Game Info
Year
2023
Players
1-2
Age
10+
Playtime
30 min
Collection
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description
The factory of the world of dreams is on the brink of destruction! The Evil Cogs have sabotaged all the machines, and it is only a matter of minutes before everything implodes. At the head of a robot squad, will you manage to repair the factory before all the failsafes have collapsed?
Cyberion is a game of hand-management, and you must use your robot cards wisely, either to repair the machine cards or to trigger powerful effects. The machines get harder to repair throughout the game, but you'll also have opportunities to increase the magnitude of the effects your robot can trigger.
—description from the designer
Featured Videos
Playthrough
Playthrough | Urbion (Second Edition)
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video M94HAnDZEsA
Playthrough at 0:21 sentiment: positive
video_pk 67777 · mention_pk 164038
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Really enjoy this game.
- Artwork by Elisa is amazing.
- Gameplay is very good.
- Small version doesn't take too much table space, great for solo play on the go (e.g., at Essen HB).
Cons
- Host made a mistake by getting rid of cities too early, playing themselves into a corner.
- Can be easy to make mistakes if too excited.
- Lost the playthrough due to poor play.
Thematic elements
- Maintaining or reestablishing the delicate balance between incubi (negative dreams) and snee (happy dreams).
- The library city of dreams
Comparison games
none
Mechanics (from transcript analysis)
- action selection — Players choose from various actions on their turn, such as drawing a card, playing a card, discarding a card, or performing special actions like swapping cards.
- card drafting — Players draw cards from a deck as part of their turn or to replenish areas.
- hand management — Players draw cards and decide which ones to play or discard to manage their hand effectively for achieving balance.
- set collection — Players collect city cards by achieving balance in the districts, which are then added to their victory pile.
- tableau building — Cards are played into specific city districts, forming a tableau that players manipulate to achieve balance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is also a game I really enjoy. But then again, there is not a single owner game that I don't like.
- The artwork by Elise Pis is amazing.
- Don't do what I did and um, leave like one row at the end.
- I played myself into a corner. It was a mistake to get rid of these cities so early because I could have like swapped around more, right?
References (from this video)
No references stored for this video.
Video CGvUtStCFLs
Danielle Top 5 List at 10:50 sentiment: positive
video_pk 66244 · mention_pk 161124
Click to watch at 10:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Compact and accessible
- Includes a solid solo mode
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- solo gaming is a hobby with many good things to it
- I am not a Critic I'm not an official reviewer of any kind I'm not sponsored by anybody to say anything
- this is such a welcoming Community
References (from this video)
No references stored for this video.
Video DNL5EtjK9js
DaniCha Unboxing at 3:20 sentiment: positive
video_pk 60920 · mention_pk 153338
Click to watch at 3:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- expansion content included in the box (no extra purchase required)
- abstract art style with thoughtful design
- solo-friendly and accessible
- positive reception to the production quality typical of Universe Games
Cons
- presence or absence of a physical figure in this edition was unclear
- some cards may be expansion-specific and confusing for base-game players
Thematic elements
- abstract sci-fi exploration
- Sci-fi space exploration with abstract art and monsters
- box opening overview with focus on components and aesthetics
Comparison games
- Onirim
Mechanics (from transcript analysis)
- Card-driven actions — cards determine actions or stages; different backs indicate stages
- token management — tokens punched from sheets to track progress or resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- unboxing of siberon this is a game by uh shotty torb and it is one of the universe Games published by impatience
- this is their latest uh game very excited for it
- expansion content which is always awesome that you don't have to buy them separately
- I love most of their other games that they've released in the past
- this artwork is just so it's just so interesting
- I'll try to do a solo playthrough of this
- my ultimate favorite still is uh uh onim so I play that
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3