, little one of everything.
I mostly wanted the pip from losing this cuz I assumed I will get two more and then uh three more. So, I have a ton of strength if I somehow don't get hit once.
so I uh attack first.
is going to burn my shield.
Yeah.
My two flames will burn your shield. Not that it really matters.
First, if it comes to it, yeah.
Can you hit me once?
I can I have four damage.
Then yeah, you can hit me once.
Boop.
You can hit me once.
All right, so Jimmy wins the combat, gets a combat point, and
I'll get to flip something up. I'll flip this up.
Okay.
That wasn't what I wanted that for.
You also get your consolation of flipping up a large ship tile or getting a pip or a small factory or a small fort upgrade.
Interesting. Oh, this one.
All right.
Okay. And then for my second action, I will fortify.
So, that's going to give
Smart.
going to give me uh I'll do four wood.
Yep, so you get the two wood bonus twice.
I hate fortifying. Yeah, I was like, I probably should have thrown a fort down there beforehand, but I was like,
I guess I didn't even need to to boost that banner. Well, no, I didn't have that battle yet. Cuz this one gives me plus one, but that wasn't there until the end. And then, I get to bump up my thing. And now, let me do recount. 1 2 3 4. So, I get two. 1 2, can flip one of these. I'll flip this one. It's the safest. Trade house. Um And then Oh, yeah, here's a question. When you're moving stuff, it has to all start in the same place or end up in the same place. You can't like drop stuff.
It's either start in the same place and go anywhere, or you're all going to one place from anywhere.
So, like I could have done this.
Yes.
Okay.
All right, I'm going to mobilize. I did this.
Okay.
That makes sense. Yeah, makes sense.
Just so it's not completely under control.
it's all either like one or one.
Um and then, I think that is that you?
Yes.
All right, cheesy crust. Okay, we're going to try something. Um okay, so I have one thing flipped up. Um I don't think that's really I mean I could repair it. I don't think to repair do I? No. All right, I am going to mobilize. We're going to go Stop.
Get him. Get him. Done nothing to you.
nothing and I'm going to use my other three for mobility. So I'm attacking that uh outpost there.
Fine.
Fine. So I'm going to get boom. One, two, three.
So my outpost here does have two flames two attack.
He have five his flames.
He have five his flames. All right, so yeah, so I got some mobility, attack, flames, shield and then this is going to be five. Okay.
Will. Will I will. Will I will. I will. It was probably not smart to leave that over there in the corner by itself.
Probably not. All right. I'm ready.
All right. I get three strength and two more attack.
Doing two mobility.
And two more attack.
All right.
So I have two flames. You don't have any shields, but you do kill my shield and I'm doing five attack.
Again, the shield will only take place if I'm doing an attack. So there's no need to even worry about that. Um
Too slow.
Well, you are a fortress sitting there.
My fortress, yeah, only can take one hit so it gone. Boo.
All right. And then I now control that temple.
Yep, so I'll go down one, you go up one.
Oh, no.
And then I'm going to do a trade action.
No, you're not about to do it right now. You're not going to get three right now.
I'm going to do a trade action. Let's put this trade post
Oh, trade post.
enough for a fire.
Hm? Oh, it doesn't matter.
Oh, cuz he's going to jump ahead anyway. Yeah, so he will Yeah.
No, wait, wait, wait, wait, wait.
This takes me to here, baby.
Yeah. It was just sitting there and I was like, I'm going to spend a couple turns if Mike just leaves this here, I'm going to beef up a little bit just so it's enough to and then come here and then boom, boom.
Mike be leaving that leave that temple there.
for Nick. He didn't listen.
Leaving that temple there. So, I did cross the game ends immediately.
Yep.
Yeah. I wasn't trying to do this. I was like, let me get some battles and let me get some trade posts.
I was building this up and I was just moving around here and I didn't even think about the climate there.
like, I needed cuz I was like, I needed to be able to develop to get to trade force. I was like, I have to take a couple turns doing this.
going to lie to you. That's on me.
Well done.
Dang it. I didn't think you'd I
Yeah.
It's just sitting there. I was like, cuz there's just nothing going on over here.
So, all I did was make sure I take out your fort, which is why I wanted so much mobility cuz I was like
You got your horse, man. We thought it was innocent. You're like, I'm just over here doing something, man.
I was sitting there. Well, no one tried to take this and no one tried to take this. I was like
Well, I was building up the one that
Those last temples are huge. Where it's just like cuz you Nick had
You jumped so much. Yeah. So, I was just like, yeah. So.
Well done. Okay. Okay, you little sneaky guy.
So, that was boom, the great. See, I was able to sneak in there. Mike left a temple unguarded
I didn't even I didn't even see that coming, man.
I will build up slightly and I was all focused over here and I was like, uh-oh, that's a fatal flaw. Um so, hey, well done. You exploited my weakness very well.
That is the great sea. Big big shout out to Garfield Games for sponsoring this one. Again, make sure to check out the campaign for this and the the Tower of Siphnos down in the description below. Make sure to let them know the Brothers Murph sent you. And I think that's today.
That's going to be it, everybody. Uh let us know what you think about this one in the comments below. We'll see you next time at the game house.
Bye, everybody.