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H.O.L.E.

Game ID: GID0150723
Game Info
Year
2023
Collection
Your Tier
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Description

A must-follow trick-taking game where 1's are trumps. Each player has a secret objective (High or Low or Odd or Even) - they get a point for each card that meets their objective and lose one for each that doesn't. Players are not guaranteed to have a unique objective.

Description

A must-follow trick-taking game where 1's are trumps. Each player has a secret objective (High or Low or Odd or Even) - they get a point for each card that meets their objective and lose one for each that doesn't. Players are not guaranteed to have a unique objective.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 1 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video 54ndWMW4G30 Neon Gorilla Review at 1:10 sentiment: mixed
video_pk 88228 · mention_pk 299108
Neon Gorilla - H.O.L.E. video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Expands the 20-Strong system into additional IPs
  • Solid core mechanics that are portable and repeatable
Cons
  • Can be heavy and complex, especially alongside other decks
Thematic elements
  • Deck-dice driven hero action in a modular mission framework
  • Part of the 20-Strong system with new IPs and heroic adventures
  • Action-oriented and mission-based with multiple heroes
Comparison games
  • Solar Sentinels
  • Too Many Bones
Mechanics (from transcript analysis)
  • deck_dice_integration — Cards interact with a dice pool to enable actions and stats
  • mission_progression — Completing missions unlocks stronger encounters and rewards
  • Unique Player Powers — Each hero has unique abilities shaping decisions and synergy
  • variable_player_powers — Each hero has unique abilities shaping decisions and synergy
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was actually most excited about Solar Sentinels
  • it's probably the first one that I would recommend you get to the table
  • the system rocks
  • it's the most simple implementation
  • there is a lot of agency and decision
  • the very low kind of need to refresh on rules
  • spoiler alert to my other reviews that is not the case with the other two decks
  • I will continue to buy these decks as I find them interesting
References (from this video)
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