The three reels are spinning, tension is rising ... Is this a new high score? It's not about the money, but rather you try to score more points than all the other players. But high numbers are not enough in FORTUNE as you also need the right bonus points for the victory.
FORTUNE is a game for players prepared to take risks while chasing the next high score.
You start a Fast Forward game without reading a rules booklet in advance! Just grab some fellow gamers and discover the rules while playing. The Fast Forward series uses the Fable Game system introduced in Fabled Fruit: With the presorted deck of cards, you will discover all cards and rules as you play. It will take 10-15 games of FORTUNE before your group has explored the entire system. It can then be reset and played again by the same or different groups!
FORTUNE is the fourth and completely different game in the Fast Forward series!
- Enjoyed both Fast Forward Fortune and Fast Forward Fair enough to play them through multiple times.
- Fast Forward: Fear
- Fast Forward: Fortress
- Fast Forward: Flea
Mechanics (from transcript analysis)
- legacy — Like Fear, it's a game that teaches and changes as you play.
- No rulebook — Similar to Fear, it's a Fast Forward game without a traditional rulebook.
Video topics + discussion points
Quotes (from this video)
- Flip 7 is a very silly push a lot game, but it just works.
- It's the only game where I don't teach the rules before we start playing. I just steal a card and say, "Do you want another one? There is 12, 11, 10. You don't want the same one." Boom. Oh, you're out. Haha. You lose.
- But flip seven is just it's even less. Flip seven is just like the perfect breakdown game.
- When it was at its best, Time Stories is one of the most fantastic storytelling vehicles in a board game ever.
- When it was at its worst, it was very bad.
- Dominion is the deck building game. It's like the OG deck building.
- Gloom Heaven we actually finished still one of my favorite experiences in a game ever.
- Basically everything I didn't like Frost Haven has just made better.
- It's a card game. It's a push your luck kind of game.
- So, you're always trying to trick your opponent into trying they can have have a color to themselves or trying to wait as long as possible to see if those good cards come up or just like doing whatever and see what happens.