Game Info
Year
2014
Players
2
Age
10+
Complexity
2.3/5
Collection
Your Tier
Loading…
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
A complete collection edition of Reiner Knizia's Blue Moon card game that includes all cards from the original game and its expansions in one box.
Ask a Rules Question
All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video KCSNEFSf99w
Watch It Played News at 7:39 sentiment: positive
video_pk 90482 · mention_pk 241800
Click to watch at 7:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Getting a reprint, making it available to more people.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Clacks though i'd have called it clippity clop the board game.
- faxed out once a week to no one
- bit by a radioactive card sleeve peter parker was transformed into this sensational spider-man play mat
- snap into existence following a particularly powerful slam poetry recital
- just looks incredible
- that's my thing that i say it does look pretty interesting
References (from this video)
No references stored for this video.
Video kal3-GrZk_I
The Dice Tower Top List at 48:46 sentiment: positive
video_pk 80678 · mention_pk 197218
Click to watch at 48:46 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Strategic
- Streamlined
- Varied factions
- Deck building option
Cons
- More rules than most Knizia games
- Some factions are more complex than others
Thematic elements
- Fantasy Combat
Comparison games
- War (card game)
Mechanics (from transcript analysis)
- Deck Building — You could even deck build in this game.
- lane battling — it's definitely got a lane battle thing
- Strategic retreat — Knowing when to strategically retreat is just as important as knowing when to fully commit to a particular battle.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is a two-player trick taking game competitive this time, mixing it with the lane battler.
- So, you're just as invested in win in losing as you are winning. But if you lose too much, you're not going to ever have enough power.
- My number one is not joking a political uh themed game. It's also in a way a a war game, but it is card driven.
- This is Twilight Struggle.
- It is so smart. It is so strategic.
- If you really want to play this well and have the best version of the game you can is is both players know both decks.
- It's got a tug-of-war style to it. Has multiple victory conditions, which I also love.
References (from this video)
No references stored for this video.
Video k0E_NuveuqA
Board Gaming Ramblings Haul Video at 2:12 sentiment: positive
video_pk 41819 · mention_pk 126829
Click to watch at 2:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Spoiler alert it's good.
- I think this was like 10 euros, amazing that's almost for free.
- a big box of Adventure
References (from this video)
No references stored for this video.
Video URktGyvCZbM
Chairman of the Board Top List at 2:07 sentiment: mixed
video_pk 6719 · mention_pk 19976
Click to watch at 2:07 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- clever design
- cohesive thematic integration
- accessible concept for deck interaction
Cons
- not personally aligned with the reviewer
- not right for all playstyles
Thematic elements
- jeweling and dragon confrontation
- fantasy jeweling clash with dragons
- thematic, abstract combat
Comparison games
none
Mechanics (from transcript analysis)
- Combat: Deck/Hand — cards carry two strength values (fire and earth) and boosters modify power to interact with the opponent.
- element-based conflict — cards carry two strength values (fire and earth) and boosters modify power to interact with the opponent.
- preset deck system — players use pre-constructed decks rather than building from scratch.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's just a pure luck Fest
- I definitely would not recommend this one
- this is a very well-designed and clever game
- the rule book I thought this game would be far too basic
- it worked pretty damn well
- this is right at my alley in terms of the card games that I enjoy
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–4 of 4