In Crossing, you have to collect gemstones, but players make their choices simultaneously and not everybody will get what they want when desires clash — and even if you are lucky during the initial confrontation, you aren't safe from the greediness of other players.
Through bluffing and cunning, you want to collect more gemstones than your opponents. To do this, you place a set of cards side by side on the table, with each card featuring a varying number of gems. When signaled, each player simultaneously places a finger on one of the cards. You collect the stones only if you are alone on the card!
The French version of Crossing includes rules for play with only three whereas the initial Japanese release of Xing included rules only for 4-6 players.
- Very quick gameplay (3 minutes)
- Allows players to look at adjacent cards and switch them
- Beautiful art by Jen Z
- Took a couple of years to release
- Social deduction
- Specter Ops themed
- Specter Ops
Mechanics (from transcript analysis)
- Hidden role — unlike a lot of other social deduction games you're actually going to be able to look at the cards next to you next and the players next to you and switch out karts
- Social Deduction — Specter Ops themed party game or social deduction game
Video topics + discussion points
Quotes (from this video)
- Wow this episode is packed I better get started
- Hey everybody guess what Gen Con is coming up soon Oh more stress more stress I don't need stress in my life
- I'm a loner come on people people like underdogs I'm the underdog here not that it matters because it's not like I'm on Twitter and I
- Basically take two dead of winters and you got two clans that kind of warned against each other
- Timothy Meier and Kobe took me on this project and they did a phenomenal job of really trying to create this awesome experience or 10 up to 10 players can go ahead and play around with these epic battle in which they're they're constantly trying to vie for power and win the game of surviving through the apocalypse and there's lots of fun stuff going on there there's even a timer that people have to worry a go on turns fast so it doesn't it doesn't drag
- Crossfire what's really neat about crossfire is that it phase in three minutes so it's super major quick
- That really creates a lot of interesting chaos and a lot of fun during that three minute time period
- The game actually turned out super beautiful we had an artist named Jen Z and she's actually well known for doing video games like transistor and bashing and she's doing a lot of cool stuff so to have her work with us on that project is an absolute blast
- This game is a race up the mountain where you are trying to we played it now competitively yes there are actually two modes that to most of this game there's competitive and co-op in the the co-op actually has a solo player mode so there's actually three modes to this game solo co-op competitive but we all said yeah we're going to do some little bit of backstabbing we decide to play competitive tonight and with this crew it's a good thing that we did
- My favorite mechanic definitely is the player board and and what that does that tracks your food your oxygen your weight and your health and ultimately your speed
- The flavor texture is really good yeah takes on the Karma card my favorite my favorite was there was a card called cheat codes yeah or gave you a bunch of stuff in the flavor text at the bottom was the cheat code for the contra which is a be a no be a oh
- If he hits $100,000 he has promised after one year of badgering and pestering he will do a Star Wars rebellion how to play video
References (from this video)
- quick rounds
- easy to learn
- not the speaker's preferred genre
Mechanics (from transcript analysis)
- Social Deduction — hidden roles; multiple players; bluffing and identifying agents/assassins
Video topics + discussion points
Quotes (from this video)
- your videos are great I love your YouTube channel especially your playthroughs
- Lisboa is a beautiful game
- this was the funnest moment that I had at the convention
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- this is a crafting Tableau building game where Adventure cards help wbe Trailblazers explore these new lands
- I was wrong so wrong I was so wrong this game is nothing to do with anything that I thought it was
- it's a euro game... it's got lots of thuggery and violence and throwing people in the Hudson River
- I think the app that restoration games have produced for it really does enhance the gameplay because it offers so much more possibilities for it
- it's a simple game about buying and selling stocks
- Zigurat is a Cooperative Legacy game with the story of the zigot fting over six chapters with players making decisions that affect all future games
- ahoy there kitten is the next game we're talking about where players are pirates who are also cats and as a cat shiny little coins not interest you
References (from this video)
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Quotes (from this video)
- it's Dominoes Ah
- based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
- but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
- and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
- Of our 402 games, only 13 are published before 1990.
- So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
- 2019, PAX Premiere, Crystal Palace, and 24 other games.
- 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
- Brass, Birmingham, Obsession, Root.
- John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
- Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
- Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
- there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
- I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
- Every game that you guys play, you're playing. It's oath.
References (from this video)
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Quotes (from this video)
- And the only truly scientific way to pick which game is best in Beatric's world, and that is blueberries.
- And whoever happens to be the winner will get this amazing seal that they can do whatever they want with.
- And the most exciting thing for you all the viewers is there are prizes galore.
- And this time, it's not a physical copy like last year. This time, it is a pledge. They have a campaign going right now as I'm recording this.
- And finally, we have what I think is the all-time greatest con game in the world, and that is Light Speed Arena.
- And so that is how this is going to work. This is one of my favorite times of the year. I love doing this. Beatric loves doing it.
- And the only truly scientific game of the year competition in all of the world.
References (from this video)
Mechanics (from transcript analysis)
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Quotes (from this video)
- Carcassonne: Over Hill and Dale, this is one of those expansions that I just missed.
- This is a big, grandiose game with a lot going on, and it's too slow and too boring for me to enjoy it.
- This is my least favorite Carcassonne game. I hate this game.
- This is one of the biggest, longest games I've ever played.
- It's the bad quality's bad.
- This one is fine. Um this one is not as bad as the other one I played was that you go around and you find stuff. It doesn't look very good though, does it?
- Leaders on the other hand are a great two-player game where you have a bunch of leaders and you're trying to capture your opponent's leader.
- Of all the games I talked about today, I think my favorite is actually Leaders.
- Leaders is a very, very excellent two-player game.
- This is a re-implementation of Survive: Escape from Atlantis.
- A little auction game. There was just some really neat like there wasn't many games like this. Now, there are many, many, many games like it.
References (from this video)
- Excitement for the return of the game.
- Retails for $29.99, considered reasonable.
Mechanics (from transcript analysis)
- Marble launcher — Features a metal marble launcher.
Video topics + discussion points
Quotes (from this video)
- Yeah, my man [laughter] loves paths.
- You're going to be going across crumbling bridges, but beware each bridge crossed will collapse behind you, changing the landscape.
- They're going smaller. We're going to be able to fit all these on your shelf, yeah.
- Now, this one before you get to what it's about, I had it myself a shame for a while only because the components were so nice, right?
- Beautiful editions of those games, right? Now, this looks very nice to me.
- Our focus has been in ensuring that it's the definitive version, including a visual over overhaul.
- When you compare against any of those three Super Meeple games, those are stellar productions.
- It's more portable. It's a little easier to bring to the table cuz you need less footprint, you know, things like that.
- Now, that I'm I'm intrigued by making this game a little bit shorter.
- It could be very mean like uh all of these games kind of could be.
- I do worry that they're kickstarting or crowdfunding, I don't know how uh all of these at once in the same project.
- Roll and write, flip and write.
- Smack and write.
References (from this video)
- Strong, memorable character moments and interpersonal drama.
- Inventive magical effects and illusion-based moments that spark creativity.
- Humor and warmth in the group dynamics, especially around friendship and care for each other.
- Some plot threads can become tangled due to many NPCs and side plots.
- Moments of mistrust may stall momentum or feel confrontational.
- Violence occurs frequently, which may be heavy for certain audiences.
- Friendship, trust, moral ambiguity after violence, and the negotiation of power and protection among ad hoc allies.
- A whimsical, forested world where anthropomorphic animals interact with magical beings and strange factions (carrot economy, murder Rabbits, and rival Bunny factions).
- Improv-driven, collaborative storytelling with magic and illusion as central tools; emphasis on character-driven drama, humor, and evolving alliances.
- Skyrim
- Generic fantasy role-playing improv games
Mechanics (from transcript analysis)
- Action Points (AP) and turn-based actions — Characters spend AP to perform actions, cast spells, and move; decisions about whether to risk an action or wait for a better moment are frequent.
- Healing / Mend — A blue-healing magic that restores hit points and mitigates damage, often used to recover from injuries mid-encounter.
- Illusion visualizations — Spells create visual illusions (e.g., a pretty lady murder rabbit) to manipulate perception and influence social interactions.
- Mesmerize / mind-affecting illusion — A spell that temporarily disables a target's actions and responses within an area, until the area is left or the target is harmed.
- Resource and environment management — Assets like carrot seeds and farm space influence character goals and long-term planning (carrot rooms, burrows, seeds).
- Social negotiation and roleplay — Much of the play centers on dialogue, deception, and alliance-building rather than pure combat.
Video topics + discussion points
Quotes (from this video)
- "to the death means to the death right"
- "I am just I am one of his Messengers"
- "the carrot God loves you"
- "we could grab your carrot seeds"
- "this is my first Crossing with a murder rabbit"
- "the circle of life this is I I am so happy that I met you"
- "I will always be with you"
- "you've got to be truthful with them and tell them what's going on"