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Art Society box art

Art Society

Game ID: GID0029886
Game Info
Year
2023
Players
2-4
Age
10+
Playtime
60 min
Collection
Your Tier
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Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Art Society is a brand new art collection game with easy to learn rules for 2 to 4 players!

In Art Society, you are an art connoisseur trying to impress your peers by putting together the most fashionable art collection of them all!
Bid on the hottest works of art, then arrange them on your drawing room wall into a tastefully curated gallery that’s the envy of the local art scene.

But beware! Fashion is fleeting, and trends are difficult to predict. The paintings that you and your fellow collectors do not buy will eventually make their way to the museum, changing the worth of your collection.

In the end, whose wall will be the talk of town?

Illustration by: Giacomo Vichi, Sofia Rossi, Veronica Grassi, Angelica Regni, Doris Shermadhi, Max Kosek

Description

Art Society is a brand new art collection game with easy to learn rules for 2 to 4 players!

In Art Society, you are an art connoisseur trying to impress your peers by putting together the most fashionable art collection of them all!
Bid on the hottest works of art, then arrange them on your drawing room wall into a tastefully curated gallery that’s the envy of the local art scene.

But beware! Fashion is fleeting, and trends are difficult to predict. The paintings that you and your fellow collectors do not buy will eventually make their way to the museum, changing the worth of your collection.

In the end, whose wall will be the talk of town?

Illustration by: Giacomo Vichi, Sofia Rossi, Veronica Grassi, Angelica Regni, Doris Shermadhi, Max Kosek

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 36
This page: 36
Sentiment: pos 30 · mix 0 · neu 2 · neg 0
Mentions per page
Showing 1–36 of 36
Video axvL6V4C0CU Tabletop Tolson Discussion at 21:12 sentiment: positive
video_pk 88206 · mention_pk 232053
Tabletop Tolson - Art Society video thumbnail
Click to watch at 21:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Spatial and card-drafting hybrid with accessible rules
  • Educational and visually appealing
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting + set collection — Players draft art pieces and build a tableau for scoring; strategic placement matters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Puzzle hunt it is just a lovely 2hour puzzling exercise with a team of four
  • I had a fantastic time at working geekon 2023 and I can't wait for next year's
  • I walked away with this game
  • I can't wait to tell you more about this
  • Puzzle hunt and puzzling with the aha moment is really where it's at
References (from this video)
No references stored for this video.
Video X2V3MdMYwO4 Meeple University Top 10 List at 9:04 sentiment: positive
video_pk 88058 · mention_pk 231074
Meeple University - Art Society video thumbnail
Click to watch at 9:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It has a nice mechanism for handling unplaceable tiles that fits the theme.
  • The matching tile and leftover tile mechanics work well.
  • It clicks together in a way that really fits the art theme.
Cons
  • Still a tile placement game, which aren't always super thematic.
Thematic elements
  • Collecting and displaying art.
  • Art gallery/auction house
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Bidding on art using paddle cards.
  • economic engine — The value of uncollected art increases, mimicking market trends.
  • Set Collection — Collecting art pieces with matching frames or styles.
  • Tile Placement — Placing art tiles on your wall.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 2023 was a great year for board games.
  • What we're going to talk about here is games typically in the um in the more Euro mechanical sort of space which went with a theme and then really found a way to make the mechanics match that theme correct.
  • It's not a list of the games where we really felt like we were going out fighting dragons because the story that was written was really um you know all that sort of thing.
  • This is unpaid and this is completely just our opinion.
  • It's really really thematic I think we we enjoy playing this.
  • Not a theme for everyone but it does really work with the it's a different way of looking at an investment game I suppose.
  • It clicks together in a way that really fits the art theme they're going for.
  • It gets less thematic as you go along that line but still the way it all fits together.
  • There's clearly a lot of uh airport nerd love that's into the scenarios and I think that's what's good.
  • The core mechanism here does something totally new to fit a theme.
  • The game is almost impossible to beat.
  • Feels like the board games feel like the video games.
References (from this video)
No references stored for this video.
Video 8E1ra-bk2jw Board Game Buzzz Review at 0:21 sentiment: positive
video_pk 87936 · mention_pk 230561
Board Game Buzzz - Art Society video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Easy to pull out and teach
  • Tile-placement puzzle with a forgiving auction system
  • Theme and artwork aesthetics
  • Low setup and production quality, velvet insert praised
Cons
  • Second half is more interesting than the first
  • Lacks secret objectives; limited scoring variety
  • No 5-player option (potential expansion)
  • Size perception and eyeline scoring can be confusing
  • Some balance issues and replay variety
Thematic elements
  • art connoisseur collecting and displaying artwork to maximize points
  • gallery/wall display of artwork
  • auction-driven tiling puzzle
Comparison games
  • Wingspan
Mechanics (from transcript analysis)
  • Artwork types and color categories — Four types of artwork: yellow (still life), red (portraits), blue (city life), green (landscape); cannot place same type touching.
  • Assistant swap or hold — If a piece can't fit, you can give to assistant, or swap with a museum painting of same type; leftovers can incur penalties.
  • auction bidding — Players secretly bid numbered auction discs 1-20; highest number determines turn order; lowest goes last; used numbers are removed.
  • endgame conditions — End when a player has no space, stores a second excess painting, or has no bids left.
  • Frame matching and bonus tokens — Matching four frame types grants bonus decor pieces; scoring depends on eyeline and decor tokens.
  • Museum and end-of-round scoring — Leftover art goes to the museum; its type's value increases; end-of-round triggers; museum values influence end scoring.
  • scoring — End-game scoring uses values from the museum board; eyeline paintings score more; decor tokens grant points; corners can be negative; unplaced art negative; completing wall yields bonus.
  • Tile/art placement — Place artwork tiles on a grid; tiles must be fully inside the grid, touch at least one edge, be upright, and match frames to gain bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I really love the theme in this game I love like decorating and I love I don't know"
  • "I am coming in at a solid seven"
  • "forgiving is just the best word for a forgiving auction system that I think is really approachable especially for new Gamers"
References (from this video)
No references stored for this video.
Video toAWz_j9Q8Q kovray Discussion at 7:36 sentiment: positive
video_pk 87698 · mention_pk 229607
kovray - Art Society video thumbnail
Click to watch at 7:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • looks very interesting
Cons
none
Thematic elements
  • tree/forest society concept
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • your voices mean a ton in those spaces
  • it's a Gateway game that will just feel a lot of fun to play again
  • it's kind of a brain burner actually
References (from this video)
No references stored for this video.
Video toAWz_j9Q8Q kovray Discussion at 7:38 sentiment: positive
video_pk 87698 · mention_pk 229615
kovray - Art Society video thumbnail
Click to watch at 7:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • looks interesting
Cons
none
Thematic elements
  • tree society concept
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • your voices mean a ton in those spaces
  • it's a Gateway game that will just feel a lot of fun to play again
  • it's kind of a brain burner actually
References (from this video)
No references stored for this video.
Video alRveWtArdA Getting Games Discussion at 57:02 sentiment: positive
video_pk 87496 · mention_pk 228788
Getting Games - Art Society video thumbnail
Click to watch at 57:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong design pedigree
  • cooperative-with-competition dynamic appeals to host
Cons
none
Thematic elements
  • guilds work together to build buildings while only one can win
  • forest and hidden guilds
  • cooperative competition with collective progress
Comparison games
none
Mechanics (from transcript analysis)
  • blueprint_based_building — use blueprints to construct buildings.
  • coopetition — players cooperate to grow the forest but compete to climb to the top.
  • resource_allocation — manage shared resources to benefit the group and yourself.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 24 games that I'm going to be talking about I'm going to go through them in alphabetical order
  • my heart skipped a beat when I saw this on the list
  • time will have to tell on that one
References (from this video)
No references stored for this video.
Video aXX5W4FvYvk kovray Top 5 List at 1:48 sentiment: positive
video_pk 87051 · mention_pk 226870
kovray - Art Society video thumbnail
Click to watch at 1:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dynamic market with responsive pricing
  • Scales with upgrades and different scoring conditions
  • Appears to offer replayability through upgrades and modules
Cons
none
Thematic elements
  • tree-based economy and upgrades
  • building a tree society with a market selling fruit
  • engine-building feel
Comparison games
  • Terra Mystica
Mechanics (from transcript analysis)
  • engine-building progression — upgrades provide ongoing bonuses and scoring conditions.
  • market-based selling — sell fruit and respond to supply/demand dynamics.
  • scoring via upgrades — upgrades yield different ongoing bonuses and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a wonderful experience can't wait to see what happens with it exactly
  • this is called A Feast for Odin
  • holy guacamole
References (from this video)
No references stored for this video.
Video v15K4oOydQY Foster the Meeple Discussion at 14:22
video_pk 86701 · mention_pk 225406
Foster the Meeple - Art Society video thumbnail
Click to watch at 14:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Art
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Bob Vance Vance Refrigeration Bob Vance Vance Refrigeration Bob Vance Vance Refrigeration
  • Fashion show fashion show fashion show at lunch
  • it's Halloween oh this is perfect this perfect timing
  • The pens happened the pens happened
  • Do you know who I am I'm Lizard King I'm the Lizard King
  • that's dice jail when the dice rolls are bad you send them to jail
  • well you're wrong because we talked to them
  • if you think that any of them are wrong well you're wrong
References (from this video)
No references stored for this video.
Video D2KC5PjEe4g Crimsonboardgames Discussion at 4:30 sentiment: positive
video_pk 85435 · mention_pk 218916
Crimsonboardgames - Art Society video thumbnail
Click to watch at 4:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • intriguing concept; interest to try
Cons
  • not described yet
Thematic elements
  • Art world/social dynamics
  • Art-focused board game concept
  • Not described
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — not described in the transcript
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's absolutely breathtaking.
  • What a stunning view of Oxford. It's absolutely breathtaking.
  • This is a guided tour where you can only go inside of these libraries with a guided tour.
  • Butcher is a nightmare voyage through the darkest regions of the American psyche.
  • Tangfisher is one of my favorite writers of all time.
  • Bilbo on the barrels from The Hobbit.
  • I definitely recommend that tour.
  • It's a wild ride, let me tell you.
  • Kingdom Legacy. It's so fascinating.
  • it's just cards. So I don't know.
References (from this video)
No references stored for this video.
Video BgDl33BNWs8 The Brothers Murph Discussion at 53:36 sentiment: positive
video_pk 85005 · mention_pk 217057
The Brothers Murph - Art Society video thumbnail
Click to watch at 53:36 · YouTube ↗
Overall sentiment (raw)
Highly Positive
Pros
  • I love this game so much.
  • Really like this game.
  • Such a good game.
  • Really great auction game, tile placement game.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Auction — Players bid on art pieces.
  • Tile Placement — Players place tiles to build a wall.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Telestrations is one of the greatest games ever made.
  • Legitimately, I think probably the greatest party game ever made. And one of the greatest games ever made.
  • Telestrations, which is just telephone with drawing, is in terms of pure fun, might be the funnest game ever made.
  • So good. Tiny Towns kind of plays a rage con. I love this game. I'm playing a butt ton on BGA right now.
  • Verdant such a good game, man.
  • Verdant of the Calico Verdant Cascadia line Verdant always feels like the one that gets left behind and I think it's my favorite of the three.
  • Viticulture I taught Viticulture I would play Viticulture Tuscany. It was great freaking love Viticulture.
  • The White Castle absolute banger.
  • The rule I and maybe this changed from the original version and the version we have, but in the version we are playing, when you take the action where you collect the blue meeples, and you're multiplying the amount of blue meeples you you collect times the amount of blue building spaces in the nine, including the space you're on, spaces, you can add cards to that.
  • YES. I DID NOT KNOW these things.
  • There were multiple rules in like Pandemic we used to play wrong cuz we read the rulebook once a long time ago, but just never read it again.
  • Someone in the comments is like looking at these cards Murph might be OP I'm like I don't know I don't know I don't think so I think we're I don't think they're that I don't think they're that great. I think we're fun and interesting but I don't think we're the strongest characters ever made.
  • I love the theme of it a lot it looks really cool it looks really cool.
  • I picked up Alhambra all time classic for me. $20 here.
  • You don't really seem to like solo games that much. I really like it. I think you'd find the card play interesting.
  • I enjoyed it. I think I enjoyed it. Me and Paula enjoyed it. Or no, Paula was just watching. Was it just you and me playing?
  • I just feel like Dinosaur World, they had the opportunity to clean up Dinosaur Island, and they just made it bigger. And I feel like it was a it was a very big missed opportunity.
  • Necessary is such an interesting question.
  • However, the game is a lot better.
  • We're not going to play without the expansion.
  • literal everyone says no one says essential. I don't think it's essential. I think it's if you got the money and you like A Feast for Odin, definitely do it. You'll never go back.
  • it levels up the game.
  • And then they just redid it again. It's it's very confusing what they're doing with that.
  • I really like Onirim. I really like Castellion.
  • A lot of other people don't like that game. It's like one of the lowest rated Oniverse games.
  • The general plan is that every year we do a Kickstarter there will be a new game.
  • I really like Onirim.
  • So, naturally being at a resort has got me thinking about like a game centered around like a resort and stuff
References (from this video)
No references stored for this video.
Video tQqd7RjBjDU Board Gaming Ramblings Analysis at 2:53 sentiment: positive
video_pk 84790 · mention_pk 216091
Board Gaming Ramblings - Art Society video thumbnail
Click to watch at 2:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Enjoyed by multiple family members
  • Mother requested it multiple times
  • Great little game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • July is one of those months where we usually I guess historically it's not the month where we play the most. No, it's like this kind of breather month.
  • The easiest way to get yourself shelf of shame done is just to not play the games.
  • My most fun experience was um Picto Mania.
  • My biggest surprise was Moon Colony Blood Bath.
  • My main problems with the anarchy is the the luck factor and also the lack of needing to play it with other people.
  • It was a fun game. Uh, it's very much inspired, I feel like, by Dredge, the video game, which I played for hours and hours and highly recommend if you have not played it.
  • My number one is alibis.
  • And also the thing that I don't like in code names is and also the other kind of games like this is that sometimes you're just waiting for the person that's giving a clue to come up with a clue but here everybody's thinking about that at the same time which I really enjoyed.
References (from this video)
No references stored for this video.
Video TDemsLvRxEE Board Gaming Ramblings Top List at 9:13 sentiment: positive
video_pk 82576 · mention_pk 207427
Board Gaming Ramblings - Art Society video thumbnail
Click to watch at 9:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Everyone gets something.
  • Straightforward gameplay
  • Enjoyable auction and set collection
Cons
none
Thematic elements
  • Bidding on and collecting paintings
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Moving up on tracks related to painting types or frames.
  • auction/bidding — Players bid on different paintings.
  • Set Collection — Collecting specific colors of paintings and frames for a gallery.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Marrakesh is a really good game.
  • It's a fun game.
  • Underwater Cities is really good.
  • It's a fantastic game.
  • Revive is a cool game.
  • It does explode my mind and it does make your mind your brain go into a pulp.
  • The original a modern crime board game has given us like an amazing experience.
  • It's a classic and one that I will always enjoy to play.
  • It's a brutal game where you are hiring workers to work in your factories to produce things and try to sell them.
  • What I would really like to play more because it's a great game.
References (from this video)
No references stored for this video.
Video 2nmvHRQskWs Stonemaier Games Playthrough at 0:10 sentiment: neutral
video_pk 82424 · mention_pk 207064
Stonemaier Games - Art Society video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Higher numbers are better early on for completing rows.
  • Using the Society every turn is a priority.
Cons
  • Can be difficult to complete if specific number rolls are not achieved.
Thematic elements
Comparison games
  • Red Rising
Mechanics (from transcript analysis)
  • Flip and Write — Players use numbers to complete rows and get resources.
  • Resource Management — Players aim to get resources like hearts and coins.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Jamie from Stonemaier Games and I'm here for game 90, round two of Rolling Realms.
  • In the Society I'm just trying to complete rows and to get resources.
  • Eminent Domain is a really generous realm in that you're just getting something every time you fill in a number, which is nice nice.
  • Meadow, you're going to write a one through four over here and then you'll cross off a symbol that many spaces away.
  • We sponsored an aviary, a foster aviary, for a great horned owl named Archimedes, who is a foster who will be a foster father.
  • It seems to be one that we pull off the shelf when nobody can decide what they want to play. We really love it.
  • I think I'm neglecting Meadow over here.
  • I'm getting all six stars from Red Rising.
  • Garrett, I didn't quite get 18.5, but I did did get 17.8 eight actually, 17.8, which isn't bad.
  • Chad ends the ends the live cast by saying that he got his wife to read Project Hail Mary, the sci-fi in preparation for the movie.
References (from this video)
No references stored for this video.
Video _m4IWawZl5I The Broken Meeple Top 10 List at 34:52 sentiment: positive
video_pk 81861 · mention_pk 204714
The Broken Meeple - Art Society video thumbnail
Click to watch at 34:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant premise, accessible
  • Good balance of theme and depth
Cons
none
Thematic elements
  • Array
  • Art gallery / curator
Comparison games
none
Mechanics (from transcript analysis)
  • Closed Bid / Drafting — Bidding for paintings influences final scoring
  • tile drafting / placement — Draft paintings and place them on a scoring grid.
  • Tile Placement — Draft paintings and place them on a scoring grid.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a cool little game called Far Away.
  • The depth from this game is knowing what card to bid with for the card that you want to take.
  • Cascadia, an easy choice for the number one on this list.
References (from this video)
No references stored for this video.
Video xvIRZj5CfBU BoardGameCo Event Coverage at 13:08
video_pk 80550 · mention_pk 196294
BoardGameCo - Art Society video thumbnail
Click to watch at 13:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • art
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And honestly, I'm not really sure I'm going to be focusing too much on any one specific game. I guess as I see them.
  • My one of my sons loves Armymen. He is. I'm going to have to get a photo later before the day is over because he is going to want to see me near army gear.
  • The crew is actually fantastic. I met them the other night at the um the the the demo the media demo tonight.
  • Memorial 44 to me is luck as to where you can actually go followed by luck as to what you roll. I can deal with one of those two looks both together and I just feel like I don't have the agency I want.
  • Terraria new expansion coming soon. That's the first time I'm hearing of that.
  • This which looks fantastic. I have not seen this properly set up. Bridge or bust. Uh this feels like an insane system. It's based on like it's got to be based on like those video games. I don't know. This feels This feels crazy. Toy factor high gameplay possibly not as much my jam.
  • This has been a light UK Games Expo tour. Next year I hope to do better.
  • Long story short, uh Friday I slept in because of the plane and catching up on sleep. And then Sunday the trains were down. So um between the two I got you I got you uh late on the coverage.
  • This is more intended as like, hey, if you haven't been to UK Games Expo, you want to get a sense of the similarities or differences to other conventions. Hopefully, this gave you a light touring of showing.
References (from this video)
No references stored for this video.
Video 9bTA6-9bv98 the middle Playthrough at 1:23
video_pk 72293 · mention_pk 170510
the middle - Art Society video thumbnail
Click to watch at 1:23 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we're never allowed to put a star or a number in the rightmost row if it earns a star
  • you win immediately if six stars are marked in all Realms
References (from this video)
No references stored for this video.
Video -mQL4owGsKU Top List at 3:02 sentiment: positive
video_pk 65701 · mention_pk 159457
Art Society video thumbnail
Click to watch at 3:02 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Pleasant surprise
  • Lighter weight and quick
  • Meaningful interaction through bidding
  • Enjoyed the tableau puzzle challenge
Cons
  • No official solo mode
  • Gaming groups often prefer heavier games
Thematic elements
  • Acquiring paintings and placing them on a wall
Comparison games
none
Mechanics (from transcript analysis)
  • bidding — Players bid for and acquire paintings.
  • Placement puzzle — The arrangement of paintings on the wall is a puzzle.
  • Set Collection — Objectives and points are based on the arrangement made in the tableau.
  • Tableau Building — Players place acquired paintings on their wall to form a tableau.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, most of if not all of these games can only be played in person that I will mention in this list.
  • So, this is a very heavy game about running a hospital.
  • It's like a hospital administration simulator rather than like a game similar to Dice Hospital where it's more focused on physicians treating patients.
  • But it it was quite a heavy game, you know, especially considering some of the other heavy games that I've talked about it definitely was over my head
  • This is probably at the top of just games on this list that I really want to play again.
  • It's a Martin Wallace design of a board game adaptation of a video game, the video game Anno 1800 where you are building up industries in the 1800s acquiring resources and then often trading them with other players in this game to fulfill contracts in hand.
  • make games that sound pretty simple when you explain them, but have a lot of strategic depth.
  • I really liked how approachable this game was even without having played the video game.
  • And uh you know, since then the game has kind of been out of print.
References (from this video)
No references stored for this video.
Video ER3s5ft5r0Q Meeple University
video_pk 64091 · mention_pk 167132
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video iIAHnxvWuic Watch It Played Rules Teach at 0:11 sentiment: neutral
video_pk 64075 · mention_pk 157562
Watch It Played - Art Society video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • art collection, display, and prestige through auctions
  • auction environment and museum gallery
  • instructional/tutorial
Comparison games
none
Mechanics (from transcript analysis)
  • assistance_piece — Option to transfer gained items to an assistant, who can hold or place items later, affecting placement decisions.
  • Auction — Before each round, the auctioneer selects a set of paintings; players bid with bid cards; highest bidder takes painting; ties broken by comparing next card(s).
  • Auction / Bidding — Before each round, the auctioneer selects a set of paintings; players bid with bid cards; highest bidder takes painting; ties broken by comparing next card(s).
  • bidding_cards — Players are dealt bidding cards numbered 1-20, kept secret, then revealed highest-to-lowest to determine painting selections.
  • decor_tiles — Decor tiles are earned based on touching matching frame types and placed on the gallery to fill gaps and score bonuses.
  • end_round_and_round_limit — Rounds proceed until end conditions are met (no spaces, bid cards exhausted, or two excess paintings stored); then scoring occurs.
  • exchange_with_museum — If a newly gained painting doesn't fit, a player may exchange it with a painting from the museum that matches type, without adjusting prestige markers.
  • gallery_wall_placement — Acquired paintings are placed on a gallery wall with rules about touching edges, orientation, and available space.
  • prestige_track_and_scoring — Prestige markers advance along a track based on painting values; final scoring uses color-based counts and decor interactions.
  • Track Advancement — Prestige markers advance along a track based on painting values; final scoring uses color-based counts and decor interactions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you'll compete to collect and display the best art to gain the admiration of your peers
  • in art Society you and the other players will be going to auctions to bid on art
  • the game is played over a series of rounds and each round is broken into five steps
  • the player with the most points wins
References (from this video)
No references stored for this video.
Video DBsgTOd1O5o Board Game Sanctuary Discussion at 12:11 sentiment: positive
video_pk 50915 · mention_pk 139833
Board Game Sanctuary - Art Society video thumbnail
Click to watch at 12:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Snappy, thinky, well-paced turns
  • Elegant visual puzzle with tactile art-themed appeal
  • High tension between acquiring pieces and blocking opponents
Cons
  • Early decisions can be non-intuitive; may require a learning curve
Thematic elements
  • Art curation, bidding, and wall-fitting puzzle
  • Art gallery with framed paintings and a wall layout
  • Aesthetic-driven puzzle with spatial constraints
Comparison games
  • So Clover
  • Decrypto
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid for paintings from a deck of 20 cards (numbers 1–20)
  • bidding/auction — Players bid for paintings from a deck of 20 cards (numbers 1–20)
  • fit_and_synergy — Placed paintings must fit into the gallery wall; end-of-round determines value based on unchosen types
  • frame_synergy — Matching identical frames yields bonus points; avoid placing same type paintings adjacently
  • planning_and_timing — Strategic foresight in selecting pieces that maximize value while hindering opponents
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Evergreen replaces Photosynthesis, and not only does it feel more elegant, it looks super cool.
  • The Grid in the game is basically the outline for new Barcelona.
  • The turns are really Snappy they're short they're sharp and thinky.
  • This game is a table hog but it's such a satisfying and gratifying experience.
  • Every time you place a card out your deck gets thinner and thinner.
  • It's the most combo-tastic Point Salad Euro I've ever played.
  • This is such a tightly packed short, strong punching game that really gives you that feeling of deduction.
  • Expanding to Islands and tableau gives a powerful engine.
References (from this video)
No references stored for this video.
Video 33BN6PWHWmA The Board Gaming Doctor Top 10 List at 10:48 sentiment: positive
video_pk 42723 · mention_pk 129775
The Board Gaming Doctor - Art Society video thumbnail
Click to watch at 10:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dunstan and Gilbert collaboration
  • potentially in the same design space as Village/rail style games
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm huge fan of Sanderson as many people are and I am just really looking forward to this one because it's a John DeClair game
  • Beyond the Horizon it's the Standalone sequel to Beyond the Sun looks really interesting as well and a theme that I'm more comfortable with
  • cvoluion was actually a game I talked about last year for the Essen
  • it's a civilization themed deck-building type of game as well
  • it seems like this is more along the complexity lines is like Pulsar 2046
References (from this video)
No references stored for this video.
Video CR4XWfN3jCs Board Stupid Top 5 List at 13:31 sentiment: positive
video_pk 39298 · mention_pk 118464
Board Stupid - Art Society video thumbnail
Click to watch at 13:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful production with thematic cohesion
  • Strong bidding/placement interplay that rewards careful planning
Cons
  • Expansion content requested to add more variety
Thematic elements
  • art curation and display
  • art gallery/wall display
  • production-forward, aesthetically driven
Comparison games
  • Ra
Mechanics (from transcript analysis)
  • Auction / Bidding — players bid to acquire styles/arts for their wall
  • bidding — players bid to acquire styles/arts for their wall
  • Tile Placement — placing art tiles on a wall to satisfy framing and thematic constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Patchwork is one of the finest two-player games ever made.
  • it's the chess of tile placement.
References (from this video)
No references stored for this video.
Video RiENT8HWuVA Board Stupid Review at 0:09 sentiment: positive
video_pk 39082 · mention_pk 117828
Board Stupid - Art Society video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Stunning production quality with integrated artwork illustrations
  • Accessible to a wide range of players and easy to teach
  • Strong auction/placement interplay that creates engaging decisions
  • Smooth setup and teardown with robust storage solutions
  • Broad appeal from families to serious gamers
Cons
  • Thematic flavor may not resonate with all players
  • Auction and framing rules can feel dense to newcomers at first glance
Thematic elements
  • Art collecting, display aesthetics, and market value dynamics
  • Art world auction and museum collection in a modern context
  • Competitive bidding and gallery display shaping the value of artworks over the course of a game
Comparison games
  • Isle of Cats
  • Patchwork
  • Ra
Mechanics (from transcript analysis)
  • Auction / Bidding — Auction-style bidding drives which artworks are acquired and what goes into the museum, with strategic decisions about bid strength and timing.
  • bidding — Auction-style bidding drives which artworks are acquired and what goes into the museum, with strategic decisions about bid strength and timing.
  • museum_management — A museum slot and art piece allocation system where what ends up in the museum can dramatically affect end-game scoring and perceived value.
  • Tile Placement — Players place art tiles on their personal display wall, aligning frames and avoiding repetition to maximize wall appeal and scoring opportunities.
  • tile_placement — Players place art tiles on their personal display wall, aligning frames and avoiding repetition to maximize wall appeal and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • production-wise the artwork look and box is fantastic
  • the museum is amazing
  • this is five out of five
  • the game plays fantastic
  • the artwork is absolutely stunning
  • storage is great you get to play basically out of the box
References (from this video)
No references stored for this video.
Video Gv2H7mC4szc The Board Gaming Doctor Discussion at 8:59 sentiment: positive
video_pk 38233 · mention_pk 115004
The Board Gaming Doctor - Art Society video thumbnail
Click to watch at 8:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful artwork and table presence
  • Multiple scoring paths create replayability
  • Smart bidding/drafting loop with meaningful decisions
Cons
  • Turn-order and bidding can add cognitive load
  • Requires careful tracking of values and bonuses
Thematic elements
  • art collection, visual scoring
  • Art gallery bidding and tableau building
  • elegant and strategic bidding
Comparison games
  • El Grande
  • Castles of Pan Loïc
Mechanics (from transcript analysis)
  • bidding with a limited value track (1-20) — Players bid using a stack of numbers; used numbers are discarded.
  • leftover tiles scoring and frame-based bonuses — Undrafted tiles score based on scarcity and framing bonuses.
  • tile drafting for tableau building — Draft tiles to place on your art wall for scoring bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My first impression was kind of lukewarm with this game.
  • There is a lot of randomness in what tiles you are grabbing.
  • I really enjoyed the synergies of mechanisms that are featured in this game.
  • it's not something that immediately screams replayability to me.
  • I did enjoy this game and would happily play it as someone else suggested it.
  • Easy to learn and teach.
  • This game has offered a lot of fun and replayability.
  • The artwork is really nice.
References (from this video)
No references stored for this video.
Video W-LCB8jIEAE Board Stupid Top 5 List at 9:53 sentiment: positive
video_pk 33754 · mention_pk 100359
Board Stupid - Art Society video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • stunning, varied artwork; superb production
  • teaches easily and plays within an hour
  • flow and depth that invites repeated plays
Cons
  • bidding can feel intense for some players
Thematic elements
  • art curation and market dynamics
  • an art museum and the dynamic valuation of artworks
  • art-inspired, patchwork-like bidding and placement
Comparison games
  • Patchwork
  • Wingspan
Mechanics (from transcript analysis)
  • Auction / Bidding — art pieces gain value based on purchase patterns and demand
  • bidding/market dynamics — art pieces gain value based on purchase patterns and demand
  • Pattern Building — achieve scoring patterns through tile arrangement
  • Tile Placement — place artworks to form scoring patterns on your board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a gem
  • it's absolutely a great game
  • the production is over the top
  • what a game what a great game
  • it's absolutely fantastic
  • it's a gem again absolutely
  • the art design is great
References (from this video)
No references stored for this video.
Video 3S_MU8Byni8 Board Stupid Interview at 0:42 sentiment: positive
video_pk 31977 · mention_pk 94356
Board Stupid - Art Society video thumbnail
Click to watch at 0:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Accessible quick-to-learn
  • Strong theme and art/artists support
  • Engaging bidding and museum interaction
Cons
  • Possibly high reliance on set collection luck
  • Requires tracking museum effects
Thematic elements
  • fashionable art curation; display value affects scoring
  • Home gallery walls; decorating with paintings
  • procedural/abstract
Comparison games
  • Patchwork
Mechanics (from transcript analysis)
  • Auction / Bidding — bid on paintings to place on your wall; those not chosen go to the museum
  • bidding/selection — bid on paintings to place on your wall; those not chosen go to the museum
  • frame matching bonuses — matching frames adjacent to each other yields decor points and extra scoring
  • Set Collection — collect paintings to decorate your wall and maximize points
  • Speed Matching — matching frames adjacent to each other yields decor points and extra scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been really great people really really love it
  • the main idea for fate forge is actually accessibility
  • you can play sessions of one hour
  • the app will remember everything you do and next time you play you just take it back out of the box and you start playing again
References (from this video)
No references stored for this video.
Video gVzP8DJDGg8 The Board Gaming Doctor Top List at 11:57 sentiment: positive
video_pk 30672 · mention_pk 90296
The Board Gaming Doctor - Art Society video thumbnail
Click to watch at 11:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deliberate, challenging decisions about bidding and placement
  • Memorable art-themed scoring tension
Cons
  • Complex bidding can be intimidating for some players
  • Requires careful planning to maximize scoring
Thematic elements
Comparison games
  • Power Grid
  • Renaissance-style bidding games
Mechanics (from transcript analysis)
  • art bidding — Bid for artworks to place into your tableau.
  • Auction / Bidding — Bid for artworks to place into your tableau.
  • placement optimization — Arrange pieces to maximize scoring potential under placement constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Bloody Inn. This is on this was a play on a couple of plays on Board Game Arena, and I think the theme and mechanisms aren't as deep and complex and the theme isn't as enticing to me per se.
  • Age of Steam is definitely a top-tier experience that I really want to play again.
  • Power Grid is a fascinating game where you balance money, plants, and city growth.
References (from this video)
No references stored for this video.
Video x0Y5OJecLzE Tabletop Turtle Discussion at 28:51 sentiment: positive
video_pk 29543 · mention_pk 86779
Tabletop Turtle - Art Society video thumbnail
Click to watch at 28:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • cute, appealing art and theme
  • accessible yet strategic with scoring variety
Cons
  • not universally loved by all players
  • fantasy of art may not appeal to everyone
Thematic elements
  • Aesthetics-driven tile placement
  • Art gallery wall-building with frames
  • Charming, approachable family game
Comparison games
none
Mechanics (from transcript analysis)
  • Color/frame interaction — Touching certain frames/colors is restricted for scoring.
  • Tile laying / wall building — Place art tiles to construct a wall while scoring frames.
  • Tile Placement — Place art tiles to construct a wall while scoring frames.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Terescape is rad.
  • I freaking love this game.
  • This is a fantastic family game.
References (from this video)
No references stored for this video.
Video wt-ohejhjmU Board Stupid Interview at 15:00 sentiment: positive
video_pk 29040 · mention_pk 85419
Board Stupid - Art Society video thumbnail
Click to watch at 15:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • exceptional production quality
  • strong sensory/tactile design
  • premium-feeling components and presentation
Cons
  • niche appeal tied to art/theme
Thematic elements
  • Creativity, aesthetics, sensory engagement
  • Art-themed game about creating a satisfying, tactile artistic experience
  • sensory-forward with strong tactile design
Comparison games
none
Mechanics (from transcript analysis)
  • tactile components — Velvet inserts and debossed board ridges enhance the tactile experience.
  • Tile Placement — Strategic placement to create pleasing compositions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Adventure is the word
  • what's old is new again
  • it's a cinematic game
  • the experience around the table
  • you plug in the players
  • satisfaction is the word
References (from this video)
No references stored for this video.
Video MDAwF_LtpDc The Broken Meeple Top List sentiment: positive
video_pk 13083 · mention_pk 38276
Overall sentiment (raw)
positive
Pros
  • excellent bidding system
  • breeze to set up and play
  • not difficult to teach
  • multiple considerations in decision-making
  • surprised with quality
  • one hour playtime
Cons
  • title is bland
  • cover design criticized
Thematic elements
  • art
  • painting collection
Comparison games
  • Tetris
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • theme wise couldn't really care less
  • I never thought I'd say it but yeah Great Western Trail yes
  • really surprised me probably one of the biggest surprises of the previous year
  • Deep Rock Galactic is a brilliant poster child example of how to treat your IP right
  • just such a good amount of variety
  • this is one of the most fun convention games I can take
  • I can remember stories of how certain games went even like years ago
References (from this video)
No references stored for this video.
Video Bl0tw8PHYmE Board Stupid Interview at 0:00 sentiment: positive
video_pk 12339 · mention_pk 35978
Board Stupid - Art Society video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, art-forward aesthetic that appeals to both art lovers and puzzle fans, elevating the tactile and visual experience.
  • Accessible entry point for casual players while offering meaningful depth for strategy-minded gamers through bidding, placement, and patterning.
  • Versatility in playstyle: can be chill and relaxed or surprisingly cutthroat depending on player group and choices.
  • Deluxe version and expansion content meaningfully enhance longevity without gutting the core experience, maintaining balance and thematic integrity.
  • High production values and a strong collaboration with Mighty Boards contribute to a premium feel and credible market presence.
  • The game scales well across player counts and supports different player archetypes, inviting discussion about taste, style, and strategy.
Cons
  • Balancing expansion content with the base game is delicate; poor balance could tilt the game too far toward one playstyle or render certain strategies dominant.
  • Expansion components and setup can lengthen gameplay for lighter sessions, potentially reducing appeal for players seeking quicker plays.
  • Art-centric theme may not charm all players, particularly those who prioritize crunchy mechanics over aesthetic emphasis.
  • Some cards or expansion ideas require careful tuning to avoid creating non-interactive or overpowered options that slow down the decision process.
Thematic elements
  • art collecting, trends, prestige, and social signaling through the arrangement and display of artworks on a wall.
  • Salon wall / gallery wall within a contemporary art world, focusing on display spaces in homes and studios where collectors curate and display art to signal taste and status.
  • cozy, aspirational, somewhat competitive social experience where players balance personal taste with trend leadership.
Comparison games
  • Hats and Bites
  • Harvest Dice
  • Cottage Garden
  • Summer Meadow
Mechanics (from transcript analysis)
  • Auction / Bidding — Players bid for artworks and decorative tiles that populate their wall. The bidding phase creates tension as players weigh the value of pieces against future opportunities and the actions of others.
  • Expansion-aware Progression — In deluxe versions or expansions, the base game interacts with added characters and goals that alter scoring dynamics, rewarding strategic timing and planning across rounds.
  • Pattern-based Scoring & Decor Tokens — Scoring emerges from how tiles form patterns and align with decor tokens that amplify or modify points based on their placement and the wall’s composition.
  • tile placement / spatial puzzle — Placed art tiles form a salon wall with varying shapes and sizes. Players must consider geometry, adjacency, and space efficiency to maximize scoring potential and space for future pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When this game comes out, if it comes out, I want the art to be so good that I don't care if it's the right piece for me to win; I just want it because it's awesome.
  • Two different types of players were at the table at the same time: a woman meticulously organizing her wall and a guy with a Swiss-cheese approach, and the contrast showed the game's flexibility.
  • Expansion deepens the gameplay by adding socialites, curators, and new reward mechanics that influence every decision.
  • Art is not just decoration here; the scoring and the sense of achievement come from strategically arranging art and decor to maximize rewards.
  • I want more arts, more tiles, more depth, more goals—that's expansion thinking, and it's exactly what this game delivers.
References (from this video)
No references stored for this video.
Video 3oiFN7jSW88 Tabletop Turtle Top List at 8:19 sentiment: positive
video_pk 9036 · mention_pk 26656
Tabletop Turtle - Art Society video thumbnail
Click to watch at 8:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful components and evocative art
  • Easy to teach with room for strategic depth
  • Low barrier to entry for new players
Cons
  • Scoring can be nuanced and may require careful explanation
Thematic elements
  • Art collection, curation, display and evaluation
  • Art gallery / market vibe with framed paintings
  • Strategic bidding with aesthetic emphasis
Comparison games
  • Canvas
Mechanics (from transcript analysis)
  • Bidding / secret bids — Players secretly bid on paintings to secure entries from a shared market.
  • tile placement / set collection — Players place tiles to form framed displays and earn alignment bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Look through the town and find clues to solve the murders.
  • This town needs a Batman.
  • It is tedious, but because that there is a narrative to it, you actually like I don't know. I was motivated to keep looking for stuff.
  • With this game in particular, it gives you specific things to look for.
  • It's very easy to teach and people will probably really enjoy.
  • This game thrives and excels in being a movie focused horror Halloweeny.
  • The art is really cute. But I will admit I had lower expectations for Spooktacular. But I was very impressed.
  • the game just provides a really good sense of agency
  • there's a good amount of interaction here too
References (from this video)
No references stored for this video.
Video 2-ltNUS0WS4 3 Minute Board Games Discussion at 6:40 sentiment: positive
video_pk 8659 · mention_pk 25495
3 Minute Board Games - Art Society video thumbnail
Click to watch at 6:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • beautiful art direction
  • tight, accessible auction system
Cons
  • risky rule wording around the assistant/exchanges can be confusing
Thematic elements
  • Set collection / auctions
  • Art world / museum
Comparison games
  • Modern Art
  • Museum
Mechanics (from transcript analysis)
  • Auction drafting — auction to draft painting cards for your display
  • Tile Placement — place paintings on your board to score via lines and alignments
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Acropolis is light, but thinky and very approachable for a wide group.
  • The best thing about this Barcelona is the action selection system.
  • Spellbook is a beautifully themed engine builder with a lot going on under the hood.
  • Ticket to Ride Europe remains a timeless gateway game with a clean map and straightforward drafting.
References (from this video)
No references stored for this video.
Video vNmYpcTRSr4 3 Minute Board Games Analysis at 2:16 sentiment: positive
video_pk 6932 · mention_pk 20534
3 Minute Board Games - Art Society video thumbnail
Click to watch at 2:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these awards are 100% my Awards
  • Acropolis is a very fast-paced tile Drafting and set collection game
  • three-dimensionality... stacking things up in the game does get you more points
  • this game does very little that is original that hasn't been covered in other games before
  • it's such a nice tight package of a game everything is just in there
  • I'm a massive Motorsport fan
  • Heat Pedal to the Metal is our game of the year; our solo game of the year; our patron's choice
  • the best New Zealand game of the year is Scholars of the South Tigress
  • the fact you get a limited number of cards but everyone gets the same card so it all starts off from equal positions
  • it's fast it's vicious, backstabbing, and it's clever
  • this is such a cool racing game that feels like a racing game
References (from this video)
No references stored for this video.
Video BMwAnUABxRI 3 Minute Board Games Review at 2:51 sentiment: positive
video_pk 3051 · mention_pk 8904
3 Minute Board Games - Art Society video thumbnail
Click to watch at 2:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • great art aesthetics and presentation of classical artworks with unique twists
  • satisfying drafting, auction tension, and tile placement decisions
  • clever balance between competition and non-attack interaction; tactile and visual appeal
  • accessible weight with meaningful strategic depth suitable for a wide range of groups
  • no direct player combat, reducing hostility while maintaining competition
Cons
  • rules around the assistant and exchanging paintings can be written in a confusing way; clarity is needed before playing
  • some players may wish for a solo or higher player-count variant not present in the base rules
  • a few scoring subtleties (like eyeline and decor bonuses) require careful reference during play to avoid mis-scoring
Thematic elements
  • art appreciation, curation, competition through display
  • art gallery / auction house context where players assemble and display paintings
  • observational, instructional with emphasis on mechanics and aesthetics
Comparison games
  • Modern Art
  • Museum
Mechanics (from transcript analysis)
  • Auction — players secretly bid using a hand of bid cards to determine draft order and which paintings are available for selection
  • Auction / Bidding — players secretly bid using a hand of bid cards to determine draft order and which paintings are available for selection
  • bonus tiles and decor scoring — when two paintings share a frame type, a bonus Victory Point tile can be placed; decor bonuses can be earned by certain adjacency patterns
  • Drafting — the auction outcome determines the draft order for selecting tiles/paintings from a central pool
  • End Game Bonuses — the game ends when all players have used their 20 bidding cards, or when a player’s board is full or when they cannot place a newly drafted painting
  • endgame conditions — the game ends when all players have used their 20 bidding cards, or when a player’s board is full or when they cannot place a newly drafted painting
  • set collection / scoring by frames and symbols — points are awarded based on painting types, frame types, and alignment with scoring bands (eyeline) and bonuses for shared frame types
  • Tile Placement — place paintings on your personal display board, ensuring connections to existing paintings and obeying color/type/frame rules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a great looking game
  • the process of drafting paintings and placing them on your display in the most efficient way possible is very satisfying
  • auctions and shared scoring system you can manipulate definitely make you feel like you are in competition
  • the auction system is sneaky too because there are occasions where it's pretty good to go last
  • all up this is a clever game with lots of fun decisions but without unnecessary complexity and I'd recommend it for just about any group
  • the best thing about this game is the paintings so many classic artworks presented with unique twists
  • however the rules around the assistant, excess paintings exchanging paintings is written in a very confusing way
  • and as mentioned there's no direct way to attack other players or to slow them down
  • for a simpler game about art auctions try Modern Art
  • and for a different take- on set collection try a museum
  • art society: looks good in any collection gold medal game
References (from this video)
No references stored for this video.
Video ZEeoijgtCFw Foster the Meeple Discussion at 2:19 sentiment: positive
video_pk 517 · mention_pk 1572
Foster the Meeple - Art Society video thumbnail
Click to watch at 2:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Looks pretty
  • Excited to play
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we are going to start streaming new characters every one a month every other Tuesday is the current plan
  • we are going to be doing some really cool content around Too Many Bones in conjunction with Chip Theory games
  • we also now have an affiliate link for board game Bliss
  • thank you so much for watching if you like what you see sub hope to see you again soon
  • we're collectors of games we love it so we do hauls
References (from this video)
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