Wild Assent Prologue Campaign Mission 3
Transcript
greetings i'm berent and welcome to meet me at the table today we're continuing our playthrough of wild ascent we're in the prologue campaign we're going into our third mission the first one taught us a little bit of moving and how to fight the second one taught us taught us a lot about summons and positioning inside a battlefield this next one i don't know what it's going to be in store but it looks really cool and i'm really excited to bring this one to the table so much in fact that i have been struggling really hard to get these miniatures painted so we can get these to the table and sadly i don't have them painted for this one please let that go i'm super excited to show this to you so you have to give me the benefit of the doubt most videos have been doing the hunt mode of this but i'm excited to be showing you the prologue and it's been a lot of fun to play it zaksos has been our main star we're going to continue with his mission and as we play through the prologue we're going to hopefully be meeting some of the other characters that are part of the actual game at least that's what i know is supposed to happen inside the prologue we're going to be moving into our third mission with zaxos and if you're excited to see what happens then i need you to meet me at the table fade away
our next story event is going to be the prophecy and just like the other videos i will put timestamps so you can skip to the parts that you're interested in i'll be doing a set up the actual fight and a conclusion so we'll start with the story the prophecy fanny had returned to her village with quiet enthusiasm oh cool we're gonna be one of the newer characters her feet bouncing more than usual as she bounded through the dense forest her day of hunting had been most successful and she hoped she would be recognized by the elders for the bounty of meat slung over her shoulder she never cared for the opinions of that decaying ring of cats before but they had a new member who fannie was much more interested in a young ishkari seer with short ears and auburn fur joined the elders last month earning early entry to the group through the sheer accuracy of his visions olith predicted the season's harvest down to the bushel and the direction and hour of the last bone-backed boar attack fannie didn't care about gifts however she and olath had known each other since they were kittens and she felt the time was finally right for them to be more than friends fanny nodded to the guards as she entered the village through the west gate there was some sort of commotion near the elder's large hut she could see olath standing with the other elders making some sort of declaration she walked closely childishly hoping it
was somehow about her there is a serpent loose in our village he said his hands raised in an air dramatically i see her at the silver stream with chains not upon her ankles and wrists but clutched tightly in her hand olith clenched his fist and showed it to the crowd and ishkari seeker she drags the children of pale to their deaths in the bloody sands of the arena who is this traitor an ashkari hunter called out while holding his club in his arms who would forsake her own people fanny olath replied pointing his index finger squarely at the accused lost in her admiration fannie barely heard her name and was at first confused when the entire village turned to face her these were her friends and family the people she had known her entire life none seemed to doubt ola's declaration they looked upon her with hate and scorn dread took hold of fanny's heart and then several warriors from her village started pushing through the crowd to reach her she dropped the carcasses on her shoulder and ran away fannie could hear yelling behind her but she did not look back she leapt on the wall near the east gate digger her claws into the wild woods post and climbing the rest of the way she deftly leapt over the sharpened spikes at the top narrowly avoiding one
of the warrior spears she kept running as soon as her feet touched the ground fannie sprinted through some of the wilderness she had happily trotted through only minutes before she didn't know where she was going only that death followed closely behind her and here's some of the cool art i actually haven't been showing this that's actually periodically throughout the book which is really cool there's the characters following after fanny miles away from fanny's village zaxo surveyed the destruction around him his party decimated and the sentinel destroyed the former king had little to show for his first hunt in the wilds bandaging his wounds which he had a lot of as best he could he prepared to leave for the silver stream when he heard fast footsteps from the west zaxos reached for his flail but before he could reach it fanny leapt into the clearing and collided with him caught completely off guard zaxel's fell flat on his back with nascari hunters sprawled on top of him they locked eyes for a moment before fannie jumped off and drew one of her spears and faced the way she came her short stop had given her pursuers enough time to finally catch up with her zack sauce remained on his back for a moment looking up at fanny in all his travels across volcanic arosa and beyond he had never encountered such a beautiful creature the eskari hunter charged into the clearing from all sides surrounding the two strangers
zaxos did not care what crimes the catwoman had inflicted upon her kin their fight would not be four against one but two he jumped to his feet put his back to fanny's flail and shield raised for battle so we have a new ally zak shows and fanny must slay all enemies if zaxos and fanny are down to the players lose we do have a special effect the battle cry is unlocked for zaxos and ferocity is unlocked for fannie for this encounter we'll take a look at those in just a second zaxos and fannie both have a special skill for this enclave counter it's lavat at first sight the seeker has plus one speed and plus one defense this skill is passive and has no cooldown so that's gonna be super helpful we'll be able to move a little bit faster and at least we'll have some defense because wow we really needed some for that last fight unlike our other battles we are fighting two on two i'm pretty excited for this we are gonna have our allies zaxos and fanny they're gonna be the one and two on the map and our enemies are gonna be the ashkari hunter and the ashkari guardian sweetness let's first look at our hero zaksos he does have his face silk net and his compound bow that we got in the last battle his miniature is right here we'll place it on the board in just a second but he i do want to talk about the ability he has he has battle cry this one says apply taunt to all enemies within range 2. the taunt ability allows us to
place a taunt token next to the taunter's miniature and tokens next to the affected seeker creature seekers or creatures with taunt must use their next attack against the taunter removing the taunted token any damage caused by the taunted to the taunter will remove the taunted token even if the action is not technically an attack remove the token from the taunter when there are no more taunted tokens remaining i said the word taunted i think 32 times during reading that rule it was pretty convoluted but i hopefully you'll get the idea and as you play we play through this you'll get a chance to see it just to make things a little bit easier they do have a token that represents the taunt side and the tauntor side so depending on where it is on the board and who it's by so for example zaxos would be getting this part of it because he is the taunt her and then whoever is within two range when uses it will be gaining the taunted side of this token and we'll probably see how that works because i'm guessing we'll have to protect her as best we can speaking of her here's fanny fanny does have two physical defense but no magic resistance she has two range so she's got this big spear and she has to do four straight damage with one die roll she has a side step ability that triggers on defense roll at one attack die and on special ignore the attacks so i have about a one in six chance of ignoring some damage which is pretty cool she also has an ability here called vault she has a free action can spend
three speed to be placed in on a field on the opposite side of an adjacent field so that's pretty cool she can actually jump over characters and things like that she does have five speeds she only has 26 health remember zaxos has 30 but zach just can only move three spaces he's slower than dirt we do have this ferocity unlocked for her that states fannie's default attack has plus two attack dice and on each special gets plus two damage so with ferocity unlocked she'll be doing this four attack with three dice and if she gets a special she'll be doing two extra damage for each of those that's really cool now remember once i use these i have to flip the token and cool it down it'll come back at the end of the next activation so you can't keep doing it over and over again but because that'd be really super cool but that's the way it works now that i look at this ferocity is actually a passive skill this skill is always active does not require an action to use passive skill may grant stat bonuses or effects that are irrelevant even outside of a seeker or creature's activation so this i believe is always active i'm not going to be having to put this on cooldown but i could be wrong please leave it in the comments below if i am here is fanny's miniature oh no it's great i didn't get a chance to paint this one up yet i'm really sorry but we'll she'll be on the board and she'll be fighting with at least a painted up zaxla so they're kind of fighting back-to-back one's great and one's painted this will be painted up i promise you by the next mission we'll be fighting against an ishikari guardian and huntress here's the guardian he starts at 28 health he has two defense to both magic and
physical attacks and it says pales rage on defense rule two attack dice if attacker is adjacent on special we're gonna be stunning the attacker that's gonna be absolutely terrible and he has a passive power called reckoning activating adjacent seekers must target the ashkari guardian so he has pretty much got his built-in taunt it seems like and on top of that he's kind of got a he can stun him with his shield he's got right here and here's the ascari guardian i was able to get him all painted up and he looks pretty cool these these models have such amazing detail to them that it's been taking me a while to get them painted up but they're really cool when you get them painted up look at that shield oh my gosh it looks absolutely awesome he's got the sweet axe all right that's the ascari guardian and i've got his deck of cards he's got five cards they're right here we're gonna be shuffling that deck in along with the ascari huntress let's take a look at her the first thing you're going to notice about the ascari hunter is she's great again i didn't get a chance to paint her up either we got half the guys that's half the battle right hi joe we've got 25 health on the askari huntress and she's got again two defense to both magic and physical attack she has two abilities here one called savage swing on defense assigned three damage to all adjacent enemies so she's just ripping through with her claws even as she's getting attacked that's pretty cool and she's got a passive power called the binding at the beginning of the encounter applied bleed to all seekers so she came through and scraped us both up before we even got to attack she has her deck of cards we're going to mix both of these together to create one big giant deck so we're going
to take them put them together give them a good old truffle shuffle here together and then we'll be all set to start this battle after we get all our miniatures and the terrain placed out on that board and on top of that i have to place all our tokens out on all their hit point places by hit point places i just mean right out here on the board so we can mark them as they get hit he's got 28 our ascari hunters has 25 of course he's got 30 because he's got quite a ton of hit points but now she doesn't have very many she's only got 26. so it looks pretty even as the battle starts we'll see how it unfolds funny enough even though it says that these two are fighting back to back they are actually not actually placed on the board back to back it's kind of funny she we have uh what's her name fanny we have fannie right here and then we have zaksos he is right there we're going to place out our other two enemies which is our ashkari guardian he's going to be placed right here and then right across from him over here is where our ashkari huntress is going to be placed next we have to get our five terrain pieces so again i've got our cards right here we're gonna shuffle these up and draw two our first one is gonna go right up here our second one is going to go right there wow looks like we got a pit and a bush right there we'll place our pit right behind him and we'll place our thorn bush right next to her like that we'll grab these two cards back and shuffle them back into our deck so that we can see we might actually draw those again would be a lot of fun if there's a lot
of pits out here hopefully not i don't want to fall in the pit we have two that one's going to go here we have another one it's going to go on the river right there and then we have our final one which is going to go right over here i almost feel like i want them to come to me because we have this cover train here which is pretty cool we'll place this one right there and our last one is going to be full cover full cover is going to go right there that's it we have our board all set up we've met our characters it is time to fight the battle the first thing we're going to do is we're going to start with the binding at the beginning of the encounter apply bleed to all seekers so both of our characters are going to gain bleed tokens now remember what these bleed tokens do what's going to happen is at the beginning of their activation they're going to take one damage until this is healed we'll place each on a card here and if i remember right i don't think i have any way to heal anyway so we're just gonna be bleeding the entire game let's go ahead and activate our first seeker we're gonna activate zaxos just because i think i have a plan it's probably gonna be okay one two three we're gonna move up to there let's roll up our dice we get four of them and we go oh my gosh look at that that's amazing i'm super excited for this roll we got three base damage and then three four five six seven we did seven damage to her and that is a signing damage so it's gonna go straight through her defense let's take her marker one two three four five six seven she said 18 that was a great hit i did forget about my bleed token that i have we have to use our bleed token so i
am going to go ahead and lose one point when i activated him before we draw our next card there is one thing i forgot to do these people have what is called lavot at first sight the seeker has plus one speed and plus one defense so i'm actually i'm going to move up one more square she should have had four speed i could move him one more and the reason i'm doing that is because if she comes down to attack me she'll gain the bonus of this and i don't want her to have that bonus i want the bonus and that's the only person i want to have the bonus moving into the enemy turn we'll draw our card and see who activates oh it's going to be a shikari huntress she's going to go after the lowest hit points and she's going to advance 4 and then make a physical attack at range one for base damage with four attack dice on each special oh she's gonna heal self for three oh man maybe i'm targeting the wrong person well we have to take them both out that's for sure so this is actually gonna go after fanny let's activate our huntress and like i said in our subtitle there i was able to get them painted when i originally did the intro to this i was trying to get this video out before i had to go on vacation with my family sadly it didn't happen so i got back i was able to paint them and that's why they're all painted now what they weren't during the intro so here she is right here this is at ascari huntress i was able to get her all painted up i think this is one of the coolest figures i've done in a while basically it's like a female wolverine well i guess it could be an x23 but it has one too many clauses and you have the boots but that's okay it's kind of a little bit of both it's like a female burrito boost but there we go where she's gonna advance four though one two three four she's gonna advance on fanny who i also got painted up
i got her looking at least somewhat decent i gave her a lot of gold because her picture shoulder with a lot of gold so i painted her up a little bit and got her ready to go here so she's good to go she's about to be attacked let's see how this goes this is going to get her with those claws we'll roll up our four attack ties and see we get we got two more hits but more importantly we did not get any special so she does not heal she is still gonna do six damage now there is one trick i have i have a trick with fanny fanny does have that power that says sidestep on defense roll attack dice on special ignore attacks there's a one in six chance that she doesn't get hurt but if she does get hurt she's gonna reduce it by two so she's only gonna take was it four only four but i get to roll one diet hopefully we get a special and ignore this let's see how it goes oh i didn't get it i got a hit so we're gonna take four damage fannie is going to go one two three four oh but she gets plus one defense because we are lavos at first sight so she only is gonna take three at this point she is gonna activate with that poison token she's going to take one damage these two are toe to toe with each other another thing i noticed is i'm actually next to this partial cover so that gives me an extra defensive well so i actually took two damage from that six damage attack two for my base defense plus one for the scenario and plus one for this wow amazing amount of defense sadly she's also going to get the bonus because she is adjacent to this i'm going to attack her next and she'll be doing a base damage of four she only gets to roll one dice but
check this out of course we have this ferocity unlocked so her default attack has plus two attack dice and on each special i get to do an extra two damage i have a two range on this but i'm just going to stay right where i am an attacker because i don't want to lose that bonus before i make my attack i went ahead and read my ashkari huntress check this out ah she was trying to be tricky on defense assign 3 damage to all adjacent enemies this is not good so we are actually going to take a step back we're trying to get away from her a little bit so before i make my attack i am going to use my five movement now one thing she can do is she can actually spend three movement to vault over this character and land over on the other side but i don't want to do that because then i'm away from this remember trying to keep the cover so she's going to spend one movement to turn around two to move here then three to turn back around and now she can attack her with that two range it's really important i think this is gonna be awesome i think we're just gonna keep attacking her that bow and that staff and hopefully that other guy doesn't do too many evil things to us but i'm not sure what he even does it's gonna be awesome we're gonna throw that spear and see what we do let's roll up our three dice and see how it goes oh we got nothing wow smiley did four damage to her and she's standing next to that personal cover so in reality only did one damage she'll drop down to 17. wow that was terrible good news bad news she's not going to be healing but bad news is i'm gonna be taking a ton of damage oh my gosh i just took eight damage from that attack and since she has a bleeding token it's gonna be
assigning the damage one two three four five six seven eight down to fifteen wow this is just a murder show right here zak sauce is going to try to get some of this cover too he's going to move one to turn around or turn that way two to side step in that direction and from here he's again going to use his compound bow i don't want to be anywhere near this character when i tax we need to take her out she's doing a ton of damage of course the problem is she's already used two of her cards if i take her out there's more chance that the other guy's going to activate and have his cards in the deck so i'm not really attacking the right person right now but now that i've really started focusing fire i think i should continue because this thing is just a monster this compound bow's ability to just assign damage is ridiculous let's see how many i sign this time two more so we're gonna do a total of five damage and i'm assigning that to her she's gonna go one two three four five she's at twelve zaxos is also bleeding he should have taken a damage so i'm gonna place his token down on 28.
we're in for a fight of our lives let's see what's next oh we have the guardian finally he is an enemy with highest physical defense that's going to be bothering the ties so that's going to mean he's going to go for the nearest person he's going to advance five wow this guy can move he doesn't look like he should be able to move that fast physical attack range one four base damage and three attack dice so there's nothing super special about that attack but he does have some powers on his card here he has a reckoning activating adjacent seekers must target a scary guardian so once he runs up next to zaxos zaxos is always gonna have to target him unless i can get away from him sadly he's gonna be able to get this defensive power from this thing i've totally forgot about this he's gonna move one two three four down here to attack zaxos we'll roll up our three attack dice and see what happens oh we got nothing except that's awesome so he's just gonna do his four base damage and that's actually do nothing to me because i start with two defense i have one because of our lava is special or something or super power from there's the scenario and i'm standing next to that terrain piece so actually i'm for defense right now so he didn't do any damage awesome fanny's going to activate and take one damage from the poison she is down to 14 health we could move one two three four over to here and five spin around and attack her but she has that of power that does assign three damage to all adjacent enemies is that worth it to actually take three damage i don't think so from here i could do four base damage with my attack and i get to roll three dice so i'm
still only gonna be doing one damage to her because she has three defense standing there i could yep that's been my only option i think or i could get back here and start off by doing six damage which means three would go through automatically and then whatever i roll ah it's so hard to decide i think we're just gonna stay there and attack and we'll see what happens hopefully nothing terrible now remember when zaxos activates up here he's gonna actually have to attack that guardian barf let's roll our three dice and see how it goes oh we got three more hits that's awesome so we did an actual total damage of seven now she's gonna reduce three so she's gonna take four that's not too bad that's going to bring her one two three four down to eight health so close let's draw our next enemy card and see what happens oh the huntress is gonna go after it again most adjacent enemies there aren't any so the nearest enemy that's both of our characters are the nearest so i can choose advance five physical attack range one four based out five attack dice after damage all adjacent enemies oh my gosh attack damage okay well good news we're not gonna oh no this would be terrible she's actually gonna get us both because i have him in a terrible spot i'm super bad at this game look at how terrible this is she's gonna move one two to right here and then she's gonna attack and she's adjacent to both my characters ah i totally screwed this up but at least i'm next to these terrain pieces maybe that'll help a little bit let's roll up our five attack dice and see how it goes she got three more hits so that's gonna be a total of seven damage that she did and it's gonna go to all of our enemy all of our characters too now the good news is of course we do
have four defense both of us we're actually only gonna be taking the three damage fannie is going to go down one two three to eleven and zaksos is gonna round the corner one two three to twenty five oh right now i think we're losing the battle before i activate zaxos i forgot about fannie's role she's supposed to be able to try to roll to get out of this and well she didn't make it so she's still going to take the damage but i have to remember she has that side step ability i keep forgetting about it zach's house is going to take one from his bleed and then after seeing that card i don't want to be anywhere near where i can be adjacent to our characters so we're gonna move him he gives me a total of four spaces our guardian has the ability activating adjacent seekers must target the ascari guardian it doesn't say that i have to attack him from where i am i just have to attack him so he's gonna go one two three and he's gonna spin this way with his fourth movement and now attack the guardian but he's gonna use the compound bow this compound bow is giving so much use out of this thing oh my gosh oh look at this we got three he's getting so much use on this bone he got seven more damage sorry six damage assigning it means it goes straight through the defense and look at this i get to put a fatigue token on him we're gonna move one two three four five six seven down there ha ha now we're doing better let's draw our next card and see what happens oh it's the ascari huntress again by the time we kill russia they're gonna be cards in this deck most adjacent enemies haha that's not gonna happen this time it's going to go up to the nearest person so that means it's going to be fannie it's going to go ahead and attack with four base dice and four attack dice all
right let's see how that goes we'll roll up our four dice and see we get two more hits that's a total of six she has four defense she's only going to take two but she might not take any because this time i'm gonna remember my sides it's never worked what am i talking about why do i even try we did we was here she did a total of six so we're gonna take those two damage we'll go one two she's at nine and now she's gonna activate so she's gonna go down to eight we're gonna play super risky at this point i'm gonna move her one two and then she's gonna turn this way three four to right there and she's gonna attack her in the back meaning i'll be able to do an extra two damage to that character right now i'm doing a base damage of six plus i get my three dice let's see how these go six seven eight i did eight damage she gets to reduce it by two oh no it wasn't quite enough look at this i'm gonna take she's gonna do six damage she's gonna go down to two and i'm gonna take three damage and it's assigned damage so i but i do get to roll my defense because assigning damage allows you to not be able to use your defense but you still get to use your defensive skills so i'm going to use my defensive skill to see if i can sidestep that nope i'm going to take three one two three and that's the signing damage so it goes straight through her armor let's draw our next card we have gotten the ashkari guardian nearest enemy nearest oh no that's going to be her i was hoping she'd go he'd go after someone with physical defense or something or well that'd be his next priority but
nope fanny's about to get hit advance four four base damage and three attack dice and on special it's gonna stun her oh that's terrible hopefully i don't get stunned let's see how it goes i didn't get stunned that's half the battle but i did take two plus four is six damage i have three demons i'm no longer next to the train so i'm going to take three damage or am i i get to roll my die almost always forget about that it didn't happen again she's gonna go one two three she is also at two health zak sauce will lose one from his bleed now he's going to use his battle christ not gonna move he's just gonna apply taunt to all enemies within range two it's an action so i'm gonna put it to cool down since i didn't move i can taunt anybody within a range of two and this is two squares two squares so we're gonna get both these guys he's gonna grab this symbol right here to show that he is the one that is taunting and then we're gonna put the taunted symbols on these guys right here i could have these in the reverse order but at least you get the idea that the ones that are one way should go on one character and the ones or the other way should go on the other character they're all set to go so now if anything happens with a card i drew from either one of these they are going to go after zaxos which will save fanny let's draw our card and see if our taunt actually worked oh it's just sorry guardian oh he would have gone after the nearest so he would have gone after fanny thank goodness we did this it's going to advance for physical attack range one for base damage and to attack dice and potentially could stun us good news bad news he's taunted he's gonna attack him good news he has a
fatigue token so his speed is reduced by two bad news is his speed is actually four because of his card so he's gonna advance two which is gonna be enough to go one and two turn to attack our character and i'm gonna remove the token let's roll up our two dice and see we get we only got one more hit against us and he didn't stun us which is way more important so he's gonna do five damage i'm gonna reduce it by three meaning i'm gonna take two zaxos is at the same as him at 21. it's fanny's turn to activate she's gonna drop down to one hit point and she's gonna attack our ashkari huntress in the back so she's going to do an astronomical amount of damage which will actually take the character out so from where they stand on the board i did remove his taunt token because he did actually attack the taunter and we're going to get rid of these two because she is going to be dead i was able to take out the ashkari huntress that's half the battle our scary huntress is dead of course fanny is sitting at one health it's now time to activate our enemies let's draw our next card and sadly fanny's not going to get to actually activate die it's going to be sad this shkari guardian always open for the ascari huntress highest physical defense nearest advance three then do five base damage and two attack dice i'm going to have this go against zach's actually i'm going to have him attack fanny because fanny when she activates is going to die because she's going to take the one damage since both of our characters have three defense i'm not going to actually have
him attack him i'm going to attack her and i can choose that because they are the highest defense and they also meet the same criteria as nearest she's going to be removed from the board because she only had one hit point left zaxos will now activate he's going to go to 20 health because of his bleed token and he's gonna do a move he's gonna move one two three and then he's gonna spin around four like this actually i think he's gonna stay right there that's where he's gonna stay because we have the terrain piece right here he is now adjacent to which is going to give him some more cover which is going to be awesome and it's going to help his defense oh i think i need to get away from because on defense roll 2 attack dice if attacker is adjacent and that's what i'm going to be attacking so i'm going to back up one that's going to give him more defense when he comes in but i'm not going to have the potential to potentially be stunned potentially the pentaly because i set a lot of potentials we need a good roll with our compound incredible here we're going to roll our four attacks i start we need four attack dice here let's see how we do we only got two i needed four i need four hits that have been awesome but i did five and that's a signing again five damage one two three four five he's at 16. this is where we need to see the ishikari huntress come on huntress oh no it's the ascari guardian lowest hp well it's just gonna he's gonna go ahead and target zaxos advance three physical attack range one three base damage and five attack dice wow on each special heel self oh and the ascari hunters for two womb so glad we took her out
that's awesome they even have cards that pair get pair with each other that's so cool he's gonna advance one right here two to turn and he's gonna attack him oh no he could heal too rolling five attacks dice plus his three base damage good news he didn't heal bad news he did a ton of damage he did six six damage now i get to block four of it because i have my two base my one because the scenario and i have my one because of my cover so i'm only going to take two damage but still two oh man zaxos is dropping to 18. zaxos will activate he's going to lose another health going to 17 and he's going to play the run around this terrain piece i think is what he's going to play he's going to move one to turn two to turn here and then three to turn back around and shoot him again with this bow i'm always trying to not be next to him when he add when i activate because of this power here when on defense roll 2 attack dice if attacker is adjacent on special stun the attacker yuck barf i don't want that to happen so we're trying to kind of run around and stay away from him let's see how our bow does we drill four attack bags come on big numbers there yes three we got a total of seven damage let's move our guy down one two three four five six and seven things are looking pretty good for our team here because this is that ashkari huntress card so it's not going to activate now remember there is a mode you could play where you can say that this card actually doesn't exist and you draw another card which in this case we would reshuffle in just the guardian's card
but we're not playing that way this game's pretty tough as it is we're not gonna move we're just gonna fire our bow with our four dice here we got a total of two more hits meaning we did five damage and he gets a fatigue token one two three four five now if i was smart i would have actually moved because this fatigue token is gonna lower his speed by two and he would only be able to move two spaces i have removed all the ashkari huntress cards from here and we're gonna shuffle these up for our good old guardian now there is only one card in here that i'm actually worried about other than that i think we might actually have this one one let's put them right down there after giving them a good old truffle shuffle and see which one we get we did not get the one i was worried about that's the one that he would heal so he's gonna run up to me oh there's a potential he could stun me that would be devastating like i said if i was smart i maybe would have moved down here and then i would had a shot at him and he wouldn't be able to get to me but as it stands now he's just gonna move up one square removing the fatigue token and he's gonna attack me also when i activated i should have taken a damage i should be at 16 health with zaxos let's roll our two dice for our guardian and see if we get we got one more hit so he did a total of five damage i'm going to reduce four of it i'm going to take one going to 15.
at this point we are gonna do a small movement to get away and i'm gonna just shoot him with my bow and this should probably finish him off i do a total of three base damage with four attack dice if i get at least one hit i got plenty of hits that's gonna be enough to take him out i would have made sure to move zach's house right about there let's say fire my bow done my damage i did enough to take out the ashkari guardian he goes off the board and we have one with just zak sauce but i think it was great because we actually focused fire down i think this was the biggest threat this thing was this this was a ridiculous piece that was a super cool fight these the guardian and the huntress actually worked together really well that was really cool how this works i was super excited to get to this one and it didn't fail to be a fun battle we were able to obtain victory when the fight was over the ashkari hunters were all defeated but not were slain fannie turned to face zak so still skittish from her village's betrayal and prepared to fight him as well zaxels returned his shield and flail to the his back and left fanny standing there her spear raised with futility without speaking he retrieved rope from his backpack and bound the hunter's hands and feet he then tossed all three on his shoulders two on the right and one on the left in an impressive display of strength he gestured for fanny to follow him and the two walked together to the quinn's encampment zaxos and fannie found quinn's makeshift
encampment was as strong as a hunting party more than one monster had visited in his absence the tents and supplies were destroyed or scattered across the small clearing a single horse survived the carnage as well as a cage and a cart small blessings from ville zaxo said though fannie wasn't sure he was speaking to her he quickly repaired the horse and cart intent on leaving before the encampment's visitors returned he loaded the cage and then tossed the ashkari hunters one by one inside it he then mounted the horse and reached out for fanny's hand with no home to return to she accepted the gesture and they rode away together so as a reward we're able to discard our compound bow reward from the previous encounter but gain two gold i don't want to get rid of my bow this bow is awesome but at last it says we discard our bow and we do gain two gold so we'll see what that gets us but we'll have to find that out in our next video this was the end of our third mission this is pretty cool the campaign is close to halfway over so it's a pretty short campaign but it really is teaching a lot of things and this one i had to use some strategy in order to get through these monsters of course being next to him when you attacked would have been terrible and she also would not be fun to be next to you so i had to bank on my range attacks these have of course we have totally lost our compound bow now we no longer have it but that's okay we'll see what our next mission has for us when we get to it
i'm excited to see what our next mission has in store for us thank you so much for watching i hope you are enjoying the playthrough of wild ascent if you are don't forget to like subscribe and hit that bell symbol so you know when the next video comes out also please feel free to leave anything in the comments below i would love to hear from everyone and if you're excited to see what happens to zaxos and fanny as they continue their adventure in wild ascent then i need you to meet me at the table energy