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Back to the Future: Dice Through Time box art

Back to the Future: Dice Through Time

Game ID: GID0035578
Game Info
Year
2020
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Great Scott! Biff stole the DeLorean and went on a joyride through time, disrupting events and scattering items through space and time! Now it’s up to you to help Doc and Marty repair the space-time continuum before time paradoxes unravel the very fabric of the universe. Jump in your time machine, complete events, return items, and help! The future is in your hands!

In this cooperative dice game, you’ll take control of a DeLorean and travel through the entire Back to the Future film trilogy, completing memorable events and returning key items to their proper place and time before the OUTATIME tracker reaches “Game Over.” Each round, you and your fellow players will roll dice to determine your actions, which include time travel, moving meddling members of the Tannen family, and more.

You’ll use your dice to complete events from the films. Once an event is complete, you’ll draw an item card, which you’ll need to return by traveling to the year and location listed on the card. Then, the OUTATIME tracker is reduced — buying you more time — and you earn an Einstein token. Einstein tokens provide one action anyone can use later. In a pinch, you can even "ripple" dice by placing them on your space the board, allowing other players in future years to pick them up and use them!

After everyone has taken their actions, advance the OUTATIME tracker depending on which year has the most unsolved events. Finally, add Paradox tokens to all unsolved events on the board. In later rounds, these will cause the OUTATIME tracker to go up even faster! Return all the items before the OUTATIME tracker reaches “Game Over” to win!

Description

Great Scott! Biff stole the DeLorean and went on a joyride through time, disrupting events and scattering items through space and time! Now it’s up to you to help Doc and Marty repair the space-time continuum before time paradoxes unravel the very fabric of the universe. Jump in your time machine, complete events, return items, and help! The future is in your hands!

In this cooperative dice game, you’ll take control of a DeLorean and travel through the entire Back to the Future film trilogy, completing memorable events and returning key items to their proper place and time before the OUTATIME tracker reaches “Game Over.” Each round, you and your fellow players will roll dice to determine your actions, which include time travel, moving meddling members of the Tannen family, and more.

You’ll use your dice to complete events from the films. Once an event is complete, you’ll draw an item card, which you’ll need to return by traveling to the year and location listed on the card. Then, the OUTATIME tracker is reduced — buying you more time — and you earn an Einstein token. Einstein tokens provide one action anyone can use later. In a pinch, you can even "ripple" dice by placing them on your space the board, allowing other players in future years to pick them up and use them!

After everyone has taken their actions, advance the OUTATIME tracker depending on which year has the most unsolved events. Finally, add Paradox tokens to all unsolved events on the board. In later rounds, these will cause the OUTATIME tracker to go up even faster! Return all the items before the OUTATIME tracker reaches “Game Over” to win!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–2 of 2
Video loYoxo6-kow watch it played Rules Teach at 0:14 sentiment: neutral
video_pk 64631 · mention_pk 158130
watch it played - Back to the Future: Dice Through Time video thumbnail
Click to watch at 0:14 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Time travel and restoring the timeline by returning stolen items to their proper positions in history.
  • A multi-year timeline with locations and events drawn from the Back to the Future universe (e.g., 1955, 1885, 2015) where players manipulate a DeLorean and timelines to restore stolen items.
  • Cooperative, event-driven play where players work together to complete key events from the movies.
Comparison games
none
Mechanics (from transcript analysis)
  • Collision risk and out-of-time — If a DeLorean moves into a space with another DeLorean, the time marker is advanced and penalties may apply.
  • Dice Action Selection — On a turn, players roll dice and spend one die to perform the corresponding action; each die face represents a different action.
  • Dice rolling — On a turn, players roll dice and spend one die to perform the corresponding action; each die face represents a different action.
  • Doc Brown action — Spending a Doc Brown symbol allows you to remove up to two paradox tokens from anywhere on the board.
  • Event resolution and item draw — After clearing events at a location, you draw an item card from the current year; hold at most two items, and you must place items in the correct timeline locations when returning them.
  • Event types and resolution order — There are special events and location events; some last the round, others resolve immediately; you must spend dice matching the event’s requirements to complete them.
  • Events — After clearing events at a location, you draw an item card from the current year; hold at most two items, and you must place items in the correct timeline locations when returning them.
  • Movement options: arrows — Arrows let you move your DeLorean to any location within the current year.
  • Movement options: flux capacitor — Using a flux capacitor allows movement up or down within the same column to any other year.
  • Movement options: single-die move — Any one die can be spent to move one space left or right within the current year.
  • Mr Fusion — Two matching symbols can be spent to activate Mr Fusion and treat the pair as any other type of action.
  • Paradox tokens and timeline advancement — Paradox tokens are added as timelines advance, and can be removed via certain actions; locations can only hold one paradox token at a time.
  • Rippling dice — Unspent dice can be placed on a location for others to spend later; on a future turn they can use those dice as if they were their own.
  • Roll/Spin to Move — Any one die can be spent to move one space left or right within the current year.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you and the other players will be working together to complete key events from the movies
  • to complete an event you must spend dice with symbols that match what is showing here in the upper left hand corner of that event
  • rippling dice during your turn this allows you to place any of your unspent dice onto your current location without changing the symbols they show
  • moving through space and time is not without risk though if your delorean ever moves into a space with another delorean you must immediately move the time marker two spaces to the right
  • there are two main kinds of events special events which have a yellow frame around their text at the bottom and location events which will show a location and a year at the bottom
References (from this video)
No references stored for this video.
Video Am3yIKLEQ64 Rolling Dice & Taking Names Interview at 13:08 sentiment: positive
video_pk 5340 · mention_pk 15880
Rolling Dice & Taking Names - Back to the Future: Dice Through Time video thumbnail
Click to watch at 13:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Solid cooperative experience with familiar IP
  • Engaging dice-driven, time-puzzle mechanic
  • Eases players into a familiar theme while delivering strategic depth
Cons
  • Thematic reliance on IP may not appeal to non-fans
  • Some edge-case scenarios can feel punishing if unlucky
Thematic elements
  • co-op puzzle resolution with time-travel logistics
  • time-travel co-op adventure featuring the Back to the Future IP
  • IP-driven, family-friendly with heavy emphasis on cooperation and theme resonance
Comparison games
  • Elder Sign (co-op timing and dice management vibe)
  • Cosmic Encounter Duel (two-player dynamics via dice-driven play)
Mechanics (from transcript analysis)
  • Cooperative play with time-focusedObjectives — Players work together to return misplaced items to their correct years.
  • Dice re-use and reroll options — Dice can be rerolled or transformed to achieve needed actions.
  • dice-based action selection — Roll dice to perform time-travel actions; dice guide movements across timelines.
  • Time-track and event cards — Event cards disrupt or advance progress across decades and locations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Ascension tactics… live on Kickstarter
  • the core tension of your game… every expansion has to add to that tension
  • we brought in the best of deck-building and the best of tactical miniatures
  • the snowball effect in miniatures games… we fixed that with territory control and points
  • Kickstarter is about co-creating happiness with players
References (from this video)
No references stored for this video.
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