Game Info
Year
2014
Collection
Ratings
Creator Score
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Description
Dungeons & Dragons: Attack Wing uses the core rule set of the FlightPath game system seen previously in Star Wars: X-Wing and Star Trek: Attack Wing, but with a Dungeons & Dragons twist as the players now control dogfighting dragons, while also having forces on the ground such as giants and magic users. As with Star Trek: Attack Wing, the Dungeons & Dragons: Attack Wing game series consists of a starter set and expansion packs.
The Dungeons & Dragons: Attack Wing – Starter Set includes three pre-painted dragons, maneuver dials, and upgrade cards and tokens.
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Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment:
pos 3 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–4 of 4
Video kxAvqcCbNnk
Rolling Dice & Taking Names Event Coverage at 2:30
video_pk 93593 · mention_pk 352139
Click to watch at 2:30 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I seen anybody at the con early this morning I apologize for biting your head off
- Dude it looks like Tony's trying to sneak in illegal con things like that around here
- Tom Bass is over there but I'm not going to get out of line to go stand in the back line with him so he's on his own
- We did it finally got through the line got our badges already had AP
- We're beat day one is complete
- Hopefully tomorrow Friday we'll start uh trying out some new different new games and whatnot
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Video ZmTRL6DoZlM
Rolling Dice & Taking Names Discussion at 3:44 sentiment: positive
video_pk 93596 · mention_pk 352143
Click to watch at 3:44 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- looks really really good
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- what are the commandments for board game reviewers
- play it before you buy it
- game reviews are very subjective what i may like you may not like and vice versa
- this game is crap do not buy this game because somebody out there is going to like that game
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Video X0sXn9Ddxts
Watch It Played Review at 0:55 sentiment: positive
video_pk 92395 · mention_pk 352254
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Customizable dragons with upgrades provide additional powers, attacks, and actions.
- The game includes adventure scenarios and links them for an overarching campaign.
- Campaign progression allows for gaining new powers and upgrading forces.
- Secret movement selection adds a strategic planning element.
- Maneuver templates ensure accurate movement execution.
- Ground troops can be introduced in future expansions to interact with dragons.
- Dragons can land and attack ground troops, adding another layer of interaction.
Cons
- Component quality in the prototype is not final (e.g., maneuver templates are paper instead of thick cardboard).
- Powerful attacks take time to recharge, limiting their frequent use.
- Critical hits have specific negative effects on the target dragon.
- Armor cannot block critical hits.
Thematic elements
- dragons
- worlds of fantasy
Comparison games
- Star Trek Attack Wing
Mechanics (from transcript analysis)
- Action Points — Creatures have a base number of actions, which can be increased by upgrade cards.
- armor — Armor tokens can block regular hits but not critical hits.
- Army building — Players build their army by selecting dragons and customizing them with upgrades that cost points, ensuring the game remains balanced.
- Combat dice (attack/defense) — Players roll attack dice for offense and defense dice for protection, with different symbols representing hits, critical hits, eyes, and blanks.
- Damage Cards — Damage is taken in the form of cards, with regular hits resulting in face-down cards and critical hits causing specific effects when face-up.
- Flight and landed movement — Dragons have separate maneuver dials for when they are flying and when they have landed.
- Line of sight and range — Targeting in combat requires checking for line of sight and range using a range ruler.
- maneuver templates — Templates are used to execute creature movement accurately on the table, aligning with slots on the miniature base.
- Recharge/cooldown — Powerful attacks have timer tokens that must be removed before they can be used again, creating a recharge period for strong abilities.
- Secret Movement Selection — Players secretly choose a movement path using maneuver dials during the planning phase.
- Upgrade cards — Special customizable upgrades provide dragons with additional powers, attacks, and actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- for years Dungeons and Dragons has created worlds of fantasy that many of us have adventured in around the table and with our friends
- but is there a creature as Majestic and fearsome as the dragon
- today I want to share with you D and D attack Wing by Whiz Kids games
- the final production is still being worked on so much of what you see here is in Prototype form
- the starter set comes with three dragons cards to customize them a variety of different tokens maneuver dials and templates a range ruler and dice
- each expansion to the starter set is then going to provide more story-driven scenarios that continue to link together to form an overarching campaign
- creatures and upgrades cost a certain number of points so players agree on how many they will each have to build their army and that way the game remains balanced
- along with all the other essential stats on your unit which can be found on the creature cards
- the game is played in rounds that are divided into phases starting with the planning phase where all the players will secret choose a path of movement for their creatures
- once you found the one you want you place it face down beside it then in the order of their levels which is indicated on the base of the Miniatures each creature activates by revealing its hidden movement
- after all the creatures have activated it's time for the combat phase
- players will take turns activating their creatures in descending level order picking targets checking for line of sight and range and then rolling attack and defense dice
- the blue dragon has a critical hit regular hit eyeball and a miss one of each but the blue dragon also has a concent token that was placed during its action this can be removed to turn all eyes rolled into regular hits instead
- the red dragon is not defenseless it placed a Dodge token during its action which can now be removed to take away one of the hits starting with any regular ones
- this value with a blue background represents armor so we have two armor tokens each armor can block one regular hit
- regular armor cannot block a critical hit so it looks like the red dragon is going to take one damage
- damage is received in the form of cards that will have this illustration on the back but for now just have these blank sides
- in the case of a critical hit you flip it over and suffer a specific effect looks like the red dragon has been subdued this tells us we'll no longer be able to use actions from our action bar like we did when we placed that evade token
- these cards count as damage you'll notice here Bellos the red dragon has a health of six so five more damage cards and he'll be defeated
- after combat is the end phase where you'll do some additional token maintenance and then start a new round of play
- if you've been exposed to the flight path system which is found here and in other games like Star Trek attacking then much of this may seem familiar to you
- the starter set provides you with rules for ground troops that will be introduced in future expansions
- these dragons although they appear to be hovering about the table also can swoop down in land and attack those ground troops and each other
- if you're at any of the major conventions and whiz kids's in attendance you'll likely be able to go and demo this game for yourself
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Video Qe_2tOqKFkM
The Discriminating Gamer Top List at 3:39 sentiment: positive
video_pk 84005 · mention_pk 317175
Click to watch at 3:39 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Cool dragon miniatures
- Great card play
Cons
- Didn't catch on
- Limited lifespan
Thematic elements
- Dungeons and Dragons
Comparison games
- Star Wars X-Wing
- Star Wars Attack Wing
- Star Trek Attack Wing
Mechanics (from transcript analysis)
- Card Play — Again, there were really some cool dragon miniatures. You had some great card play in here and cards you could add to them.
- Miniatures combat — You would take the dragon models and you'd have templates you'd put out just like in those other games and you'd move them and then you get into kind of positions where you could fire.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Builders of Balders's Gate is a great city building game where you are getting these building cards and kind of forming a tableau in front of you, but you also there's a bit of a push your luck aspect here.
- It's really a lot of fun. We actually had a blast with this game. Absolutely fell in love with it. I love this kind of when I talk about Euros, this is the kind I absolutely love. Deeply thematic, beautiful production, great minis for parts of the buildings, the fortifications that you build, and just really fun.
- There's a great tension there because you never knew where the attack was going to hit next because it's a it's a pull from a bag and really a lot of fun.
- Dungeons and Dragons Conquest of Nearoth is essentially Axis and allies in Dungeons and Dragons. Instead of bombers, you've got uh dragons. Instead of tanks, you've got wizards, right?
- It does not reward turtling. You can't just sit there and build up. You've got to go out and attack. That's how you're going to score points in the game.
- This is a great light war game. Some great minis. I love the the dice you're rolling. You're rolling different kinds of dice. It's a tremendous tremendous light war game with this wonderful Dungeons and Dragons theme.
- I am sad it is no longer in print.
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