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Cosmogenesis box art

Cosmogenesis

Game ID: GID0076660
Game Info
Year
2017
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Description

In a game of Cosmogenesis, each player creates their own planet system, starting from a star and an asteroid belt. To do this, they use the elements available on the different sections of the central board. In each round, players obtain one element from each of the four sections over four turns and with these elements players form planets and moons. These then collide with each other, causing them to increase in size, develop rings, form atmospheres, and of course create life. Players do all of this in order to fulfill their own objectives, which like the rest of the elements of the game, are obtained from the central board; at the end of the game, these provide the victory points that determine the overall winner.

•••

En una partida de Cosmogénesis, cada jugador creará su propio sistema planetario partiendo de una estrella y un cinturón de asteroides. Para ello se valdrá de los elementos que ofrecen los diferentes sectores de la nebulosa representada en el tablero central. En cada ronda, cada jugador obtendrá un elemento de cada uno de los 4 sectores a lo largo de 4 turnos. Con estos elementos, formarán planetas y lunas, colisionarán unos con otros para aumentarlos de tamaño, formarán sistemas de anillos, crearán atmósferas y por supuesto vida. Todo ello con el fin de cumplir sus propios objetivos, que también se obtendrán del tablero central, y que al final de la partida, proporcionarán los puntos de victoria que determinarán el vencedor.

Description

In a game of Cosmogenesis, each player creates their own planet system, starting from a star and an asteroid belt. To do this, they use the elements available on the different sections of the central board. In each round, players obtain one element from each of the four sections over four turns and with these elements players form planets and moons. These then collide with each other, causing them to increase in size, develop rings, form atmospheres, and of course create life. Players do all of this in order to fulfill their own objectives, which like the rest of the elements of the game, are obtained from the central board; at the end of the game, these provide the victory points that determine the overall winner.

•••

En una partida de Cosmogénesis, cada jugador creará su propio sistema planetario partiendo de una estrella y un cinturón de asteroides. Para ello se valdrá de los elementos que ofrecen los diferentes sectores de la nebulosa representada en el tablero central. En cada ronda, cada jugador obtendrá un elemento de cada uno de los 4 sectores a lo largo de 4 turnos. Con estos elementos, formarán planetas y lunas, colisionarán unos con otros para aumentarlos de tamaño, formarán sistemas de anillos, crearán atmósferas y por supuesto vida. Todo ello con el fin de cumplir sus propios objetivos, que también se obtendrán del tablero central, y que al final de la partida, proporcionarán los puntos de victoria que determinarán el vencedor.

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Video _acHhPziEMM The Dice Tower Analysis at 6:39 sentiment: neutral
video_pk 80255 · mention_pk 194989
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Quotes (from this video)
  • And we always end at the the last one, The Road to Canterbury.
  • If you like the Harry Potter theme.
  • Cupcake Empire is a game I like a lot.
  • I find it unique and interesting.
  • So, the Valeria series has been up and down for me, but I thought Mar Graves was pretty interesting.
  • This is one I considered getting back in the day if only because it's a war game but fantasy and from a war game company.
  • It's good.
  • What I like about this game is you're putting a card into the series and each round you're also going to activate one of these cards.
  • So, that looks interesting.
  • That is a lot of tan. Very Canterbury.
  • my favorite here is probably Chomp actually, that little card game from All Play.
  • I find that one to be pretty nifty.
  • Are there ones that I should play that I haven't played there? Ones that I like and you're like you're crazy, etc.
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