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Dominant Species box art

Dominant Species

Game ID: GID0099202
Game Info
Year
2010
Players
2-6
Age
14+
Playtime
240 min
Collection
Your Tier
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Expansions & Family
Dominant Species: Marine
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Description

90,000 B.C. — A great ice age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species.
Dominant Species is a game that abstractly recreates a tiny portion of ancient history: the ponderous encroachment of an ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.
Each player will assume the role of one of six major animal classes—mammal, reptile, bird, amphibian, arachnid, or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed "survival of the fittest".
Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration, and adaptation actions, among others.
All of this eventually leads to the end game—the final ascent of the ice age—where the player having accumulated the most victory points will have his animal crowned the Dominant Species.
But somebody better become dominant quickly, because it’s getting mighty cold...

Game Play
The large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of earth as it might have appeared a thousand centuries ago. The smaller tundra tiles will be placed atop the larger tiles—converting them into tundra in the process—as the ice age encroaches.
The cylindrical action pawns (or "AP"s) drive the game. Each AP will allow a player to perform the various actions that can be taken, such as speciation, environmental change, migration, or glaciation. After being placed on the action display during the Planning Phase, an AP will trigger that particular action for the owning player during the Execution Phase.
Generally, players will be trying to enhance their own animal’s survivability while simultaneously trying to hinder that of their opponents’—hopefully collecting valuable victory points (or "VP"s) along the way. The various cards will aid in these efforts, giving players useful one-time abilities or an opportunity for recurring VP gains.
Throughout the game, species cubes will be added to, moved about in, and removed from the tiles in play (the "earth"). Element disks will be added to and removed from both animals and earth.
When the game ends, players will conduct a final scoring of each tile—after which the player controlling the animal with the highest VP total wins.

Description

90,000 B.C. — A great ice age is fast approaching. Another titanic struggle for global supremacy has unwittingly commenced between the varying animal species.
Dominant Species is a game that abstractly recreates a tiny portion of ancient history: the ponderous encroachment of an ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.
Each player will assume the role of one of six major animal classes—mammal, reptile, bird, amphibian, arachnid, or insect. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed "survival of the fittest".
Through wily action pawn placement, players will strive to become dominant on as many different terrain tiles as possible in order to claim powerful card effects. Players will also want to propagate their individual species in order to earn victory points for their particular animal. Players will be aided in these endeavors via speciation, migration, and adaptation actions, among others.
All of this eventually leads to the end game—the final ascent of the ice age—where the player having accumulated the most victory points will have his animal crowned the Dominant Species.
But somebody better become dominant quickly, because it’s getting mighty cold...

Game Play
The large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of earth as it might have appeared a thousand centuries ago. The smaller tundra tiles will be placed atop the larger tiles—converting them into tundra in the process—as the ice age encroaches.
The cylindrical action pawns (or "AP"s) drive the game. Each AP will allow a player to perform the various actions that can be taken, such as speciation, environmental change, migration, or glaciation. After being placed on the action display during the Planning Phase, an AP will trigger that particular action for the owning player during the Execution Phase.
Generally, players will be trying to enhance their own animal’s survivability while simultaneously trying to hinder that of their opponents’—hopefully collecting valuable victory points (or "VP"s) along the way. The various cards will aid in these efforts, giving players useful one-time abilities or an opportunity for recurring VP gains.
Throughout the game, species cubes will be added to, moved about in, and removed from the tiles in play (the "earth"). Element disks will be added to and removed from both animals and earth.
When the game ends, players will conduct a final scoring of each tile—after which the player controlling the animal with the highest VP total wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 53
This page: 50
Sentiment: pos 34 · mix 3 · neu 5 · neg 4
Mentions per page
Showing 1–50 of 53
Video Cvdb4g93hnA Heavy Cardboard Discussion at 21:38
video_pk 99408 · mention_pk 276404
Heavy Cardboard - Dominant Species video thumbnail
Click to watch at 21:38 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's about 90% of what it is we're trying to do. Okay.
  • So, here is my answer to you, George, and to everybody else out there.
  • We sometimes feature games that are obscure, uh, like maybe an incorporated or like a Granville or anything like that to highlight it so that it might get picked up and reprinted.
  • The star of the show is whatever game we're featuring. That's what's the star.
  • It's a logistics card game for two players.
  • I have no affinity for Star Trek or Star Wars for that matter. Different animals, I understand. Don't don't yell at me. I'm just saying it.
References (from this video)
No references stored for this video.
Video Ih0opAcEjc8 Getting Games Discussion at 13:24 sentiment: negative
video_pk 91986 · mention_pk 246916
Getting Games - Dominant Species video thumbnail
Click to watch at 13:24 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Consequence-heavy and deeply strategic
  • Asymmetrical and richly thematic design
Cons
  • Long playtime (3+ hours for 4 players; longer with more players)
  • Complexity can make teaching and learning difficult
Thematic elements
Comparison games
  • Spirit Island
  • Gloom Haven
Mechanics (from transcript analysis)
  • 12 rows of worker placement — There are 12 different rows of worker placement locations to choose from each turn.
  • area majority / area control — Players compete to dominate locations on the map using species tokens.
  • end-game scoring based on tokens and cards — Scoring is driven by the number of cubes on spots and other end-game scoring components.
  • token management and extinction — Tokens can be removed or go extinct in future rounds, affecting strategy and scoring.
  • turn evaluation from top to bottom — Once all workers are placed, turns are evaluated from top to bottom, influencing outcomes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is definitely a big thumbs up for the salsa expansion
  • it's essentially choose your own adventure
  • we laughed constantly throughout the whole time
References (from this video)
No references stored for this video.
Video cKo4tX2nDso BoardGameTeacher Rules Teach at 0:12 sentiment: neutral
video_pk 91854 · mention_pk 246590
BoardGameTeacher - Dominant Species video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • Becoming the most dominant species
  • 90,000 BC, the Ice Age
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for dominance on earth tiles by placing species cubes.
  • Area Majority — Dominance on earth tiles is determined by the most species cubes and specific element tokens present.
  • Drafting — Players draft dominance cards.
  • End game trigger — The game end is triggered by the reveal of an Ice Age card.
  • Resource Management — Players manage element tokens, which are used for various actions and to determine dominance.
  • Set Collection — Players collect element tokens (grass, grub, meat, seed, sun, water) for their animal displays.
  • Tile Placement — Players place earth tiles and tundra tiles to expand the game board and create new locations.
  • Variable player powers — Players take on the role of one of 6 animal classes, each with a matching initiative marker.
  • Worker Placement — Players use action pawn cylinders to select actions from a shared action display.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • How do you become the most dominant species and win the game by having the most victory points at the end of the final round and the final round is triggered by an ice age card being revealed.
References (from this video)
No references stored for this video.
Video J5yDCiUHyQU Getting Games Discussion at 19:04 sentiment: positive
video_pk 91303 · mention_pk 244860
Getting Games - Dominant Species video thumbnail
Click to watch at 19:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • predation and adaptation among species
  • Ice Age ecosystem
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Place workers across a variety of spots; activation occurs after all players have placed
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • board games make me so happy
  • I try to be happiness focused
  • I don't speed up my playthroughs
References (from this video)
No references stored for this video.
Video BZ6WzqzUSoc Nights Around a Table Discussion at 1:09 sentiment: neutral
video_pk 89152 · mention_pk 236493
Nights Around a Table - Dominant Species video thumbnail
Click to watch at 1:09 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game that's so big and hairy and compact takes so long to play and requires so many players I only get it to the table once a year nobody wants to play with me other times of the year you can just so rarely get it to the table but it's the one that you really want to play all the time
  • I kept ending up in jail and that's why it's in the sales table
  • Twilight Imperium probably dozens of times it's really calm complicated and like my friends and I are all like fairly new so like teaching it to like other people takes me forever
  • it's more a matter of having the right group for it and being able to organize that group
  • you get little pieces of Honey the bees are fuzzy it's a really fun game and you get to shape stuff out of clay and then people have to guess it
References (from this video)
No references stored for this video.
Video kEkB4P2xXIY Shelfside Top 100 List at 12:01 sentiment: positive
video_pk 89113 · mention_pk 236218
Shelfside - Dominant Species video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Array
  • Paleo/Prehistoric
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Here's the best way to teach games if you ask me.
  • the format of rulebooks has me convinced that like dude your game should just always have here's like the how to play.
  • this game is a euro... it's all about tech trees that's that's all I've heard of.
  • it's the best like World traversing pandemic scale level of like Eldritch Abomination fighting.
  • the most interaction... that's what Dominion is all about.
References (from this video)
No references stored for this video.
Video G6O15Z3G5jA kovray Top 10 List at 4:59 sentiment: neutral
video_pk 88953 · mention_pk 235497
kovray - Dominant Species video thumbnail
Click to watch at 4:59 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • I've been dying to play this game because of all the things I've heard about and how unique and cool it is.
  • This was my like I looked through all those letters I'm like I really want to play that.
Cons
  • It is very heavy from what I remember.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think this game deserves much more love than it has gotten
  • it's a work replacement in real time which is just brilliant
  • this one is a lot of fun it's super super random it's also really it's kind of chaotic
  • I really like the combos of rice
  • Scout is amazing it's a game you can bring anywhere it's small it's compact
  • it's like pattern laying
  • it made my brain explode and I want more of that
  • who doesn't love Marvel United it's very fun
  • it's super well done I think it's a lot of fun
  • Zap Attack it was very fun and we still haven't gone back to it and we should because it was a really good game
  • Yak is fun it's very cool because you just like go around and try to collect resources build up these cubes to build up your pyramid and then score points based on how you've grouped all of your different color uh cubes and it's it's it's simple it's easy and the um Yaks alone are amazing and they go around there they're so cute and there's a little baby yak
  • what is our Z game we only have one and it's called zapotec which we both really want to play yes it's gonna play this yes we have wait when did we play it about a year ago I'm thinking of um yeah yeah we played zap okay Zap Attack it was very fun and we still haven't gone back to it and we should because it was a really good game
  • it's just been so long that's what happens when you have so many games
  • well that's been at least recommendations 26 recommendations there are some doubles in there but you know what we'll let you do the math how many games you recommended let us know in the comments down below not like we can compare our lists or anything does Tyler's double game count we don't know we'll find out boom
  • well if you've played any of these games that we've mentioned and you would also recommend them to other people in the board gaming hobby or who want who you want to play board games with let us know down in the comments below what are some of the games we missed and if you're feeling ambitious for it why you type the alphabet down the whole suggestions go from your collection because we love to hear what your recommendations are for each letter and which letter do you have the most games of true bars is s s
References (from this video)
No references stored for this video.
Video EDqvTVseZhU BoardGameBollocks Top List at 9:53 sentiment: negative
video_pk 88470 · mention_pk 233230
BoardGameBollocks - Dominant Species video thumbnail
Click to watch at 9:53 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Worker placement is liked.
  • Theme of controlling insects or dinosaurs is interesting.
  • Changes things up.
Cons
  • Constantly checking for dominance is tedious.
  • Can feel suffocating.
  • Difficult to get through.
  • Considered one of the worst games played.
Thematic elements
  • Insects or dinosaur type thing
Comparison games
none
Mechanics (from transcript analysis)
  • adaptation — I like the way that it changes things up that you're not just uh raiding natives in the Caribbean right that you are taking control of insects or some kind of dinosaur type thing right.
  • Area Control — You've got these horrible little cone things that represent dominance and then you've got these tokens that represent other stuff and you end up going around the hexes going right one two three four so I'm dominant there.
  • Worker Placement — Let's work a placement you put your workers out on a board take the action right do something on the main board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Windsor girl Crest is sterile as a unit that's had an irreversible vasectomy.
  • The aesthetic of the game is complete crap, it's like somebody has mixed up a lot of sick in a cement mixer and just splashed it all over the board.
  • We got the uh the larger expansion hoping that that would fix some of the problems and it didn't, it just exacerbated it.
  • You constantly have to check for dominance right and this can change at any time during the game.
  • I felt like I was sinking through the Earth's crust into the magma and just getting burnt from my toes upwards.
  • It's basically top trumps with birds.
  • When you've got a market employee that tries to manipulate the consumer and you've got a depthless and toothless game underneath it.
References (from this video)
No references stored for this video.
Video e51VvPX6fSk kovray Convention Recap at 29:41 sentiment: positive
video_pk 87613 · mention_pk 229305
kovray - Dominant Species video thumbnail
Click to watch at 29:41 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a tradition and Jeff from borging Geek puts these on and he's fantastic
  • The Vibes were just good it was it was a good time
  • we were on the same wavelength
References (from this video)
No references stored for this video.
Video 77QaHePrsns UndeadVikingVideos Discussion at 5:01 sentiment: positive
video_pk 87302 · mention_pk 227805
UndeadVikingVideos - Dominant Species video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • fantastic game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do think that you have uh more of a base uh for your um your ability to come to a conclusion if you will
  • if you've done a lot of something um your opinion on that something is is it can be completely wrong
  • Dominant Species is is a fantastic game I I I love playing that game
  • analysis paralysis which if you watch the title of this video is the whole reason why I'm here to talk about
  • I don't have a problem with the fact that people take a long time on their term
  • I don't have fun unless I'm competitive in the game if if like I'm losing and I'm not doing well I tend to growse and lose interest
  • Lance will Lance will gripe and grouch and complain and as he grinds his wayy in another Victory
  • I don't care if I win or lose doesn't doesn't matter to me
  • The community of the game is for me as equally as important
  • treat people the way you want to be treated kind of falls into play here
  • exceptions are going to exist but for the most part just let some people breathe
  • it feeds my little my little ego monster that's inside of me
References (from this video)
No references stored for this video.
Video JpsAuaXRWb4 kovray Playthrough at 28:08 sentiment: positive
video_pk 87321 · mention_pk 227870
kovray - Dominant Species video thumbnail
Click to watch at 28:08 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic depth
  • Intense player interaction and tension
Cons
  • Steep learning curve for new players
  • Long playtime can be fatiguing
Thematic elements
  • Evolution, ecology, and competitive survival
  • Prehistoric Earth
  • Abstract, high-interaction strategy
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Compete for habitats on a shared map and gain advantages from territorial control.
  • evolutionary dynamics — Species traits and environmental events shape outcomes and final victory.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Feast for Odin which by the way is a fantastic game it is one of our favorite games
  • dominant species very fun game
  • this board game is fun
  • the important part of the clue is the last sentence this board game is fun
  • fungus is red aquatic is blue this game is wonderful With a Little Help from you
  • hoist up your flag and see what you get not to your taste give it a flip
  • Turnip it's a bluffing game
References (from this video)
No references stored for this video.
Video C4AdlTuEOQI UndeadVikingVideos Discussion at 1369:32:00 sentiment: negative
video_pk 87188 · mention_pk 267177
UndeadVikingVideos - Dominant Species video thumbnail
Click to watch at 1369:32:00 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Horrible game
  • Confusing rules
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Involves collecting sets of items.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • how does this work rule book
  • almost zero problems with tamashi even though it was pretty complicated
  • it's a killer game like if you can find it
  • Astonishingly mediocre, breaking the '90% of games get the job done' rule.
  • Flavorless vanilla oatmeal
  • Horrible game
  • Confusing rules
  • Clever system
  • Accessible wargame
  • Fun card-driven system
  • Disappointing fulfillment
  • It really needs a rewrite of the rule book
  • I sort of like didn't love the conflict part
  • if you get blocked off at the beginning of the game like one of the guys did he was miserable the entire game
  • Product of its time
  • Clunky
  • Takes a really long time to play
  • The game was so boring
  • The fulfillment company is basically the size of the Box everybody saying the size of the Box of the game is basically the exact same size as the USPS um free box the free box it's packed to the edge of that box with no padding with no padding and crushed
  • I was just like H how how was just this game is horrible
  • We stopped playing and that unfortunately the name of that game was Temple of Horrors
  • You should go to the flea market at B gcon baby
  • Hot Stuff was the best
  • I want to move to Montana and find a big American Wife
  • Steel is nothing compared to the strength of the flesh that wields it
  • I want to be remembered as the longest living human being of all time
  • It's a dense war game
  • Stop making prequels of things and making them totally stupid
  • Mufasa and Scar aren't actually brothers
  • They're not contrast paints they're regular
  • I thought I was good but I'm not like a uber fan of Lord of the Rings
  • Oh you know the whole thing about and I okay and this is actually kind of awful but it was so for the longest time it was like snuff lopus was like you know everybody thought it was Big Bird's imaginary friend
  • When you're asked yeah you will you will say that you heard the torpedo impacted and I was never here just like me
  • I have a grievance
  • The end of that game was so tense and then it was so satisfying to win.
  • Oath is a very complex game but it is so rewarding once you get into it.
  • Root's asymmetrical gameplay is its strongest suit.
  • Brass Birmingham is one of the most satisfying economic games out there.
References (from this video)
No references stored for this video.
Video RHTsJRNUxyM kovray Discussion at 0:56
video_pk 86536 · mention_pk 224178
kovray - Dominant Species video thumbnail
Click to watch at 0:56 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video ElKuQxHyueM UndeadVikingVideos Discussion at 35:47 sentiment: positive
video_pk 86203 · mention_pk 222422
UndeadVikingVideos - Dominant Species video thumbnail
Click to watch at 35:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Considered a 10/10 game
  • So good
Cons
  • Takes forever
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't know I'm not loving it.
  • It seems it seems like a little bit of a game of chicken.
  • I found that mechanism interesting so if like if that mechanism was in a game that I found more compelling.
  • It's good, it's good enough for the show, it's it gives it like a nice little logic puzzle.
  • It has a ton of game.
  • My character was getting developed, I was getting all kinds of cool stuff to do.
  • I thought it was cool.
  • The rule book is good but you want I for some reason I was like annoyed with the real book.
References (from this video)
No references stored for this video.
Video I74K9QFv5-s Heavy Cardboard Analysis at 1:24:09 sentiment: other
video_pk 85914 · mention_pk 221109
Heavy Cardboard - Dominant Species video thumbnail
Click to watch at 1:24:09 · YouTube ↗
Overall sentiment (raw)
Not discussed in detail, but the speaker was not surprised it wasn't on the list.
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's Dominoes Ah
  • based on reviewing the Wikipedia for dominoes um that doesn't that seem that year seems wrong. That seems way late.
  • but anything that is like a Domino's game we would recognize doesn't occur until the very end of the 18th or beginning of the 19th century.
  • and tomorrow night at 7:00 p.m., we're finishing up with Antiquity, which is pictured behind Ken's head over there.
  • Of our 402 games, only 13 are published before 1990.
  • So you got Spirit Island, you got Lizboa, you got Quest for Elorado, and 22 other games that are on one person's list.
  • 2019, PAX Premiere, Crystal Palace, and 24 other games.
  • 2015, Gallerist, Trickarion, Food Chain Magnate, 16 other games.
  • Brass, Birmingham, Obsession, Root.
  • John Company, sure. Weather Machine, Carnegi, 19 other games from 2022.
  • Age of steam. Age of steam, right? Yeah. Yeah. Obviously, right. Yeah.
  • Like trying to narrow it down is a hard thing when you when you have maybe the newer you are, the less hard that is.
  • there's going to be another one tomorrow where we go through tutorial number four of Atlantic Chase.
  • I might have a latest greatest version of Crossrox. I'm so excited about this game after hearing you guys talk about it.
  • Every game that you guys play, you're playing. It's oath.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw Foster the Meeple Discussion at 29:25 sentiment: positive
video_pk 85587 · mention_pk 219707
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 29:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • competitive
  • good
  • survival of the fittest
Cons
  • mean
Thematic elements
  • survival of the fittest
Comparison games
none
Mechanics (from transcript analysis)
  • action programming — everybody's playing a different species, different kind of animal, whatever it might be. And you are going to be mapping out all of your decisions, all of your actions for the round. And then you're going to be doing those actions.
  • Area Control — What you're trying to do is dominate. Dominate the world. You're trying to build it out.
  • Player Elimination — going to start blocking people off. You're going to start wiping them from the board.
  • Resource Management — Make sure that you have the right resources in order to kind of satisfy what you need.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Survival of the fittest, baby. It is what it is.
  • you need to win. you need to defeat everybody else and it is not a nice game
  • Root is a very mean game because it does have kingmaking which is very mean and also very competitive
  • It's so freaking cute.
  • because what's more whimsical than a cafe where cappy bars are serving you?
  • I think Get Bit is not loved enough.
  • Phenomenal game. Phenomenal solo trick taking. Amazing.
  • It is meant to be a mindful activity for solo players.
  • you can play it so many times in a row, you will never get sick of it.
  • It's a great game for me time.
References (from this video)
No references stored for this video.
Video IwsdhcYmhdc Quackalope Analysis at 13:59 sentiment: positive
video_pk 84756 · mention_pk 215856
Quackalope - Dominant Species video thumbnail
Click to watch at 13:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really fun, really good.
  • Quirky and interesting.
  • Highly strategic.
  • Worth playing.
Cons
  • Complex scoring algorithm that players didn't want to learn.
  • Tallying scores takes a long time.
  • Not worth managing the scoring.
Thematic elements
  • Highly strategic gameplay
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied through strategic placement and scoring.
  • Complex scoring — The end-game scoring is mathematically complex and time-consuming.
  • Resource Management — Implied through making the most of actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's some games that just don't seem like they fit on the table. Sometimes, literally.
  • The digital space, the game doing that for you just makes the experience better in my opinion.
  • This is a good example of where becoming a board game can go drastically wrong.
  • The math and the scoring algorithm at the end of the game was complex enough we didn't want to learn how to do it.
  • So, I think this and and most versions of Risk should be digital.
  • Half the game is spent doing management of the systems that you're trying to explore through.
  • The experience of play is taken down a notch due to the degree of management necessary, which is a theme we see across the board in many areas.
References (from this video)
No references stored for this video.
Video ZQsUfadlDVM Top 10 List at 6:32 sentiment: positive
video_pk 81287 · mention_pk 200957
Dominant Species video thumbnail
Click to watch at 6:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Sheer brutality
  • Savagely aggressive
  • Immense amount of depth
  • Complex decision-making
  • Demands anticipation of opponent's actions
  • Balances tactical short-term gains against long-term strategy
  • Dual control system makes other area control games feel incomplete
  • Not really hard to understand
  • Actions are pretty intuitive
  • Constantly evolving, shifting, and responding
  • Feels dynamic in its brutality
  • Abilities ebb and flow in relevance
  • Whole experience genuinely feels epic
  • Accomplishes the feeling of excitement for your next turn beautifully
Cons
  • Can add to the bookkeeping
  • Takes a long time
Thematic elements
  • Animal species competing for survival as the planet freezes over.
  • the end of the ice age
Comparison games
  • Blood Rage
  • Kemet
  • Inis
Mechanics (from transcript analysis)
  • action selection — The entire game is condensed into a shared action board and every action is pretty intuitive.
  • adaptation — Players queue up actions each round, spending them to adapt their species.
  • Area Control — At its core, this is an area control game. Control is established by having the most species on a region or achieving dominance through food.
  • Dominance — Players queue up actions each round, spending them to dominate terrain tiles. Achieving dominance through food lets you place a cone, claim a dominance card, and gain a powerful ability.
  • Spreading — Players queue up actions each round, spending them to spread across the map.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey, you. I see you lurking in my bushes, watching them through my window, seeing me eat my tiny donuts, and playing board games.
  • I should call the cops on you. But you know what? I'm going to reward your impatience.
  • Now, let's not waste any of my time or your time and just jump right into it with the best push your luck board game, which has to be Clank Catacombs.
  • This really is the hardest choice to make because Arknova is brilliant.
  • And my dad, despite the fact that I still can't swim, but at least I'm a highly skilled terraforming Mars player, and I'm I'm sure he would be very proud of that.
  • And the best area control game is likely one that many of you have never played and given its length may never play.
  • It has chocolate inside.
  • Oh, wait a second. Did you remember to subscribe to this video?
  • This is going to be the biggest upset on this list, but it's a hard truth for you lovers to swallow.
  • Hit me up in the comments section and find me.
  • Plus, how many games have rope as a resource?
  • The best negotiation game is one I promise you've never heard of.
  • Oh, it looks like you're about to experience a bit of chaos yourself. Sweet dreams, YouTube video skipper. Sweet dreams.
  • You didn't think I'd reward such deviant YouTube behavior, did you?
  • Mikey, no likey. Mikey angry.
References (from this video)
No references stored for this video.
Video BC-i6GZtAu4 All You Can Board Discussion at 95:49:36 sentiment: mixed
video_pk 80556 · mention_pk 196374
All You Can Board - Dominant Species video thumbnail
Click to watch at 95:49:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Considered a very cutthroat and interesting game.
  • Plays up to six players, with many recommending at least four.
Cons
  • One reviewer does not anticipate enjoying it as much as the other.
Thematic elements
  • Survival of the Fittest
  • Nature/Evolution
Comparison games
  • Bus
  • Evolution: Climate
Mechanics (from transcript analysis)
  • action programming — Features action programming similar to Bus, with a resolution phase afterwards.
  • Worker Placement — A worker placement game with a cutthroat nature.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The scoring in The Princess of Florence is really unique and it's one of the main draws for me.
  • Pax Pamir is just such a masterclass in creating a really tense and dynamic political game.
  • Catacombs is such a fun dexterity game. The flicking mechanic is just so satisfying.
  • Root is a prime example of an asymmetric game done right. Every faction feels so different.
References (from this video)
No references stored for this video.
Video kCc708Vs_BA The Dice Tower Analysis at 4:28 sentiment: positive
video_pk 79965 · mention_pk 193715
The Dice Tower - Dominant Species video thumbnail
Click to watch at 4:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • easier than the original
Cons
  • not as grandiose as the original
  • still very long game
Thematic elements
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hey everybody, I'm Tom Vassal. Welcome to Look Back. This is a series that I do where I take a look at reviews that I did 1 year ago, 5 years ago, 10 years ago, and even 20 years ago during this time frame.
  • It's It's doing okay. I think it's in the 4000s at BoardGameGeek. I just didn't like it at all. Boring, boring airplane travel game.
  • What a fantastic game, a real-time shoot-'em-up strategy style game. Very entertaining. 10 out of 10. Just a great game. Still love this game 10 years later.
  • honestly for a game that's themed on Taco Bell is like a 10 out of 10 in a sense cuz you're expecting it to be bad.
  • This is the follow-up to the very popular Dominant Species.
  • This is a fun party game in which someone's dying and they write a message on the board, but the other person he erases I think half of it.
  • So, this is like the lowest seven I can give a game in a sense.
  • The artwork is a little uh uh It's all mixed over. It's muddled and they made it for people who love Overpower and they threw in the kitchen sink.
  • We're trying to get more people to play these games and they made it super complex.
  • Point chips from a bag. That battle system is my favorite part and a lot of interesting decisions.
  • The theme of the world is a little mundane for me. I wish there was more. It wasn't as interesting as it could be.
References (from this video)
No references stored for this video.
Video _lWrb_Fyw_M Adam in Wales - Board Game Design Analysis at 27:25
video_pk 79958 · mention_pk 193671
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 27:25 · YouTube ↗
Pros
  • Massive strategic Euro game
  • Doesn't make the whole thing chance-based
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Event Planning — A series of events are laid out at the start of a round or several turns ahead, and then players have a chance to react to this. Maybe to deal with the event by putting some resources into it to make that event go away or maybe by taking control of that event to ensure that it doesn't happen to them but they can drive that event towards another player.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dice are not the answer.
  • Once we introduce this degree of randomness into a game, then all strategic decisions and tactical decisions cease to matter.
  • Dice are the garlic of the game design world.
  • A board game design is only as good as the decisions that a player makes on their turn.
  • Building
  • In a strategy game, we want choices and those choices have to mean something and they have to be fun and and sort of delicious little puzzles for us to solve.
  • So, I I I wonder what you made of this video. Let me know what you think of the video that I've made now, the video that I made back then and the video that I'm making today.
  • Was it interesting to watch me watching it? Was it interesting to hear my updated views on it, or was it distracting?
References (from this video)
No references stored for this video.
Video QVLkrbAa87g Playthrough at 4:05 sentiment: positive
video_pk 79906 · mention_pk 193501
Dominant Species video thumbnail
Click to watch at 4:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It's a "great game" and a "roller coaster."
  • It's a "Hall of Fame game."
  • The game has "interesting decisions" and "complexity."
  • The tile placement feels like players have agency.
  • Unique powers add uniqueness without overwhelming complexity.
  • Big emotional moments are created through player interaction.
Cons
  • Constant calculation of one's own and opponents' moves is mentally taxing.
  • Can be "very AP prone" (analysis paralysis prone).
  • Can be "too chaotic" with six players.
  • Significant "take that" elements and politicking can be a negative for some groups.
  • The last two rounds can become a "slog."
Thematic elements
  • Evolution and survival of species
Comparison games
  • Age of Steam
  • El Grande
  • Root
  • Container
Mechanics (from transcript analysis)
  • Area Majority — Dominance on tiles is scored based on the number of cubes (elements) present, and the player with the most cubes gains dominance.
  • Hand Management — Players utilize cards for offensive or defensive actions, which are described as the "single most important part of this game."
  • Tile Placement — Players place new terrain tiles onto the board.
  • Worker Placement — The game uses action pawns, described as a worker placement type of game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Check your feelings at the door and let's have some fun.
  • The cards are the single most important part of this game.
  • Treat them like gold. They're going to die.
  • This game's awesome.
  • You know who's not winning this game? Other than me, somebody.
  • So, so I mean, it's it's a roller coaster.
  • The dance is cool.
  • This is the only good choice.
  • This is my first time playing and just loved it.
  • It can be very AP prone.
  • I love this game so much. It's so brutal though, it's so brutal.
References (from this video)
No references stored for this video.
Video jOXP0kBrcKo Discussion at 6:35 sentiment: positive
video_pk 74250 · mention_pk 178706
Dominant Species video thumbnail
Click to watch at 6:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cutthroat war game
  • Vicious battle
  • Fantastic
  • Came second which felt like a win
Cons
  • Can get utterly destroyed by endgame scoring
  • Players will target you if they think you're winning
Thematic elements
  • Titanic struggle for Global Supremacy between varying animal species
  • 90,000 BC, the Great Ice Age
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players will use their wildly action porn placement to become dominant on as many different terrain tiles as possible.
  • Card Drafting — Claim powerful card effects that can change everything.
  • Engine Building — Players will use their wildly action porn placement to become dominant on as many different terrain tiles as possible.
  • Worker Placement — Players will use their wildly action porn placement to become dominant on as many different terrain tiles as possible.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • quick and fun solo game that is great anytime but best with coffee
  • The artwork this really is cute it's all in shades of coffee colors and it's it's really cool.
  • beings of ancient evil known as the old ones are threatening to break out of their cosmic prison and awake to the world everything you know and love could be destroyed by chaos and madness
  • I am a large fan of the Thematic versions of pandemic pandemic's a fairly thematic game
  • the board itself is so gorgeous like really evocative artwork on the board is lovely
  • this is a new version of foundations of Rome
  • the production is just nutty it's so beautiful it is one of my all-time favorite games
  • foundations of metropolis could cement itself cement CU You're Building as one of the alltime Gateway Games it really could
References (from this video)
No references stored for this video.
Video F0o1ggS0JA0 Analysis at 13:46 sentiment: neutral
video_pk 74164 · mention_pk 178483
Dominant Species video thumbnail
Click to watch at 13:46 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Can be expanded with house rules for an 'unending game'.
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And the heart and soul of Root is chaos, is mixture, and is other people getting in your way.
  • Why wouldn't they announce that this is a thing that you can do? And the answer to that is obvious. Why would they? No one wants to buy a second copy of a base game so they can play the same faction against another player sitting at the table. That's completely insane.
  • The way that the stars line up, for those of you that dream big, is just glorious.
  • Get a second copy of your favorite game of all time. I think it's reasonable. You should probably see if they could play together.
  • Use a little bit of like fancy duct tape and a couple house rules and suddenly you've got yourself an unending game of Dominant Species or a uh a version of croenol that has inverted pyramids and sides you can flip off of while still scoring.
References (from this video)
No references stored for this video.
Video qJbghMXaE-Y Top List at 6:50 sentiment: positive
video_pk 73222 · mention_pk 174960
Dominant Species video thumbnail
Click to watch at 6:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • One of the most perfect games that exists
  • Each species plays a little differently
  • The game is mean, which is fun
Cons
  • The ice age takes away areas from your creatures
  • The mean aspect is not for everyone
Thematic elements
  • Species competing for dominance
  • World map during an ice age
Comparison games
  • Marine version
Mechanics (from transcript analysis)
  • Area Control — you are representing different species types... what you're trying to do is basically spread out over this map of the world through all of these different terrains types you're going to score points for manipulating your species and becoming more resilient by spreading it out across bigger land areas.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Faege is like I think Faege is a perfect game I love it so much
  • the board is a circle and the circle spins okay spin Spence and whichever section whichever quarter is in front of you is the area that you are playing in for your turn
  • every one of those quarters is kind of like its own little mini-game
  • I I love this game I we played it on BGA without even learning it and I was like I don't know what's going on all I know is I'm having a great time doing it
  • brass Birmingham is a it's amazing
  • brass Birmingham is a economic strategy game
  • I just absolutely love it
  • I love the aesthetic of this game I I think it is so so so good
  • I just wish wish wish I could play it more
  • we're GNA do processed cheese slices
  • Jeff and I are on a healthy life challenge it's been half a day I already cheated
References (from this video)
No references stored for this video.
Video T4KSM5CBL4k Other at 6:19 sentiment: positive
video_pk 67971 · mention_pk 164288
Dominant Species video thumbnail
Click to watch at 6:19 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Animals propagating, migrating, and adapting
  • Ice Age approaching
Comparison games
  • Climate Evolution
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Taglines so perfect you couldn't possibly misconstrue what game they were talking about.
  • I'll be honest, some of these are easier than others.
  • Let it be written. So let it be done.
  • That's a man that's speaking from personal experience.
  • Sometimes you learn things about games when you look at their taglines.
  • I don't like the question master anymore.
  • It's confusing without a question master.
  • Why didn't I go with my gut? Why did I change my mind?
  • Everything has value. the most democratic place on earth.
References (from this video)
No references stored for this video.
Video ipv3Xo8q6z4 Top List at 7:01 sentiment: positive
video_pk 66549 · mention_pk 162186
Dominant Species video thumbnail
Click to watch at 7:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautifully thematic chaos
  • Unforgiving brutality fits the theme
  • Destructive events feel purposeful and meaningful
  • Elevates the game to a masterpiece
Cons
  • Can feel chaotic and a little random
  • Will be despised by a large percentage of players
  • Long and savage with take-that interactions
  • No room for error
Thematic elements
  • animal species competing for survival as the planet freezes over
  • end of the Ice Age
Comparison games
  • Cones of Dunshire
Mechanics (from transcript analysis)
  • Action queuing — Players secretly queue up actions each round.
  • adaptation — Players adapt their species.
  • Area Control — Players spread across the map and dominate terrain tiles.
  • Environmental effects — Actions involve using elements like glaciers, lava, and volcanoes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Nemesis Retaliation is a brilliant game providing one hell of a unique interaction and experience.
  • Brass's duality of interaction even extends into the route building portion of the game.
  • Dominant Species, like life, found a way.
  • Every faction creates this awesome dance at the table.
  • This isn't your typical worker placement game. This is an economic brawl, and to have fun, you need to get a little dirty.
  • Black Rose Wars does its best to recapture the days you played Quake against your buddies over the modem on your family computer, and I think it does a great job.
  • Food Chain Magnate's interaction is relentless and just so damn fun.
  • Keyflower is a game that has easily stood the test of time, and is not only one of the most interactive euro games out there, it is honestly one of the best board games ever made.
  • The entire game of Pax Pamir rests on the idea that your fate is intrinsically tied to everyone else at the table. The second you stop paying attention to other players, you've lost.
  • When it comes to interaction, Twilight Imperium is the undisputed king and I'm I'm not really sure it'll ever be dethroned.
References (from this video)
No references stored for this video.
Video OtFgfgzz6Ds Getting Games Discussion at 20:52 sentiment: neutral
video_pk 63356 · mention_pk 156714
Getting Games - Dominant Species video thumbnail
Click to watch at 20:52 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's been a few months since we played it and i still love that game it is so good
  • arc nova is a game that i really like it's it's honestly one of the best games to come out last year
  • spoiler alert i loved space station phoenix i can't wait to play that game more
  • i was pretty frustrated playing unfathomable
References (from this video)
No references stored for this video.
Video 4IVU0dEH0xk Totally Tabled Top List at 1:50 sentiment: positive
video_pk 37507 · mention_pk 112692
Totally Tabled - Dominant Species video thumbnail
Click to watch at 1:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • deep, crunchy strategy
  • two-layer scoring (territory and dominance from food/comfort)
  • strong thematic integration
Cons
  • heavy and lengthy
  • steep learning curve
Thematic elements
  • survival, evolution, and competition among species
  • prehistory on a changing land
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — seek dominance by having the most pieces on a hex and the most food on that hex
  • Resource Management — manage food and other resources to survive, expand, and score
  • Worker Placement — place workers to perform actions and gain dominance on hexes
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these games still represent like the top five percent of all games I've ever played
  • the theme really comes alive
  • it's incredibly dynamic and fun highs and lows and a ton of agonizing decisions
  • it's a very unique abstract game where the theme actually comes through
  • it's cutthroat brutal game actually
References (from this video)
No references stored for this video.
Video fLaNN8Hrnks Board Game Dad Discussion at 16:59 sentiment: mixed
video_pk 35869 · mention_pk 107398
Board Game Dad - Dominant Species video thumbnail
Click to watch at 16:59 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • rich thematic flavor and depth
  • deep strategic potential for experienced groups
Cons
  • extremely long play sessions
  • heavy rules and table presence required
Thematic elements
  • domination of environments through creature strategies
  • prehistoric ecosystem, evolution and competition
  • highly strategic and thematic
Comparison games
  • Terra Mystica
  • Evolution
Mechanics (from transcript analysis)
  • area control / bidding — areas on the board are contested; timing and expansion matter
  • asymmetric roles / species tech — players take on different species with unique capabilities
  • multi-turn strategic depth — long, thought-out sequences with cascading effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the hobby is in its nature physical tax and takes place in meat space you can't
  • there are no MP3 players that will save you where you can just discard that entire collection
  • I envy you cuz I remember what it was like when I got started and every game was exciting
  • some of these games have a very unique mechanic or aesthetic
  • Collector's Editions Kickstarter exclusives do you have games that you've invested to that serve as a feature in your collection
  • I gave away Dominant Species to a high school kid to start a board game club at school
References (from this video)
No references stored for this video.
Video aYEVzwq2kgU JestaThaRogue Top 10 List at 11:45 sentiment: positive
video_pk 28679 · mention_pk 84111
JestaThaRogue - Dominant Species video thumbnail
Click to watch at 11:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Beautiful, deep, and satisfying for heavy gamers.
Cons
  • Long, dense, and demanding; not well suited for casual game days.
Thematic elements
  • Species competition, extinction risk, and strategic domination.
  • Prehistoric ecosystem evolution with mass action decisions.
  • Dense, thematic, and strategic.
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Control of terrain via worker placement and tile placement with victory points.
  • Asymmetric Player Powers — Different species have unique abilities and victory conditions.
  • asymmetric power — Different species have unique abilities and victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Argent Consortium, a brilliant chaotic wizard school worker placement game that eats the entire table.
  • Eminent Domain is a debt building action selection game set in space. Roll for the Galaxy is pretty similar in some ways, but with dice, I guess.
  • Archipelago, a long, heavy negotiation and economy game, and one of the few where a player can tank the whole game if they're not going to win, just out of spite.
  • Celestia, a charming little bluffing game where you're trying to travel as far as you can on an airship.
  • Code Names is a fantastic party game. It's clever. It's simple.
  • Dominant Species and Rub Third Edition are excellent games. Beautiful, deep, satisfying.
  • Twilight Imperium fourth edition which still isn't coming.
  • Starcadia Quest Showdown came in like it splash a younger cousin with miniatures, campaign play, and a cartoon charm.
  • Thunder Alley. Fantastic racing game. really clever, tight systems.
  • Apocalypse Road. Same game system with guns. Does that make it a better game? Well, you're not listening. It's got guns.
References (from this video)
No references stored for this video.
Video lwI2eQaPQJc Beyond Solitaire Interview at 14:32 sentiment: positive
video_pk 13641 · mention_pk 39870
Beyond Solitaire - Dominant Species video thumbnail
Click to watch at 14:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight integration of ecological thesis with mechanics
  • highly engaging for players who enjoy modeling systems
Cons
  • learning curve can be steep for new players
  • complexity can slow early sessions
Thematic elements
  • Survival and dominance through natural selection
  • Prehistoric Earth, ecological competition
  • Phenomenology of evolution expressed through mechanics
Comparison games
none
Mechanics (from transcript analysis)
  • area dominance and tile-based growth — players expand influence and adapt to changing conditions
  • asymmetric species abilities — each species has unique strengths shaping strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we love people and that is how we solve this problem
  • we like games but we love people
  • we want lots of eyes on every game
  • the designer wins because we brought the designer in
  • curiosity is king when you're trying to get feedback
  • every game that we don't publish is a trinket
References (from this video)
No references stored for this video.
Video l_WHrrN8mpE Foster the Meeple Event Coverage at 16:20 sentiment: positive
video_pk 13225 · mention_pk 38703
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 16:20 · YouTube ↗
Overall sentiment (raw)
very_positive
Pros
  • excellent convention experience
  • complex and engaging
Cons
none
Thematic elements
  • evolution
  • animals
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • chef's kiss if you're wondering how many times I said and that's dallas
  • you want to know what dice town is it's the freaking best game ever
  • the fabulousness that is Dice Town
  • if you like camel up uh but want like a more quick condensed version uh check out Full Throttle it's so so good
  • and surfacea orus Max MH have immediately skyrocketed up my trick-taking list
  • man any convention where you can sit and play Kuba twice
  • any convention where you can sit down and play dominant species and Kuba Libre and you can just like get after it
  • it is Criminal how ugly that game is but my God it good it's good
  • I love little weird card games man
  • the Ubers were kind of expensive uh but the hotel does have everything that you need
  • 10 out of 10 10 out of 10 10 out of 10 trip
  • we're obsessive over BGG cons now
  • coming back from that convention just so reenergized re-energized
  • amazing amazing amazing people in this hobby
  • there's like a million different places to play games there were like all over the hotel
References (from this video)
No references stored for this video.
Video okREwIZ5bg8 Adam in Wales - Board Game Design Top List at 14:39 sentiment: positive
video_pk 11645 · mention_pk 34202
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 14:39 · YouTube ↗
Overall sentiment (raw)
highly_positive
Pros
  • heaviest game on list
  • complex strategy game
  • good simulation of nature
  • ecosystem interactions
  • logical rule set
  • depth
  • good for challenging gameplay
Cons
  • long games (3 hours)
  • unforgiving if behind
  • complex
Thematic elements
  • nature
  • evolution
  • ecology
  • survival
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 4T4IQtuQRLQ The Broken Meeple Top List at 5:05 sentiment: positive
video_pk 11338 · mention_pk 33342
The Broken Meeple - Dominant Species video thumbnail
Click to watch at 5:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Streamlined version of original Dominant Species
  • Great thematic quality
  • Removes problematic programming aspect from original
  • Interactive euro game
  • Fixes many problems with original
  • Lots of different actions and strategies
  • Card system adds depth to strategy
  • Agonizing decisions without analysis paralysis
Cons
  • Can get swingy with card display
  • May require house rules for card display balance
  • Programming aspect was very punishing in original
Thematic elements
  • Marine creatures competing for dominance in ocean areas
  • Ocean environments with different species competing
  • Thematic euro with marine twist
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • action selection — Selecting actions with pawns that trigger immediately, can't go higher than previous pawn
  • Area Control — Controlling different areas on the board and scoring at different times
  • Card Traits — Cards providing special abilities as traits at game start or power cards during game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • definitely kicks like Calico to the curb
  • this is definitely the gateway seven wonders game, seven wonders is not a gateway game
  • it's an opportunity game that's what I like
  • it's interactive one of the more interactive euros out there
  • no one is talking about this
  • wow does it burn your brain
  • the uniqueness factor at this game really works
  • it's like the most flexible DM in the world
  • every decision I make feels meaningful
  • Ark Nova easily easily my number one of the year
  • I fell in love with it like halfway through the game
  • it's so good
  • cannot wait to have this in my collection
  • hallmark of a great game where you play it and you'll want to play it again as soon as possible
References (from this video)
No references stored for this video.
Video l19C2U_sq_Q Getting Games Discussion at 10:44 sentiment: positive
video_pk 10589 · mention_pk 94321
Getting Games - Dominant Species video thumbnail
Click to watch at 10:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting changes and potential video content
Cons
none
Thematic elements
  • Ecology and evolution
  • Marine ecosystem
  • Abstract
Comparison games
none
Mechanics (from transcript analysis)
  • unknown — Not specified in this discussion
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I am really looking for feedback from people because this is something very new
  • Cube rails games have kind of grabbed a hold of my brain in a really interesting way
  • Trans-Siberian Railroad is a wacky game
  • I am in the throes of infatuation with this new genre of gaming
  • I would really appreciate you considering that
References (from this video)
No references stored for this video.
Video AXnzumaLUTk Foster the Meeple Discussion at 4:16 sentiment: positive
video_pk 9395 · mention_pk 27734
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 4:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategy and strong theme
  • Dense, satisfying gameplay
Cons
  • Beige art and heavy learning curve
Thematic elements
  • evolution, survival, and territory control
  • Ice Age ecology, global climate change
  • academic, high-concept
Comparison games
  • Gods Love Dinosaurs
  • Dinosaur World
Mechanics (from transcript analysis)
  • Area Majority — control geographical zones for points
  • event cards — global events shift the board and strategy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's an insanely huge sprawling game that takes up a table
  • I love Gods Love Dinosaurs, it's a game I still am shocked that more people don't talk about
  • I freaking love Jurassic Park
  • Draftosaurus is simple and quick; it's a great starter
References (from this video)
No references stored for this video.
Video E4oa6GBw_9A Adam in Wales - Board Game Design Top List at 5:47 sentiment: positive
video_pk 8305 · mention_pk 24427
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 5:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scale with rich exploration
  • strong thematic engine building
Cons
  • large footprint and long playtime
  • heavy planning can be intimidating
Thematic elements
  • dominance through ecological expansion
  • world-scale ecological simulation
  • strategic, emergent
Comparison games
  • Tikal
  • Euphrates
Mechanics (from transcript analysis)
  • area_control — massive board with multiple ecosystems to influence
  • tile_placement_and_movement — tiles and tokens represent species, move and interact across the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I like building the machine which is all done instantly grabbing tiles racing the other players to build your spaceship better than theirs
  • number ten on the list is real time tile laying games
  • tessellation is the absolute epitome of the tile laying
  • patchwork is beautiful and accessible and plays in a short duration
  • it's a brilliant game in all its forms
References (from this video)
No references stored for this video.
Video 5SBFCyvwfZE Getting Games Rules Teach at 0:00 sentiment: mixed
video_pk 7594 · mention_pk 125117
Getting Games - Dominant Species video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • deep ecological themes
  • high player interaction
  • multiple strategic avenues (domination, migration, adaptation, evolution)
  • dynamic endgame scoring and long-term planning
Cons
  • complex rules and many interactions
  • steep learning curve for new players
  • potentially long play time
Thematic elements
  • ecology and evolution under environmental dynamics
  • oceanic biomes and coral reef ecosystems
  • tutorial/educational
Comparison games
none
Mechanics (from transcript analysis)
  • adaptation — move element tokens from the board to a creature board to modify the creature's capabilities; includes special/pawn-driven swaps via advancers.
  • domination — players dominate an element by calculating a domination value (tiles adjacent to their cubes times their count of the element) and then gain a special action pawn and control token.
  • Events — cards drawn from the action deck can trigger extinction or survival events that remove endangered cubes or grant points.
  • Evolution — score tiles based on the distribution of species on those tiles and resolve the effects of evolution cards that appear in the action row.
  • extinction/survival events — cards drawn from the action deck can trigger extinction or survival events that remove endangered cubes or grant points.
  • migration — move multiple species cubes across the map to new tiles, with movement count tied to the number of cubes chosen and adjacency rules.
  • recall — return pawns or special pawns to pools; affects availability of actions on the next turns.
  • Reclaim as Action — return pawns or special pawns to pools; affects availability of actions on the next turns.
  • Speciation — players place basic pawns to select a plankton/element and then expand into adjacent tiles by placing species cubes.
  • survival/endangered — species are either thriving or endangered based on nearby elements; extinction/survival events influence scoring and endgame timing.
  • tectonics — add vent tiles to the board; tiles are edge-restricted unless using a special tectonics pawn to place on any tile.
  • wanderlust — a tile- and tile-adjacency based action that scores points for placing a tile and may grant element tokens added to adjacent tiles.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the main way that we add more elements to our board is adaptation
  • the game ends after the asteroid card triggers extinction and survival events and the final reseed
  • board positioning is incredibly important when you get near the late stages of the game
References (from this video)
No references stored for this video.
Video DyhgWCUdKoY Getting Games Discussion at 12:36 sentiment: positive
video_pk 7467 · mention_pk 22123
Getting Games - Dominant Species video thumbnail
Click to watch at 12:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Deep strategic tension and interesting asymmetry
Cons
  • heavy weight; potentially steep learning curve for new players
Thematic elements
  • eco-systems and natural selection
  • pre-historic ecosystem dominance
  • asymmetric role-driven conflict
Comparison games
  • Terraformation Mars
  • Ark Nova
Mechanics (from transcript analysis)
  • area majority with worker placement-like actions — players compete for dominance through actions and extinction-style scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • "I think this is my favorite Alexander Fisher game"
  • "it's just it just works for me like it just clicks with my brain"
  • "I adore teach you it's one of my favorite games"
  • "terraforming mars is one of my favorite games"
  • "you can gain hopefully some insight from that"
References (from this video)
No references stored for this video.
Video aYtay691ASI Adam in Wales - Board Game Design Discussion at 12:26 sentiment: positive
video_pk 7335 · mention_pk 21673
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 12:26 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • one of the most complex games in the set
Cons
  • heavy and lengthy for newcomers
Thematic elements
  • massive strategy and ecosystem control
  • prehistoric world with ecological competition
  • heavy-weight euro with multi-layer tension
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — players influence habitats and control areas for victory points
  • area control / worker placement — players influence habitats and control areas for victory points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cartographers that's got a solo mode doesn't it
  • I'd like to play the Teenage Mutant Ninja Turtles Shadows of the Past I've got that game it works brilliantly for five players
  • Twilight Struggle there we go
  • Fantasy Realms nice little portable card game simple to teach lots of nice strategy
  • this dragon's gold now
  • that game is the meanest game I think I've got
  • Power Grid plays with six and it's quite good with bigger numbers but I'm rubbish at it
  • Pitch Out flicking game really good totally overlooked
  • self-serving because it is my own design but would play a nice three-player game of Doodle Rush
  • rock paper wizard that's what I'd go for
  • I've changed a lot over the years didn't enjoy killer bunnies
  • Ticket to Ride is very predictable isn't it
  • Identic that's what I'd go for duplic or identic it's the same game
  • the most complex games that I have are Dominant Species and Poseidon
  • Poseidon that's a heavy economic game an introductory 18xx game
  • I could easily imagine a bunch of six to eight year olds asking to play Monopoly that would ruin my day
References (from this video)
No references stored for this video.
Video _CH652PtXac BoardGameBollocks Top List at 6:19 sentiment: negative
video_pk 7082 · mention_pk 20976
BoardGameBollocks - Dominant Species video thumbnail
Click to watch at 6:19 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Rich thematic feel and depth for experienced players
Cons
  • Widely criticized for being unwieldy and mechanically aggravating
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Action selection with area control — Players select actions to influence the evolving board state and species dominance.
  • Area Control — Players select actions to influence the evolving board state and species dominance.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dominant species is a truly awful game that I really really dislike
  • this is a very very light worker placement game
  • the seventh continent for us
References (from this video)
No references stored for this video.
Video miaTx2EupNw Adam in Wales - Board Game Design Discussion at 13:16 sentiment: positive
video_pk 6239 · mention_pk 18493
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 13:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavy thematic integration and strategic depth
Cons
  • Complex and heavy for new designers/players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Worker Placement — Strategic placement to influence the ecosystem and victory conditions.
  • Worker placement with evolving conditions — Strategic placement to influence the ecosystem and victory conditions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Dice are not the answer in a first-time design.
  • They are toxic. They destroy your first designs.
  • Meaningful interesting decisions… the decisions have to mean something.
  • Even if you have all sorts of other unique stuff going on in your game that roll for combat just overwhelms it.
  • Monopoly has a bit of both, chaotic, entertaining momentarily but ultimately frustrating.
  • Event decks can be devastating to your design if they wipe out progress or resources.
References (from this video)
No references stored for this video.
Video S5x3IB7U84E Foster the Meeple Top List at 18:34 sentiment: positive
video_pk 6136 · mention_pk 18166
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 18:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Engaging area-control with thematic Ice Age flavor
  • Provides deep strategic decisions
Cons
none
Thematic elements
  • Species survival and expansion during a frozen epoch
  • Ice-age era with winter ecology
  • area majority/engine-building with ecological themes
Comparison games
none
Mechanics (from transcript analysis)
  • Area majority/engine-building — Compete for habitats by evolving species and controlling spaces
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • winter is coming okay winter is oh shoot
  • there's a game called winter this one's perfect good God
References (from this video)
No references stored for this video.
Video TH4AhBUSMRU The Broken Meeple Top 10 List at 5:54 sentiment: positive
video_pk 5360 · mention_pk 106330
The Broken Meeple - Dominant Species video thumbnail
Click to watch at 5:54 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Less punishing than original Dominant Species
  • Streamlined worker placement
  • Marine theme is interesting
  • Good player interaction
  • Faster play time
  • Caps at 4 players
Cons
  • Card flip system is flaky and luck-dependent
  • Rules with card system need a house rule
  • Still not perfect artwork
Thematic elements
  • Area control over aquatic regions
  • Marine ecosystem
  • Biological competition with marine creatures
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • Area Control — Control hexes for points using vicious player interaction
  • Card system — Event cards with flip mechanism creating tactical opportunities
  • Worker Placement — Place actions sequentially based on previous action location
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Thank you for listening and enjoy the rest of the video
  • I think that we do get some really good quality games but I think we are kind of rinse and repeating the same formula a bit lately and we're not putting out enough belters
  • These are quite useful lists actually because you can sometimes get caught in the spur of the moment
  • It's not a Flawless game by any means
  • I love me tomorrow
  • Different Strokes for different folks
  • I love it yeah it's one of my favorite Euro games that there is
  • You're now in the spot you deserve to be
References (from this video)
No references stored for this video.
Video -E3GwpjBiTQ Adam in Wales - Board Game Design Analysis at 7:12 sentiment: positive
video_pk 4845 · mention_pk 14338
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 7:12 · YouTube ↗
Overall sentiment (raw)
mixed to positive
Pros
  • strong thematic cohesion and depth
  • clear contrast with later version emphasizing immediacy
Cons
  • longer and more complex compared to later variants
Thematic elements
  • survival, adaptation, massed tactical choices
  • prehistoric era, evolution and competition
  • macro strategy with long-term planning
Comparison games
  • Dominant Species Marine
  • Pyramid of Penguin
Mechanics (from transcript analysis)
  • delayed outcomes — Outcomes are realized after all players place, emphasizing planning and disruption
  • Worker Placement — Players place pawns on action spaces to gain effects, with blocking dynamics
  • worker placement / action pawns — Players place pawns on action spaces to gain effects, with blocking dynamics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I talk to the game and the game talks back.
  • the feedback tells the user you've done it right do that more or perhaps you've done it wrong don't do that again.
  • you're going to feel like you're achieving something when you play, you want a game to reassure you, guide you and challenge you, you want it to react to my decisions and you want to know that the game is listening.
  • the most common feedback in tabletop games is the allocation of rewards for certain actions.
  • the continuous accumulation of victory points gives a sense of growth or momentum to a tabletop game.
  • the game talks back, and that is a core part of what makes feedback powerful.
References (from this video)
No references stored for this video.
Video -E3GwpjBiTQ Adam in Wales - Board Game Design Analysis at 7:57 sentiment: positive
video_pk 4845 · mention_pk 108112
Adam in Wales - Board Game Design - Dominant Species video thumbnail
Click to watch at 7:57 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • snappier, more reactive than the original
  • teaches the impact of rapid adaptation
Cons
none
Thematic elements
  • evolution, competition, resource management
  • oceanic ecosystem with evolving species
  • faster-paced, reactive
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • immediate feedback on action — Action spaces grant immediate benefit, reducing historical delay
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I talk to the game and the game talks back.
  • the feedback tells the user you've done it right do that more or perhaps you've done it wrong don't do that again.
  • you're going to feel like you're achieving something when you play, you want a game to reassure you, guide you and challenge you, you want it to react to my decisions and you want to know that the game is listening.
  • the most common feedback in tabletop games is the allocation of rewards for certain actions.
  • the continuous accumulation of victory points gives a sense of growth or momentum to a tabletop game.
  • the game talks back, and that is a core part of what makes feedback powerful.
References (from this video)
No references stored for this video.
Video dVaso5Qv2pY The Broken Meeple Top List at 2:35 sentiment: positive
video_pk 4518 · mention_pk 13272
The Broken Meeple - Dominant Species video thumbnail
Click to watch at 2:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fixes many issues from the original Dominant Species
  • Worker placement system is faster and snappier than the pre-programming system
  • Rich thematic experience with marine creatures
  • Creates engaging, meaty gameplay
Cons
  • Card system can be swingy
  • Currently lacks a house rule solution for card balance issues
  • Very meaty and aggressive - doesn't hit the table as much due to weight
Thematic elements
  • Evolution and competition between marine species for survival and dominance
  • Oceanic ecosystem
  • Heavy Euro with area control
Comparison games
  • Dominant Species
Mechanics (from transcript analysis)
  • Area Control — Players aggressively control hexes of different terrain to survive and breed
  • Card system — Cards provide victory point conditions and special effects
  • Worker Placement — Place pawns to select actions, forcing placement further down the chart on following turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's that great banter game that's just great for like a good party setting
  • The game needs to be quick and snappy and that's the way it should work
  • When I got the game myself and finally got it out and played it with fellow gamers it was brilliant
  • I don't see this really rising further up the top 100 though I think this is going to be its peak
  • If there's a slight flaw at this game it's that the card system needs a little bit of tweaking it can get quite swingy
  • The fans recommended this game and the fans were right
  • It's kind of like that awesome experience that you only get to experience every now and again in a blue moon
  • I found brian board to be a big surprise one of those big exceptions to the rule
  • It's that great sort of climactic tension where throughout the game you're trying to figure out who is not on our side here
  • It's a really clever system there's a decent amount of dice mitigation you know every time you roll those dice you are there racking your brains
References (from this video)
No references stored for this video.
Video ne_4pivs08o Foster the Meeple Discussion at 28:59 sentiment: positive
video_pk 4472 · mention_pk 13139
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 28:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • Evolution
  • Animals
  • Competition
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • moments during board games that formulate memories that you'll never forget
  • there's just something for everyone
  • it's all about the people
  • the board gaming space has allowed me to just have so many incredible fun moments that i'll never forget
  • it chose us via christy
  • we're gonna have it at jeff's parents basement everybody's coming
  • agricola sucks and everybody else seems to love it
  • arnak is severely overrated
  • i don't think gloomhaven should be number one on the list anymore
  • humans are not good at rating things
  • my nine is different than your nine
References (from this video)
No references stored for this video.
Video nFNxwnG0OpU Foster the Meeple Discussion at 21:30 sentiment: positive
video_pk 2536 · mention_pk 7443
Foster the Meeple - Dominant Species video thumbnail
Click to watch at 21:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Feast for Odin
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a beautiful kind of story
  • you need to play with the right group
  • it's not cute
  • it's like comfort food games
  • the rules are simple
  • oh my god it's so good
  • it's a ramp... chaos
  • this is an easy one to just flick some discs around
References (from this video)
No references stored for this video.
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