Game Info
Year
2018
Players
3-5
Age
7+
Playtime
30 min
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
"You're looking well, darling. One lump or two?"
It's the most sought-after invitation of the year: Dinoton Abbey for high tea. Now you're all gussied up in your finery and ready for some tea and chit-chat. One problem: You can't remember anyone's name. Who's that, sporting the fancy brooch with her pet chicken? Is that Jeannine? Beatriz? Oh, dear. If you're not careful, you'll commit a faux pas everyone will be gossiping about.
Dinosaur Tea Party is a game of pure deduction for 3-5 homo sapiens. Each player takes a card corresponding to one of the dino guests. Players take turns asking each other questions or guessing their dinosaur's name. If someone guesses your name, draw a new card. The first player to guess three names wins.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 5
This page: 5
Sentiment:
pos 5 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–5 of 5
Video DRjh4voWHi8
Rolling Dice & Taking Names Interview at 1:19:54 sentiment: positive
video_pk 93526 · mention_pk 253198
Click to watch at 1:19:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Charming dinosaur art and theme.
- Encourages silly fun and accents.
- Accessible deduction gameplay for families.
- Includes recipes for tea party snacks.
- Quick playtime (around 20 minutes).
Cons
- The original 'Who's It?' game had problematic racial stereotypes in its theme and questions.
Thematic elements
- Guessing dinosaur names at a tea party with a humorous twist.
- A dinosaur tea party
- Whimsical deduction game encouraging silly behavior and accents.
Comparison games
- Who's It?
- Downforce
- Choose Your Own Adventure books
- Escape Room games
Mechanics (from transcript analysis)
- Character identification — Players try to guess the secret character of other players.
- Deduction — Players ask questions about dinosaur traits to deduce other players' hidden dinosaur identities.
- process of elimination — Players use yes/no answers to eliminate possibilities.
- Set Collection — The goal is to be the first to correctly identify a set number of other dinosaurs' names.
- Variable player powers (implicit) — The original game had characters who lied or alternated answers, adding a layer of uncertainty.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the combat with the cards was honestly one of the best combat mechanics I've played in the game in a long time
- once those marbles start rolling I don't want to say anything can happen but you start to wonder like what if this hops to the left there hops to the right it's like a buzzer-beater shot is like watching a long putt or a roulette wheel or a miniature golf course you're just sort of fascinated at what the physics could potentially do
- the concept is that the players are sort of the they get the VIPs who've won the golden ticket to get there for the soft open and be the first to experience the latest in adventure tourism and of course they have to sign their User Agreement with the waiver of liability and also requires them to make sure they take snapshots across the island for their social media feed but they're free to keep any treasure they might happen to find
References (from this video)
No references stored for this video.
Video 6u24g5mCwKA
All You Can Board Discussion sentiment: positive
video_pk 89615 · mention_pk 238287
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the best game in your collection is bears versus babies
- we prioritize patrons
- you gotta flip the box upside down or the other way around
- top shelf villain
- this is a really nice little hobby zone kind of thing
References (from this video)
No references stored for this video.
Video 6u24g5mCwKA
All You Can Board Discussion sentiment: positive
video_pk 89615 · mention_pk 264111
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- the best game in your collection is bears versus babies
- we prioritize patrons
- you gotta flip the box upside down or the other way around
- top shelf villain
- this is a really nice little hobby zone kind of thing
References (from this video)
No references stored for this video.
Video UnugNtJI3To
Watch It Played Discussion at 7:05:35 sentiment: positive
video_pk 89556 · mention_pk 238081
Click to watch at 7:05:35 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Players are secretly dinosaurs
- Try to guess who another player is three times
- Ask a player if they have a certain trait
- Traits include room color, spots, stripes, eating, drinking, or having a pet
- Dinosaurs have quirks: Ulysses always says no, Harriet alternates yes/no, Yorick always lies
- First person to get three sugar cubes wins
Cons
- Can be confusing to track the dinosaurs' quirks
Thematic elements
- Players are secretly dinosaurs trying to guess other players' identities.
- Dinosaur tea party
- Players ask yes/no questions about traits to deduce identities.
Comparison games
- Guess Who?
Mechanics (from transcript analysis)
- Deduction — Players deduce identities by asking questions.
- Hidden Roles — Players have secret dinosaur identities.
- Player Elimination — If a guess is incorrect, the targeted player discards their card and is removed from the lineup.
- Set Collection — Collecting sugar cubes by guessing correctly.
- Variable player powers — Dinosaurs have unique quirks that affect their answers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video _zTBevjBYEo
Beyond Solitaire Interview at 6:53 sentiment: positive
video_pk 11489 · mention_pk 33797
Click to watch at 6:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- low barrier to entry
- affordable and accessible
- appeals to families and casual players
Cons
- light on depth for seasoned gamers
- nostalgia may be less of a selling point for some
Thematic elements
- cute, cooperative deduction with a playful twist
- dinosaurs hosting a quaint tea party
- lighthearted, family-friendly
Comparison games
- Who's It
Mechanics (from transcript analysis)
- Deduction — Players deduce who is who or what roles are at the tea party.
- social interaction theme — Light party-game feel with approachable mechanics.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Nostalgia doesn't sell the game. Nostalgia will capture your heart and interest, but we sell the game based on the merits of the game as a modern product in today's market.
- Every game deserves another turn.
- Transparency and connecting with our fan base is one of our core values.
- Awareness is the number one barrier.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–5 of 5