Game Info
Year
2021
Collection
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Description
The Commands & Colors: Samurai Battles wargame rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
—description from the publisher
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video gfJWFMWx7DU
The Discriminating Gamer Top List at 10:52 sentiment: positive
video_pk 83591 · mention_pk 210886
Click to watch at 10:52 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Great samurai game
- Dragon cards really mix up the game
- Adds a lot of spice and sugar
- Great Commands and Colors gameplay
- One of the best
Cons
- Don't know the history of Feudal Japan well
Thematic elements
- Samurai warfare
- Feudal Japan
Comparison games
- BattleLore
Mechanics (from transcript analysis)
- Card-driven activation — Activating the different sections of the board.
- Dice combat — Great dice combat.
- Special cards — These like dragon cards that really mix up the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- My number 20, Apocalypse Road.
- My number 19, Plains Indian Wars.
- My number 18 is Commands and Colors Ancients. My number 17 is Commands and Colors Medieval.
- So, this is Combat Commander Europe, and that is my number 16.
- So, I'm actually hopefully they they can do this with with other people as well. I find other historical figures to place with like Augustus or Julius Caesar or uh Charlemagne or you know what have you, Alexander the Great. I think there's a lot of stuff you could do with this kind of a system. Uh but that is my number 15. I Napoleon.
- Still, I loved it. That is my number 14, Mr. President.
- So, that is uh my number 13, Commands and Colors, Samurai Battles.
- And that is why it is my number 12.
- So this is 1989 Dawn of Freedom. That is my number 11.
- Again, I DON'T KNOW WHERE I'M GOING and I don't know where I've been. IT'S A LONG TIME AND I'LL BE DYING.
- That sounds suspiciously like something a bear would write.
References (from this video)
No references stored for this video.
Video n5DbdPkS7Ss
The Dice Tower Other at 4:58 sentiment: positive
video_pk 81032 · mention_pk 199240
Click to watch at 4:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- really solid game
Cons
- kind of dropped off everyone's radar
Thematic elements
- Samurai
Comparison games
- Memoir '44
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Hey everybody, I'm Tom Vasel and welcome to look back where I take a look at reviews that I did last year, 5 years ago, 10 years ago, and 20 years ago during this same time frame. And I tell you what I think about those games now if I think about them at all.
- Wasn't reviewing a lot of great games 10 years ago.
- It blows my mind this game's 10 years old now and everyone has forgotten it ever existed.
- This might have been the first game that I really like noticed who he was.
- Destinies could have been even greater, um, but it was very good for its time.
- And those are the games that I reviewed 1, 5, 10, and 20 years ago. Thanks for watching. I'm Tom Vasel and this is look back on the Dice Tower.
References (from this video)
No references stored for this video.
Video B3jHxEzKxlY
The Discriminating Gamer Top List at 5:24 sentiment: positive
video_pk 8314 · mention_pk 115804
Click to watch at 5:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- discovering new battles and history
- novel card mechanisms that spice up play
Cons
none
Thematic elements
- samurai warfare across historical battles
- feudal Japan
- historicized battles with a deck variant and unique dragon-like cards
Comparison games
- Samurai Battles
- Ancients
- Napoleonics
Mechanics (from transcript analysis)
- dragon cards / special action cards — A deck of cards that can disrupt or boost plans, adding intrigue to each move.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- There' s just be some random carnage before the game played out.
- dragon cards... there were like a whole another deck of cards that can throw monkey wrenches into what you know your opponent's trying to do.
- it's such a great system and we ended up playing seven or eight games that night.
- I absolutely love the Napoleonic era, Napoleonic warfare.
- my number one Commands and Colors game of all time. That is Memoir 44 with the Overlord expansion.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3