Note: There are updated official rules from the publisher that clear up many of the rules questions that arise from rules in the box. It is highly recommended that players use the latest rules for learning/teaching the game. http://www.whatsyourgame.eu/downloads/Asgard_rules.pdf
The end of days is close. Darkness and light will clash.
All Gods know what this means for them. Blood ties will no longer be respected, brother will fight against brother, and no man will spare another. Odin, Freyja, Týr, Loki, Hel, Thor, and Baldr forge their plans and promise great rewards to the ones who will help them prevail. Eventually Fenrir, Mímir, and Surtr will join the battle.
Ask for help at the right time, and the gods will grant you their powers. Will you ask Freyja to recruit the fallen warriors of Valhalla, or will you use the cunning of Loki and Hel to make an opponent's armies die or switch sides at a critical moment? Will you ask Týr to help win a decisive battle, or will you consult Mímir's wisdom in order to gain a tactical advantage?
In Asgard, you want to support the gods by erecting temples and by convincing brave warriors and mighty giants to side with them. You can influence which god will fight which during the final battle — Ragnarök — the outcome of which will depend on how well you strengthened their armies.
Beware, only a few of them will come out victorious. Will you side with the right ones? As a mortal, your place in the new world depends on it.
- influenced by gods
Mechanics (from transcript analysis)
- End game scoring — The game has five rounds where players are influenced by gods, followed by Ragnarok, which is a separate game where points are scored. The teaching method discussed involves playing through the initial five rounds without fully understanding Ragnarok until the end.
Video topics + discussion points
Quotes (from this video)
- The approach to that is so completely different from the approach that I take when I'm creating a script for a video it you know in some ways it's worlds apart but in other ways there's a lot of connections.
- It's okay to look at the rulebook okay yeah so I am the main demo person for check games edition and when I go to Gen Con and origins and things like that I demo all of the check games to and somebody will come up and they'll say I want to play dungeon pets well I know dungeon pets I know dungeon vet really well Do I remember exactly what the three player rule is about the green square no is it so so for that point I will look in the rule book now there is a train of thought that says wait a minute you're the official demo person for this game and you're having to look in a rule book and some people might think that's you know wrong but looking in the rule book for something that's you know a very small detail about all the setup instructions how much money does everybody start with oh yeah it's four five five six right okay yeah just little things like that don't be afraid to look in the rule book if you if you need to it's much better to look in the rule book then you know think oh yeah I think I know what the rule is so I'll tell them and then you end up getting it wrong so yeah that would be one thing I would say definitely keep the rule book handy.
- The problem is by being distracted during the rules explanation you will you will miss certain things yeah so yeah and the other thing as well about people is that they will be constantly asking questions some people you know especially if you've kind of scripted the teach so the teach that I'm gonna do of key market tonight I am planning today to script it not word for word but I am going to have a series of bullet points and I am going to have different parts of right whereabouts am I going to explain this bit and where am I going to explain that of it and then you get somebody interrupting like two minutes in saying what does this icon do here or what does this mean here and you're like yeah I'll get to that later on um and and and this is a thing you've got to be careful that some people don't like that okay so some people if they say what does this icon do here yeah if you don't tell them right then what the icon does they think you're a terrible teacher because they've asked a question and you're not answering it yeah so some people think that but when you know you know you've spent a whole day planning how you're going to teach this game and that icon means absolutely nothing right now and it makes me even if you explain it right now it makes no sense whatsoever yeah it's the way that you would if you say that icon is relevant in the winter phase I'll explain it more in the winter days if I forget remind me so you know basically don't pamper to everybody's needs and desires if they want to know exactly what a specific thing means at that specific time because it can disrupt the flow and it can also end up messing up your flow of information so I believe that there is a there's a right flow of information and if you start focusing on a specific thing specific thing that's going to happen in a specific area of the game and you start Corina just at the start it it kind of messes up and that will disrupt it disrupts that the teach basically.
- The objective of this exercise for the next three or four hours by the end of it you will have learned how to play forget being competitive right we're all going to try and win obviously but forget being competitive forget all of them my new details just play the game learn the game and learn how all of the bits interconnect and move around yeah because then the game goes a lot quicker if you were to say right we're all going to be super competitive from game one I'm going to read out all of the rules everybody's going to sit there and analyze all of those rules yeah very few people can actually then turn those rules into a workable strategy without actually seeing how the game plays out first.
- So I had to lick that clip so that it was nice and nice. we're yeah I would then insert it in not on my belt but actually between my trousers and my skin so that it was touching my skin okay yeah and the static went away now Wow what I was doing is I was obviously providing some kind of earth but what I had to it was quite funny I had literally licket and sticky down my pants and a static went away now I have told this story how time to professional sound people yeah and they they didn't believe me and I'm like look it happened and they said well I've never heard of that but it was a combination of fluorescent lights powered lapel mic yeah an unshielded cable yeah and it was all of those things combined but yeah I accidentally fixed it because what I did is I had some headphones in the camera and I was listening back to occurred here this static and there's suddenly the static would go I'm out it's gone oh and then he's come back yeah well he's gone and he's come back and I'm like what's happening and he was when I was holding the clip every time I touch the metal clip it static when so I thought well I can't hold this on camera because I'm so I'll have to lick it and put it down me challenges and I did I did loads of videos like that
- The mechanics of the game aren't that hard but if you don't know what's coming and what's going to get you most of your points then you're not in a competitive position
References (from this video)
- cute artwork and approachable theme
- compact footprint for a family game night
- some players felt it lacked table interaction
- artwork could be polarizing
- Safety at sea with animal crews
- Sea voyage, boats and animals
- light, family-friendly
Mechanics (from transcript analysis)
- Card Drafting — players select animal crew to place on boats while balancing capacity
- Set Collection — collect cards to build combinations for scoring
Video topics + discussion points
Quotes (from this video)
- EASTER. SEE, I DIDN'T TELL YOU SEE THAT AT THE END? I just said Easter.
- Galactic Cruise is a wonderful game. I love it. LOVE IT.
- I definitely endorse it. I give it a BIG FIVE.
- It's a mean game, but mean in a fun way.
- This is a five for Rebel Princess. Must have, must play.
References (from this video)
- Onirim
Mechanics (from transcript analysis)
- Objective Completion — So thinking similar mechanics of trying to get sets and complete objectives as something like Onirim, but with a lot of push your luck built into the game.
- Push Your Luck — This one does have a full solo party video already up, so you can check that out right after this if you're interested in hearing more, but this is a solo game that plays in about 5 to 10 minutes and it is a push your luck card game.
- Set Collection — So thinking similar mechanics of trying to get sets and complete objectives as something like Onirim, but with a lot of push your luck built into the game.
Video topics + discussion points
Quotes (from this video)
- Hopefully these first impressions will introduce you to a few new games as well as give you some interesting insights into whether or not these games may or may not be for you.
- So, this one did not make the cut since it was just a very simple play within a certain range, play higher, play lower.
- Let me know in the comments down below, what's your favorite new game you've tried recently and what's your least favorite game you've tried recently?
- So, if you're looking for those specific games or just some great prices on new and used games, please feel free to check them out.