Game Info
Year
2014
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description
The card game Dark Tales is inspired by classic fairy tales, retold in a dark style. The land of Dark Tales is populated by disturbing creatures and sinister characters, and the interaction between cards and magic items is the key to success: A character, event, or sword used at the right time can determine the fate of the game! Thanks to the many setting cards, the items you collect change their power from game to game.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 8
This page: 8
Sentiment:
pos 2 ·
mix 1 ·
neu 0 ·
neg 3
Showing 1–8 of 8
Video 6LloPGxdWZs
Board to Death TV - Board Game Reviews Review at 0:10 sentiment: mixed
video_pk 130662 · mention_pk 372211
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
- Gorgeous artwork
- Plays fast
- Can be used as a 20-minute filler
Cons
- Feels made around the artwork, not introducing new gaming concepts
- More random than tactical/strategic
- Extremely light and casual
- Too predictable with two players
- Too chaotic with four players
- Limited replay value due to only nine scenarios
Thematic elements
- Grim fairy tales
- Dark Tales land
Comparison games
none
Mechanics (from transcript analysis)
- Card Play — Players draw a card, play an item (optional), and play a card from their hand to perform its effects.
- Hand Management — Players manage cards in their hand to play for effects or victory points.
- Set Collection — Victory points are scored based on cards played, and players aim to achieve goals indicated on end-of-game B cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- But, in Dark Tales land, it's not always that way.
- The game gives the sense that there's tactics and strategy, but it's a lot more random than that.
- Maybe with the future expansion, Dark Tales Snow White, it'll add more depth to the game.
References (from this video)
No references stored for this video.
Video 8t09mqalJRY
Getting Games Discussion at 35:06
video_pk 88973 · mention_pk 235626
Click to watch at 35:06 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video kIsOmI6J7vg
Getting Games Discussion
video_pk 88349 · mention_pk 293616
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's just a really exciting experience to pitch these games
- Jessica did all of the graphic design
- I believe in these games
- I don't think I'm ever going to make money off of these maybe I will who knows
- Spiel felt like Disneyland for five days
References (from this video)
No references stored for this video.
Video 9eQ9sVz9Ys8
Chairman of the Board Discussion at 17:38 sentiment: negative
video_pk 87232 · mention_pk 227540
Click to watch at 17:38 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- Dream setting (Medieval Dark Ages).
- Had theme, area control, engine building, Euro mechanisms.
Cons
- Very slow, plodding pace.
Thematic elements
- Dark Ages, siege engines, castles, kings and queens
- Medieval
Comparison games
none
Mechanics (from transcript analysis)
- Area Control — Mentioned as a mechanic in the game.
- Engine Building — Mentioned as a mechanic in the game.
- Euro mechanisms — Built on the foundation of Euro mechanisms.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Um I'd have slight concerns about the replayability of the game, but please do correct me uh on that.
- Maybe a little bit maybe a bit oversaturated in terms of how many there are out there.
- Unfortunately, I'm not familiar with either of those.
- Um I also thought that there wasn't enough mitigation in terms of activating the spots that you wanted.
- Um and pretty much the uh the cards not doing anything terribly interesting either.
- Um but I just like it in every way. But I'm a big sucker for really good Dawn games. I think he's a brilliant designer.
- Um hopefully I'll get copies of those for for sale relatively soon.
References (from this video)
No references stored for this video.
Video MxrXmoZ4Jkk
The Dice Tower Analysis at 8:52 sentiment: negative
video_pk 81255 · mention_pk 200750
Click to watch at 8:52 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
none
Cons
- too slow
- too boring
Thematic elements
- Historical
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Carcassonne: Over Hill and Dale, this is one of those expansions that I just missed.
- This is a big, grandiose game with a lot going on, and it's too slow and too boring for me to enjoy it.
- This is my least favorite Carcassonne game. I hate this game.
- This is one of the biggest, longest games I've ever played.
- It's the bad quality's bad.
- This one is fine. Um this one is not as bad as the other one I played was that you go around and you find stuff. It doesn't look very good though, does it?
- Leaders on the other hand are a great two-player game where you have a bunch of leaders and you're trying to capture your opponent's leader.
- Of all the games I talked about today, I think my favorite is actually Leaders.
- Leaders is a very, very excellent two-player game.
- This is a re-implementation of Survive: Escape from Atlantis.
- A little auction game. There was just some really neat like there wasn't many games like this. Now, there are many, many, many games like it.
References (from this video)
No references stored for this video.
Video YVWoQ3wJ4WY
BoardGameCo Analysis at 2:38 sentiment: positive
video_pk 80291 · mention_pk 195160
Click to watch at 2:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Deserves to be reprinted.
- Low downtime even at high player counts.
- Fantastic and amazing game.
- A beauty of a game.
- A gem.
- Top 10 game for Assaf.
Cons
none
Thematic elements
Comparison games
- Civilization (video game)
- Sid Meier's Civilization
Mechanics (from transcript analysis)
- Area Control — Military elements and area control are present in the game.
- Civilization Game Aspects — The game has some aspects of a civilization game, though not in the vein of more complex titles like Sid Meier's Civilization.
- Euro game mechanics — The game incorporates elements like economy management and victory point collection, typical of Euro games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the number one civilization game that I have ever played in my life period.
- Nobody's talking about the base game because the base game is not good. If you want just the base game, don't don't bother. Spare your money.
- It's a true true 4X game which is already a rare thing.
- Dark Ages is fantastic. It should be reprinted.
- Euro games that don't feel like Euro games and Dark Ages is 100% one of them.
References (from this video)
No references stored for this video.
Video Sbi26uJVJ3E
Getting Games Discussion at 20:32 sentiment: positive
video_pk 2855 · mention_pk 114962
Click to watch at 20:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Unique storytelling twist on tricks
- Artwork by Rand enhances appeal
Cons
- New and potentially niche in audience
Thematic elements
- embellish-your-stories through hand management
- Story-driven trick-taking
Comparison games
none
Mechanics (from transcript analysis)
- Trick-taking with storytelling embellishment — Players craft their hand to tell a story and gain points by tricks and discarded cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I'm really curious to see how people react to it.
- The idea is that maybe I do this near the end of a month and then the update vlog obviously is a week later.
- It was a really fun time; it was a blast.
References (from this video)
No references stored for this video.
Video ggBkWOpe-gQ
Chairman of the Board Top List at 1:53 sentiment: negative
video_pk 253 · mention_pk 94463
Click to watch at 1:53 · YouTube ↗
Overall sentiment (raw)
negative
Pros
- appealing on paper: medieval battles, engine-building and resource management
Cons
- pace is too slow to get going; long churn before payoff
- dice combat and overall pacing detract from enjoyment
Thematic elements
- empire-building, resource management, and expansion
- medieval civilization-building with exploration and defense against barbarians
- grand strategy
Comparison games
none
Mechanics (from transcript analysis)
- 4X-like exploration/expansion — expanding territory and developing new areas as you progress
- Combat: Dice — combat resolved via dice with risk and mitigation
- Dice combat — combat resolved via dice with risk and mitigation
- Engine Building — developing resources and capabilities over time to enable more advanced actions
- Resource Management — balancing inputs to support growth and expansion
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- there's next to no replayability of the game
- it was too slow to get going it was such a churn and a slog to start gathering resources
- i'd rather play one of those canonical classics
- I would happily play this one again
- it just felt like a bunch of different games mashed together in a pirate themed game
- not for more experienced gamers
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–8 of 8