Bits, Please! Ep 6: How to remove offensive lettering from 3d prints
Hi! It's Ryan from Nights Around a Table. What happens when you download a file to 3d print a board game insert and you don't like the text that's on the object? Or what if the object has no text and you want to put text on it? Well i'm going to show you how to deal with those two situations coming up right now on this episode of Bits, Please!
All right, so the game in question is On Mars which i got for Christmas a couple of years ago and then about half a year later Eagle-Gryphon Games who publishes that game sent me a couple of freebies — five other games — and i started to notice a common thread among these games. But first, here's a public domain picture of a duck.
i downloaded this image for free, and i'm showing it to you to remind you that you can support this channel on Patreon for not-free. How does it make sense that i'm using free imagery to encourage you to spend money on Nights Around a Table? Well, that's something i like to call Duck Logic®. Let's take a look inside: a box farto meter five so these inserts the way that this game is published and put together is gorgeous all the flat stuff fits on top you got some catalogs some extra boards there's the rule book there's another rule book...
it's that kind of game... a little player... i don't even know what that is, but check this out: you've got this beautifully cut piece of foam that fits in here nicely so that your player boards fit and don't slide around when you take that off. This is a common thing with all like the Lacerda games.
They did this with the Rococo Deluxe game. You take this sheet off so it separates all the pieces that could slosh around in there, and then look: oh you've got all these lovely compartments! Some of them come out, some of them don't, but they should. Like this piece over here — this should come out. It doesn't i'm a little bit burned i might even cut that because you're kind of uh fishing these anyway whatever uh but they go look they've got this little things that these don't slide around so it's like 95 of the way there but the frustrating thing is that you know it's 95 percent of the way there then when you get to this part it's just like just like i don't know let's just put a big recess in here and you can throw all the other crap in there look they got they got little you can fit all these things in nicely these things go here these are beautifully cut around all the wood pieces going here and then yeah you know figure it out so i don't know why but it seems like with every eagle griffin game with all the lucerta games and like i said rococo deluxe it's 95 of the way there but then there's that just that one little like uh i yeah we gave up so i don't know what's up with that but one of my patreon backers oberon recommended this insert to me so let's go to thingiverse.com this is a place one of many where you can get free 3d files to print out on your 3d printer so there are a bunch of great board game inserts that are designed by people for free and stock up here for free and you can download them for free and print them for free and the one in question is just a couple of little trays that can fit inside that recess designed by artes ardent thank you for your service so i want to print this out but check it out our taste arden has put the words on mars and embedded them into the insert and you know what i don't like it if you compare what this insert designer has done with the actual logo of the game the word mark of the game they don't look anything alike for one thing the on mars word mark is all caps and the designer of this insert has decided to go with a mixture of uppercase and lowercase i'm not sure why the font is not a good match and there's a letting problem now letting is the space between two lines of text and if you look at the on mars logo there's like negative letting right the words overlap each other so there's negative under zero space between the two lines and that's just enough to you gotta bug me and if it bugs you like it bugs me you want a way to be able to take that stl file that you download and modify it the process of getting rid of text like that is fairly straightforward so let me show you how to do that using only free software okay so here we are in blender 2.9.2 which is the best free software money can buy if you keep an eye down in the bottom left here you'll be able to see the mouse buttons and the keyboard keys that i use to do the stuff i'm doing this is a cube we don't need it you can click it and get rid of it by hitting delete you want to go up to file import stl and open that file we downloaded from thingiverse if you can't see it maybe just scroll your mouse wheel so you can yeah i was zoomed in too much to be able to see it and there it is we can select it deselect it and there is the offensive writing that we want to get rid of so one thing i want to point out is if you were looking at this from top on it would look as though the text disappeared the text is still there it's still indented it's just the way the lighting is falling on it we can't really see it as soon as you tilt a little bit using your middle mouse button you're able to see it again so that's all that's going there but we will need to be in the top mode in order to really cleanly get rid of it next thing i want to point out is in order to get rid of it we need to go into the edit mode so that we can see all the vertices the edges and the faces of the model and here it is right here you can see very clearly if i were to just select that text right now it would look like we got it all right we got a little bit of that circle up there so i'll just hit shift mouse button or select everything to add to my selection there we've got it all looks like we've got it all however i don't actually have it all because what's going on is what we call occlusion which is where i'm selecting the vertices on the very top but because it's indented embedded there are vertices behind this on mars that that describe the geometry of the indentation of the text if that makes any sense and if i tilt we can't see it because we can't see through this wall it's all solid so what we actually have to do is we have to change to wireframe mode and when we do that i can tilt and look you can see if we look underneath it we don't have all the vertices selected that define the whole thing all of the pieces of text so that's something to really watch out for especially if you're new to blender that can really trip you up so i'm going to go back into excuse me top mode and now that we have it on wireframe mode if i select all the text again shift select to add to my selection now because we're seeing through the model if we tilt like that and go underneath look we can see that we got all of the vertices that form those letters a little snafu to watch out for now getting rid of them is really simple there are a couple of ways that you can try to do this and i'll show you why they don't work so if i right click and hit merge vertices at center well i guess that does kind of work actually it gives this weird like a puckered balloon knot kind of thing going on and i don't really know so the reason why this isn't super great is because what happened was it merged them at the same position as one of the vertices on the bottom of that text so you can't really see it here but if i go back to solid mode you can kind of see that it's like indented it goes down a little bit because it's at the bottom of where the text was so i don't know merge vertices is not exactly what you want so i'm going to hit undo control z to undo what you do want let me go back to wireframe what you do want is to right click oh another thing you don't want to do definitely not is you'd think oh i'll just i delete i'll delete the vertices and that'll get rid of them and that looks okay until you realize when you go back to solid mode well you've totally gotten rid of that entire face that describes that part of the model that's going to print with a big hole in it and it's going to confuse your printer and it's going to be what's the word not non-euclidean but there's certain when geometry is like this your 3d printer won't won't print it because it gets confused it's like what are you exactly trying to tell me here so let's undo that that's not the way you want to go what you do want to do is right click and hit dissolve vertices so that kind of makes it so that they never existed but it oh look at that beautiful and it tries to sort of repair all the geometry around it in the most sensible way just by doing that just by selecting it in wireframe mode and hitting dissolve vertices we've completely gotten rid of it now we can print this it's just going to be a smooth top pretty simple all right so the text is gone but what if you really had your heart set on on mars being stamped into that tray you just wanted to make it look more like the game's word mark well the steps you have to go through to do that are a little bit more involved admittedly than getting rid of the text but if you're at least as smart as me and odds are pretty likely you should be able to do it no problem i'm going to show you the steps to go through to do that we're going to start out in a little known website called google a i'm going to type on mars you go to a board game geek you can do this if you want we'll hit image search and we'll find a nice picture of the on mars cover this one looks pretty good and when i do copy image link and then paste that there it is so i'm going to save that to my desktop next is you want this website called what the font part of myfonts.com and what this lets you do is it lets you upload an image so we're going to pick that on mars image that we just saved and then look it already knows where the text is so this is a site the whole purpose of the site is to identify a font from an image and then try to sell you that font so check it out it tries to match it and sell you that exact font and it does it with varying degrees of success so sometimes it finds the exact font that you're looking for and sometimes it finds sort of fonts that look like the one in the picture i think this one here looks pretty darn close to it doesn't it now this font costs 34.99 and that's for suckers so what we're going to do is we're going to copy the font name right here ctrl c and then back in google a i'll paste the name of the font and i'll type alternative so this site what font is purports to give us some alternatives to that let's check them out so up here you can type in the text as you want it to appear so that you can kind of compare and look like this looks this looks pretty close we talked about leading before the space between the letters is called kerning and you can tell the kerning on this font is a little wider than the font that we were using but this is adjustable on a lot of software so i i suggest we grab this one and just see what we can do with it in blender i won't go through all the steps required to download a font in the zip file and extract that and install it on your operating system hopefully you know how to do that if not there's tons of other videos to help so here we are back in blender i'm going to hit tab to get out of the edit mode for this object i'm going into the top view you can add text by hitting shift a and choosing text from this resulting menu and it's added we can see it up here in the scene collection but we can't really see it here in the viewport where is it well if you have something selected here and you can't see it it's probably just because it's at a different scale you want to zoom right into something like that you hit the period key on your number pad boom there it is so in order to actually edit the text i would just hit tab like i would with a larger mesh and i want to type on mars there it is and i hit g i can move it around there it is we'll resize it in just a second to change the font you go down here there's a little a to the object properties and expand this that says font and then you've got a folder here so click on that folder and then you get a whole list of all the fonts on your machine and i think tomato was the name of the font that we just grabbed tomato okay that was a little bit annoying i had to googly to figure out what was going on i didn't want me to find the font in the windows fonts folder i had to go to see users my name appdata local microsoft windows fonts i don't know why but here it is tomato round condensed thin there we go now i mentioned kerning in order to shrink that a little bit so it looks a bit more like what's on the cover of the box scroll down here go to character spacing look we can just accordion it in and out get it looking a little bit tighter like it is on the box now the other thing that's going on with this logo is that it's stacked so mars is on the bottom and on is on the top and then in zed depth or the other dimension we're talking about on is behind the word mars so we can get that going like so we'll go back into tab we'll get rid of the word mars tab back out shift a text tab into that type the word mars tab out of that go up here pick the font oh man see users ryan here's the annoying part app data the folder isn't selectable from this list so you actually have to type it up here data local microsoft windows fonts where are you tomato there we go i'm sure i could have copy pasted this and re-edit it and that would have been a little bit faster adjust the character spacing so it's a little bit tighter looks good i'll hit g now i can hit s to scale it and a little bit more a little bit more yeah that looks quite a bit like it does on the cover we go like this and we rotate it we can tell our text is still very very flat which is what we do not want so we want it to have three dimensions and make an indent in our tray so we need to extrude it to give it some depth so you right click and hit extrude size as you move the mouse back and forth it lets you make it a certain thickness let's go with it it really doesn't matter at this point how thick it is and you'll see why in a bit so i'll give it some things and then we'll give the on some thickness what really matters is that if we go to the side what really matters is that on i'm going to hit g and i'm going to make it maybe that deep and that's hard to say without the scale being proper but what matters is that the on goes deeper than the mars right because it's behind the mars so if we go back to the top grab them both and scale them up more to what they're going to be when we want to stamp them into the model i'm going to hit rotate said negative 90.
nope 90 nope negative 90 there we go third time lucky so that looks way more on brand it's in the wrong position grab it move it up constrain it to the zed by tapping zed and here is where we probably want to dive into wireframe mode and just check the depth on that so make it go that deep and maybe the on goes that deep and we can go a bit deeper sure let's do that now these are not technically whoops i'm putting some z's on there these are not technically meshes and in order to do the next step we need to make the meshes so select the thing go up to object hit convert to mesh and now it's a mesh now once you convert a text thing to mesh you won't be able to tab into it and change the text so don't do this until you're really happy with the way the letters look we'll do the same thing over here object convert to mesh and if i hit shift click and select them both and hit control j that joins them and now they are the same object which is what we want for the next bit which is where we click on the tray go over here to a wrench hit add modifier and we're going to choose boolean and this little eyedropper here we'll click it and click the text we can't see that anything's happened but we need to hide this text so if you click on it and hit the eyeball we can see something's happened but it's not a good thing so what may be happening is that there's just not enough geometry or detail on this part of the tray in order to make that text cut out nicely booleans have always been you know what i've been i used 3d software 20 years ago when i was in college and boolean didn't work very well back then and you know what 20 25 years later it still kind of stinks so let me just get rid of this i'll go in here inside here i'll select this face uh triangulated faces there we go that adds a bit more geometry now let's see if we have any better luck select it eyedropper text hide the text oh god still no good look at this nonsense this is what you get when you use free fonts folks well this is terrible news this is a if this ever happens to you what i recommend is that you go back and try a different font because this one is clearly busted and we're back so i redone the whole thing with a completely different font this one's called miso let's see if we have more luck with it i wouldn't say that's more luck on looking good hey look at that so one at a time did the trick and there you go so you've got a much more sort of box accurate font drilled down into your tray hallelujah okay and here they are the little trays designed for on by artes ardent again thank you so much i don't mean to impugn you too much by saying i don't like the text that you did so i i just got rid of the text i didn't uh print out one that had the the smaller on mars in there because i don't know that i'll ever open this box and think to myself what game is this again i don't see any reason to have that printed on there however i will say that there was another insert where i did actually use this method it was on this absolutely awesome praga kaput regnier insert designed by a designer called tv killi this piece was too large for my print bed so i'm gonna have to glue that together but look at this if you played this game you know that it's kind of a pain to stack the tiles up by the side of the board i think it is anyway and so what tv kelly designed is the level one tiles can go on this side of this and then the level two tiles can go on that side of that and i just kind of wanted one and two stamped into it so i found a good font that worked with the game and i stamped the roman numeral 2 and the roman numeral 1 on either side of it and i think that looks pretty boss or embossed anyway let's get that on mars thing put together and look at that everything fits really beautifully it was a little tight here but that'll loosen up a bit for those little square pieces and the designer artie's arden has also left a little spot for two eight-sided dice which he says he uses for the solo mode really clever really well designed thank you so much i really appreciate it and if this insert was 95 percent of the way there well now i think it's a hundred if you are into 3d printing and board games and you want to join us on the discord server we have a special channel called 3d printing where it's kind of like an emotional support group really if your printer breaks down will will be a shoulder to cry on and we'll pat your back if you want to show off your prints or if you want to get ideas of what to print next that's a great place to hang out everybody there is super nice so if you're super nice please join us thanks again to these insert designers for putting forth the time and effort to producing these for us for free rtas ardent who designed the on mars trays and tv keeley who did the program to put regna insert thanks to oberon for the recommendation if you would like to support this channel on patreon there's the address below patreon.com nights around table if you're interested in learning how to play on mars please check out my how to play on mars video it took me ever so long to make it that's it for me catch you in the next episode of bits please Did you just watch that whole thing?
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