Skip to main content
Alien Empires box art

Alien Empires

Game ID: GID0020407
Game Info
Year
2001
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Alien races with varying powers compete to control twenty worlds. The Alien Race which establishes control over all of the Worlds wins the game.

The card deck used in the game includes three types of cards: Force cards, Race cards, and Event cards. Each player also requires a uniquely colored set of fifty or more Control markers. The game may be played on any hex map with the twenty World markers distributed as the players see fit.

Your quest for galactic conquest starts from the home world of your choice. In addition, you begin the game with three Race cards that define abilities, traits and powers that your alien race will possess throughout the game.

Description

Alien races with varying powers compete to control twenty worlds. The Alien Race which establishes control over all of the Worlds wins the game.

The card deck used in the game includes three types of cards: Force cards, Race cards, and Event cards. Each player also requires a uniquely colored set of fifty or more Control markers. The game may be played on any hex map with the twenty World markers distributed as the players see fit.

Your quest for galactic conquest starts from the home world of your choice. In addition, you begin the game with three Race cards that define abilities, traits and powers that your alien race will possess throughout the game.

Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video qmT64GWLXj8 Good Time Society Playthrough at 13:49 sentiment: positive
video_pk 41960 · mention_pk 314019
Good Time Society - Alien Empires video thumbnail
Click to watch at 13:49 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • innovative blend of action programming and area control
  • fast, accessible 1-hour play
  • thematic appeal for history/empire lovers
Cons
  • may require familiarity with features of heavier 4X games
  • not as long or deeply asymmetrical as some classic 4X titles
Thematic elements
  • 4X-style imperial growth with action programming and area influence
  • Ancient empires in a compact 1-hour window
  • Sardonic, meta-commentary with a focus on fast play
Comparison games
  • Regulus
Mechanics (from transcript analysis)
  • action programming — Players secretly select actions and reveal them in order to shape empire-building moves.
  • Area Control — Players expand influence across the board to claim territories and achieve goals.
  • shortened 4X — A 1-hour stream-friendly take on 4X concepts without long play times.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Simultaneous worker placement.
  • This is a new deck building game.
  • They've smashed their goal.
  • Is that 3x or 4x?
  • That's our jack-up matchup.
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek