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Sellswords & Sellswords: Olympus Runthrough

Board Games UnLocked Oct 16, 2017
Transcript 48:07

Viewer discretion is advised. It's a shame I had to come to this Madame Kazoo. You're dead. Good to see you again, Bilious Rex. Well, it is unfortunately a fight to the death. So, Am I left-handed or am I right-handed? I don't know. I'll be fighting you, right? Are you ready? I've been ready my whole entire life. All right. Well, the first one to die is dead. That's what they say in the old tales. Are you ready? Yes. Okay. Begin. All right. Come here. Skuggernaut Stavens, finest blade in the three kingdoms.

Who the hell is this guy? He's my bodyguard. I hired him to fight for me. No. I don't have a Sir, I have no quarrel with you. It is with this she-devil that needs to die. What happened, yeah? Increase the bid. Well, how much how much is she charging you? Like $5. Fine. $10. $10. The lad HAS IT. YEAH, [ __ ] YOU. YEAH. NO. NO. $15. $15. NO, IT IS THE LASS. WAIT. SKUGGERNAUT STAVENS. IT'S $20. $20. THE LAD HAS IT. LASS. $25. I'll withdraw it from my bank account. COME ON. $25. YOU DIE TODAY, SIR. REALLY? We're going to We're going to do this all day? Yeah.

Hey, everyone. Welcome back to Fat Nasty Nerd Gran Tours, and this time we are doing Sellswords and Sellswords Olympus. Two games by Level 99. I figured we would do one game of each just to show you the difference between the two and then obviously the discussion. This time we are doing we are fighting for a Yggdrasil which is a little bit different than actual the regular Soul Swords. We only play one round but we instead of drafting for the for our Soul Swords we actually start with we just draw the top two cards of the deck and then choose which one to keep and play and then the other one goes at the bottom of the of the deck. Although I think the the drawing from the deck could be interesting because instead of you know drafting for cards and knowing what the other person has you're very limited on what you're going to get and what they're going to get so it could be fun.

So he's red he's red I'm blue. I hate blue. I hate you. I'm going for it blue always goes first. That's not true but I let you pick your color. Let's see may choose an enemy tile I'm going to actually go with a titan. Oh snap. Cannot be flipped by any means. All right. Strong start. Yep yep he's already mine. Okay.

There's a weird kind of strategy to this game. I think it is. Cat and I actually played this the other day and she she beat me. Okay. All right maybe we should Wait what do I what does this one it will go at the bottom. So. Oh yeah may move to an adjacent space if placed next to I don't know what it is. If placed next to. Which actually does sound just like it seems like there should be something else after that. What's Shekhtur? When a tile is flipped she could flip two tiles if she like needed tile is placed, played adjacent to Shector, you may move Shector to an adjacent open space next to a tile. This happens before numbers are compared. So. So she can dodge out of the way if you try to flip her.

Yeah. Yeah, cuz she sucks. Hey Shector. Dang it. Got to love that initiative. Freaking stupid rules. All right, let's see what I got. Okay, Necromancer all numbers on adjacent tiles are reduced by one or let's go with um Going Cadenza? Going with Cadenza. And let's see. May move to an adjacent open space next to Well, let's uh let's get you out of the way then. Cadenza's [ __ ] up me. I'm going to go there and he cannot be moved. So he can't be moved. Yeah. But I can move to an adjacent space. Yep. If I'm placed next to, so I can just go whoop like that. Yep. Neat. All right. So then he just free floats.

Yep, kind of. Kind of, but I mean still it's going to take up spots cuz it's only a 5 by 5 grid. So. So yeah, I don't I don't even know why you're looking at him. I do love Alexian so much. I love him so. But read him. Right. I know after comparing numbers then you flip them and he can't be flipped by any means. Yep. Is my titan still good? Yeah. Um so plus one at the end of round. So at the end of round. Is that end of round? At the end of this one round we play. Adjacent tiles do plus one at the The glare, I'm sorry. Like I it's just it's just the light and I just the glare and sorry.

Ooh. Not going to Alexian. Yeah, I I understand he sucks. Well, I mean if I mean what I would flip Cadenza and then you go and then it's an even. Yeah, I know, right? So and And then she's like a permanent spot for you unless I have some hacks or ability. Right. Right. Like that makes you like ignore someone's ability. So adjacent tiles give plus one. So for every adjacent tile she gets plus one for all of her points. Uh let's see. Adjacent tiles give plus one point at the end of the round. Yes. Okay. So like say if I were to put her here, she would get three plus for that that turn? Uh yep. Is that what I'm calculating? Okay. Um so then that would I guess put her at five and then she would flip Candeza?

She gets uh Is that Like I don't want to do that if that's That would give her three. Right. And that would put her at five beating that number on of Candeza's. I have Candeza. Right. So we would flip. No, cuz if I beat you, I don't flip yours since you placed the Valkyrie. No, I mean I mean like okay. Adjacent Okay. So for every adjacent tile she gets plus one. it's a I think it's a point um to score. Not not not not a strength point. Oh. Well, no. Oh. So We should We should We should just keep this out. Yeah, it just takes up so much space. I know. But, you know, the autism.

Ground in which Valkyrie is played, tiles adjacent to Valkyrie give one additional point to that tile's controller. Okay. So she's just a booster. Yeah. I don't want to put her there. But you should. You should. And it's a good spot. placing her, she doesn't get flipped. It's just if you place her. Yeah. Yeah. It's just that she's not going to flip him. Correct. Hm. I love how she's on the back. All right. So yeah. And then So you have to kind of do a control there. Um Um I feel like I got two things that cannot really be affected. I need just to be He just can't be moved, which is great. Oh, yes. All right. So, let's see. I got a ranger and captain plus one to all numbers for each adjacent ally tile.

And diagonals do not count. Um Ooh. For each adjacent tile. Okay, well, this is going to be pretty good. Um let's go ahead and just play the ranger there. Minus one to all rangers numbers for each adjacent tile. So, it's still a five to a two, so that beats your Valkyrie. Okay. Okay. Your turn. Oh, boy. All right. Army switch the place of any two adjacent tiles. Thief may switch a tile in your Did you say thief? Yeah, thief. It's a switch the tile in the hand. In your hand? I don't have a hand. Oh, yeah. That'd be interesting. opponent's Um I got to raise the number to everyone two.

Uh But Yeah, I guess that's true. Stupid gate for sale. No point using that one. Um well, I guess I'll put him there. What's slippery now? Okay. Trader, so Rock switch him So, what? He can switch space just anywhere or do I just get to put him wherever? You just switch the Oh, he can't be moved, though. Cannot be moved at all. Yeah, he's unmovable. So, let's see. And I got Bard may use a flip tile to compare numbers with one tile, okay? Or rock does not compare numbers may flip any one enemy tile.

Uh, okay. So, we're going to go here. And it doesn't say adjacent, so I'm going to flip her to me. She's really good. Does not compare any numbers. May you flip any one enemy tile. This comes in personal card. Okay. All right. Can be able to anyone's if anyone can see. Yeah. Always getting the Always getting the free flip cards. Yeah. It's all right. Just completely undermines my strategy, but that's fine. It's fine. It's fine. It's Yeah, let's just move that down a little bit. And then sorry for the glare everyone. I don't know what to do about that. It's been 3 years still don't know how to figure that out.

Oh, well. What are you going to do? I don't have any other numbers. Um, I don't have any other numbers. He's got two adjacent and now he's on the four. I got Shrek here over here. Oh, yeah. Oh, [ __ ] Yeah. I forgot my range target making them weaker. Whoops. And yeah, I guess it's just any adjacent. I guess that makes sense though if you're up right up on them. Unless it has to be enemy tiles. It's probably any. He's number 29. He's not Oh, yeah, he is. Yep. So. That makes sense. What do you got? What do you got? A sexy innkeeper tile to one So, I guess

27. So. What would activate first? Would her move activate? What's the ability? May move one adjacent tile to an adjacent space or may move to an adjacent space if placed next to. I would probably say hers cuz she was placed next to. Um But, so I can only move to an adjacent space. Can you float then? No, I don't think so. I think I would have to be able to move it to something. So, I think she would have to stay there. Um unless Yeah, it's like it's almost like what counts as adjacency. It's like could I could I move her? So, all cards have to build off each other. You don't just get this pseudo five places that you can put them wherever the hell ever.

Right. Um I mean this game doesn't really explain a whole lot in stuff like that. Uh like So, let's see. Innkeeper, what's the number? 23? 20 No, eight. When Innkeeper's played, moves any adjacent tile to an empty space adjacent to Innkeeper. That's what happens. And then her is 42. When the tile is played adjacent, you may move to an adjacent open space next to a tile. This happens before numbers are compared. So, it would it either be I can move her there, but you're just going to move her where I move her anyway. Mhm. So, go ahead and just move her to an empty space next to him. Basically, I'm over there drinking, getting my rocks off.

I'm going to put this card up here. That way I can beat her. Oh, yeah. Um let's see. This is good. Uh See, Tennis may choose any one tile move it next to any tile. Or Archer compares numbers exactly two spaces away. Let's go ahead and go right here and then flip Condesa. Cuz I compare numbers. All right. Go, good sir. This boy and a fairy. When numbers are compared to the fairy, they get negative two. What? Oh, I think Oh, I think I moved you outside the bounds of the board.

No, you got to move. I think Is this not the bounds of the board? 1 2 3 4 5. Cuz we're right here. 1 2 3 4 5. There are no bounds. Well, there are, but within a 5 by 5 This is the middle. So, we still have a whole row down here. I think I moved you outside the row. it's not it's not broken up like that. This doesn't constitute the exact middle. This is you go in a 5 by 5 grid. Okay. So, that just kind of constructs Correct. Correct. So, now this is the bottom row. This is the bottom row. Oh. Okay. So, Yeah, things start getting really hairy. tight Oh. Yes, hairy. hairy Not tight. I'm not tight. Right now. Do you think it's better to be tight or loose?

That depends. It depends on what you're talking about. Figurative or or literal here? And then what are we talking about? There's so many variables in that statement. Yep, just use your imagination. Let it run wild. Yes. Um I guess we'll do You know, I uh personally, I think it would be um uh better to be to be loose than tight. So. I really like that Titan. He's just It's just so nice. So, I guess she would be a zero with his ability. So, then I could put him Whoops. Put him here and flip all the Alcheats. Dang it. All right. Um So, let's see. A paladin, all numbers on adjacent tiles are increased by one.

A car removed may move terrain tile adjacent to any other tile. Huh. Well, let's go ahead and quickly Hmm. Okay. This is going to be interesting. Let's go ahead and go here. And then flip flip her over and then let's move this up here. Okay. All right. Cuz Hikaru is the elementalist, right? The elementalist fighter. Oh, yeah. He's like the super standard fighter. Yeah. End of the round. No, weak. Place on that adjacent enemy tile.

Okay. Yeah, the good thing is is you don't like center around the actual terrain. This is kind of a starting off point. Even though I guess you can play without it. You can just play no no terrain tile. Okay. Um I guess place him like this. And then he can switch with an adjacent enemy tile. And then that would come in here and swap this guy out. Aw. Who? Yes, see so and that's why is cuz now it's a nine. Mhm. Um I know it's still a No, it's a eight. still a six. I'm just looking at it upside down. He's like a three now. Apparently, yeah. Uh no, he's a eight. Terrain tile's included. He's actually a uh Oh, two.

a two. Um okay. Kadath may move to adjacent space. Opponent places there. Or a duelist may rotate adjacent tiles once in any direction. All right. Um well, you kind of took what I was going to do. And if we Okay. Um yeah, we're going to go. Oh, actually, I'm going to go here with my jeweler list and then I'm going to rotate this right there, which I would then beat him. Yeah. [ __ ] that.

You [ __ ] freak. It wasn't too bad. Um I got this one too. Oh, how's that going to work? See, this is just This fit a robot. Now that weird map. Um Okay. Ow. Yeah, I guess I'll put him right here and put Oh, yeah, I forgot that's everyone adjacent to it. We got him on the run, BOYS. THE THRONE IS OURS.

OKAY. UM SO, let's see. May rotate the tile two away they compare to it. Okay. Let's go ahead. Oh. That would be cool. So, let's go ahead and do this and then Sure, I'll rotate it like this. And then I'm going to compare it to it so my four beats that and then my two beats this. There we go. Yeah, the other one I got was a fool and he doesn't compare numbers and he flips one random adjacent tile. Like [ __ ] that. Right. I mean unless you play some strategically. Just throw the fool in the midst. Who's the So the So the theme behind this game is that you hire sellswords. Who the hell would be like, "I want that guy, the dude in the diaper and with the shoe on his head. That's how much I'll pay for him."

All right. Changeling and then Ryuk. Can we compare numbers with the first two tiles in one direction? Hell yeah. It's OP. Yep, let's go ahead and put that right there. OP. And just flip that right there. Go ahead and put your other person on the uh Um there you go. Oh, it's Ryuk not Ryuk. No, it's just the guy from Death Note. It's one of the both. Yeah, now we only have not that many spaces left. Seven. Um then I mean he gets the minus two six so he's very Yeah.

All right. Woo. Can only flip one tile. Oh jeez, yeah. Okay. Uh opponent may flip any tile. If so, opponent does the same and then Uh ooh. Oh, this is the one you needed. Freaking Bane Veer. Uh adjacent tiles lose their ability. Um and so let's go ahead and uh Let's go right here and then beat him. Okay.

And then I should probably power up. That's probably Let's probably just get my uh Do you want to slide adjacent tiles with their ability? Is that just like a permanent thing? It is a uh it is a continuous ability. So, if you place next to him, um I mean, if you beat him, then then you have it. Right. So. And let's go ahead and do that. Whatever. Let's switch to Oh. Okay. Bang. All right. I'm losing side. So, let's see. I got a beggar minus two points to opponent at the end of the round or squire may switch places with an adjacent ally tile.

Hmm. Hmm. Hmm. Hmm. Hmm. Harumph. Let's see. What? Okay. That'd be If I went Okay. two Yeah. Let's go ahead and go here and then beat him. And then I'm not even going to give you the chance to try and get the beggar. Just knowing my luck I'll lose by two points. So. Wheat.

Guess I'll play the courtesan and put all three. Boom. Oops. And then wizard may move flip tile to an adjacent empty space or when monk is compared against he He plus two. So, let's go ahead and go right there. And I get plus two. Let's do Nitchi. And there's one spot left. Hopefully, I get good drawers. Good drawers, good drawers. One tile in one direction next to someone. Well, can't pull anybody. May choose an opponent's tile. They play that next. Oh, I can pick your next tile. So, what's this? When is compared against, he gets plus two.

So, just Okay, so that would just make it four. Yeah, I can only have a flip happening. Nobody else has any abilities, so I guess I'll just whoops. And flip the monk. Okay, we compare. All right. I probably lost. Cuz I see I always lose this game. Uh so, let's see. Pulling your phone out? Uh yes. So, Cuz my back hurts hard. All right. So, we do rows and columns. Um Yeah, yeah, I totally lost. No way I didn't. Um so, we'll just do rows first. So, you're going to get four points. All right, four. We'll just do each of each of ours, and then you're going to get uh two points.

And I'm going to get one. And you're going to get two points. I'm going to get zero. You're going to get uh one point. Ooh. Yay. And then I'm going to get four points, and you're going to get zero. And we'll do uh Did I say rows? Sorry, we're doing columns. Then we're going to do rows. So, you're going to get four points. And I'm going to get uh two points. Do I get two for two? You're going to get one. Plus one. And then there, that one right there, you're going to get two points. And then I'm going to get two points. And then we're both going to get one point right here. Mhm. Oh, wait. What was this one worth? Oh, I got two points. You got one. This one and then this one's worth two. One. One? Yeah.

Okay. I got I got 15. 18. Yay. Cool. Funny how willing people are to join you when they realize you're the winning side. All right. So, that was that. Pyromantic MVP. I know, right? Um So, and my my phone's going crazy. Now, we're going to just go going to transfer over to Olympus. Now, we are actually on to Olympus and uh basically already we're done doing the weird draw two. It's the same game. Like it's the exact same game except different abilities. So, uh Now, this one will go two rounds. Um and then we'll we'll get a whole new and hand of cards uh for the second round and everyone everyone stays.

So, we'll go since you uh And it seems like everyone's like OP in this one. So, since you won the uh the last the last game, uh you can start. Okay. So, what's the thing here? Oh, yeah. Adjacent tiles give plus one point to their controller at the end of the round. Oh, so that's something we have to keep track of? Oh, at the end of the game or at the end of the round if you have an adjacent tile again extra point. Like to to Mount Olympus? Mhm. Oh, okay. So, it's just a potential for scoring points. Right. Right. Um Oh, man. Okay. Uh Yeah, and since this one is actually new, um like you kind of have to read your abilities.

Uh see, that's good. These all these are actually really good. That one's not bad. So, it is your go. Are you sticking with red? I guess I'll go blue. You'll be blue. All right, I'll be red then. And this will be nice since this game is new, the cards aren't like bowed out Mhm. like this one is. I actually got it in a trade. And if you need to know anyone's ability, there's not as many and you know, there may be actually. So, points are calculated the same. Yes, the exact same way. I guess I'll start with oh, Aries, prince of war. All right, so after he battles I lose points for each chip flipped. So, I'll just have him as a strong starter. After you lose one point per enemy tile it flipped. Oh, wow, okay.

That is a pretty good start. Um and he is he is tough. Uh but I think I think it'll be pretty sexy to just go ahead and do that right there with the manticore. And you may flip punches. Why do you have three flips? And in both these games like the original and the expansion pretty much is uh I really like abilities more than I like high power. Yeah, you're going to win with high power, but abilities kind of tend to do a lot more. So, that's that's pretty much my strategy. So, that's that. And no, we don't draw. Just saying that. Oh, so this is it? Yeah, this is well, cuz we do two rounds and then cuz we'll have enough cards to uh uh make a 5 by 5 grid.

I think. Yeah. So, while he decides how he wants to play, yeah, we do um should have six and then Yep, and we do the same. Yep. Yeah. Cool. Um No, I know. I think it's I think it's really funny. I like it. Aw, I didn't I didn't read that one. That one's pretty fun, cool, too. It's probably be the same be the correct color. Okay, I guess I'll do uh mimic. And I will copy your manticore's ability. I may copy one miniature or optional ability on you know, on a tile in play.

Whoop. Oh. Come back over here, Ares. Okay. Um Uh fine. Let's go ahead and do Alexander. Instead of battling, you may flip one enemy tile in play. So, let's go ahead and get Ares back on my side. Well, that was the end of it. Now he's blocked off. Actually, um yeah, right there. Whoo. I was like, "Dang it." I don't know what [ __ ] you, Ares.

Ah, let's do uh uh The gods are favoring me today. Mhm. So, let's see. So, we don't draw at all? No. No, we're stuck with what we got. Uh and then we and then we'll get a whole new hand for the second round. So, yeah. Yeah, that's that's that. I think like with with the the drawings, I'm pretty these people. They're so weird. Level 99 does weird things with their games. But they're awesome. All right, what are you doing? And I want Um ooh.

Ooh. Ooh. Ooh. Ooh, I'm moist. Moist. I guess I'll flip you the way I can get there. With my Minotaur. All right. So, we're going to go ahead and do But if you flip the Minotaur, he will then flip you in reverse at the end of it. Oh, really? Yeah. That's fine. I'm going to go right here with my Centaur. [ __ ] you, Seth. Um and then flip him and then it says you may take another turn after this one. So, let's go ahead and [ __ ] do you mean, Seth? So, Free flip. Free flip. I get another turn. Yeah. Yeah. It's pretty It's pretty sweet. Wait, Seth. Um Uh Yeah, that'd be that'd be good later on.

Uh Okay, Seth. I'm going to go ahead and do Artemis right here. Says when battling this tile, uh battles with the furthest tile in this row and column. So, let's go ahead and flip that. It says I didn't place adjacent to him. No, it didn't place adjacent to this one, which I didn't do. You're a mother [ __ ] Awful [ __ ] Don't yell at me.

Mhm. All right. Um Yeah, that's that's pretty neat right there. Cuz it's going to be Yeah.

Yeah, let's see. That's That's a good one, too. I probably could have played a little bit different, but that's fine. It's fine, dude. All this since I did go again, you're going to get to go two turns in a row as well.

Her. You may rotate Okay. May. Yeah. Um Then, do I go again? No. No. No. I'm just saying you will cuz you have more cards. Oh, wait. No. No, you don't. Now, my turn to go, then your go, then I'll go. Okay. Uh The That's nice. The thing. All right. Because it's not beneficial to me. So, um we're just going to go ahead and

going to go ahead and go right here. Hades does not battle when placed. Flip all adjacent tiles to this side. Um but then he gets flipped. Oh, the Alexian. Oh, I got this. I guess I accept. Yeah. Yeah, that's that's pretty much him. So, I don't know why they made Hades the Alexian. You would think they'd make Zeus or something like that. So. Oh, yeah. No, that's right. I'm red. Cuz I was blue last time. Um

Oh, yeah. Don't don't look at my card. You cheater. No. Don't hide it. I know. Uh I guess I'll place plain old plain Jane athlete over here. Cool. Flip this kid. He's pretty neat. But you can't have pluses. Um When it battles, it only prints Oh, okay. I see. I got If I'm fighting him. Okay. So, let's go ahead and part of the conference. Um yeah. Blue-Eyes White Dragon So, I'm going to do Zeus uh and beat him. And then you gain one point for each ally tile adjacent to the terrain tile.

Mhm. You know what? I totally forgot about that. Uh Oh, [ __ ] got me there. Uh I actually forgot that that was the thing for the terrain tile. Yeah. Well, I can do one more thing. Okay. Okay. So, now we're going to get points um for this one round. Let's see. Where's my 15 that I didn't get? All right. So, hopefully this is nice. I don't have to undo the whole thing. Okay. So, we'll just go this way. So, you're getting two points. Okay. I'm getting one point. You're getting one point. I'm getting two points. And then we're both getting zero. But, um You get two.

I get four because Zeus Each one's worth two? No, Zeus's ability is also the same as that. gain plus one point for each ally adjacent adjacent to the terrain tile. And that's So, you're going to get one point. I'm going to get four. I'm going to I wonder who wins. Huh. Well, we do we we do get to do one more round. So, So, I get four points here. I'm at seven. So, then does this tally over the next round? Oh, so we continue building up this? Oh, we just tally points. Yeah. Oh, okay. Yeah. Okay. Um King Midas, uh Kraken, Hercules Okay. So, let's go ahead and since you played last, we're going to go um We're going to go right here with Lamia. When this tile battles, it only flips enemy tiles with no printed combat number greater than four.

So, we're going to beat that one and we're going to beat this one. Your turn. Huh. Well, that's nice. That's kind of cool. Not okay. Uh Yeah, and and these are these are only end of round, so I don't think the end of round abilities go on Maybe they might go on both rounds. Um Actually, let me look at what Zeus is. 50, which makes sense. Well, maybe maybe both. Yeah, they might be both rounds. I'm sorry if I don't know.

Okay. All right, it is your turn, good sir. Okay. Uh Okay. Um I guess we'll do I guess we'll do Gryphon. Flip your Zeus. Oh, you can just do that? Yeah, it just says does not battle when placed. Flip any enemy tile. Oh, it's it's the rock. Okay. It's the rock. All right. Um Uh ha ha Oh, that's that's [ __ ] great. Um let's go ahead and do Hermes. Um And do How do I play this? Yeah, I think that benefits me a little bit more.

Um well, does it? Let me think. Let me hold on to that one. Um and this one's [ __ ] useless. That one's useless. Uh, that's definitely useless. Um, so for each adjacent tile it would be Okay. Um, we are going to go Huh, well, okay. Yeah, let's go ahead and do the nymph right there, and I'mma beat the rock, and then I can swap two adjacent tiles.

Oh, okay, that must be Oh, it must be adjacent to her. That's probably not not that good then. So, I'm just going to leave her there. So, I'll shoot her. And then, man, okay, so placement is everything in this game, which seems obvious, but like if you're going to use your abilities effectively or your power effectively, you need to place it in the perfect spot, which is a pretty good strategy to this game. I'm going to sink there like this. We'll see. Uh, yeah.

Okay, do King Midas. Any adjacent tile cannot be flipped by any means. Okay. Um, Oh, okay, so that will actually protect Yeah, it protects him, but it protects the Zoops. Okay. Um, let's go ahead and do uh Oh, okay. Uh You get to flip him? Yes, I am. I'm about to do the muse right there. This tile is plus two to all to its combat numbers for each adjacent tile. So, that does flip that. Okay. Your turn. Okay.

Stupid Zeus, little [ __ ] No one even likes you. That's why we're all glad you died and gone to war. This old dude cracking with this kid as well as old King Midas. Okay. Hm, hm, hm. Okay.

Okay. Right now. We're going to go ahead and put Achilles right over here. Oh, yeah, it says zero. It says your opponent decides this tile's orientation. So, how do you want me to place him? Where where's he going? He's going right here. Oh, so I get to rotate him? I guess he get to decide how I place him. Um Okay. Um

I guess um that'll work for me. Okay. So, your turn. Um hm. She's protected over there. Oh, yeah, King Midas and his dumb ass gold. Give me a trait. Chocolate rain. I don't know why I just thought of that song. Oh, I think didn't you just go like isn't it great or something? And that just made me the way you said it made me think of great. Isn't it great? I don't know why it made me think of that. Yeah, we are. Okay, so we are Okay, we are winning now. Oh, yeah.

Okay, then. Yeah, it tightens up real quick like my butt hole. Yeah. Remember when I asked you if it's better to be tight or loose? It's just It's one of those things. This whole place Hercule right here. I already decided what I wanted to do. I guess so. That is perfect. Here comes part of the cards. Hermit does not battle in place. Flip all tiles in the row and column this tile is in. So unless Yeah, by any means. So we'll flip that. You just flip everybody?

Oh, yes, I do. So So Yep. You know, I I just I don't It doesn't feel So this is really hoping that I just just Oh, by the way, [ __ ] you, cards. Free flipped me. I'm sorry. You're killing me, kid. Killing me with these cards, man. Just like I'm sorry. You sent such neat cards today. Oh, [ __ ] [ __ ] that one. [ __ ] the bed. This so bad. I just tile and any other tile in play. So.

And who is that? Uh Oedipus. I wonder if they have um oh man, what's that? Oedipus. If Oedipus is in here. Cuz that'd be funny. Uh you do not do anything. You have to go sleep with your mother. But I already do that. They don't have Oedipus in here. That's stupid. This is stupid. It's only unrealistic. I'm dying.

Chub Rubain. Will you just play a card and win? I don't know what I'm going to do. Stupid. This game is stupid. I hate this game. I hate this game. Uh it's [ __ ] frightening. Morale broken. All right. Um After that [ __ ] Herbie's nuke. All right. So, let's go ahead and um I just kind of want to save save this spot. So, I'm just going to go right there. Let's do that.

And then here's the the points, the tile points. Those are nice. Flip this kid and I flip right back. Yeah. Yeah. All right. So, now You win. No. I No, I knew I lost the first one. He needs the satisfaction. Well, you got the satisfaction of Cell Swords. All right, so we're just going to go this way. So, I'm going to get two points and you're going to get uh you're going to get one. And this one, I'm going to get one point, you're going to get two. And this one, I'm going to get two points, you're going to get zero. And this one, I'm going to get two points and you're going to get uh one. And then this one, I'm going to get two points and you're going to get one.

Um now we're going this way. We'll start here. I'm going to get two points, you're going to get one. Um you're going to get two points, I'm going to get one. And this one, you're going to get two points, I'm going to get zero. And then don't worry, we'll do that. And then I'm going to get four points and you're going to get zero. And then this one, I'm going to get four points and you're going to get zero. And then points for being adjacent, I'm going to get one. Or I'm going to get three. And then you're going to get um two. Okay, high to pay. What did you get? 16. And I got three. Whatever. So, that's it everyone. That's a game of Cell Swords and Cell Swords Olympus. I hope you enjoyed, even though that glare was in the [ __ ] way the entire time.

Uh click the I to go to the discussion. But other than that, like, comment, share, and subscribe and have a wonderful whatever time of day it is for you. Hey. 2,000 rupees. 3,000 rupees. 600 million dollars. 600 million and one rupees. Uh I think that's more. Uh but uh we're never going to fight, are we? No. You just Okay, well, [ __ ] it then. I'm not paying for him. Bye. Hey everyone, thank you for watching and I really hope that you enjoyed the video. If you want to support us, you can go ahead and click that link to go to my Patreon account. If you have any suggestions, you can go ahead and click the link in the show notes below to go to my BoardGameGeek list. Other than that, like, comment, share, and subscribe, and have a wonderful whatever time of day it is for you.

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