The stakes are high in this high-energy, competitive, and cut-throat, set-collection card game from Grandpa Beck's Games!
In Cover Your Assets, players compete to become the first millionaire by building towers of matching sets made from 10 different types of asset cards (things like jewels, piggy banks, classic autos, and more). Each new set that is created is stacked crosswise on top of the previous set, covering, and protecting, all the sets beneath it.
The top set of assets in your pile is vulnerable, and can be stolen by other players if they show you a matching asset card, or wild (which are Silver and Gold cards) from their hand. You can defend your stack by showing the challenger a matching card from your own hand. If you do, they can counter with another matching card of their own. The battle rages back and forth until one player can't respond, or bows out.
If you win, you keep the set, if the challenger wins, they take the set. Regardless of who wins, ALL the cards used in the challenge are added to the set, increasing its value and allure to other players.
To keep the set from being stolen by another player, the best thing you can do is to Cover Your Assets, by creating a new pair from your hand, or by stealing a set from the top of another player's stack during your next turn.
At the end of the round scores are tallied, the cards are shuffled, and a new round begins. The first player to reach $1,000,000 wins!
Cover Your Assets is quick to learn, and simple to play, yet surprisingly addictive and strategic. The game plays with 4-6 players, and is a great for mixed groups as kids, teens, parents, and grandparents alike can learn the game in minutes and enjoy it for hours.
The 2021 edition contains advanced rules, new cards, and rules for 2 & 3 players!
Be warned: This is not a good game for sore losers!
Revisiting Our Collection C
- Quick and fun family game
- Easy to teach
- High player interaction
- Not for players who dislike 'take that' mechanics
- Can be loud and chaotic
- Collecting assets and money
Mechanics (from transcript analysis)
- Hand Management — On your turn you got three actions number one you may play two cards that are equal and what they are... you'll refill your hand to five.
- Set Collection — You're trying to basically at the end of the game have the most money with the cards that you've collected over the course of a game.
- Take That — You could challenge somebody trying to steal their assets.
- Wild cards — Do you have wild cards which are gold and silver?
Video topics + discussion points
Quotes (from this video)
- It was more strategic than I anticipated.
- Setup is immediately way quicker than trying to set up these square tiles.
- Now there's a whole new element of tactics that comes into play play when it comes to Elevation.
- This is where the game gets fun and chaotic.
- It is brutal where you feel like haha I stole something from you.
- Players must be vigilant in positioning their forces with the constraint of a maximum of one unit per province which is key keep an eye on their opponents and take advantage of their asymmetrical two asymmetrical powers.
- Big surprise for me Barbarian kingdoms.
References (from this video)
- Lots of fun
- Criminally overlooked
- Big winners become big losers
- Game of revenge
- You don't want people to know that you've just put a really big set down
Mechanics (from transcript analysis)
- Hand Management — You want to cover what you've placed down.
- player interaction — You can steal from other players.
- Set Collection — You're trying to collect sets so you can place them down.
Video topics + discussion points
Quotes (from this video)
- It's witch publisher makes the best board games huh
- the pieces are so tactile and nice to touch
- it's infinitely frustrating and wonderful to play
- The actual movement is very simple
- It's a game of revenge
- It has everyone chanting all the time
- there needs to be more holiday games
- Munchkin was one of those games that really got me into the hobby
- The Castles of Burgundy opened my world to all the games that I love
References (from this video)
- Array
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- Array
- Array
- positive
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I've played cover your assets quite a bit so this is a more gamier version of it
- this game and I can't wait to get this on the table
References (from this video)
- engaging with kids
- great with multiple players
Mechanics (from transcript analysis)
- pairing / set collection — Players try to collect assets by forming pairs and trying to hide expensive ones.
Video topics + discussion points
Quotes (from this video)
- the solo mode was really really good in this one
- it's a cooperative game because there's limited communication
- I like the real-time aspect of it
- I really like the variability with it and the different strategies
- you end up with a 9 by 9 tile grid
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
References (from this video)
- easy to learn
- engaging back-and-forth
- family-friendly
- can become chaotic
- luck-influenced due to card draws
- assets and deception
- modern-day financial world with asset theft themes
- abstract/household-theme
- Ticket to Ride
Mechanics (from transcript analysis)
- Hand Management — players decide which cards to play from hand to build or block piles
- Set Collection — collecting asset cards and arranging them into piles to maximize value
- take-that / steal mechanics — top assets can be stolen from opponents by matching or offsetting cards
Video topics + discussion points
Quotes (from this video)
- Ticket to Ride ... this is the game that brought us into the modern board gaming world
- this game is simple enough to be taught very quickly to new Gamers
- it's a gateway game
References (from this video)
- easy to teach
- engaging moments (especially with kids/adults together)
- depends on interaction; less appeal to solitaire players
- collection and stealing of assets
- family-friendly asset collection
- casual, lighthearted competitive play
Mechanics (from transcript analysis)
- Set Collection — Players collect pairs of assets to build sets.
- Take That — Players can steal from opponents to complete sets and protect assets.
- take-that/stealing — Players can steal from opponents to complete sets and protect assets.
Video topics + discussion points
Quotes (from this video)
- Blob Party is a blast. I think this one is a hilarious, wonderful party game.
- In cover your assets, you are very you are trying to collect sets and lay down pairs of the same asset, but you can steal from people.
- Ticket to Ride... a game we can play with family and we can play with mom because she has a copy.
- Skull King is a trick taking game. You are just trying to win the trick by getting the highest value.
- Beacon Patrol is a really fun tile-lane game where you are moving through the ocean.
- The card dancing mechanism, which is something that I've never seen before. And what this is is each one of the cards you play onto your player board has two different abilities.
References (from this video)
- humorous artwork and pun-named cards
- enjoyable in larger groups
- versatile enough for two players with variants
- two-player variant adds complexity and may not always improve flow
- can feel convoluted when adding extra placement spots
- humor in ownership and swapping cards
- Household asset management; lighthearted heist of assets
- playful, casual
Mechanics (from transcript analysis)
- Compound Scoring — Players build and arrange assets to score points while managing risk.
- Hand Management — Collecting and stacking matching assets to maximize value and protect them from theft.
- set/stack scoring — Players build and arrange assets to score points while managing risk.
- Take That — The top asset in your deck can be stolen by opponents, introducing interaction.
- take-that / theft mechanic — The top asset in your deck can be stolen by opponents, introducing interaction.
Video topics + discussion points
Quotes (from this video)
- the cards are cute and humorous
- I love push your luck games, so this one was right up my alley
- the artwork and the puns on it and the names of the cards are hilarious
- Rain of Dragonness just does not play very well at two players
- this is a retro space themed shedding game
References (from this video)
- Do not like it at all
- Cover Your Cookies
- Cover Your Kingdom
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- A frenetic 10-minute game from Queen.
- This is one of the key games I have not played. This is the sixth one.
- That's a cool name.
- I felt it could have done a little better. Um, it's it's almost too slight for me.
- I found it a little too fiddly, but as you can see, it's moving up in ranks.
- So it it's kind of funny it took him so long to come out with an Axis and Allies World War I game.
- I know I enjoyed it, but also it's 10 years ago, so it's hard to remember.
- This is the prequel to Clue where you're going around trying to kill Dr. Lucky.
- And I found it to be a lot of fun.
- If you like He-Man, this really brings it out.
- I've heard good things about this game, but I have never played it.
- This game is very weird and unique but I like it.
- This is one of the classic war games.
- It's running a kind of like an engine building thing through the space station.
- I liked it, but it has been a while.
- This is the OG Fury of Dracula game.
- I have never played Peanuckle. I know a little bit about it, but it's interesting to see this one kind of rated way here in the middle.
- I find it very odd that they are they're basically the same game. I'm not sure why they have two separate entries.
- Bidding to take Bowolf down a path has almost nothing to do with the theme.
- I liked it fine.
- I do like that you use the box and stuff as terrain.
- This is kind of a holy grail for many people.
- I'm not as big on the horror theme as many other people are, but I know people like this concept here of horror games running around.
- Of the ones I talked about today, I think Masters of the Universe, the board game, um, is my favorite.
References (from this video)
- Good two-player mode
- Enjoyed the game
- Available on Board Game Arena
Mechanics (from transcript analysis)
- Drafting — A drafting kind of game where you take cards to form sets.
- Set Collection — Players try to form sets of two and stack them.
- Take That — Players can block others and play 'jewels' to steal stacks unless countered.
- Two-player mode — Has a good two-player mode.
Video topics + discussion points
Quotes (from this video)
- We are going to get another copy so we can experience some of the other parts of it that we couldn't finish.
- I didn't think I was going to like this game. I really didn't.
- It's a game of chance. If cheese is needed in two of your dishes and cheese never comes up, you never get that bonus for the perfect plate, which is kind of irritating and aggravating, but it's a game of chance.
- Easy keep that one. It's one of our favorites.
- This one's hard.
- It plays better with more than two people because you don't have that dummy character that's just blocking stuff.
- It's one play like the cafe might be a maybe for me.
References (from this video)
- Very accessible and family-friendly
- Fun social dynamic that invites participation from all ages
- May feel light for experienced gamers seeking deeper strategy
- humorous asset collection and risk management
- family-friendly, fast card game with simple bluffing mechanics
- light, approachable family game experience
- Spades
- Uno
Mechanics (from transcript analysis)
- Quick Play — Short rounds encourage repeated plays and social interaction.
- set collection and bluffing — Players aim to collect matching asset pairs while bluffing and strategic play affect others' outcomes.
Video topics + discussion points
Quotes (from this video)
- Face-to-face interaction is crucial; digital gaming can't replace it.
- Play together, stay together.
- I think everybody who dates should have to play games first because that'll show if they can get along well.
- The mission is to bring people together through game play because in life we have to have so many things we have to do and so many things that eat up our time.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- We have 63 games to talk to you about today.
- Grab a coffee, we're gonna go quick.
- We love board games and board gaming things.
- I just bought too many bones and dungeons dice in danger.
- If you're interested in buying board games, I feel like we missed a bunch.