Age of Rail: South Africa, title #4 in the "Iron Rail" series by Capstone Games, is a new version of 2011's South African Railroads, which was an extensive re-development of Pampas Railroads' sister game, Veld Railroads. Your goal is to have more money than anyone else, and you earn money by holding shares and getting dividend payments from railroad companies.
After an initial auction for the first shares of these companies, players take turns, choosing from one of four different actions: build track, develop settlement, offer stock, and pay dividends. These actions are limited; only one dividend action exists, for example, so when a player chooses this, the action remains blocked until that player's next turn, at which time they must choose a different action. Two "offer stock" actions are available, and three "develop settlement" actions; "build track" is an unlimited action and can be repeated on the next turn.
When players buy stock, the spent funds go into the company's treasury and can be used to build track. By developing settlements, you increase the value of stations, and a railroad's income increases when it links to stations. When dividends are paid, the company's income is divided by five (the number of shares) and paid to the owner of those shares, which might be the company if not all the shares have been offered.
After the sixth dividend, the game ends — but that final divided includes bonuses based on the number of company links and is paid out solely based on the number of shares issued, not all of the shares in existence.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- that's the new Vladimir sui game
- I am living the dream I love board games
- This is not something I'm looking to like make money off of
- I think every other year makes more logistical sense
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
References (from this video)
- very good game
- not my kind of train game
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the best time to do it was January 1st 2025 it seemed like a good breakoff point
- the second best time to do something is maybe yesterday the second best time to do something is now
- I’m hoping to do more live stuff ... connecting with people
- I am hoping to do more live I I want to do even just a little bit more live stuff to connect with people