SPACE KRAKEN - similar to ISS Vanguard?
hello hello guys my name is janna and welcome to my channel on table you know the last time when i had the opportunity to show the game in the space in which the binder was leading the players during the game it was about the board game iss vanguard and this time i also have a binder but without board without miniatures and even without cards to get started you need two dice a d6 and d20 and something to write everything else is already in this binder the first pages of this introduction introduce you to the context of this workbook to get to know this word better a short introduction awaits you on the following pages here you will learn the background from this intro you will learn that in the near future exactly in 2025 the pollution of the earth especially in oceans will reach a critical level to clean the oceans was create a genetically modified giant kraken but a few years later begins a conflict between three nations the kraken is considered a secret weapon and one nation decides to destroy this creature so nuclear torpedoes have been launched the kraken tried to escape but finally was lost everyone threw he was dead however he kept mutating growing and increasing his intelligence all the time as a result of war the earth became a dying planet and the kraken found a way to manipulate gravity and left earth on the next page you can select your flight type because everyone wants to get away from the toxic earth you can choose from several options offered your flight may be a new settler's mission you will get one free item or one weapon level 2 for each crew member it may be a technical crew flight here each crew member will get a plus one bonus to the technical attribute if it is a ship with a military crew for each crewman there are one weapon level two including one ammo there may be escaped criminalist on a board but then no one can have higher technical level than two you also can be a millionaire and you fly alone on your private ship but at the start of the game you get 60 credits so you have something to spend and finally the last shift leave the contaminated earth is the fury gank in this case each crew member has one weapon level one and plus one point to the combat attribute after this choice proceed to the selection of storylines there are four storylines in this demo version of this game and each of them has four types these symbols are related to 4 tables that you will see on the next page [Music] now for example if you choose the first line of storyline 3 symbol 1ff you have to look at table number 3 and find the letter f in the row and in this case the same f in the column and connect in the title you will find a lot of symbols as well as special symbols such as slashes or exclamation marks these symbols will guide you to the event on the following pages there are many different types of linkage exploring locations changing course looking for the kraken encounter with an aliens fighting special symbols on the other hand are comments that modify events in various ways these storylines can be freely combined so how your cosmic adventure unfolds depends on the relationships of the symbols in the tables and your choices when considering events after selecting the storyline the binder direction new to page 54 where you will find feeder procedures here you will learn the rules of the game and everything that awaits you in this game and in this universe victory conditions ship and crew items and weapons enemies and skills of heroes artificial intelligence i mean cgm tracker system rules of space combat maps missions each of the issues is described in detail further in the following chapter of this binder but where to start at the beginning you have to choose the type of slide and the storyline which i already told you about a while ago and showed you so go back to the page 7 and the tables with symbols then you decide on the type of your trip this simulation is recommended for beginners there is an adventure variant a real live variant and a save function then create and select your crew crew members cards are at the end of this binder so we have to move there now we have a total of 8 characters to choose from you can adjust the attributes of your heroes but remember that the total values should be not more than 16.
later you will be able to buy these talents when you level up your character on the cards you can write down the items that the character has as well as the skills he will acquire you will find more heroes as you play but you may choose to create heroes by yourself then you unfold the top with characters cards that you fill in yourself and you have to cut these cards to freely hide unused hero tabs for the game so you choose three heroes to make up the crew of your ship when creating a crew member distribute the attribute values properly so that the total is 16.
the detailed instruction of page 57 will help you with this now you will also be able to buy equipment with your credits and remember to properly prepare his stats card is on the back page on this binder in this prototype only one ship is available but there are expected to be more different in the base game this ship can be equipped with many different and useful modules equipment and weapons for example teleport module armor some lasers shields drones and many more at the start the ship will receive one laster and light shields for free in general you will have 30 credits at the beginning of the game and you can spend all of them to armor or equip your ship better [Music] now let's go back to the phases of the game the next step is your action phase in which you can perform one of three options one of them is the initiation of light the procedure is described in detail on page 86 in short you choose the region that is the destination of your flight then you set the difficulty level so now you have to roll the d6 die you can reroll or modify the result of the die in step 2 i mean by selecting one flight option then use the side generator on a page 70 to define its parameters so here you need to set the location type to do this roll the d6 die and its result is show the type of place in this case it is number four i mean mining station but it could be a space station a planet surface a base or space next in table 2 we define the external atmosphere then in table 3 internal atmosphere then dip teleportation range and also maps here the result of the projection will indicate in the table just like in the storyline a specific symbol at the intersection we roll that d6 dies two times one time for the row and the second time for a column my result is 3 and 5 and now i'm combining the values and have the letter g so i need to find the right map there are many different types of maps on the page 76 and here on the page 74 and 5 we have a legend describing all the symbols and colors on the maps there are 120 different unique map layouts on the following pages so a really huge number and variety there are fields here that are obstacles barrier inaccessible or difficult to enter areas they are marked in black and white it is described in the legend we also have a green fields with different symbols for example this can be clone station for saving the game or shops or ammo dealers when it comes to weapons or items day types levels and statistics are detailed on page 53 there is a very large selection of various tools needed from knights pistols lasters there are 72 types of different weapons and items if you are receive a loop you roll the d20 die and choose the type of equipment your character gets from the table below the places where we meet the quest master who will offer jobs to messinarius are also marked in green we can find them even on these maps in quite hard to reach places when it comes to quest when completing the task go to page 82 where the procedure is described in detail we can only ask for the quest once but there are several types of quests in this game for example get something deliver discover escort etc when you successfully complete the quest you earn a reward and go back to the weapons and items page but when the time runs out because we only have three turns to complete the quest or we fail to complete it we incur a penalty okay let's go back to the map there are also places where you will meet enemies it's the red spaces space combat rules has its own tab and is resolved according to the specific guidelines in accordance with prescribed sequences of phases you resolve a cosmic engagement so attack hero skills with collide against those of their enemies their list can be found on page 50 and 51 when enemy ships are destroyed they get new such support the enemy try to enter his ship when your shields are weak resolve targets and repair after a combat sequences now you pilot your ship by ditching enemy attacks you set your target again and use your weapon again to attack the enemy attacks two you are trying to burden enemy ship or escape in space kraken you can met five different alien races each with six different types of creature and each with their own unique behavior attributes and skills each individual enemy has a card with abilities and special skills it is used in the same way as with hero cards for example when you lose a fight you can heal your crewmen if no one survives you lose the game but when you win collect the prize after that you go back to the storyline and decide where you go again you have a lot to discover such an endless space even in this demo version of this game by playing more people players will split into roles the first player has a goal several goals actually depend on which one target type of flight and storyline he chooses successive players play special roles and each of them behaves different and sometimes has a completely different purpose than the commander so we are dealing here with a tactical skyfi rpg game closed in the form of a workbook form of a binder in which we will discover new words we will participate in space battles we will met monsters and we will perform missions but before all that listen what characters your crew might be composed of the second player is artificial intelligence with a lot of knowledge but due to a damaged communication module he cannot communicate in a traditional way with other players so he has access to knowledge but cannot share it at any time during the game the first player can link this ai to the ship's communication system it is very expensive but it will allow him to speak in that case the second player secretly roll the d20 die the result determines whether he will tell the truth or lie the third player is the mascot he can talk and use items and weapons but he doesn't like comments he decides what he does by himself he can for example bite the enemy but after that he will do nothing he can heal a crew member ultimately he can sacrifice by blowing up himself and the enemy with a grenade he will die but after that he roll a d20 die on a result of 16 return him to the game as another mascot the fourth player is the antagonist his goal is to destroy the first player he communicates with other players to intimidate them and wins when first player is defeated thank you guys for your attention remember that i showed you a demo version of this game a prototype i left the link to the kickstarter campaign in the description under this video if you want you can use it and if you like this video it will be great if you leave a subscription and like it i wish you a great day and see you in next video bye bye