Mythic Mischief - Gamefound Playthrough
Hi everyone, my name is Monique and I'm Naveen from Before You Play and today we have another playthrough for you. This time it is for a game that has come in a game found called Mythic Mischief. This one's designed by Max Anderson, Zack Dixon, and Austin Harrison. And it's published by IV Games and they are responsible for Moonrakers, Veiled Fate, and now this one, Mythic Mischief, which is a one to four player game like we said that's coming to Gamefound on August 31st.
And they're also responsible for sponsoring this video. That's right. Yes. And basically in this game, we are all playing as different factions in this kind of mythical world. We're actually high school students in a mythic manner. And uh we are in the library trying to play jokes on the tokeeper who's really just going about their day trying to fix up the books, right?
The game comes with different modes of play depending on player count. Uh two-player game is just one v one, but the four player game is 2v2. And so if you're interested in seeing what a game of that looks like, we have filmed a four-player gameplay with the IV Games team as well as Rou Gabiola. And so we've included a link to that video down below.
And so today, as per usual, we are going to start with a teach of the game and then go into a full two-player playthrough. If you are interested in jumping around, we'll include timestamps down below. This is a very high quality prototype, uh, but it is a prototype, so things are in fact subject to change.
Uh, if you are interested in checking out this game, there will be a link to the campaign in the description below. And lastly, if you do like to see more videos like this in the future, please consider subscribing. And with that, I think we're ready to begin, right? So, if you please direct your attention to the center of the table.
We are all set up here for a two-player game of mythic mischief. Welcome to the library of Mythic Manor where we have the tomekeeper. You know, the tombkeeper is the victim here. They're just going about their day trying to clean up the library while we have all of our mythic students just wreaking havoc, right?
That's right. Y and so the base game actually comes with four different uh factions. Um I'm going to be playing as vampires today and it'll be the zombies. There are some extra factions that will be available during the campaign, but for the base game, it's just these two plus Frankenstein monsters and the wizards.
Yes. So, and the reason why I'm playing as a vampires today is because in our four player gameplay, I was the vampires then. And uh we're not going to tell you what happened, but we definitely wanted a rematch. We Yeah. Okay. Yeah. So, uh, I am the zombies. And again, like Mon'nique said, in the previous game that we had played, I was the zombies.
And, uh, I'll leave it at that. And so, just to kind of give you the lay of the land, um, this is the library. And in the middle here, we have the tome keeper. The tombkeeper at the end of each turn is going to be moving to these different destinations. And they're numbered because they're going to go to the first one first, the second one next, and then third one after that.
And the game is played over two halves. The first half being before lunch, uh, where we reference this card and the card tells us how many steps the tombkeeper is going to move. And so for the first half of the game, they're going to move four steps towards a destination at the end of each turn. Once the tome keeper has reached their final destination, then we're going to flip over the after lunch special.
Some extra abilities will become available to us and then the toke keeper is only going to be moving three spaces. So that is how the general gist of the game works. Other than that, we're going to be taking turns, essentially taking actions, and our player boards reflect the four different types of actions that you can take on your turn.
Basically, trying to get each other's uh pieces into the path of the tome keeper. Because if it were my turn and I'm the blue player is over here, and at the end of my turn, the tome keeper were to capture my opponent, then I would score a point. And so, each of us will have a tome here on the scoreboard.
And the object of the game is to score 10 points. Whoever scores 10 points first is going to be the winner. Otherwise, if we end up getting to the end of the game before somebody scores 10 points, then at that point, it's going to be whoever has the most points wins. So, before we get into our gameplay, let's just talk about the uh player mats here and how the actions work.
Sure. There are four main types of actions in this game. Two of which are slightly asymmetric depending on the faction that you play as. And so each of these four different types of actions has these action cubes or dice on them that are just numbered to tell you how many times you can take that action during your turn.
Right? So at the start of the game, we can each do the move action three times because there's a two and a one. As the game progresses, you have the opportunity to pick up these additional tomes here on the map just by entering the space or starting your turn on that space. And whenever you collect these, you place them on the left hand side of one of the action spaces forever increasing the uh number of times you can take that action for the rest of the game.
So, in this example, if I were to put the tome in my move action spot, I now have five actions as opposed to three actions each turn for moving. Yep. We also have asymmetric abilities, but we'll probably talk about them uh right before we start our gameplay. So, starting with the first action up here, which is the move action.
Um, moving just allows you to move uh any of your mythics one space in an orthogonal direction. So, each player in a two-player game has three different mythics, and you're you're using all of them on your turn, right? Yep. So if I were to take three actions, I can do like one to pick up this tome, two to pick up that one, and etc.
You just cannot move in a diagonal fashion. You also cannot move past the tome keeper or the bookshelves, but you can move through opponents as well as your other mythics. Yep. The next type of action is slightly asymmetric depending on who you're playing as because it gives you the ability to move your opponents.
And so for me, I'm the vampires. My uh opponent move ability, I guess, is called lure. And so in order for me to move my opponents, I need to be directly across from my opponent without a bookshelf or the tome keeper in between. So if Naveen were to be here instead, um I could use my lure action with this mythic over here to bring Naveen's uh piece closer to me, one space closer.
And that would be true too if uh if my piece were across the way diagonally. So this is actually an unobstructed view. I could lure Naveen's piece from here onto that space. Before we continue though, I do want to mention that these spaces here are called clutter. And so the only purpose of them is in order to move on top of a cluttered space, it costs two move actions.
Yep. Same holds true for when the tome keeper moves. Whenever they go to their destination, they're going to take the shortest route possible. And so you have to calculate the clutter into that uh calculation, I suppose. And if there's ever a tie, then whoever's turn it is gets to choose the direction the toe keeper moves in.
My ability to manipulate opponents is called infect. And so essentially what this is is I can as long as I'm orthogonally adjacent to an opponent, I can move them to any diagonal that I wish of them. So in this case, I can move them here or I can move them here. I would not be allowed to move them here because there's bookshelves covering this and you can never move them into the tome keeper directly.
So the right strategy would probably be tuck them away so they are further away from their tomes so that they cannot enhance their dice. Um, the third type of action here gives us the ability to move these bookshelves, and that is also asymmetric depending on your faction. Mine is a conceal action. So, this allows me to move bookshelves uh in a uh basically to rotate it around my mythic.
So, if I were to use a conceal action on this mythic here, I could move this bookshelf around me like that. Um, basically just kind of a rotating. Yep. For me, I have toss. And essentially, what I can do is I can take a bookshelf and toss it either behind me or out in front of me. So in this case, I could take this bookshelf and toss it here.
I however cannot toss out to the edge of the board. The edge of the board is considered like these are actually walls of the of the library. Yes. So uh the only legal one for this one would be back here. If this was here, then I could toss it forward this way. Yes. Exactly. Yep. Yeah. Zombies can toss around themselves or in front of the Yeah.
of another space. And so the fourth and final action type here is called distract. And this is identical for everybody. Uh, and we actually don't have the ability to do this at the start of the game. You have to kind of boost it in order for you to do it. Y, but um, this allows us to move the tome keeper.
And so in order to take this action, you choose one of your mythics. And so say I'm going to choose this one to take the distract action. And you move the tome keeper one space towards that that uh, piece in the shortest route possible. So if this mythic were to use distract, then the tome keeper would move into this space, capturing Naveen's um, mythic, scoring me a point.
One point. Yep. And so that is a way for you to earn points before the end of your turn when the when the tome keeper actually uh moves to the destination. It's also a way for you to manipulate the tome keeper's route towards the destination in addition to moving the bookshelves. And that's pretty much it.
Those are the four basic actions that you can take. In addition, we also have our own special ability that you can basically use once and then in order for you to uh recharge it again, you have to pick up a tome and place it in that spot. So there's a possibility that you're really going to be using that ability once the entice also once the lunch specials then we each have our own after lunch specials which is this additional asymmetric ability that is ongoing until the end of the game.
The last thing I want to mention is if it is your turn and your piece gets captured by the tome keeper at any point then you lose a point and that is really the only way for you to go down in points. Other than that, your goal is to just try to capture your opponent's pieces. You definitely always want to get out of the way when it's your turn.
Mhm. And that's pretty much it. So, we're going to go ahead and get cleaned up and then we're going to start with a playthrough and discuss our asymmetric abilities at that time. Yep. Okay. So, we are all set up. We are ready to go. We have predetermined based off of a evens and odds that I am going to be going second.
Mon'nique will be going first. And so, because of that, Mon'nique seated the board with her three mythics first and then I followed right after that. And this is now what we have here. You basically start by placing your mythics anywhere that's unoccupied. As the game progresses, anytime your your pieces get captured, there are spawning points, but at the start of the game, it's anywhere.
And because Naveen is going second, he gets a starting toone, which means his one of his abilities is more powerful. That's right. So, I made my move ability more powerful. Instead of having the base three, now these dice are set to five total. Yes. I'm not particularly thrilled about it. Uh, but you have access to things and you know exactly where that to keeper is going.
You know, this to keeper is going to move four spaces. 1 2 3 four. So, it's going to get there. And that's why this area is all vacated. Nobody wants to Nobody wants any part of that. Um, I also want to mention that during the teach, I did not talk about how at the end of your turn, you get to boost two abilities, but we will showcase that uh once we get there.
Yeah, definitely. The last thing that we promised to talk about are our asymmetric abilities. That's right. So, because I'm the vampires, my ongoing kind of ability that I can trigger at any point is my trance. Okay. And so this allows me to move a neighboring enemy up to two spaces in any one direction.
So I have to be adjacent to them. But if I were here, which I am right now, I could use this tome to just push this piece two spaces in this direction, which is not a bad idea. It's a one time only. One time until I refresh it with a tome. Once the after lunch special gets pulled at the end of this whole half of the game, then I have my blood ability, which are these blood tokens very specific to vampires.
And so this allows me to collect a blood token each time I pass through a um an enemy piece. And at the end of my turn, I can spend these blood tokens to do additional boosts, which is basically gaining more actions. Yep. So that's nice. Okay. For me, I have stench. And uh basically uh stinky zombies.
Any neighboring tombkeeper will move two spaces directly away from me. And neighboring in this game is anything that is completely surrounding a hexile. So uh that is my stench. And then my afterlun special is I have these decay tokens and once per turn I can place this underneath where a zombie uh was.
And essentially if an enemy moves onto this I get to manipulate where that enemy kind of slips on that uh that disgusting decay. Uh I get to move them onto any one other hex tile after that. Yeah. All right. So that is it. We are all ready to begin. And I am going to go first with the vampires. Are you ready?
Yes. It's zero zero. I tried to cheat. All right. So I'm going to start by moving. And uh usually when you're the first player, you want to get as many to as possible so that you can start boosting stuff. Sure. So I'm going to go down this way for one movement. Picking up my tome. And you place the tomes at the end of your turn.
Right. So that's one. Uh I'm going to move this mythic this way. Pick up my second toms. That's another movement. Okay. And then I think I think I'm going to do something wild this time. Okay. I'm going to spend my trance early. You know, I usually kind of go through the game without spending this and then I regret it.
So, um, first I'm going to lure. I'm going to lure using my mythic over here. Bringing because my, if you haven't caught the teach, my, um, lure ability allows me to bring an opponent towards me as long as there's a one hex space gap. Yes. And there are no obstructing bookshelves or tome keepers. So, I can bring Naveen's piece one space towards me.
And the clutter doesn't matter because the clutter only matters when you're calculating movement points for your piece or your uh, or the tome keeper. Yeah. Going back to that lure, uh, you can have more than one space gap, but the minimum is one space gap. Minimum is one. So, I spent my lure and with this Well, I guess it I'm adjacent here as well.
I'm going to spend my trance now. Nice. I'm doing it early, but I'm going to push this uh piece two spaces that way. Okay. So, one, two. They're in a trance. I've stared into their eyes, and they believe everything I say. And then my last movement, I'm just going to move uh back one space this way. Okay, I do have a conceal ability, so I could move a a bookshelf around somehow just to make it a little bit harder.
If I don't spend this, then it doesn't get spent down. True. So, I may want to save it. Save it for when it's the right time. I'm going to use it. Okay. And I'm going to go ahead and conceal with this this bookshelf just just to add an added layer of protection right there. Amazing. Uh that's it. That's everything that I'm allowed to do.
I know I have no more actions. So now the tome keeper is going to move four spaces towards their first destination. This is the exact same number of spaces. So I get to choose. They're going to go one, two. There you go, Nib. Three, four. Wow. So you're completely safe from all harm. Their first destination.
And I score a point. Good. Um, so now that that's done, I get to I have to spend down all of my dice. And then this is the part that we didn't discuss in the teach. I first have to place my tomes. And this is going to permanently boost up two actions. I can place them in the same action spot. But if I want the most bang for my buck, then I really want a baseline conceal now every time.
And I also want to start getting in on this distract. Mhm. And so I'm placing them there cuz the uh the baseline distract gives you no ability to do that. To have that ability. Yeah. Distracting allows you to move the toe keeper. So that's great. Uh in addition, at the end of each turn, you're allowed to boost two abilities, just superficially boosting them.
You can also boost the same ability twice if you want. But what I think I'm going to do, you know what? Actually, instead of placing this tome here, I'm going to place it in the move action because I don't want to have only three actions. Three movements. I mean, um, and so for my boost, I'm going to boost the this one, my distractability, so that I have one there.
And I'm also going to boost my conceal so that I have two. Okay. So now you reset your dice to reflect the numbers above them. And so now I have five move actions. I have one lure, um, two conceals, and a distract. So, I'm all ready for the next turn. And that's it. So, now it is back to you, you stinky zombie.
You did good. That was That was Yeah, really good. Okay, so I I need to place out my mythic out onto one of these circled regions here on this card. And so, I think I'm going to place them right here. I regret placing them there earlier. Ah, gosh. Okay, so uh, now I have five movement. And I there's no way I think this to homekeeper can get to you because we have 1 2 3 4 5 6 and you are so far away.
And I cannot I don't have a distract. If I had a distract, this would be perfect here. But I don't. So I'm going to move uh 1, two, three. Oh, okay. Collecting this tome and spending all these down. Nice. Uh I'm going to infect you and I'm going to toss you this way. Oo, thank you. Oh gosh. Onto my toe.
Onto your toe. It's just you're on. Well, I guess I don't technically need that. I could just go You could go one, two, and still collect your tote. Doesn't matter if I'm on the same I could just do that. Okay. And then uh I'm a little stuck here, but I think you you you cut yourself off or like you you put yourself off in a nice little spot here.
So, ah Gosh, I'm going to go one, two, and take this to. So, I need to collect some tomes so I can get more actions. So, that is these two. You have one toss. I have one toss, which if I spend it, spend it, you lose it. lose it or you can keep it. I don't know. Yeah, this is a tough one. I'm thinking, do I want to toss this here?
Causing you some grief. You're going to close me in there. So, I mean, the thing is, if you don't use your toss, you get to save it. But if you put a tome there anyway, then you might as well use the toss, right? You know, I I don't know because then this closes me off to that tome right there. So, I don't know if I want to do that either.
You could try to protect yourself. That's another option. Yeah, that that that's exactly the one I was thinking was this one to go here, which kind of creates a little bit of a barrier. Plus, this thing's just going to move and stop here. So, I have some time to manipulate that one. So, I think I will do that one.
I will toss and then that is going to go like that. Nice. Because the thing about the vampires is this is all obstructed. I wouldn't be able to lure you through there. Exactly. Unfortunately, it's kind of a hard uh opponent. Hard stop. Yeah. All right. So, to keeper time. Uh to keeper. So, we know it's going to move uh four spaces.
The shortest path is 1 2 3 4 because of clutter. And there it will remain. I didn't not score a point. Oh gosh. You have time. I wanted a point. I wanted to go for 10. 10. It's worth the 10. It's one zero. I know. I know. All right. So, go ahead and spend down your dice and add your tomes. Okay. So, I'm going to So, all the dice have been spent.
So, I will definitely want to get my distract as one of the tomes. Uh, and then I will probably want to get infect as another one. manipulating you is a good thing. Okay, so that I guess that when we say spend down your dice, you actually have to move all the dice that you spend to the left most side because they are just zero zeroed out.
So, uh you can boost two abilities now if you like. So, I think I'm going to boost infect which will now take it to two. Okay. And then I think I will do toss which will then take it to one. And then now all of these will go to their base value at that point. So there we go. So you have five five move and you now have a distract which I need to keep in mind for when I take my turn knowing that you can manipulate the tome keeper.
Exactly. It's back to me. And uh the to keeper is inching ever closer to their second destination. So let's try to get them there. So you know for a fact one two yes three. And it'll probably stop here unless other things happen, right? Uh if they don't have enough movement points to get on top of a clutter, they just stop short of it.
Even if the clutter is in the way of the shortest route. Yes, that makes sense. If it come if we come across a situation, we'll we'll call it out. We might be coming across a situation, but it depends on what you do. Yeah, it's true. All right, so we are going to do some finagling to try to get uh Naveen in the way.
The first thing I'm going to do is I'm going to move I'm going to move this mythic here for one, two, cuz it is a cluttered space. Okay, actually no, before I do that, this is really important. I'm going to conceal first and move this bookshelf uh like that. Rotate it. Then I'm gonna do the one two.
So, move that down. Uh I'm going to do my one lure to bring uh this mythic one space towards this character right there. I see it. I'm going to do a distract uh using this mythic. So, I'm distracting the tome keeper towards V1 space. And then, let's see. I have another conceal action and three more movements.
Let's just let's get this uh mic out of the way. One. Um let's do another conceal. Just get that bookshelf this way. And then one, two. Oh my gosh. Get myself a to spread down that action. All right, those are all of my actions. Let's move the tome keeper. So, they're going to go one and they've reached their second destination.
They get three more movement points to move this way. Okay. And now that I moved that bookshelf out of the way, this is the closest path to get to this destination to this. 1 2 3 4 5 6 versus 1 2 3 4. Yeah. So So they will move one way. Two three four. Oh gosh. I mean, they're really close to me. It's pretty easy for you to get some of my pieces next round, but I needed to do what I could do there.
Yikes. That's two points. And Oh, the thumb keeper is looking at me. Yeah. Yeah. That doesn't get me. That's That's a little bit uh intimidating. All right. So, now I'm going to spend down my dice and I can place this tome. I could I could put it there and refill the trance. Although, I may want to just do that in the second half.
I also want to mention though that if they get to their third destination before we pick up those toms, they go away. So, try to get those before that happens. Thank you. Well, me too. I still have one right there. Um, okay. I'm going to boost or I'm going to put my tome here under lure. And then now I'm going to boost two abilities.
Of course, I'm going to boost my distract. And I'm also going to boost my lure. So now I have two of them. I can still um only move five times though, which seems to be okay for now. So I am I'm okay with that decision, I guess. And now it is back to you. Back to the stinky. Well, I have two spawns.
Uh Wow. Yeah. So you can spawn here. Here. Mhm. these two spaces or these two? Yeah, I think I'm going to spawn here and do some hy jinks. Yeah, uh that's hy jinks. It's a good word. Thank you. So, I'll spawn this one here, I believe. Okay. Okay. So, uh the first thing I'm going to do is I'm going to distract towards me.
Yeah. And get you caught. Ah, one. I got got. You got got. Uh, the next thing I'm going to do is I'm going to do a single move and that's going to go like that. Then I'm gonna infect you and toss you into position here. Then I'm going to reinfect you and I'm going to toss you again into position there.
That your infectives is amazing. Yeah. Knowing that the tome keeper is going to go one, two, three, four. So two for two. I And I'm surviving. I'm okay with that. Uh, and then now I have some movements. So, let's see. How the heck can I Okay, I know for sure I need to go one, right? Get those to Uh, now, how do I protect myself here?
I think I'm going to toss I'm going to toss this bookshelf over here. So, I just create a nice pathway. Uhhuh. Uh, and then now I have three movement. Can I get anything else done? Gosh. So, one, two, three, four, and then that's when the new card comes out. So, we have actually no idea where. No, we have no idea where we're going after after lunch.
So, do I just tuck and run into a corner? I kind of want to just tuck and run into a corner. So, then I'll go uh with my last three I can go one, two, three. Ooh, that's so dangerous. I can go one, two, three. Okay, let's go one, two, three, and just be little cowards in the corner. Hey, nothing wrong with that.
Nothing wrong with that. Tail and running running away from the tomb keeper. All right, go ahead and uh do your do your If I use this one right here, I could get all three of you right now. I can do sketch and move this one here and then it would be one, two, three, four. Yeah, it's true. I'm doing it.
I'm going to spend this. Oh no. My stinkiness is pushing this. You just like let out a really large burp. Yes. Thank you. And that's another point for me right there. Uh and then now that's going to end my turn. And so now the tombkeeper is going to move one, two, three, four. Which is fantastic for me because now on Mon'nique's turn is when the surprise is going to happen.
Not on my turn. Touche, Naven. Yeah. So that's a three, three. You're [Music] I didn't see it until just now. Never trust a zombie ever. Wow. In addition to eating your brains, they smell real bad. Yeah, I didn't see it literally until just just right now when I saw that. Good job for seeing it. Wow.
Wow. And that's unfortunate because I won't be able to use my blood until after. Uh, okay. So, spend down your dice. Add your tome. Okay. So, spend down the dice. And don't forget you can place the tome here. Actually, you don't have to put it one of your action spots. Okay. I think having the toss ability just locked in.
I think I will do that. So, it's going to go up one. Spend that then. What was that? Oh, did I grab one from here? Your supply. Okay. Yeah, same difference. Are you trying to cheat here? No. So, uh, now let's go ahead and boost. I'm going to boost infect to make it a two. Okay. And then I will probably I guess I have to boost toss because that's the only thing that has extra value.
If I boost this one, it goes from one to one. Mhm. And I pretty sure I'm going to use it. So, I will leave this one as is. Boosting my toss to a two and then leaving my movement at five value. Yeah, five is not bad. It's a nice place to be. I'd like a little bit more, but can't see. Yeah. Okay. So, that tome is looking lost.
So, that's that. It's looking lost. It's looking lost. All right. So, so you have three spawns. I have no idea what Naveen did a three for three right there. And I'm feeling real. I I'm shook, not going to lie. Did you think that you were like clean? Um I'm in I'm shook into my core here. So, all right.
So, I feel pretty good about that. Where are we going to place our mythics? All right. So, I'm going to go ahead and spawn here. Okay. Here. And here. The spawn points are not exactly ideal because the way that I am looking at it, I need to end up right there. And in order to capture just one of Naveen's mythics, it's not ideal because I don't know where we're going afterwards.
Um, and the thing is once they reach their third destination, they're going to use up the rest of their movement, the tone keeper will, in order to move to the center. Yeah. And so that is what I'm considering when I'm trying to plan out my moves. Right. So, um I'm actually going to spend all of my movements on one mythic.
And that's why I chose to hide these two kind of tucked off. Just hoping that a destination is not there. So, I'm going to use this mythic to go 1 2 3 4 5. Okay. Picking up this tome. No more movements for the rest of the turn. Are you going to distract towards yourself? I'm not going to distract. I'm going to conceal by rotating this bookshelf this way.
Mhm. Um, and so, oh, I see what you're doing now. You luring person. The tombkeeper is going to go one, two, three, four, because they're trying to make their way to the center. Uh, and this is still the closest route. That's literally the only way I can move the bookshelf to do that. Um, and then I'm going to use my one lure.
Oh, no. I have two lures. Two lures. So, you'll waste one. I'm going to waste one. So, I'm going to use one of them to lure this skateboarder guy. Yeah. Mythic this way. So, at least you're in the way. Nice. Uh, I'm tempted to try to lure somebody else, but I don't have any more movements, so I don't think I legally can.
No. So, I'm just going to leave it at that. Okay. So, I did not spend my distract, which means I get to keep it, which is nice. All right. So, the tome keeper will move, and they're going to go one towards that third destination. So, we are going to have lunch. Yes, they're going to have lunch. It's going to be good.
Uh, two, three, four, four. Nice. That's one mythic. Cara was thinking that was safe. That lure is is pretty nice if you can get those open those open pathways, which is awesome. No, I'm saying if you can get those open pathways, that lure is very nice. That's true. I I kind of was considering moving the bookshelves so that the tome keeper would have to go this way to get to destination 3.
But as a vampires, I actually want us to get to the after lunch cards so that it can start um losing your blood. Yeah, collecting blood from you. Totally. So that's that. And the toekeeper is done. Okay, that's the end of my turn. So I'm going to go ahead and I spent this. So this gets spent down, but I get to keep my distract.
That's right. So and you have one new tome. Do I want to just get a trance? Yeah, I'm going to go ahead and uh re-energize my trance here, especially going into the next the next half. Going into the next half. Yeah. Um and so I get to keep this. I'm going to boost uh I'm going to boost my lure again as well as a conceal.
Sure. So now I have two and two. And so I still have the same five movements. I should probably consider uh you know getting that higher soon now that we're in the second half. And that's it. That's it. Yeah. So, we are going to now set up for the second half of the game because we have finished our lunch and we're ready to go.
This red card is out. These toms gone. All the toms that were not collected are gone. And I think that that's it, right? That's it. Yeah. So, now we just reveal. And are you ready to see your fate? I hope it's not coming towards me. It is. It is here. One is over here. Okay. So, this is one. Wow. Three.
Um, three. And two is up here. Ooh, two. Oh, okay. So, we've got some some good spread. And then we do get to seed the board with three more of our toes. This is perfect. One that is just luck. One is where the paper is and the other one is here, right next to me. Oo, interesting. Yeah, I think that's everything.
And just a reminder, now that it's after lunch, Naveen, you once per turn, you get to put one of your stinky messes underneath you. And if I ever enter a space with your decay token, then I basically slide past it and Naveen gets to decide which adjacent space mythic actually lands in. And for me, anytime I pass through one of Naveen's mythics, I collect blood.
I have four of these blood tokens. At the end of my turn, I could spend any number of the ones that I've collected to boost additional dice, right? But it's always maximum four, right? Wow. Good luck. So now the town keeper is only going to move three spaces. So they are a little bit slower here. So, I know for a fact it's going to be 1, two, three.
If nothing else happens, I like the fact that this person is here cuz I think I can do something to that person. Yikes. I don't I have to figure out where I can spawn this cuz I'm trying to I'm trying to see if I can get two points here. Don't do that. Yeah, this is the goal is to get two points. You can spawn here, here, right next to the tome keeper.
Over here, over here, and over here. I'm basically not blocking any of those spawn points, which is not a good thing. Okay, I really want to get two. Uh, but Mon'nique has kind of walled herself off pretty well compared to what I can do. So, I think it's a to grabbing round. I can get somebody, but it's a to grabbing round.
So, according to this, I am going to place my mythic right here. Oh, all right. And the first thing I'm going to do, the very first thing I'm going to do is I'm going to infect this one. No, this way. Just leave me alone. I'm going to get infected there. Okay. And because this tome is blocked by this tome keeper, uh I need to distract them towards you.
So I'm going to distract them right on top of you. Okay. So that's that. I mean that this student was actually reading. So disturbing my studies. Four. Oh, I started here where a tome is. So that was convenient. I'll take that. Nice. Uh and then for sure I want to spend at least two one two to take one two this toone.
And then I could potentially go one, one, two, three to get that last tome there and just be to up. I just want to mention that uh you have to put your decay underneath um one of your pieces. So just strategize. You don't have to do it, but if you want to do it, it's going to be underneath one of your pieces.
So strategically place it while you're moving. I'm thinking that when I get this tome here, I'd like to put it right here because it's where your tome would be. So you're terrible. Yes, I would still get the tom because I'm still entering the space, but you would just be at my mercy of where where I send you, right?
So, I will do that. So, I'm going to go one, two, three. Uh, I'm going to drop my decay underneath me. So, again, if Mon'nique enters this space, uh, I'm at I can basically dictate where she goes after that. God, that must be so stinky. And I know this one is going to move. Oh, so that was my three right here.
Can't forget to spend dye. Yes, please. Okay. So, I know this is going to go 1 2 3 and stop here. Then on Mon'nique's turn, it's going to go one and then whatever she does to manipulate after that. So, let's go ahead and I'm going to infect you and I'm just going to boot you. I'm going to Yeah, I'm going to boot you this way.
Okay. I'm just going to infect you all the way over there. Nice. There we go. All right. So, you're not doing any toss, you said, right? I'm not going to do any toss. I'm just going to leave it as is. Okay. To keeper does keeper does her thing. One, two, three. And that is that. So now uh I get all these to I definitely spend down the dice that Eve you that's always first first spending down the dice then I'm definitely gonna I want my stench just kind of like you did your thing.
Yeah. Uh I think I will do I want more movement. That's a that's a tough one right there. It Yeah. Like sometimes you do want more movement. Like we're kind of spread out like this person over here just to get in the fight to be able to use infect. It's kind of far. Kind of far. So, I think I think I want distract, though.
I think distract having it right next to the two on a one boost is sounds like a good thing. So, that's that. And then let's go ahead. Let's go ahead and do it. Let's Let's boost the movement. There we go. Okay. All right. Now, let's go to All right. So, now I get two free boosts. So, this one's going to be definitely one that I want.
Okay. And then the other one will most likely be my infect. Nice. There we go. So, now we're two two. Oh, you have two distracts. I have two distracts. Awful. I have four moves now, which I can't find on the You have seven. Uh, yes, seven. Four and three moves. Yeah. Uhoh. Naveen is powering up. I'm trying.
Well, I got all the toies. I have all the to. I can't I can't do anything more than what what is here. All right. So, back to the vampires who are not looking good at the moment. Spawn. Yes, I do have to spawn this one person or one mythic, I guess. So here that's that's not a bad idea there. Well, we'll see.
And you know what? The way that it's looking right now, it looks like like I'm only going to be able to capture one of Naveen's You can get one mythics. I can definitely get one. Okay. And so with the other two mythics, I might as well use them to collect some blood. Yeah. Uh so I'm going to spawn this mythic over here.
So yes, there's a clutter there, but it's still a spawning point. And uh interesting. Let's get started. So, I'm going to do one move with this mythic to go over here. I'm going to do a conceal to rotate um this book shelf this way. That's really the only legal way to do that. And then I'm going to distract once with this mythic.
So, that actually brings the tome keeper to their first destination. And so, because of that, um when they actually go to move, they're going to go one, two, three on their way that way. So, they'll get that. Oh, let's do the math just to make sure. It's 1 2 3 4 5 6 7. The other path is 1 2 3 4 5 6 7.
So, because it's Mon'nique's turn, she gets to choose which side it goes. Yeah. And I guess that's not bad either. Hey, actually, what am I talking about? This is still the best route. They're only going to move three spaces. If they go that way, it's one, two, three. So, yes. I mean, I'd be okay with it.
No, I've already spent my I've already spent my distraction and there's no way that I can lure this mythic over here because I would have to be on this space, unfortunately. as a vampire, it can't be done. So, we're going to leave it at that. And then I I don't want to lure because I want to be able to travel through you, I guess.
Mhm. And so, the rest of my four movements, I'm going to go one, two, three, four. So, I get a toone and I also collect blood because I passed by your mythic right there. Very good. But that is all of my movement. And you know what? Instead of ending my turn here, I'm going to end my turn here or my movement on this base.
The same amount of movement points. Yeah. And I since I already spent a conceal, I might as well spend the the last one to move this bookshelf this way. Let me just make sure that this is still fine. One, two, three, four, five, six. One, two, three, four, five, six, seven. No, you hurt yourself. I'm going to hurt myself if I do that.
An owie. Hold on. Is this a no-go? That's a no-go. Yeah. I never mind. Stay right there. I'm going to stay right there. I was trying to get all uh sneaky. You're trying to get clever. that. Yeah, the clever is not I wasn't clever enough, unfortunately. You know what? I'm just gonna end my actions there.
We're going to be happy with where we are. I like it. Um, all right. So, to keeper moves one, two, three. Boom. The decay token stays. It does not affect it because it only moves out once an opponent moves into that spot. That's a point for you. Yes. Thank you. And now I have these two to play. Oh, I have a tome.
And then I can spend my blood if I want to. There's a temporary boost again, right? I'm going to I'm going to I'm going to do this. We need some more movement. If Naveen has more movement, then we need more movement as well. And so I could So I have two free boosts plus one. If you if you want to spend the the blood.
I really see no reason not to. Well, I spent this, so that's good. It goes down. This stays. Yep. You didn't use it. I am going to spend the blood. And so I'm going to do the two boosts, the two free boosts on my distract. So this is now a two. Um and then I'm going to spend the blood on the conceal.
So now I have two conceals. Um, I still have the two lures. So, you look just like my board. I Yeah, although it's going to be your turn, so that's not actually the best thing for me. True. So, there you go. That's it. Amazing. Back to the zombies. Okay. So, I know that they are going to travel up this way.
One, two, three. Yep. What can I do to stop that from happening? So, the first thing I have to do is I have to spawn my mythic. And I think I'm going to spawn right on this pile of clutter right then and there. Interesting. So, the first thing I'm going to do is I'm going to toss. And I'm going to toss this bookshelf behind me in this little cubby right there.
So, that's one toss. Yep. Okay. Then I'm going to infect. I'm going to infect this character here, and I'm going to move you there. Okay. So, that's one infect. Yep. Okay. So, then the next thing I'm going to do is a bunch of movement. So, I'm going to move uh one, two, three, four, five. So, a total of five movements.
So, here's my four going to nothing. and then my three going down to two. So that's five movements. So that's going to be one, two, three, four, uh, two, three, four, five. Okay. Okay. Uh, and then I'm going to do a double distract. So I'm going to bring this one towards me. I have a question. Sure.
You don't want to just go one, two. Oh, yeah. I can move through you. Thank you. Saving you some moves. Thank you. You're saving me some moves. I don't know why for some reason mentally. Yes. So it's one, two. So I get uh you save three moves, in fact. Yes. Thank you, Monique. I lose this. Am I not merciful?
Is she not merciful? Yes. Epic mischief the co-op. Totally forgot you can go through people. That's exactly your whole gig. You're trying to go through me. Yeah, I collect blood for blood. I'm going to do a double distract. So, we're going to bring it towards me here. Yeah. One, two, capture. Yeah, that's me.
Uh, so that's a point. Yep. And then I have my stench. Don't forget to spread your distract now. I do know I'm all over the place. I have my stench here. And my stench is push two away from me in any direction. So, uh, it's going to go one, two, boom. Can you imagine that cloud of stink just like suddenly like all of a sudden, right?
It's like, get away from me. So, you spent the stench. I did. I'm spending the stench. And you got yourself a point. Yes. So, now uh this person is in trouble cuz it's one, two, three. So, I know I definitely need to hight tail it. Yeah. Or else you're going to lose a point. All right. So, I'm going to lose a point in all that work that I did.
Waste. But I have five movement now. So, let's go ahead and bail. Let's go. Uh, one, two, three, four, and I think I'll go five just to kind of get out of the way. Uh, so that's my five movement points. Yep. And these go bye-bye. And so now, do I want to toss this bookshelf and infect you? And I don't think I'm going to do that because I kind of like the fact that you are forced to go this long way.
Okay. Yeah. Or you have to spend one of yours to get just get out of there. Right. I'll just leave it like that. Uh, I didn't pick up any toss cuz all my toms have been picked up, I believe. And that is it. So, I spend out my dice. Well, no. So, the tome keeper moves. Oh, yes. That's right. Yes. So, it's going to go one, two, three.
Yes. So, they have reached their destination. So, we know final destination is here. Yeah. If nobody gets to 10 before they get there, huh, interesting. Yeah. So, I have to spend down my dice. So, one, this goes down here and this one goes here. Yep. even though I infected. Uh, and then now I can do my my boosting.
So, definitely want to boost infect. So, that's one there. Uhhuh. And then this is the tough part. I think I'm going to have to do the distract. It's just too nice to to be able to do that. Yeah. Uh, too bad I can't do this ever again. Yeah, you kind of used it. I used it, but there are no more tomes on the board, so it's just not rechargeable.
Totally for you ever again. I should keep that in mind. But you know what? I used it twice. I I scored on both times, so I figured it's something. True. That's true. That's me. All right. So, it is back to me. And uh I'm in an interesting position here because I do have two distracts. So, it kind of is in my best interest to get the tome keeper to end the game.
Even though neither of us are going to hit 10, if I can get the tome keeper to take these two, which I think they will do if I distract twice. One, two. Yeah. Oh, I would be one short. One short. And then I could maybe influence the toke keeper a little bit. Well, can I get this person? That person?
Well, I can capture all three. You can. I maybe. No. All right. So, I'm spawning here and here. While it is true that I'm probably not going to be able to get the tombkeeper to get to the very end before the end of my turn, uh, I could still probably try to capture all three of Naveen's mythics here.
What the heck? So, the first thing I'm going to do is I'm going to move. So, I'm going to go one, two, right there in the center. So, it's two movements. I'm going to use this mythic to lure Naveen's mythic. And this is not a closed off wall. I'm assuming I can do this diagonally. So that's Oops, that's a conceal.
That's one lure. So I'm bringing in right there. And then I'm going to use this mythic to use my trance. And I'm I'm putting you in a trance. I'm going to push this uh Oh, wow. this mythic onto that cluttered space. Points. So I'm spending it. It's It's going away. And it uh pushes the neighboring enemy two spaces in one direction.
Go that way. Then I'm going to use one distract to uh to to bring the tome keeper closer to this mythic which brings um them onto this space. Capturing Naveen. So that's one point. Oh, this is not good. But I'm going to spend this cuz I distracted once. I have five movements. I can lure one more time.
What do I want to do here? So then I'm going to distract again. Okay. And just get that uh to keeper in position so that when they move they'll take the the lattas. Yeah, you're three turn. Dang. Yeah. And then I'm going to do a conceal to rotate this bookshelf over here. Okay. Um I'm going to go one, two, just so I can take this and collect some blood.
That's two movements. Uh so I'll just put this down to a two. So I have three movements left and a lure and a conceal. I'm not going to use a lure clearly, but I will conceal again and open up this bookshop this way. And I'm gonna run. Uh, you're on the run. Huh? I'm on the run. I am. I really am. I'm gonna use run for the hills.
Two movements to go. One, two. And then my last movement. I'm going to claim the tome. The final tome. Wow. All right. The turn is done. To keeper, shall move. One, two, three. So, those are There you go. You're all you're all available now. One, two. Okay. So everything was used. I will spend it all down.
And I'm gonna refill that trance. It was just too good. Uh otherwise, I'm going to place the distract here. Uh and then so I'll boost the distract twice so that I can do it twice. Uh if it goes if it gets back to my turn. And then um the the lure I'll I'll boost once. Everything else is the same. Oh boy.
So three, four. So, seven movements and I have the one conceal. Okay. So, it is now back to um to your turn. Maybe this is potentially the last turn because the tome keeper is so close to their their final destination. Uh I don't know if if you're going to try to delay it. I mean, it's probably in your best interest.
I'm just going to try to run up the score as much as I can, but uh yeah, this is not good. Oh boy. Like, you would have to capture all three of my mythics to outright win. If it ends in a tie, the tiebreaker would go to the person with the least amount of toms. Uh, I'm assuming that means the least amount that is showing on their board.
Yeah. Yeah. So, it's six and six. So, then it would be just a tie. It'd be a friendly game. I'm playing for a tie. You're trying to go for a tie. I'm playing for the tie. Okay. So, I think I'm going to spawn this one here. Okay. Uh, this one here. Uhhuh. And then the last one I was going to just put down here just to kind of tuck them away.
Oh, also I spent this blood. Oh, yeah. Okay. So, the first thing I'm going to do Yeah. is I'm going to move and then I'm going to move back. So, it's two movements. So, one, two. I was there because I had this right there. Okay. Okay. So, then that is going to then mean I'm going to see what you're going to do here.
infect, which is going to toss you over here. And then because you're on that decay, you're going to slip right onto that clutter. Ah, disgusting. And the decay leaves it. It comes off, which is perfect. Yeah. So then I'm going to do one movement here. Mhm. And then I'm going to infect again. And I'm just going to put you right over there.
Okay. And then I'm going to spend my two distracts to distract this tome keeper towards this character here. Yep. One, two, and we're going to go boom boom boom boom like that. Oh, make it look respectable. There we go. Oh my gosh, mythics. Two points. And all these characters have names, by the way.
They do. Yeah. Um, yeah, my vampires are wearing leather jackets. That's right. I don't remember their names, but good job. Thank you. So, now I know this tome keeper for sure is going to be going uh one, two, three. Going to stop there. Okay. Okay. Okay. And then I'm going to spend two movement to go one, two, and spend my one toss that I have here to move this bookshelf here.
Wow. Oh my gosh. Delay. I'm delaying the game. But now the toke keeper has to go 1 2 3 four five six seven eight spaces. Oh my gosh. So I'm alive. I mean, all that means is we got to move the bookshelf. That's right. You Yes. So yes, and you can spawn and do all that stuff. So, uh, now I'm going to just try to move or get out of the way.
Yeah. Um, so we're going to go one and I Where you going, Naveen? I don't know. This is That's the tough part. One and let's go one right there. Okay. So, there we go. All right. That's me. Uh, I think I'm just going to leave it honestly this way because these are the exact ways I would boost them. So, we'll just go like that.
Well, the Keeper moves. That's right. Yeah. So, they're going to go one, two, three. Yeah. Just right next to me. Hello. Just like that. Yeah. I think you're going to get me, though. Okay. Well, I'm going to try. You're going to definitely do it. I just I just tried to make it fun. Okay. Here we go.
So, that's my infect. And then now I have this two here. And then Oh, yeah. You're saying that you're boosting it all. Yeah, my boost is going to be the same. So, I cannot find a two for some reason. All right. So, it is my turn. If I can get two of Naveen's mythics, then the game will end. But I have to place two of my mythics out, which is nice cuz the world is your oyster there.
Yeah, the library. The library is my my oyster. So, let's see. Okay, I'm going to spawn here. And I think the other circle is here. Yep. All right. So, shoot. First things first. And you know what? I'm realizing just now that I think the trance allows me to move um all neighboring enemies, but uh I don't know if we did that earlier, and I actually don't even know if that's correct, but that's what it looks like from the image here.
Yeah. So, anyway, that is not going to apply to the situation right now. So, we're going to forget about it. I'm going to use a my one conceal to move this bookshelf. Uhhuh. And then um then I'm going to move into here. So, that's one movement. And I do have two lure abilities. And this mythic is in position to lure both.
So, let's lure them both. That's going to be one and two. Amazing. And then with this mythic, I'm going to distract twice. So, one, we're caught. Two. And that is it for the thumbs. No more stickies. Nice. That was That was a little bit intense. That was intense. But yeah. Wow. Wow. Well played. We didn't get to the end.
I really did not want the game to end in a tie. That would have been a a pure tie from what we understand in the rule. Yeah. And especially considering we don't exactly know how to properly count the tome since we spent some and like That's right. Yeah. I think it's toss in play like that. You have I would assume so.
But who wants to end? Two, three, four, five, six, six. Yeah, I know. I know. I did. Yeah, cuz I was I was getting crushed there at the end there. You got that three. You got that three turn. The three turn. You got a three turn, too. I got it early, though. Getting it late was like a Yeah. I will say it is a good feeling to get all three of somebody's mythics in one.
Although, it is hard. Right. Yeah. Um, so well done. Nice. Well played. So anyway, that is mythic mischief. Like we were mentioning, there are four different factions that come in the base game and they all have different uh asymmetric abilities for those two actions as well as the other special abilities that we were kind of showcasing.
The campaign also gives you the ability to uh I think get the two expansions which are additional factions. What are they? They are the witches and trolls. Yes. and the trolls and they knock walls out of out of the board, out of the game. I believe there's also going to be a ghost faction as well that you can pick up there.
Yes. And I'm looking forward to trying all of them because they are all uh they're all very asymmetric but also still quite the same. Yeah. Right. Yeah. It's because you have the same move action. You still have that same distract action, same core four actions. Yeah. Yeah. And so if you have any questions regarding the game or the campaign in general, please feel free to leave it down below and we'll try to get back to you as soon as possible.
Like we were mentioning in the beginning of the video as well, this game does come with various modes of play depending on player count. Uh we did leave a link down in the description for the four-player game that we played with Ruel Gabriola as well as Austin from the IV Games team. There's also a blitz mode, which is really hard.
It's like timed and kind of like speed chess, but uh mythic mischief. I'm not ready for that. And there's also like a large version of the game, which might be the blitz mode where you basically combine two boards or something of the board. Yeah. So, it's like a larger way to play. So, different different modes of play, uh, you know, to suit whatever your gaming style is.
Thank you all so much for watching the video. We hope you enjoyed it. If you'd like to see more videos like this in the future, please consider subscribing. Thank you. Bye. [Music]