We Played Mood Swings from Mark Rosewater and Secret Lair! | One More Game
Transcript
What's up, friends? Welcome to One More Game. My name is Becca Scott and you're watching Good Times Society. Today, we are playing Mood Swings, a game designed by Mark Rosewater, head designer of Magic the Gathering. But, this is not Magic the Gathering. This is something totally different. We're going to tell you more about it after I introduce um my friends, but also our staff, starting right here with Mr. Ray Raiberg.
Hi, my name is Ray Raiberg and uh the most recent mood I experienced was shame.
I didn't ask him. We won't go into it. Over here.
Hi, my name is Bailey Myers and the most recent mood I experienced was confusion. For Ray, what's his deal?
Why is he ashamed?
There was a whole bit that was going to go along with it, but no, it's just now I'm just ashamed all the time.
Hi, I'm Matt and I take a medication to control my mood and I forgot this morning. So, I really should go out and grab it, but I'll do it after the game.
Oh, no! Okay, Ray, why do you feel shame?
Uh cuz I was uh displeased with my acting during the thumbnails.
Wow, but one of them was self-judgment, was it not?
Loathing, in fact.
Self-loathing. All right, so you may be asking why we're talking so much about moods because Mood Swings is a game in which you try and uh have the highest value uh between all of your cards at the end of each round. The first player to win three rounds wins the whole freaking game. There is a deck of 45 cards. We all draw from the same deck and there are 133 possible cards in the first edition of Mood Swings and your box might contain any 45 of those 133. You can play with two to four players and we're playing with four because multiplayer be more fun. Anything I forgot?
Um there are a couple catch-up mechanics. So, uh if you win a round, you go first the next round, which is generally worse, but you don't get to draw a card. And if you come in with the lowest score of the round, you get hurt feelings.
Feelings.
Which sounds bad, but it lets you play two cards the next round, so it's pretty good.
Usually when my feelings are hurt, I don't get anything from it.
So, uh how many cards do we get in our starting hand? Cinco?
I'm doing 10 now, but it's five.
Two five.
No, that's five twice, so it's different. All right, I'm going to start the dealing.
Can you give me only moods that I actually experience regularly? Yeah, probably.
If that happens, you have to tell us everything in your hand. All right, everyone has five cards.
I play it.
Determine determine
pay attention to what you do.
If you're going to determine first player, we're going to reveal the bottom mood of the deck. This is actually the rules. Uh and whoever experience this mood
video, I would assume.
Oh, we often will do it like, I don't know, to start we're going to see who has the biggest butt. That's That's the game to mind. And Rae wins every time cuz he's got this locked down.
No, no, no.
right now he might have it.
I got two butts. There are two butts in my body.
Quantity over
Hey.
quality by the number.
Uh all right, and the mood is grace. That's not me, Bailey.
Certainly not.
Yeah, it's not me. It's not me.
Oh, actually no, I think I did have it. Uh and I don't need to explain specifically on camera, but I'll tell you guys later. [gasps]
Yeah, okay.
Listen, going first is bad, so I feel fine claiming that.
a very personal game. Truly.
All right.
Wow, Becca.
What you think of me is interesting. That's all I'll say.
I did stack this deck specifically of what I think about you guys.
Um oh, and just for reference as we're playing, um cards in hand are cards. Once they're in play, they are moods. We'll start with just uh a hot little indifference. No text, just just four.
I don't know how to feel about that.
Me neither.
Mhm.
And I don't actually care about feeling about it.
Well, that's perfect. Excitement. Ooh, three points. While in play, this mood's value is six if there are two or more black and or green moods, but there aren't, so it's only three. One, two, three. Do you want more stuff? This means
Yeah, that's one of the good ones.
play a black or green card. Got it. I'm going to have the utmost patience in this game, so I will play just a value of one. Patience as well in play, this mood's value is one if you played it this round, and no one will mess with me next round.
Pretty good. Pretty good on turn one. I got to get the game win off of indifference. Well, this is ironic, but I'm going to play chivalry and then flip it and take three away from you. Uh, because I didn't go first this round, so instead of being a three, it flips to a five. This is why you like going last, folks. I will
win the round.
I will eat plastic.
Uh-oh, I will take hurt feelings.
Ooh.
to do them right next to our scores here.
Ooh.
[sighs]
All right, I got a gem. So, you'll go first and then the rest of us will all draw.
I draw a card.
Matt, I really like your style, okay, um, but I'm going to take it one level further. I'm not just indifferent, I'm I'm complacent. Uh, that's going to be four points. Uh, but zero texts, so I'll just pass it on to you. And the chivalry flip, since you went first, I don't know what you're talking about. If I forget my triggers, does that mean uh, all right.
Then don't even worry about them. We'll remember for you.
[sighs]
Oh, that's interesting.
Don't worry, I just already have five because I'm so very patient.
Wow.
Oh, now I need to reassess now that there's patience on the stack.
Yeah, why not? I'll play denial.
Mhm.
I may choose two other moods. If the chosen moods share a color or the same value, I put them into their player's hands.
So, patience and complacency.
Oh.
Dislike.
And I'll go up to four. Oh, five.
That's cool.
Counting, not a mood.
I'm going to play suspicion. After playing this mood, choose any number of players. Each chosen player discards a card from their hand. I choose all of them.
Ah.
And I three points. All three of you.
I will discard discipline. Who needs it?
Not us.
We're playing wild. I'm playing mood swings wild style.
I am discarding obsession.
Ooh.
Discard complacency.
Okay.
Not very complacent of you.
So, what Sorry, what's your point total? It just seems like it's wrong now. Mhm. Okay, the number to beat is six. Huh? I guess.
And Becca can play two moods. Two moods, if you will.
My feelings are hurt. All right, so let's start with rebellion.
Ooh.
I'm going to choose three and put all moods with the chosen value into the discard pile.
Let's go.
Let's go, sir. I don't know who has the most stuff. Oh.
What? I'm not going to be chivalrous anymore, so.
Well, my feelings are hurt, so that's not the end of the round. I'm at two. Matt went first, so that would break the tie.
Gray went first.
Well, you went before me if we were to tie. So, I have to play at least a four value. I'm going to play hope. While in play, you may play an additional mood during each of your turns, including right now. Uh when I will play It feels bad to Hold on. Hold on. Hold on. It feels bad to have made them discard and then give you the win. I feel like I should really take the win along with that. So, uh, we're going to play self-loathing. To play this card, put one or more of your moods into Oh, moods into the discard pile. Yeah, I could do that. I'll lose rebellion, cuz then I'll still go up to six.
And six will give me the win.
Oh, Bailey, do you feel better now that you had to discard?
I actually kind of feel like my feelings are hurt a little. Who's to say though?
That's so interesting, cuz I also feel like my feelings are hurt, but I have a feeling that because I went first.
Yeah, because Yeah, I went last, so I get them, huh? I don't know if my feelings are more hurt or
So, Ray, your feelings aren't hurt.
You have to be okay with it.
Your feelings aren't hurt. Get over it, Ray.
I wish I had a card to play and see.
Everybody else draws a card. And I go first?
Yes.
Okay. Because of hope, I'm going to play two cards. First, I will play patience, which will come in at just one. And then, I will play zeal, and I can't do the other cool effect. It says, "After playing this mood, you may put a card from your hand on the bottom of the deck. If you do, draw a card." I will just take the three points going up to 10.
Seems good.
Seems good.
Oh, man. I'm in trouble. It seems only appropriate for me to play cynicism. It's worth three, except I'm going to put a card from the discard pile into an opponent's hand, so that I can make it a six, which if you give it to me then I'll have another card in my hand. Do you think that's fair?
any cards in my hand. I have zero points.
I feel compelled to help you.
I'm so firmly in last place, it's crazy.
[sighs]
Yeah, no, Bailey's right there.
You can steal the hurt feelings from me, which
Not
makes me not want to give it to you. It's not your fault.
I didn't. I lost the game.
I remember it differently that I got it.
Look, I'm being chivalrous.
god, thank you. Yay.
I should have looked at what the card did.
It was your card.
Just get more points if you don't go first.
Yeah, that's good. I shouldn't have given that to her.
I will be playing happiness, which will come in flipped because Becca controls both a red and white mood. Uh so it's worth eight.
Ooh.
Brings me to 13.
My goodness. I don't have any more happiness now.
I got it all. It's mine.
If someone wants to get rid of my red card and leave my white card, that would be great.
Well,
cuz I'm really patient.
Sounds like I know exactly what I want to do.
I think that the first thing that I'm going to play is the card that I was gifted, chivalry, which comes in at five cuz I did not go first.
Um and then I have hurt feelings, so I get to go again. Um
And what about in the game?
And in the game I also get to go again for unrelated reasons. I am going to play benevolence for two. After playing this mood, you may play an additional mood this turn if it doesn't share a color with any of your moods. So I get to do a third mood. And I get two points. Um
Seems good.
Yeah. And then what I'm going to do is I'm going to be so freaking generous. After playing this mood, choose an opponent. They may play an additional mood on their next turn. I pick Becca. Yay.
No, great call, Rae.
My hand's empty.
I just thought that I was getting a gift back, but I guess that does make sense.
I actually won't be able to use it.
Nice.
Thanks, bud.
Uh all right, I grab a game win.
Yeah, ties go to the first player in turn order. Less opportunity to get messed with. That means Ray, your feelings are finally hurt like you wanted. [gasps]
All right, everybody else draw a card that's not Matt.
And now it's time to combo off.
Okay.
I will play insecurity.
After playing this mood, I may play an additional mood this turn. If I do, after scoring, put that mood into your hand if it's still in play. I will then
at me.
play instability. After playing this mood, you may choose two mo- two moods from the same opponent. If you do, they choose one of those moods and give it to me, and then I can give them one of my moods. So, I am going to choose patience and self-loathing.
I would decline. Block. Counter spell.
Counter mood.
[snorts]
But then you play it or you just take it?
take it. So, you'll probably want to give me patience cuz it'll be worth one
I had to do a lot to get through the the hoops of self-loathing.
And then I will give you denial.
But it doesn't count as playing.
I'm sure what some pharaoh said to somebody else at some point in time. Uh no, they're not played. And that would it would take away the white and red combo, but now you have it.
And what is that white and red combo again?
It makes this guy large.
So, it can destroy both a red mood and a white mood. That's so interesting.
and gain
more motivation to
60 21 Seems good.
The mid-turn.
And then after scoring, instability goes back to my hand. So, go ahead.
I'm going to play compulsion. After playing this mood, choose another player. If that player chooses a card from their hand, they give it to you. Matt, how many cards are in your hand?
Just one.
I will take that. Thank you.
Okay.
I choose that one and I get three points. Good luck, first place guy.
Okay.
All right.
I just realized I could have given you instability and it would have returned to my hand after scoring.
Well, you didn't. You must be envious of all my cards. To play this card, put one of your moods into the discard pile. Hope is great, but I just don't have cards in hand to take advantage of it and it's worth zero on its own. So, I'm wondering if that's the move. Denial's also only one, so I will keep hope actually. I'll lose denial. Okay. Envy says this mood's value increases by two for each mood your moodiest opponent has, which is mapped.
Yikes.
So, four, six, eight, 10. And that would increase again if you played another card. So, I'll take 10, 16, 19.
Seems good.
in the lead. Don't come after me.
All right. I am going to play bliss. In order to play it, I must discard a card from my hand. That will be paranoia, which is a black card.
That actually works together.
Yeah. It's really poetic, right?
Really really charming.
Paranoia, find your bliss. Triple your cynicism because I will score each of my moods that share a color with the discarded card two extra times.
Cynicism will be scored three times for 18. Bliss will take me to 20. But I do
Just for scoring this round though, I believe. Cuz that's what scoring would be.
While in play.
While in play.
So, I can change which one every time we score.
Yes.
Uh well, if I had another one of the same color. Uh and you know what? 20 is not as much of 21. So, I'll just play faith as my second mood uh for three. After playing, I may discard a green or blue card from my hand. If I do, suppress any mood it remains suppressed for as long as I have this mood. I'm not going to do that. I'm just going to take the three and uh the round win.
Ooh. Wow.
Hurt feelings really looks good on you. You know who else it looks good on them?
All right. Uh, it's interesting that we just keep trading this back and forth. And I will draw.
And I'm going to draw.
I only have the one card. Okay, first to go is red.
instability returns to my hand. I am not going to draw.
That means I go down two because you are my moodiest opponent.
And that flips happiness as well. No, it doesn't cuz it's right over there. Hmm. I, unfortunately, must pass. I'll decline to play the mood in my the card in my hand. Interesting. If I don't uh, get more points than Ray, will either one of you be able to keep him from winning?
Possibly. I have to remove cynicism.
I will play joy. If I play this mood, I may play an additional mood on my next turn. I think that was a bad play, but uh, we've done it.
You told me that you had to remove cynicism before I played my card.
Oh.
I'll have to think about that with a lot of self-loathing.
Well, unfortunately, you've triggered my card that I wanted to play. I play joy and happiness.
And insecurity and indifference.
I think what I'm going to do
Hey, I get two points.
Oh, yeah.
Thanks.
I'm going to have delight. And you know what? I'm going to just preemptively flip it like this cuz I just need to discard after I I'm not going to flip it cuz I have to read it. Oh, reading's hard.
Reading's hard, kids. Don't do it.
of mood swings.
After playing this mood, you may discard a card from your hand with a one, three, or five in its top right corner. If you do, this means value becomes five. And so, what I am going to discard is condescension. Into the pile it goes. Are you capable? We'll find out.
Or if I And then I get to play another one because of
That mean thing I just said?
Because of that mean thing you just said. Okay, so sorry, who has color things going on right now? I'm just wondering.
I do.
What is it?
If someone has a white and red mood, this guy is very very strong. I also have color color things going on. If you were somehow to change the color of cynicism, I could no longer triplet, I believe.
I am going to be getting rid of happiness and cynicism on my turn.
Okay.
allow them in this place either.
Well, I think I'm going to play imagination for three points and make every card blue.
Now, is that all active cards blue? Every mood?
While in play, all moods are the chosen color and no other colors. Everything is blue.
Not the things in the graveyard that I discarded. I'm down to 16 now. So, happiness is no longer a problem. Unless imagination goes.
I will go down to 11.
Okay, my turn. I do believe I'm your moodiest opponent at this point. For the record. That is
No, no, we we both we both know her feelings is not a mood.
Yes, her feelings is not a mood. I just had them. Despite all that, I still have spite. I will gain one. And after playing this mood, choose up to two players. For each chosen player, put one of their moods with an even value into the discard pile. I thought I got to do it for everyone. So, maybe those two things wouldn't have gone away. I'm definitely getting rid of generosity.
Oh, that's interesting. I used it to help you.
Indifference would be the biggest that you could pull.
use the ability.
I mean, well, so indifference is the biggest
But hold on, she's my moodiest opponent.
Exactly, you probably wouldn't want to affect this.
I also uh can play two next turn. In case I change your calculus. I don't know if it would.
[sighs]
Yes, you'll become moody.
That was a real double reverse. I was like, "Oh, look at how nice he is, helping him."
Declaring himself as a valid opponent. Nope. Nope. That's exactly what I was doing.
All Ray has to do is remove imagination to make cynicism an 18 again.
And happiness will then flip into an eight when imagination's gone. So, it only makes sense to get rid of imagination, I think.
care. I think it's not even.
Yeah, and it also benefits you. So.
Yeah, I do have to get rid of generosity just to win the round.
Wow, okay.
And a point feels good.
Okay.
So, you lose six going to 18 and I lose two.
I don't know which is better between these two if you're looking at me. This is four. This is could be eight if imagination goes. But, that's that's an if. So, I'm not I actually don't know.
Two of you are motivated to remove imagination. So, I feel like happiness should never enter this building. Destroy all happiness.
but
I will say uh I don't No, I don't want to make this argument because I unfortunately I think it would benefit me for you to get rid of happiness because if that comes back online, chances are cynicism comes back online, which is worth more points 10 more than happiness.
So, you're saying
Blow up indifference.
I don't understand your argument. I was going to get rid of happiness. What do you think, Bailey?
Getting rid of happiness would be very, very good for me.
I think happiness is maybe the worst of happiness, cynicism, and indifference. Maybe. Cuz if happiness is good, cynicism's better.
Personally, I would not have targeted me since I have no wins on the thing and I would have just blown up both of those. Let's get rid of Ray's because he's got two wins overall.
Well, that is
[sighs]
I didn't even about that.
Okay.
Shouldn't have said anything.
Uh
Just don't open your mouth.
And I'll take my gem. Uh okay, I win the round, so you guys get to remove
on, Rae, how many how many uh what's your total value? How many points do you have?
Oh, it's five, okay.
Wow, your feelings must be really hurt.
They are hurt. Look at how low that is.
Hey, get a card, everybody.
You're first?
I'm first, but I cannot play. Bummer. Take a round off. You know what? I'd rather get the point now.
Well, that's crazy. The highest card I have is only worth three. Um
Be better at the game, I guess.
Um man, this is five.
target of my removal. Fury.
Yes, fury. Everybody removes their most powerful mood. Well, highest value?
Highest value.
Value, yeah.
So, I was so angry and shaking that I couldn't get the words out right.
Yeah, so my envy is gone.
My patience is gone. I've run out of patience for you, Raymond.
You've removed envy from my life, so that's actually a beautiful thing. I'll lose 10.
welcome.
I'm going to lose chivalry, since that five is pretty conditional.
And here's the thing, it does apply to me, too. So, I've expressed my fury. I'm glad we were able to work this out. It's gone.
Yeah, that's great. This feels a little weird.
I will play another mood, and I'm just wondering, uh who has cards in hands?
Me.
Three, two. All right, I'll play curiosity, and I will choose Bailey. Bailey, reveal a random card from your hand. If the revealed card shares a color with any mood, this mood's value becomes six. Can you shuffle this up for me?
That's so interesting, because I do think that it will share a color, right? Because if Well, no, because if it's in my hand, and it's not blue.
Oh, wait, they're all blue.
Only moods, though, not cards.
Yeah, the cards in my hand aren't blue yet cuz they're not on the table yet. Okay, so it has to be blue for Ray to get six. Otherwise, curiosity is only three. Going to be honest, I have a feeling it won't be.
That's fine.
Shall we class?
Yeah, you tell them what it is.
It's bitterness.
YEAH, HARD FEELINGS CAN DO THAT. WELL, I hope no one reads the text of that card.
I still go up to eight, which is not enough.
Okay, bitterness. Delightful. That makes it Matt's turn.
Yeah, so I'm looking for continuous effects. We obviously have all cards are blue. We have play two moods a turn. What's Faith up to?
I will not have anyone draw cards. It's too early to
I'm just trying to figure out what we got available.
a continuous effect that I did not activate. So, it's just a pure three. Okay.
Bliss is mythic. Oh, that's right.
amazing.
That's the one that cared about black cards.
Yeah, if somebody hadn't ruined it.
But you'd have to find and play more black cards in order for Bliss to get back online. And then you triple it.
And you both have no cards in hand?
No cards.
That's hilarious.
It's uh tricky to draw cards.
I mean, I'm I'm going to play instability. So, I will choose two moods from the same opponent. And then uh that opponent will give me one of those moods. It might have to be Becca. Cuz Ray has very little going on.
Ouch.
Bailey's in the lead.
No, we can't win.
Yeah, so uh Becca is going to be using me self-loathing and zeal.
Okay.
Leaving you with hope and spite. And I'll just give you insecurity.
Okay, I went down one.
Yeah, not too crazy and I went up
one.
Three, cuz this guy as well. Joy is what I played last round. Excellent. Uh so I can play one more. I'm going to play confusion. After playing this mood, choose left or right. Each player chooses a card from their hand and gives it to the next player in chosen direction. I'll choose right.
Mhm. Okay, I have a great card for you and I think you're really going to like it.
I will.
The bitterness?
Yeah. Hey Hey Matt, do you So you're going to pass a card to me or
Ray, can I have a card?
You can't. Well, I got uh this one.
did you have? Which finger was that?
You can't You can't tell.
Now, do you like that card, Matt?
I I do a lot.
There you go. Enjoy it.
Um that's very, very funny.
Bailey's turn.
It's my turn.
That's fantastic.
I need is a game win. Just the one. I just need a one. I don't know how long it'll last cuz I know exactly what's in Matt's hand. I'm going to play disgust. It comes in for six because it's value is three if there are two or more green and or white moods. And as you all know, there are only blue moods.
Nice.
That's so funny.
For now. And I will be I believe taking that victory since I went last. So
that's for me. Look at this even spread. That's so nice. Everybody's got gems on the board. I love that. I love that for me.
Mhm.
Um and so everyone draws except for me.
Okay.
That's fine cuz I have a card in hand. So I can play something.
I'll just keep this. Prob- probably for the rest of the game I'll just keep this.
Hurt feelings?
Yeah, it's not going to help me with one card in hand.
No, same. Bailey, you're up first.
I'm going to pass.
You're going to pass? I will play enthusiasm. While scoring, you may score one of your moods an extra time. There aren't decisions when you only have one card, Ray.
Oh oh, but there are. Well, I suppose I can tell you I'm playing arrogance. It's worth two on its own, but after playing it I may choose an opponent. If I do, they choose one of their white or blue moods.
That's all of them.
Uh and it becomes mine. After this mood is no longer in play, I will give the mood I took back to them if I still have it.
Disgust seems good.
You choose. The player chooses, unfortunately, who has nothing terrible they can give me. Instability is just a two now.
Yeah. You It seems like you'll just get a two.
Benevolence is just a two.
It absolutely is.
Man, I was so excited cuz I thought that I got to choose, but if you get to choose I suppose I got to take it away from Bailey.
Really? Okay.
got the most points.
Here you go. Have some benevolence. Mine's two for me.
I can really feel the benevolence.
Yeah, you should. Anyway, it's Matt's turn.
I have a very interesting choice to make here.
still.
Man, do I want to wipe the entire board?
If I were you, I'd do that before playing your other card.
I'm last, though.
Yeah, that's super interesting, right?
So, I'll pass.
Any other good board wiping hands? That's what bitterness does.
Uh-huh.
It uh you find Bitterness, the thing about it is no one's read this card out loud, but now three of the four of us have seen the text of it. So, essentially it is
I got it.
Yeah, he means to
Calculate the most common color or colors among all moods.
It is blue.
Put all other moods that share one of those colors into the discard pile.
It's a total board wipe.
Except for itself.
Which is a zero card.
it's a zero, so
Hilarious.
I still would have won.
really funny to hand to him.
It was. It's great. I win. [snorts]
You going to board wipe?
No, I passed.
Well, next round, let's let's all draw a card.
Getting toward the bottom of the deck.
I dare you.
Nah, I'll play vanity. Vanity
It's great for me.
is worth one point for each mood that I control. 2 4 6 7
I wish you had some bitterness right now, Bailey.
18 18 A cool 25.
I got nothing. Okay. If I discard a card, it's just a card. It's not a mood.
Correct.
Sucks.
Okay. Well, I'm just going to play triumph and take three points. Whatever.
We're in trouble.
There's nothing I can do. Unfortunately, there's only one card that I've once again gotten hand. So, we're going to play repentance. After playing I'll gain two.
At least you'll repent before you destroyed and sent to the netherworld.
I can do something. After playing this choose a number. If you do suppress all other moods with the chosen value, they remain suppressed until the end of this round.
Okay, this is something. So,
I'm thinking twos or fours.
I think you should do
Four Four will drop eight from me. So, that's great.
Yeah. Then that gives Bailey the win. And then we go for one more round.
Exactly.
Pretty We're going to play We're going to play the maximum number of games.
That's true. Yeah.
I think that's good.
Matt is the way. So, I won't I will suppress all fours till the end of the round. But then he will get it right back at the next round. But hopefully someone will draw something that will kill him. But either way, it means we get to play the maximum number of games. And that puts me in a good mood.
If you could turn them sideways, that is how we show suppression.
Oh, I'm only on fours? I was going to have to show off what fours they had.
I was like, "Yeah, guys, so what what's going?"
What we got? Yeah, if I got rid of threes, it would affect all of you. Hold on. Let Let me do the math real quick on if I win.
I would be at 19.
Yeah, Matt would still win the round.
Okay. This was That was a great call. Well, Bailey would win the round. So, either one works.
Not necessarily. What if I play something amazing?
Oh, you have threes. That's right.
Yeah. It's Ray's your
Um I'll play bravado. I could put one of my other moods in the discard pile to play an additional mood this turn. I really wish you'd given me I'd been able to take imagination and then dump it in the trash, but I can't. So, I will just gain a plain three to go to 15.
Okay. Bailey, you win the round. The rest of us draw a card.
I win a round.
We get down to it.
Okay, Bailey, you're up first.
Well, I only have one card in hand and I must play it and I don't think it's a game winner for me. It would be really funny if I had another card in hand that was say, hypothetically, I don't know, blue because the card is shame, which is worth three. But, after playing this mood, you may discard a card from your hand. If you do, suppress all other moods that share a color with the discarded card.
Hilarious.
Those moods remain suppressed for as long as you have this mood.
If my card had been blue, I would have won the game, but I didn't, so I get three points.
I also have one in hand. I thought it said employment. In fact, it is enjoyment. Employment is a mood.
Employment is enjoyment.
It's no different. Yeah, yeah, yeah. They're synonymous in society.
Here we go. Okay, enjoyment is a six because No, no, no, no. It's a three, actually, because everything's blue still.
Yeah.
Otherwise, it would be a six because there are two or more red or white moods, but nope, not today. I'm only at 14.
Okay. You know, I might not have won this game, but I certainly was the most annoying this game and that feels like a victory to me.
Respect.
I really shouldn't have given We should have just traded. You want to trade? Let's see if Matt notices.
Because I have ambivalence, which would be terrible if there were red and green moods on the board, it would only be worth three, but guess what? Bailey.
Oh, they're all blue.
Everything's blue, so it's worth six. But, unfortunately, that's not enough to catch old Matty boy.
Old Matty boy. Okay, are you going to do anything that's going to hurt you?
fun. It would be very hilarious.
play that, Bailey wins.
It would be a really funny king make. Don't you want to give me the crown for being the most annoying person in the whole game? And it's not even close.
thing, is that I could lose, but I would have the only mood on board. Uh I'll play pacifism.
Uh After playing this mood, I choose up to two players. For each chosen player, I suppress one of their moods. It remains suppressed for as long as you have this mood. So, what's the funniest? Um I'm just going to take away I So, looking at the
compliment you for winning with pacifism, and now you're just playing with your food. Is that what's happening?
Well, I I'm not going to take away I'm going to leave it more points. But I'm going to take away your faith.
Oh, I that I That one wasn't bothering me that I had that one, so I appreciate it. And
And in that sense, you should probably deal with triumph.
Mhm. No, I Listen.
Oh, wait. Did I
I think Bailey needs all the help she can get.
Mhm.
And there's a lot to deal with here. Uh I'll suppress your shame.
That's fine. Triumph needed to flip anyway, cuz I started the round, and I forgot that. So.
Whoa, hold on. She was actually at 25.
Yeah, but I am down to 22 now. So, it's it's okay.
pacifism.
18.
Okay, that is the end of the game, cuz Matty has taken his third round win. Congratulations to Matthew B. Moynahan.
And just to hit him with my address, and so she didn't have
Okay, we'll just We'll just bleep all that.
You can have my middle My middle name is fine.
Yeah, well, and Bliss B stands for Bliss. Obviously.
I think Bliss Moynahan pretty good.
Yeah, pretty good.
So, yeah, let's just give him all our cards.
Yeah.
Uh all right. One last thing we need to do is a um uh tarot card reading for everyone at the table. So if we could just We'll leave hurt feelings in there. Why not?
If it ends up with anybody but me, it's just wrong.
Back.
I don't think I had hurt feelings once this game.
WE KNOW. OKAY. I think pull for the person to your left. Ray, you're tickling the ivories, so you go first.
a single card pull?
Yes.
I see a lot of patience in your future and that's not right. Um well, let's see. If this is what I got, then these are going to be really accurate, right? So Bailey Um oh, curiosity. Yeah. All right, no bad moves. No bad moves.
This one. This one feels right.
Self-loving, here we come.
Oh my god, it's employment.
Everyone's favorite card.
All right, no bad moves.
Shame. Shame. Shame.
This one feels like you.
Indifference.
Um all right.
of love, they say. All right.
Mood swings it goes on sale on June 1st on the secret lair website, which is wizards.secretlair.com, I believe. We'll probably have a little graphic here that Trevor will have animated. It'll Here, Trevor, as I move my hands you can go to secretlair.wizards.com. Uh now you've got both in case one of them is right.
Thanks so much for watching One More Game here on Good Times Society. We hope you enjoyed this and if you liked what you see, go to patreon.com/goodtimessociety and you can support everything we do here on the channel. And with that
What do we want? One more game.
Oh.
And with that
One more game. ONE MORE GAME. ONE MORE GAME.
ONE MORE GAME.
THIS IS REALLY ME THOUGH. I am pacifism.
instability
suspicion
spite
Okay, wait, wait, we should have pulled our own card.
Good rehearsal. Should we roll?
What? Did you just say that as a joke?
Yeah.
bitterness
think terror is in this deck.