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Too Many Bones box art

Too Many Bones

Game ID: GID0360441
Game Info
Year
2017
Players
1-4
Age
14+
Playtime
90 min
Collection
Ratings
Expansions & Family
Mechanic profile
Percentile rank vs. all games
Vibe profile
How this game feels to play
Description

Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous "baddie" responsible.

Team up or go it alone in a 1-4 player Coop or Solo play campaign. With over 100+ unique skill dice and 4-7 classes to choose from, every battle is its own mini challenge to figure out. Your adventure will consist of 8-12 battles before you reach your final destination and face off against one of a number of possible kingpins in order to win. Along the way, you will be faced with storyline decisions that will quickly have you weighing risk/reward, odds, and logic - with dice woven into every aspect! Your party will also be faced with other decisions: when to rest, when to explore, or even which fights to pursue! The Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle.

Description

Too Many Bones comes loaded for bear by breaking into a new genre: the dice-builder RPG. This game takes everything you think you know about dice-rolling and turns it on its head. Dripping with strategy, this fantasy-based RPG puts you in the skin of a new race and takes you on an adventure to the northern territories to root out and defeat growing enemy forces and of course the infamous "baddie" responsible.

Team up or go it alone in a 1-4 player Coop or Solo play campaign. With over 100+ unique skill dice and 4-7 classes to choose from, every battle is its own mini challenge to figure out. Your adventure will consist of 8-12 battles before you reach your final destination and face off against one of a number of possible kingpins in order to win. Along the way, you will be faced with storyline decisions that will quickly have you weighing risk/reward, odds, and logic - with dice woven into every aspect! Your party will also be faced with other decisions: when to rest, when to explore, or even which fights to pursue! The Encounter cards offer fun plot twists and some comic relief, all while setting the stage for your next battle.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 163
This page: 50
Sentiment: pos 32 · mix 7 · neu 6 · neg 2
Mentions per page
Showing 1–50 of 163
Video hVVP3uqEbXg The Dungeon Dive Top List at 42:24:21 sentiment: positive
video_pk 151912 · mention_pk 426335
The Dungeon Dive - Too Many Bones video thumbnail
Click to watch at 42:24:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tactical dice combat
  • character progression
  • unique theme
Cons
  • can be frustrating
Thematic elements
  • adventure, dice rolling characters
  • fantasy world
  • story-driven encounters
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — leveling up characters and gaining new skills
  • Dice combat — using custom dice for combat and abilities
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video Mtz386BxJ_c JestaThaRogue Analysis at 1:58 sentiment: mixed
video_pk 151809 · mention_pk 425432
JestaThaRogue - Too Many Bones video thumbnail
Click to watch at 1:58 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • my only complaint with the game was the downtime between turns
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • 81% of the top 100 does not line up with the community opinion.
  • Almost every game on the most respected board game ranking in the world asterisk has a gap between what the box says and what thousands of players actually think.
  • The box time is more accurate than the player count, but it assumes you know what you're doing.
  • First play is almost always longer than the box suggests.
  • The box minimum time appears to be collaborating for two players, not solo.
  • The box time, were accurate at all, is based on experienced players playing with the optimum player count.
References (from this video)
No references stored for this video.
Video cbBI9A1c3GY Top List at 10:33 sentiment: positive
video_pk 134240 · mention_pk 382135
Too Many Bones video thumbnail
Click to watch at 10:33 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Such a good game
  • Absolutely love this game
  • Love every play that we've had of this game
  • Have not had one where I have not enjoyed playing
Cons
  • Primarily focused on fighting, which isn't enough for one host
  • Falls in ranking for one host
Thematic elements
  • fighting baddies
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Increase abilities as you go.
  • Combat — Fight all the baddies.
  • dice customization — Change the dice to optimize your character.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's the greatest time of the year for board gaming. We are ranking our top 50 games of all time.
  • Pub Meeple is so easy, it makes it a lot easier to do that because then it does a lot of the heavy lifting for you, and then you can just kind of work off of that.
  • We don't know what the other person's list is. We have intentionally kept it a secret from each other so that we can be surprised along with you.
  • And these are games that I want to play as of March 2026. These are my top games. Next week, they could change, so you can't hold us to anything, but this is just like when I made this list, this is like what I was really excited about, really wanted to play right now.
  • And so that's just generally what it's going to be. That's right.
  • So, this is another one that we go to when we want to introduce people to the hobby. For sure.
  • Everybody draws out of their bag at the same time and you get to go as long as you want to.
  • And so, that was really a a good thing for me. Like I was like, "Oh, that's that's really clever that they did that."
  • Boop is a two-player cat kitten game. And you place out kittens and try to get three in a row and then once you do they turn to cats and then you're trying to get three cats in a row but they boop each other all over the place.
  • this is a game that we've only played one time. But if it was a great experience a really good experience. Like it was worth it to me to put it in the top 50.
  • Just One is like the perfect party game to me.
  • And there's so many different characters now that you can play and they're all over the board. Like there's so many different people. So it's like you can battle against all kinds of crazy scenarios.
  • the light bulb just came on all of a sudden.
  • And I'm having a blast with it. Yes. And so yeah, we we've played it a bunch now and I'm I'm actually competitive now in the game to where before I was just getting destroyed every time.
References (from this video)
No references stored for this video.
Video 2JJItGDkYUU Top List at 13:21 sentiment: positive
video_pk 134236 · mention_pk 382069
Too Many Bones video thumbnail
Click to watch at 13:21 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • great components
  • fun dice upgrades
  • satisfying combat rolls
  • potential for campaign play
Cons
  • difficulty
Thematic elements
  • adventuring, battling
  • fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • character upgrade — upgrade my character or level up my character
  • Combat — defeat all the the baddies
  • cooperative play — This is a co-op game.
  • Deck Building
  • Dice Rolling — roll a bunch
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's just about the most perfect game I could come up with. I think it really is the perfect game for you. Like, as a player, I think it it just hits all of those notes.
  • there was no other game that could be number one on my list this year.
  • This is absolutely my favorite favorite game. I love it so much. I love literally everything about it.
  • So, like sometimes I'm like, oh, they're really building up conservation. I'm watching an opponent and I'm thinking they're going to cross paths and end the game before I want it to end.
  • It's just a very good, perfect game for me.
References (from this video)
No references stored for this video.
Video -0iGRGT2l6c Top List at 56:50 sentiment: positive
video_pk 134239 · mention_pk 382130
Too Many Bones video thumbnail
Click to watch at 56:50 · YouTube ↗
Overall sentiment (raw)
highly positive
Pros
  • Loved the system
  • Unique Gearlock characters with special dice and abilities
  • Engaging dice mechanics where rolls can be spent for actions
  • Charming thematic elements
  • Unique components
Cons
  • Can be expensive (implied by cost comparison to other games)
Thematic elements
  • Adventure
Comparison games
  • Elder Scrolls: Betrayal of the Second Age/Era
Mechanics (from transcript analysis)
  • Adventure game — Players travel through an adventure until they fight the boss.
  • character abilities — Each Gearlock character has unique dice and abilities.
  • dice building — Players 'learn and earn' dice as they go.
  • Dice Rolling — Central mechanic where rolling dice is key and 'bones' can be spent for actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is our 10th INSTALLMENT OF OUR TOP 100 games of all time.
  • Memoir '44 is my number one.
  • My number one is Too Many Bones.
  • I absolutely love Too Many Bones. I love the system.
  • I really enjoy his artwork and I I think games that look good are more fun to play.
  • Component quality in general. Geez Louise.
References (from this video)
No references stored for this video.
Video K5BA7lO6634 Board Games UnLocked Top List at 1:16:21 sentiment: positive
video_pk 134283 · mention_pk 382721
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 1:16:21 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Unique and radically different character playstyles
  • Puzzly and engaging combat system
  • High-quality components
  • Satisfying loot and progression system
  • Amazing cooperative experience
Cons
  • Can be overwhelming for new players due to complexity
Thematic elements
  • Adventuring characters with unique abilities
  • Fantasy world with a unique aesthetic
  • Short-form campaign or scenario-based
Comparison games
  • Elder Scrolls
  • Mythic Mischief
Mechanics (from transcript analysis)
  • Combat Mat — Combat takes place on a mat where positioning can matter, with enemies having specific keywords.
  • cooperative play — Players work together to overcome challenges.
  • dice customization — Characters level up to gain different dice specific to their abilities and builds.
  • Loot System — Players gain loot to upgrade their characters.
  • Scenario/Mission Based — Players undertake scenarios or encounters to level up characters.
  • Variable player powers — Each character has vastly different playstyles and build options.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is currently my favorite Lovecraft game or Cthulhu Mythos game.
  • The fact of the matter is whenever you are going more insane the more powerful you get but that's at a cost because eventually you will lose.
  • It's overall an extremely simple game to learn and play but man isn't it just oozing with theme.
  • This oh my God this is an epic honestly like this is a goddamn masterpiece.
  • The writing which is now done with voice acting is awesome the boss battles are awesome the characters are awesome.
  • This has become my lifestyle game.
  • I cannot overstate how insanely good the writing is.
  • This one not sure which one I like better, I like the whole sprawling
  • I love this damn game
  • there's just so much crap with this game and I love the almost unlimited amount of replayability with this
  • this is a goddamn masterpiece
  • this theme is amazing this like sci-fi futuristic kind of but Greek mythology thing where these primordials came in and killed the Greek gods
  • I cannot overstate how insanely good the writing is
  • this has become my lifestyle game
  • I love the tactile feel of everything in this game
  • Chip theory is my game company
References (from this video)
No references stored for this video.
Video K5BA7lO6634 Board Games UnLocked Top List at 2:02:56 sentiment: positive
video_pk 134283 · mention_pk 382726
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 2:02:56 · YouTube ↗
Overall sentiment (raw)
very positive
Pros
  • Unique and well-designed characters.
  • Satisfying tactile components.
  • Offers shorter play sessions compared to other Chip Theory Games.
  • High replayability with varied characters and encounters.
  • Publisher consistently releases new content.
Cons
  • Some characters are difficult to play solo.
  • Can be expensive if collecting all content.
Thematic elements
Comparison games
  • Elder Scrolls: The Board Game
  • Cloudspire
  • Iron Harvest
  • Too Many Bones: Unbreakable
  • Too Many Bones: Undertoe
Mechanics (from transcript analysis)
  • Character-driven — Focuses on unique characters with distinct abilities and playstyles.
  • cooperative play — Can be played solo (often with multiple characters) or cooperatively with others.
  • Deck Building — Implied through character progression and customization.
  • Dice game — Uses custom dice for various actions and combat.
  • Scenario/Encounter-based — The game is played through a series of encounters or scenarios.
  • Variable player powers — Each character has unique skills and abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is currently my favorite Lovecraft game or Cthulhu Mythos game.
  • The fact of the matter is whenever you are going more insane the more powerful you get but that's at a cost because eventually you will lose.
  • It's overall an extremely simple game to learn and play but man isn't it just oozing with theme.
  • This oh my God this is an epic honestly like this is a goddamn masterpiece.
  • The writing which is now done with voice acting is awesome the boss battles are awesome the characters are awesome.
  • This has become my lifestyle game.
  • I cannot overstate how insanely good the writing is.
  • This one not sure which one I like better, I like the whole sprawling
  • I love this damn game
  • there's just so much crap with this game and I love the almost unlimited amount of replayability with this
  • this is a goddamn masterpiece
  • this theme is amazing this like sci-fi futuristic kind of but Greek mythology thing where these primordials came in and killed the Greek gods
  • I cannot overstate how insanely good the writing is
  • this has become my lifestyle game
  • I love the tactile feel of everything in this game
  • Chip theory is my game company
References (from this video)
No references stored for this video.
Video IWASK7g2GDc Board Games UnLocked Review at 0:15 sentiment: positive
video_pk 114959 · mention_pk 327233
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Best production quality in any game.
  • Fantastic component quality (plastic cards, poker chips, dice, storage, neoprene mats).
  • Huge variety in characters and builds.
  • Radically different character experiences.
  • Every character has multiple viable builds.
  • Dice rolling is fun and well-implemented with some randomness mitigation.
  • Good incorporation of RPG elements and video game feel.
  • The battle aspect feels like a strategic puzzle.
  • The trove chest storage system is badass.
  • Thematic implementation of dice and chips.
  • Good variety in encounters and baddies.
  • The game length for scenarios is decent (2-5 hours).
Cons
  • Looks boring visually.
  • Weak part is the lack of diversity with the cards (narrative/loot cards).
  • The narrative could be better and have more lore.
  • The starting encounters for the base game are always the same.
  • The rulebook is poorly written and organized.
  • High barrier to entry; slow to learn.
  • Difficulty scaling of characters can be inconsistent.
  • Some character builds might be less effective than others.
  • The game can feel overly random at times, though mitigated.
  • Not as replayable as some other campaign games like Kingdom Death or Gloomhaven.
Thematic elements
  • Fantasy RPG
Comparison games
  • Cloudspire
  • Kingdom Death
  • Village Attacks
  • Gloomhaven
  • Sleeping Gods
  • Madara
  • Fireteam Zero
  • Root
  • Scythe
  • Star Ocean
  • Final Fantasy
Mechanics (from transcript analysis)
  • Character progression — Players build up their characters' abilities and stats over the course of a scenario, which can take two to five hours.
  • dice building — The game is identified as an 'rpg dice game' and a 'dice builder', where players develop their characters through dice.
  • Dice Rolling — The game heavily involves dice rolling, with the host noting the amount of dice and the impact of dice rolls on game outcomes, including potential misses and critical hits.
  • Loot System — Players can acquire loot cards, which provide benefits or items, and there's an option to search for new cards during the rest phase.
  • scenario-based gameplay — The game is played through scenarios, with a day tracker to indicate progression, and the goal often involves defeating a 'big bad' or completing specific objectives within a set number of days.
  • Variable player powers — Each character has unique abilities, builds, and playstyles, leading to radically different experiences.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game, I think this game is an absolute blast in every aspect.
  • They have the best production quality in any game I think.
  • This game looks boring as hell.
  • It's mind-boggling how great that aspect is because too many fantasy campaign games fall into the trap of 'all right, that was the healer, right?'
  • The weakest part about the game is the lack of diversity with the cards.
  • The rulebook is there's no other way to put it, it's poorly written, it's poorly organized.
  • It has a high barrier to entry to get into.
  • This is a one-of-a-kind game though and I actually really really like that.
  • Rule book is ass.
  • I'm still holding on the nine but I do I I like the rebuttal that I just did.
  • This one's a blast and because I don't play games over and over and over and over again the replayability for me is endless.
References (from this video)
No references stored for this video.
Video RDcAPIJc-wc Board Games UnLocked Playthrough at 0:16 sentiment: positive
video_pk 114960 · mention_pk 327234
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fun character synergies (e.g., healer and damage dealer)
  • Satisfying combat mechanics (e.g., killing enemies, using bone saw)
  • Engaging progression with training points and loot
  • Interesting encounter design with choices
  • The bomb from the scenario could be used for an instant win against the goblin king
Cons
  • Some mechanics are confusing or hard to find in the rulebook
  • RNG can be punishing (e.g., dice rolls, enemy spawns)
  • The goblin king's attacks can be devastating and spread damage
Thematic elements
  • fighting the goblin king
Comparison games
none
Mechanics (from transcript analysis)
  • Area of Effect (AoE) — Attacks like 'kaboom' and 'boom' affect multiple targets or adjacent units, requiring strategic positioning.
  • Buff/Debuff — Effects like 'inspire', 'poison', and 'weakness' are applied to characters and enemies, altering their stats or capabilities.
  • campaign/scenario play — The game is played through a series of encounters and days, leading towards a final boss fight.
  • character abilities — Each character has unique skills and abilities that are discussed and utilized throughout the playthrough, such as healing, damage dealing, and defensive actions.
  • Combat — The game features direct combat between player characters and enemy units, with detailed discussion of attack, defense, and damage.
  • Dice Rolling — The core gameplay involves rolling dice for actions, attacks, defense, and resolving various game effects.
  • Health management — Players constantly manage their characters' health, using healing abilities and items to stay in the fight.
  • Lockpicking — A mini-game or skill check involving lock types like lever, trip, and force is used to disarm traps or open chests.
  • Loot/Item Acquisition — Players acquire loot cards and items that provide new abilities or bonuses.
  • Resource conversion — Players can sometimes convert dice results or use abilities to change the type of dice rolled.
  • Trophy/Collection — The character 'Tantrum' has a 'body count' mechanic to track defeated enemies.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If you're gonna be careless I'll just keep you alive
  • It's like a kink between us, I like healing you, you like taking damage
  • He's like a teen teenage orc who just slaughtered his friends
  • The rulebook suck hard ass, it's like it's easily the worst part of this
  • You're dead
  • He cut his head off
References (from this video)
No references stored for this video.
Video RdsGK9ca9E8 Neon Gorilla Analysis at 0:10 sentiment: positive
video_pk 114573 · mention_pk 326765
Neon Gorilla - Too Many Bones video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The content in the cylinder is pretty juicy for Too Many Bones fans.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I solved it. I uh figured out what is in this cool little cylinder.
  • And I have to say it's pretty juicy, especially if you are a Too Many Bones fan.
  • Over the last 24 hours, I created a digital version of this thing. It's not perfect, but it's what I can create in 24 hours.
  • So, in order to go and actually solve the puzzle yourself, it's not particularly hard. Shouldn't take too long.
  • You can actually go over to my other channel, Cardboard, which is the channel for my board game discovery app, community app, you know, a little bit of everything app.
  • It's totally free. You just have to be signed up on Cardboard to actually go through the entire puzzle.
  • And I'd like for you to stay, frankly. And also, I only have like 100 subs. It's a brand new channel over on Cardboard. Please sub, too, because this just took me 24 hours to do.
  • What's written on here is really freaking cool. Thank you, Chip Theory, for involving me in
References (from this video)
No references stored for this video.
Video L7ygyY3F_Yg Board Games UnLocked Review at 0:16 sentiment: positive
video_pk 113683 · mention_pk 325480
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Added strategic movement with lava chips and board.
  • Unique and well-balanced characters (gear locks).
  • Carcass's thematic cooking mechanic is neat.
  • Multiple ways to build and play characters.
  • Good party synergy with multiple gear locks.
  • High replayability due to mixing content.
  • Unbreakable content fits in the Trove chest.
  • The theme of Unbreakable is cooler than the base game.
  • Gale and Figment are good starting characters.
  • Playing with another person makes learning gear locks easier.
  • Characters feel different but learnable with a cadence.
  • The game is fantastic and outstanding.
  • Unbreakable is considered a 10/10 by one reviewer.
Cons
  • Not going to sway players who don't already love Too Many Bones.
  • Movement is not the primary focus.
  • Static character's fighting style requires a lot of movement, which was limited in a 4-player game.
  • Four-player games can be longer (4 hours mentioned).
  • Best played with two gear locks, though playing with more is possible.
  • The map and combat can feel like going through the motions once the puzzle is figured out.
  • Tyrant fight can feel less engaging once major threats are dealt with.
  • Difficulty rating for characters might be arbitrary.
  • The 'Rock and Roll' scenario felt like a tutorial where enemies kill each other.
  • One reviewer rates it a 9, wishing the maps and combat were more engaging.
  • Playing at 4 players is not recommended by one reviewer.
Thematic elements
  • Underground
Comparison games
  • Too Many Bones
  • Undertow
  • Elder Scrolls
Mechanics (from transcript analysis)
  • Character progression — Players unlock abilities and build characters through progression.
  • Combat — Combat involves rolling dice and using character abilities.
  • Deck Building — Players pump up decks, and characters have unique mechanics and abilities.
  • Dice Rolling — Rolling bones (dice) is central to gameplay and ability activation.
  • Movement — Movement is a factor, sometimes dictated by environmental hazards like lava.
  • Status Effects — Characters can be affected by negative status effects.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • if you love too many bones it's more content if you don't love too many bones this is not going to sway you
  • all the gear locks that are out every single one of them plays differently and they're they're balanced neatly
  • there is something to be said about having multiple gear locks though because in two you don't really get a Synergy between a party and here you absolutely did
  • Too Many Bones is the way that you want to play
  • this will be my 10.
  • my only complaint is I I do wish which makes me kind of excited that you said that about Elder Scrolls the the maps and the in the combat which is still a lot
References (from this video)
No references stored for this video.
Video AO3-90H3VPc Board Games UnLocked Playthrough at 0:16 sentiment: mixed
video_pk 113723 · mention_pk 325529
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Cool monster design ('living ablation', 'blighted Guardians').
  • Engaging mechanics with dice rolling and SP management.
  • The lever mechanism in the final encounter was interesting.
  • The achievement for killing monsters with traps was satisfying.
Cons
  • Very difficult and unforgiving ('brutal', 'miserable').
  • High rate of missed attacks leading to frustration.
  • Complex and sometimes unclear rules, requiring frequent checks and errata.
  • The game can feel tedious with repetitive missed attacks.
  • The narrator wishes for more unique encounters and monsters in future installments.
Thematic elements
  • A group is trying to survive a dangerous environment, possibly involving traps and a serial killer.
Comparison games
  • Gloomhaven
  • Oathsworn
  • Sleeping Gods
  • Stars of Argaros
Mechanics (from transcript analysis)
  • character abilities — Players use SP (Skill Points) to activate character abilities and spells.
  • Companion/Summoning — Players can summon companions or espers to assist them in combat.
  • Conditions — Debuffs like 'paralyzed' and 'condemned' can affect characters.
  • Dice Rolling — Dice rolls are used for attacks, checks, and determining outcomes.
  • Encounter cards — New enemies and challenges are introduced through encounter cards.
  • Loot Tokens — Players collect loot tokens which can grant gold, items, or trigger events.
  • objectives — Players need to complete various objectives, such as reaching an exit or interacting with tokens.
  • Resource Management — Players manage SP (Skill Points) and Stamina.
  • traps — The game features various traps, including electrical energy blasts and environmental hazards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We operate on very narrow margins like a plus one a minus one is huge
  • It's like okay so scrap him completely like a plus one like cranks up all the way up to
  • The sword's [__] better than Zeke's entire build
  • This is my trap I'm rolling
  • Why why fiddle around and dick with our stuff because there was a lot of money to make so we really want you to touch it
  • Wording and Clarity is not this game's Forte
References (from this video)
No references stored for this video.
Video 0NtWXCqdJZ4 Board Games UnLocked Analysis at 20:30 sentiment: positive
video_pk 113607 · mention_pk 325370
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 20:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feels like the original Too Many Bones
  • High difficulty provides a challenge
  • Engaging strategic choices
Cons
  • More enemies fought compared to Solar Sentinels
  • Fewer boss and Tyrant encounters than desired
  • No character sheet or deep character building as in the original
Thematic elements
Comparison games
  • Too Many Bones
Mechanics (from transcript analysis)
  • Character progression — While not full character building like the original, it incorporates elements of character stats and abilities.
  • dice locking — Players can lock in dice results for their backup plan.
  • Encounter resolution — Dealing with various encounters like baddies, Tyrant encounters, and lockpicking encounters.
  • Resting and Scouting — Players can choose to rest to heal or scout to manipulate the encounter deck.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I hate the storage I hate it I hate it so much
  • This one absolutely replaces hop mokus Victor because I didn't like it but I like this one the most out of these three which is surprising
  • so 20 strong is so surprising to me of of a game
References (from this video)
No references stored for this video.
Video F-zH5_7GPY0 Board Games UnLocked Other at 0:16 sentiment: positive
video_pk 113049 · mention_pk 324701
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Captures the feeling of the original Too Many Bones game well.
  • Provides a more accessible entry point than the full board game.
  • The backup plan mechanic makes misses a viable strategy.
  • Engaging and challenging gameplay.
Cons
  • Insanely difficult, especially in solo play.
  • The progression of baddies in the 'bad EQ' can be rough for solo players.
  • Fights continue until resolved, unlike the one-and-done nature of Solar Sentinels, which the host implies is a different feel.
Thematic elements
  • Facing a tyrannical invasion after trying to ignore it, needing bravery to face the challenge.
  • Gearlock Homeland invaded by Savage Tyrants, Tipsy Troll Tavern
Comparison games
  • Solar Sentinels
  • Hopin Victorum
Mechanics (from transcript analysis)
  • Bag Building — The game utilizes a 'dice pool' which can be seen as a form of bag building, where dice are drawn and used.
  • character abilities — Each character (Gearlock) has unique innate abilities and backup plans that influence gameplay, such as 'grab' and 'backup plan' abilities.
  • Combat — The gameplay centers around fighting various 'baddies' and a 'Tyrant' using dice rolls and character abilities.
  • Deck Building — The game involves a 'deck' of baddies and encounters that are drawn and faced.
  • Dice Rolling — The core gameplay involves rolling dice with various symbols (crits, hits, misses, blanks) to perform actions and overcome challenges.
  • Encounter cards — In addition to fighting basic baddies, players face 'encounters' and 'Tyrant encounters' which present choices or special challenges.
  • Resource Management — Players manage health, strategy, and recovery stats, as well as dice in their pool and items.
  • Set Collection — Unlocking 'lockpick' encounters can lead to acquiring items that go into an 'item slot'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think it does a fantastic job of capturing the too many bones um feeling
  • I think this is great
  • I think too many bones solo like with a solo just true solo uh is very hard
  • the backup plan idea of making misses out of viable strategy is always awesome
  • I feel like you're better in the in the board game so you're dead
  • yeah dude you suck
  • it's so hard
References (from this video)
No references stored for this video.
Video 0jcZStOpWAA Rolling Dice & Taking Names News at 37:34 sentiment: positive
video_pk 98878 · mention_pk 280059
Rolling Dice & Taking Names - Too Many Bones video thumbnail
Click to watch at 37:34 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Cloudspire
  • Too Many Bones
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I played Ragusa with Marty he taught me the game or rather he taught me some alternate universe version of the game
  • there were so many rules mix-ups I didn't even know what was going on half the time
  • I'm sorry I cannot in good conscience give out this award I'm gonna have to hang on to it
  • This is one of those games that normally would have probably not been my game of the year if I would have played it
  • it deserves my game of the year
  • Raccoon Tycoon is from designer Glen drover from forbidden games and it is a market commodities game where you are trying to get the best prices for the commodities in the game
  • Unbelievable oil paintings brought the game to life with with incredible anthropomorphic animals in Victorian dress
  • it did give the game a cuddly fuzzy feel that I think makes the game a little bit more appealing to non-gamers as well as gamers
  • Raccoon Tycoon that came out earlier this year and yet that was very much a contention for my my top game of the year
  • it's just so well done
  • 2019 was just a great year for games especially more of the the mid-level like euro type games
  • we really dope into a lot of really really good two-player games in 2019
References (from this video)
No references stored for this video.
Video 0jcZStOpWAA Rolling Dice & Taking Names News at 38:04 sentiment: positive
video_pk 98878 · mention_pk 274871
Rolling Dice & Taking Names - Too Many Bones video thumbnail
Click to watch at 38:04 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
none
Cons
none
Thematic elements
Comparison games
  • Undertow
  • Cloudspire
Mechanics (from transcript analysis)
  • Poker chips — Uses poker chips as components.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I played Ragusa with Marty he taught me the game or rather he taught me some alternate universe version of the game
  • there were so many rules mix-ups I didn't even know what was going on half the time
  • I'm sorry I cannot in good conscience give out this award I'm gonna have to hang on to it
  • This is one of those games that normally would have probably not been my game of the year if I would have played it
  • it deserves my game of the year
  • Raccoon Tycoon is from designer Glen drover from forbidden games and it is a market commodities game where you are trying to get the best prices for the commodities in the game
  • Unbelievable oil paintings brought the game to life with with incredible anthropomorphic animals in Victorian dress
  • it did give the game a cuddly fuzzy feel that I think makes the game a little bit more appealing to non-gamers as well as gamers
  • Raccoon Tycoon that came out earlier this year and yet that was very much a contention for my my top game of the year
  • it's just so well done
  • 2019 was just a great year for games especially more of the the mid-level like euro type games
  • we really dope into a lot of really really good two-player games in 2019
References (from this video)
No references stored for this video.
Video 1HZ5Q3n056E Rolling Dice & Taking Names Discussion at 55:04 sentiment: positive
video_pk 93499 · mention_pk 253068
Rolling Dice & Taking Names - Too Many Bones video thumbnail
Click to watch at 55:04 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Top-notch components (dice, clay chips, neoprene mats).
  • Engaging character building and progression.
  • Unique mechanics like the battle queue and back-up plan.
  • Interesting narrative elements through encounter cards.
  • Visually clear health tracking.
  • Characters play very differently.
  • Can carry characters over for campaign play.
Cons
  • Learning curve due to extensive text on character and monster sheets.
  • Setup time can be significant.
  • The first play involves a lot of rulebook referencing.
Thematic elements
  • Adventure and combat against monsters
  • Fantasy world
  • Encounter-driven with flavor text
Comparison games
  • Too Many Bones
Mechanics (from transcript analysis)
  • Bag Building / Dice Pool — Dice are rolled from a pool determined by character stats and abilities.
  • Character progression — Players spend points to upgrade character stats (attack, defense, movement, dexterity) and unlock new abilities.
  • cooperative play — Players work together to defeat monsters and a final boss.
  • Dice Rolling — Dice are used for combat, modifying character stats, and activating abilities.
  • Health tracking — Uses chips placed beneath character/monster markers to track remaining health.
  • Scenario / Encounter Deck — The game progresses through days, drawing encounter cards that present choices and challenges.
  • Variable player powers — Each character has unique abilities, skills, and mechanics (e.g., Stanza the Bard uses focus and songs, Duster the Assassin uses damage and an ally).
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Marty we've been providing background noise for gamers for six years straight and we hope to do it to continue to do it for many more years
  • Krispy Kreme is just a mouthful of hot lard at their best cold yeasty goop at their worst gross
  • If you're a fan of overcooked you've got to try this board game and if you're not it's one of the best real time co-op games I've ever played
  • The art is incredible I love the art of this game it reminds me like brass Birmingham I just like that style that look at that late 1800s Victorian age type stuff the art is great
  • The rub is not the flavor text all the text with the spells and the monsters so this spell does this for me this in this monster has this option
References (from this video)
No references stored for this video.
Video imXc4vUN2JM Box of Delights Rules Teach at 0:10 sentiment: neutral
video_pk 90940 · mention_pk 243529
Box of Delights - Too Many Bones video thumbnail
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is too many bones expansion splice and dice i've not opened it yet
  • what i'm going to do for you is play nobody's apprenticeship program i'm going to go through the box set up and play this game
  • the objective of the novelist apprenticeship program is we're going to play over the course of seven days and we're going to be successful if we successfully create a tyrant who's successful in battle against the nobulus's prototyrant before the end of day seven
  • the game is one of managing threats building tension getting through these threats and managing this enough that you can then divert attention to the lab
  • remember we want at least one positive splice per day
  • i hate this card it's horrible
References (from this video)
No references stored for this video.
Video imXc4vUN2JM Box of Delights Rules Teach at 1:34 sentiment: neutral
video_pk 90940 · mention_pk 243530
Box of Delights - Too Many Bones video thumbnail
Click to watch at 1:34 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is too many bones expansion splice and dice i've not opened it yet
  • what i'm going to do for you is play nobody's apprenticeship program i'm going to go through the box set up and play this game
  • the objective of the novelist apprenticeship program is we're going to play over the course of seven days and we're going to be successful if we successfully create a tyrant who's successful in battle against the nobulus's prototyrant before the end of day seven
  • the game is one of managing threats building tension getting through these threats and managing this enough that you can then divert attention to the lab
  • remember we want at least one positive splice per day
  • i hate this card it's horrible
References (from this video)
No references stored for this video.
Video xl9Kx7jVxhw Watch It Played Discussion at 3:12 sentiment: neutral
video_pk 90817 · mention_pk 243072
Watch It Played - Too Many Bones video thumbnail
Click to watch at 3:12 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Special promo chips with art from the core set and undertow expansion
  • Chips come with protective cases
Cons
  • Unclear how the chips are used in the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And in this video we are not going to learn the 2-4 player game for gardens that's because this isn't a tutorial video this is a bgg store video
  • I'm a sucker for a good presentation and I love the look of this pagoda I was very curious about how it worked
  • I don't know how shut up and sit down does all the reviews crouch down by the table like this it's very uncomfortable
  • Admittedly a katana would be more precise but it seems like blowing up hordes of zombies with a bazooka would be a little more satisfying don't you think
  • I really like terraforming mars but what I don't like are some of the components in particular the plastic cubes that came in my set started to chip after the first game
  • And with that we've come to the end of another box of wonders
References (from this video)
No references stored for this video.
Video RXTZ6dBx_ZY kovray Challenge at 5:49 sentiment: neutral
video_pk 90544 · mention_pk 242027
kovray - Too Many Bones video thumbnail
Click to watch at 5:49 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the challenge i think it was really fun
  • i would definitely recommend uh trying it out
  • it was a blast
  • it's easier than i thought it would be but once you get stuck on a set it's so hard to branch out
  • i'm so nervous i have to unlock my phone
  • not very good
  • tag us if you do it because we'd love to see how you folks do
References (from this video)
No references stored for this video.
Video EGuiyGWmFZ0 kovray Top 10 List at 3:29 sentiment: positive
video_pk 89762 · mention_pk 238946
kovray - Too Many Bones video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Referenced as a potential inclusion in Maggie's top 10, indicating high regard within the discussion.
Cons
none
Thematic elements
  • dice-based tactical combat and RPG-style character progression
  • Fantasy dungeon exploration with modular, dice-driven encounters
  • dice-driven progression with boss-oriented encounters
Comparison games
none
Mechanics (from transcript analysis)
  • Boss Battler — Encounters against powerful bosses requiring strategy and resource management.
  • boss_battles — Encounters against powerful bosses requiring strategy and resource management.
  • Campaign — Character upgrades and campaign-style advancement between encounters.
  • dice_resolution — Dice outcomes determine actions, outcomes, and enemy interactions.
  • dice-building — Players construct and optimize a pool of dice to resolve actions and combat.
  • progression — Character upgrades and campaign-style advancement between encounters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i'd like to think too many bones would be on it
  • april fools
  • most the games on her list are older than she is
References (from this video)
No references stored for this video.
Video sE2AtORTEUo Watch It Played Discussion at 8:19
video_pk 89723 · mention_pk 238789
Watch It Played - Too Many Bones video thumbnail
Click to watch at 8:19 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Trick-Taking — another trick taking Ry Kia style kind of game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Amazon is the local shop to a lot of people
  • you never really know who you're buying from
  • I'm probably going to try an online local game store anyway first
  • I don't see it as that much of a problem
  • the thrill of the hunt I think probably more than anything else
  • more people making more games is a good thing for Innovation and for progression in the board game design and product sphere
  • as a consumer wow do I feel overwhelmed a lot of the time
  • the entryway into board games more daunting for people
References (from this video)
No references stored for this video.
Video tFQovidi5mU Allies or Enemies Top 100 List at 0:58 sentiment: positive
video_pk 89508 · mention_pk 237820
Allies or Enemies - Too Many Bones video thumbnail
Click to watch at 0:58 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cooperative play
  • Distinct character abilities
  • High-quality components
Cons
  • Steep learning curve
  • Heavy footprint for new players
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative combat progression — Players collaborate to survive dungeon encounters while upgrading their capabilities.
  • Dice upgrading — Dice are upgraded over time based on chosen skills to improve effectiveness against encounters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We are celebrating our second anniversary of our channel so we are doing our top 100 of all time.
  • It's a really smart dice placement game where your dice are slowly moving up every turn until they retire and new dice start moving around the track.
  • Meadow is super smart as a tableau builder with a simple, elegant arrow system.
References (from this video)
No references stored for this video.
Video v5B2nyp3zcM Meeple University Discussion at 15:09 sentiment: positive
video_pk 89452 · mention_pk 237516
Meeple University - Too Many Bones video thumbnail
Click to watch at 15:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Heavy, substantial experience
  • Smaller, slimmer packaging for transport
Cons
none
Thematic elements
  • Fantasy/role-playing dice system (contextual from discussion)
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • cooperative game due to four players
  • this is turing machine we actually have how to play video this is a puzzle deduction game
  • it's really cute
  • not as rotationally heavy
  • two to six players
  • dexterity game
  • real time
  • pop-up book pop-up book
References (from this video)
No references stored for this video.
Video M4_wo1JlGpQ Watch It Played News at 9:25 sentiment: positive
video_pk 89240 · mention_pk 236757
Watch It Played - Too Many Bones video thumbnail
Click to watch at 9:25 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Brilliant
  • Being reprinted
Cons
  • Host had to spend a lot of time and money to hunt down their own copy before the reprint.
Thematic elements
  • Cooking ingredients
Comparison games
none
Mechanics (from transcript analysis)
  • Set Collection — Score points for filling up the cooking pot with ingredients that match the menu card.
  • Trick taking — Core mechanic of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • players tried to escape from Minecraft's fiery Underworld the nether
  • in it you'll be sprinting through rugged Landscapes full of magma and lava navigating and defending against dangerous monsters and only if the players complete the dash to the portal in time while also taking out the mantras Guardians can you survive the adventure together
  • the quest can you protect the Village from raiding illagers is poised
  • an illager is the name of a persistent mob spawn in Minecraft this is an illager evil son of a gun
  • your helpful Animal Companions will stand Faithfully by your side whatever that means because you know that sounds nice to me
  • I was really surprised by Builders and biomes actually it was a quality game so why not more Minecraft board games I say I'm all for it
References (from this video)
No references stored for this video.
Video NB9VEIcra0Y Tim Chuon Discussion at 2:24 sentiment: mixed
video_pk 89093 · mention_pk 236090
Tim Chuon - Too Many Bones video thumbnail
Click to watch at 2:24 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • noted depth and customization
  • strong solo play options
Cons
  • steep learning curve
  • heavy to table and learn
Thematic elements
  • dice-driven engine-building with heavy tactical depth
  • fantasy world with dwarven factions and monster encounters
  • sandbox/automatic progression with boss battles
Comparison games
  • Oath: Chronicles of Empire and Exile
  • Frosthaven
Mechanics (from transcript analysis)
  • Boss Battler — presents heavy, scripted encounters with evolving threats.
  • boss battles/solo-coop play — presents heavy, scripted encounters with evolving threats.
  • Dice-based engine-building — players manage a dice pool to trigger actions and develop abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is by far the most difficult thing that I've ever done on this channel
  • I'm getting rid of half my collection
  • convince me I should keep this
  • Title Blades Heroes of the Reef... one of my favorite worlds
References (from this video)
No references stored for this video.
Video ieaTmQ8V2mg Neon Gorilla Review at 8:23 sentiment: positive
video_pk 88696 · mention_pk 234444
Neon Gorilla - Too Many Bones video thumbnail
Click to watch at 8:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • More content for replayability
  • High-quality components
  • New mechanics that shake up the game
Cons
  • May not feel essential if you already own Undertow or base game
  • Complex setup with new cards
Thematic elements
  • survival and baddie escalation
  • Fantasy dungeon-crawl with expanded content
Comparison games
none
Mechanics (from transcript analysis)
  • New baddies and encounters — Adds additional encounters and baddies to the base game
  • New starting Day cards — Starting Day cards for each tyrant with new mechanics
  • Terrain changes — New terrain chips and lava map interactions
  • Two-sided baddies and alternate tyrants — New cards and chips with dual forms
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a chip Theory Fanboy
  • there's just so much content here
  • the premium chips are an absolute must
  • this is the base game this is a standalone version of Too Many Bones
  • Too Many Bones is a fantastic, dense, premium experience
  • this is unbreakable it's the base game
References (from this video)
No references stored for this video.
Video ieaTmQ8V2mg Neon Gorilla Review at 21:28 sentiment: positive
video_pk 88696 · mention_pk 234443
Neon Gorilla - Too Many Bones video thumbnail
Click to watch at 21:28 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Abundant premium components and weighty packaging
  • Innovative salvage/recipes mechanic
  • Deep, varied gear locks with high replayability
  • Excellent art and quality materials
Cons
  • Extremely complex and heavy learning curve
  • Large footprint and cost may deter casual players
Thematic elements
  • survival and loot through baddies and recipes
  • Fantasy dungeon adventure with boss battles
  • fantasy high-concept
Comparison games
none
Mechanics (from transcript analysis)
  • Baddie salvage and recipes — Defeated foes become salvage used to craft buffs via recipes
  • Delve dice and delve mechanic — Recovery phases unlock delve dice and multi-step dice resolution
  • Gear Locks — Character-specific modifiers and abilities unlocked via gear lock kits
  • Terrain chips and terrain mechanics — New terrain map with flip-able chip spaces that affect encounters
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm a chip Theory Fanboy
  • there's just so much content here
  • the premium chips are an absolute must
  • this is the base game this is a standalone version of Too Many Bones
  • Too Many Bones is a fantastic, dense, premium experience
  • this is unbreakable it's the base game
References (from this video)
No references stored for this video.
Video zxTh9hJnEmc BoardGameBollocks Top List at 12:45 sentiment: neutral
video_pk 88439 · mention_pk 233110
BoardGameBollocks - Too Many Bones video thumbnail
Click to watch at 12:45 · YouTube ↗
Overall sentiment (raw)
Neutral/Slightly Dismissive
Pros
none
Cons
  • Excessive component size and number
  • Takes up a lot of table space
Thematic elements
  • Adventure/Combat (implied by 'bones' and dice)
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure game — Implied by the name and common themes in games with this style.
  • Character progression — Implied by the context of adventure games and potential for leveling up.
  • Dice Placement — The speaker speculates it might be a dice placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • we'll be taking control of a plantation you'll be growing crops it'll be harvested in the crops sending them out to far off markets to get points
  • but they [__] the game up yeah the boards were all [__] up nothing fitted in the box or something or other and it was just a complete and utter [__] show
  • I'm sort of sick to death of Marvel six the death of [__] Star Wars and all that crap
  • Pax Premiere second edition can shove itself up its own [__] and consume itself before I even think about playing this Abomination pile of dog crap ever again
  • it looks like it's been penned by a three-year-old who's been given a king-size Crayola set for Christmas
  • sometimes I think spot or a trolling people you know they keep releasing these games that have got no artistic Merit but when you're actually playing you start to be convinced that they are actually worth their weight in gold
  • somebody's proudly displayed this phallic Tower of expansions that they're never ever going to use
  • this is a fantastic game can be a little bit complex but it's one of the rare occasions where a Euro game actually Blends well with its theme and its mechanics
  • it's just a fantastic game it's one of those sort of games that is quite leisurely it's not taxing or demanding in rules or mechanics and you could just sit back and just feel like you're pissed out your face sort of thing
  • this is our favorite solo game ever made
  • it's a bog standard Euro game with a little bit of a Twist which is why we find it a little bit more interesting than some of the others
  • a lot of people want to live out their sylvanian families incest fantasy
  • all the owns is a super fantastic game
  • number 31 is everdale this is a card driven game where you'll be placing your workers out of board to take actions playing cards it's going to give you actions as well building up your to blow with these cutesy little Woodland creatures and you get the bonus of owner big [ __ ] off cardboard tree in the middle of the [ __ ] table
  • it's okay I'm not going to masturbate over this game too much but yeah it's an average game
  • it's number 30 on this list is a game called all he owns
  • in all the owners you'll be doing right things you'll be moving your dudes around the map collecting cheese and stuff you'll be reaching into your bag to pull out your workers placing them on a map you might send them off permanently to sit in a chapel or something
  • this game uses the same artwork as Tua in it so like a medieval bio tapestry style it's a super duper bag building game
  • get the deluxifier components it makes the game easier to handle and all the owns is a super fantastic game
  • tell us what you think of our opinions of these games so far are you upset with my critique of everdale as my analysis of pax Premiere giving you a new set of hemorrhoids to deal with tell me in the comments below and I will gladly send you some anusol for your trouble
  • we're going to come back probably with the final bit I don't know I might do 20 more and then 10 because I am feeling a little bit knackered but if I could find some maybe we'll crack it all off in one go
References (from this video)
No references stored for this video.
Video 0Mp1hn3SFMk Watch It Played Discussion sentiment: positive
video_pk 88208 · mention_pk 342815
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I advise anyone to get it I know it looks like a slice of pizza
  • I'm a massive fan of what we all call the Seven Wonders dual box size
  • the best ball game insert is any game that comes with enough baggies to put things in
  • art matters in games obviously it does it's marketing it's like you wouldn't produce a movie and then not Market the movie
  • I like to play with as many people as there are sitting around the table
  • this is too many cooks brilliant art love it absolutely fantastic you everything is an anthropomorphized vegetable
  • I played a game called perch recently... best first play mechanism I've ever had
  • Polish version of battle line it's amazing I want to buy that game again
References (from this video)
No references stored for this video.
Video 54ndWMW4G30 Neon Gorilla Review at 0:53 sentiment: positive
video_pk 88228 · mention_pk 232151
Neon Gorilla - Too Many Bones video thumbnail
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich production quality typical of Chip Theory
  • Deep strategic decisions with meaningful choices
Cons
  • Very rule-heavy and high overhead for new players
Thematic elements
  • Dice-driven RPG-like exploration and combat
  • Fantasy-inspired dice-based adventure with a heavy mechanical focus
  • Campaign-style progression with boss encounters
Comparison games
  • Solar Sentinels
  • H.O.P.O.
Mechanics (from transcript analysis)
  • Boss Battler — Bosses with distinct mechanics and escalating difficulty
  • boss_encounters — Bosses with distinct mechanics and escalating difficulty
  • dice_driven_combat — Rolling a pool of dice to perform actions and attacks
  • inventory_and_upgrades — Items and abilities modify dice and actions for future encounters
  • mission_progression — Missions shape progression and affect encounter difficulty
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I was actually most excited about Solar Sentinels
  • it's probably the first one that I would recommend you get to the table
  • the system rocks
  • it's the most simple implementation
  • there is a lot of agency and decision
  • the very low kind of need to refresh on rules
  • spoiler alert to my other reviews that is not the case with the other two decks
  • I will continue to buy these decks as I find them interesting
References (from this video)
No references stored for this video.
Video rulAqJiPHds UndeadVikingVideos Discussion at 32:45:16 sentiment: mixed
video_pk 88101 · mention_pk 231390
UndeadVikingVideos - Too Many Bones video thumbnail
Click to watch at 32:45:16 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun
  • Has a lot of game
  • Cool components
Cons
  • So much game
  • Need to relearn it every time
Thematic elements
  • Players are adventurers fighting monsters and developing their characters.
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — Players develop their characters' abilities and skills.
  • Dice Placement — Players use dice to perform actions and fight monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of those games where you are freaking out about the game ending
  • You got your special little tiles to build the map with and then you got your different colored tokens that go on the board
  • They all have special abilities that are different
  • The end game scoring can be brutal, but it's so good
  • You can spend like an hour trying to figure out the rules and then you still don't understand some of the rulings
  • It's really satisfying placing your little tiles and seeing how the map grows and develops
References (from this video)
No references stored for this video.
Video _U5JnRJ04_4 3 Minute Board Games Top List at 8:06 sentiment: positive
video_pk 87072 · mention_pk 226991
3 Minute Board Games - Too Many Bones video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Satisfying clink of pearls
  • Excellent drafting game
Cons
none
Thematic elements
  • Creepy court full of malignant figures
  • Undersea Court
Comparison games
none
Mechanics (from transcript analysis)
  • Drafting — a car Drafting and set collection game
  • economic — you're trying to bring onto your side to win the game
  • Set Collection — a car Drafting and set collection game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video FPPW6mrCS1w Quackalope Other at 19:08
video_pk 86777 · mention_pk 225799
Quackalope - Too Many Bones video thumbnail
Click to watch at 19:08 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • what do you enjoy what made you subscribe to this channel why are you still here why are you clicking on a video that's a channel update why are you interested in uh whatever it is that's going on behind the scenes and in front of the camera
  • if I don't enjoy creating it it's not going to make it to The Cutting Room floor
  • it's hard right now to sit down in front of the computer for six seven eight hours and dive head first into a video project
  • I love collaborating with people I love sitting around and playing games and having fun with friends it's one of the best feelings ever
  • I'm not an actor I am me This is how I talk if you were to meet me in person this is the way that that we would engage with each other
  • if you don't want me talking about things like ADHD like mental health like depression like the type of whiskey I like like the books that I'm reading like my son who is the most remarkable incredible wonderful thing to exist in my life outside of my marriage then I don't I don't I don't know what I don't know what to offer you
  • we will lower the production quality as far down as necessary so that we can continue and get back to regular consistent scheduled posting
  • go get married and make a baby it's a pretty good it's pretty good pretty good part of life
References (from this video)
No references stored for this video.
Video 64PRwvTzu9o Quackalope Top List at 3:46 sentiment: mixed
video_pk 86566 · mention_pk 224329
Quackalope - Too Many Bones video thumbnail
Click to watch at 3:46 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Incredible game
  • Desperately want to get to the table
  • Excellent character progression
  • Nuance in strategy
  • Storytelling is fun
  • Some of my closest friends have this game as their number one lifestyle game
Cons
  • Too much stuff
  • Overwhelmed by the sheer amount of stuff in front of me
  • Daunting every new character is a new set of rules
  • Too many expansions
  • Makes me not want to play it
  • Little nails that poke out of it from the bottom [of the Trove chest]
Thematic elements
  • Adventure, character progression, strategy
  • Storytelling is fun
Comparison games
none
Mechanics (from transcript analysis)
  • Character progression — The character progression, the way you level up and gain experience is excellent.
  • Combat — The combat mechanics don't leave me overly excited.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • one of the most incredible pieces of artwork I've ever seen
  • one of the most ridiculously compelling Euro style hand management action selection style board games I've ever experienced
  • if you're willing to sit through the 2-hour teach with notes sitting in front of your section to learn how to use like the 17 cards that are in front of you and the multitude of actions you can take with them this is worth it
  • don't do like I did and immediately rush out and buy everything for it
  • Mark Swanson is one brilliant two ridiculous three has made a a beautiful wonderful incredible game that I'm still going to continue to own
  • you got to punch like 700 chits and then get them all organized you got to figure out a tub or a container to organize them on
  • whole economy system a whole blind space exploration a AA control combat style head-to-head Skirmish
  • masterpiece where the economy of your ships get leveled up technology gets added
  • I had one friend who fell in love with this who had a copy for himself who taught me how to play it who made me love it
  • I point at that game and I said that game's amazing one of my favorites of all time and then I clarify and I say I'm not teaching it to you no we can't open it
  • hold on to that board game that you have high hopes for it's not hurting anyone hopefully
  • it's not just getting them to the table sometimes it's looking at them and thinking about what it'll be like when you do get it to the table or what it was like when you did
References (from this video)
No references stored for this video.
Video EucviY0bcv0 Rahdo Runs Through Top List at 42:11 sentiment: positive
video_pk 85808 · mention_pk 220635
Rahdo Runs Through - Too Many Bones video thumbnail
Click to watch at 42:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong sense of character growth and progression
  • Satisfying tactical combat
  • High quality components and table presence
  • Unique encounter system with the Automaton of Shale
  • Undertoe is a good entry point
Cons
  • Story doesn't feel "that significant" to some
  • The "riddle" aspect of the Automaton of Shale is more of an internet scavenger hunt
  • Complexity disparity between Undertoe characters
Thematic elements
  • hero's journey, growth, combat
  • fantasy world
  • curated encounters
Comparison games
  • Betrayal of the Second Era
  • Elder Scrolls
  • Oathsworn
Mechanics (from transcript analysis)
  • Character progression — Players level up stats and skills over multiple days/encounters.
  • Combat — Features tactical combat against various enemies.
  • cooperative play — Players work together to defeat enemies and complete objectives.
  • Dice Rolling — Uses custom dice for combat and abilities.
  • pop-up book — The "Automaton of Shale" features a pop-up book for encounters.
  • scenario-based — Can be played in shorter campaigns or against specific tyrants.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Stories is a system to have adventures, and there are a ton of different expansions that let you have adventures in, um, you know, you know, ancient Greece or, uh, you know, the the Roaring 20s or in the future, all kinds of things.
  • Every time you play, you get a new adventure. And, um, it's absolutely brilliant. the best some of the best storytelling I've ever seen in board games because this game forces players to become the storytelling...
  • the original White Cycle, the I think it was 13 adventures in Time Stories is some of Jensen and my favorite adventuring gameplay we have ever seen and I highly recommend it...
  • It is constantly under attack from wave after wave of bad guys.
  • This is probably my most combat heavy game that I have talked about today and it's really saying something how good this is considering the combat is very dice roll to resolve which is something I normally don't like. But here the gameplay and the adventure uh and the replayability of the original Andor mission 3 had a really wonderful system...
  • one of my favorite cooperative games of all time. Although of all of Andor, it's the original box is still the best.
  • Runebound second edition, not third edition. Third edition is okay, but they made some big changes moving away from second edition. and second edition is where it's at.
  • what always pulled me in was the adventure of travel. I have to admit travel is often my least interesting element of of an adventure game unless they do something really interesting. And this game's travel system is brilliant.
  • you roll dice when you're going to move and all uh a bunch of different terrain types show up and every time you want to move it's a puzzle of right well with these dice what is going to be the way I travel through the world?
  • they're the coolest dice you've ever seen. Big and chunky. And then solving that puzzle.
  • the original uh Runebound Second Edition is absolutely phenomenal. one of the all-time greats uh for a true sense of adventures. We race against the clock to save a fantasy world and I love it to pieces and that would have been I believe uh my number four
  • for honorable mentions, the one that didn't make it on my mind that Richard point out was Dead Reckoning. I really like that one.
  • We just had an adventure, folks. The internet blew up on us.
References (from this video)
No references stored for this video.
Video EucviY0bcv0 Rahdo Runs Through Top List at 51:31 sentiment: neutral
video_pk 85808 · mention_pk 220637
Rahdo Runs Through - Too Many Bones video thumbnail
Click to watch at 51:31 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
none
Cons
  • Viewed as more of a combat simulator than an adventure game by one speaker.
Thematic elements
  • Combat Simulation
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Time Stories is a system to have adventures, and there are a ton of different expansions that let you have adventures in, um, you know, you know, ancient Greece or, uh, you know, the the Roaring 20s or in the future, all kinds of things.
  • Every time you play, you get a new adventure. And, um, it's absolutely brilliant. the best some of the best storytelling I've ever seen in board games because this game forces players to become the storytelling...
  • the original White Cycle, the I think it was 13 adventures in Time Stories is some of Jensen and my favorite adventuring gameplay we have ever seen and I highly recommend it...
  • It is constantly under attack from wave after wave of bad guys.
  • This is probably my most combat heavy game that I have talked about today and it's really saying something how good this is considering the combat is very dice roll to resolve which is something I normally don't like. But here the gameplay and the adventure uh and the replayability of the original Andor mission 3 had a really wonderful system...
  • one of my favorite cooperative games of all time. Although of all of Andor, it's the original box is still the best.
  • Runebound second edition, not third edition. Third edition is okay, but they made some big changes moving away from second edition. and second edition is where it's at.
  • what always pulled me in was the adventure of travel. I have to admit travel is often my least interesting element of of an adventure game unless they do something really interesting. And this game's travel system is brilliant.
  • you roll dice when you're going to move and all uh a bunch of different terrain types show up and every time you want to move it's a puzzle of right well with these dice what is going to be the way I travel through the world?
  • they're the coolest dice you've ever seen. Big and chunky. And then solving that puzzle.
  • the original uh Runebound Second Edition is absolutely phenomenal. one of the all-time greats uh for a true sense of adventures. We race against the clock to save a fantasy world and I love it to pieces and that would have been I believe uh my number four
  • for honorable mentions, the one that didn't make it on my mind that Richard point out was Dead Reckoning. I really like that one.
  • We just had an adventure, folks. The internet blew up on us.
References (from this video)
No references stored for this video.
Video BnRPjFsjALw Foster the Meeple Discussion at 11:35 sentiment: positive
video_pk 85587 · mention_pk 219690
Foster the Meeple - Too Many Bones video thumbnail
Click to watch at 11:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Extremely thematic
Cons
none
Thematic elements
  • Band of gearlocks on an adventure
  • Adventure
  • Choose your own adventure style, with cards telling the story and players making choices.
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Card play is used to advance the story and make choices.
  • Character progression — Players can choose to do a skill build.
  • Combat — Players fight battles.
  • Dice Rolling — A significant mechanic involving dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Survival of the fittest, baby. It is what it is.
  • you need to win. you need to defeat everybody else and it is not a nice game
  • Root is a very mean game because it does have kingmaking which is very mean and also very competitive
  • It's so freaking cute.
  • because what's more whimsical than a cafe where cappy bars are serving you?
  • I think Get Bit is not loved enough.
  • Phenomenal game. Phenomenal solo trick taking. Amazing.
  • It is meant to be a mindful activity for solo players.
  • you can play it so many times in a row, you will never get sick of it.
  • It's a great game for me time.
References (from this video)
No references stored for this video.
Video vLPelkEGfeM Rob's Gaming Table Playthrough at 57:13 sentiment: positive
video_pk 85335 · mention_pk 218434
Rob's Gaming Table - Too Many Bones video thumbnail
Click to watch at 57:13 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Playing previous playthroughs from 5 years ago
  • The game has changed over time
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is episode two. Episode one already happened. Surprise.
  • It's down below in the video description. There is a playlist and you can find past and future episodes there.
  • I did it a long time ago and now I see people do it.
  • This game, however, since it came out in 2021, I think it's considered a old, busted, dead game.
  • This is the best dungeon crawler ever made.
  • It's like I feel like it feels like a band-aid solution made to like they were like play testing without it and then like they were like oh in dungeon crawlers people always like start getting really good
  • It's like I mean, it's succeeding at that, but yeah, it's just it's a frustrating mechanic.
  • For me, it's not such a big deal to replay a game if I wasn't streaming it and if it's just you and I playing in our home. But I always just think of that worst case scenario of like you have four buddies that that take the time away from their family, their life, their school, their kids or whatever they're doing to come over for game time or meet at a game store or go over to their house.
  • I don't know if that's like good game design. I think that's like it's very the opposite of respecting the players time, right?
References (from this video)
No references stored for this video.
Video vLPelkEGfeM Rob's Gaming Table Playthrough at 2:20:55 sentiment: other
video_pk 85335 · mention_pk 218437
Rob's Gaming Table - Too Many Bones video thumbnail
Click to watch at 2:20:55 · YouTube ↗
Overall sentiment (raw)
Mentioned
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is episode two. Episode one already happened. Surprise.
  • It's down below in the video description. There is a playlist and you can find past and future episodes there.
  • I did it a long time ago and now I see people do it.
  • This game, however, since it came out in 2021, I think it's considered a old, busted, dead game.
  • This is the best dungeon crawler ever made.
  • It's like I feel like it feels like a band-aid solution made to like they were like play testing without it and then like they were like oh in dungeon crawlers people always like start getting really good
  • It's like I mean, it's succeeding at that, but yeah, it's just it's a frustrating mechanic.
  • For me, it's not such a big deal to replay a game if I wasn't streaming it and if it's just you and I playing in our home. But I always just think of that worst case scenario of like you have four buddies that that take the time away from their family, their life, their school, their kids or whatever they're doing to come over for game time or meet at a game store or go over to their house.
  • I don't know if that's like good game design. I think that's like it's very the opposite of respecting the players time, right?
References (from this video)
No references stored for this video.
Video dkViBAwawoY The Brothers Murph Top List at 9:27 sentiment: positive
video_pk 84712 · mention_pk 215602
The Brothers Murph - Too Many Bones video thumbnail
Click to watch at 9:27 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • feeling of powering up
  • rules are not that complicated despite complex characters
Cons
  • characters can get pretty complex
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Through the Ages: A New Story of Civilization is the engine builder to end all engine builders.
  • In Twilight Struggle, one of the more interesting times in history is played out. And I love that each card is a real event that happened.
  • Gaia Project built on Terrammystica and perfected the form. It's the best one.
  • Gloom Haven: Jaws of the Lion has the best tutorial system I have ever seen in a game, and I think it legitimately creates new board gamers constantly because of the way they make it so approachable.
  • Each Spirit in Spirit Island can be played over and over as you learn how to master their abilities, and there are so much content in the box. It also just plays amazing solo.
  • Dune Imperium Uprising took Dune Imperium to a whole new level of scale and scope, and it's got them worms.
  • It's impossible to have a bad time playing Star Wars Rebellion, especially if you love Star Wars. Okay, mostly only if you love Star Wars, but it's really fun. It's Lord of the Rings in a box, and it's perfect.
  • For a solid like 6 years, Terraforming Mars was absolutely the king of the board game hobby. Unreal staying power.
  • Dune Imperium uses art based on the movies, but it doesn't feel at all like a movie tie-in cash grab.
  • The scale and epic stories that come out of Twilight Imperium fourth edition make it everlasting. Every time you play, you get a permanent memory and story. It's truly impressive.
  • The sheer amount of content in Gloom Haven and the card play makes this dungeon crawler a Eurogamer's delight.
  • Ark Nova takes Terraforming Mars' cardplay in Civilization's action card mechanisms and put it into a theme we're just way more interested in. just the absolute pinnacle of mashing up mechanisms into a masterpiece.
  • Pandemic Legacy Season 1 has deserved every single ounce of acclaim and accolades it's received over the years. It was an absolute phenomena when it came out.
  • I don't want to say anything nice about this game. I don't want to say anything nice about this game. I don't like this game though.
  • Fine. Fine.
  • Brass Birmingham is objectively a board game. Done. Easy. That was nice. Words that are written.
  • Brass rhymes with ass. Got him. You're done.
  • Brass Birmingham has one of the best examples of positive player interaction and a game I'd actually seek out to play for a player. Was that so hard?
  • So, that was one nice thing about every single game in the Board Game Geek top 100. Many games that we actually don't even really like, but there's always something nice to say. Exactly.
  • Just engage.
  • We had a lot of fun making it.
References (from this video)
No references stored for this video.
Video ktv9DcnXJgM Gaming Rules! Interview at 1:44:06 sentiment: negative
video_pk 84719 · mention_pk 215675
Gaming Rules! - Too Many Bones video thumbnail
Click to watch at 1:44:06 · YouTube ↗
Overall sentiment (raw)
Negative
Pros
  • Jeremy Howard's calm demeanor helped the host get through a difficult stream.
  • Jeremy is a great person.
Cons
  • The stream experienced constant technical issues, with the software crashing every 30 minutes.
  • The host had no idea what he was doing and found it to be one of his least enjoyable playthroughs.
  • The game is very complex and difficult to understand, especially when playing complicated gear locks.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Complexity — The host struggled to understand how the game works and the complicated gear locks for the characters.
  • Remote Play — The host did a remote playthrough with Jeremy Howard during lockdown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think Project L should have the video theme category applied to it. I don't think so.
  • my solo cadet mode for captain's chair is the best video to watch to learn how to play the game.
  • you only score points for your tracks if you have completed at least one of your missions.
  • Many of you, especially Mage Knight fans, will know Ricky because he did the solo playthroughs of Mage Knight, which helped make Mage Knight what it is today.
  • I have news. I am not allowed to share that news. I am under um effectively an NDA.
  • Marvel Champions is a fantastic, fantastic game.
  • The stream was crashing and literally every 30 minutes the stream would crash and my software would crash and people would be in the chat saying the stream's gone down.
  • Too Many Bones is a good game, but me being so far out of my comfort zone that I literally cannot understand how to play the characters that I'm playing whilst hosting a live stream. Yeah, I don't want to do that again. That was uh that was horrible.
  • Monopoly is in that situation where it's popular because it's popular.
  • It's still a terrible game. It is. It is a terrible, terrible, terrible game.
  • The Lord of the Rings: Fate of the Fellowship, the new pandemic style game from Matt Leo. I'm going to pick that one. But caveat, I've only played it once and I haven't actually played that many games that technically have come out from 2025.
  • You can't. There's too many games coming out every week.
  • If you are not a Patreon supporter and you want to support me directly, you can for as little as $1 a month or $3 a month if you want access to the Slack channel, patreon.com/gamingrules.
  • The secret word for this month is the game that arrived this afternoon that none of my patron supporters were able to guess.
References (from this video)
No references stored for this video.
Video lQ00LZAx7l0 One Stop Co-op Shop Top List at 1:14 sentiment: negative
video_pk 84143 · mention_pk 213515
One Stop Co-op Shop - Too Many Bones video thumbnail
Click to watch at 1:14 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Interesting backup mechanic that works well.
  • The fights get harder and harder.
  • The scouting mechanic offers more choice.
Cons
  • Only four bosses isn't always enough variety.
  • Uses mostly the same cards in every play, leading to a lack of variety.
  • The experience can feel a bit "sy" (stale).
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • backup plan — When dice are missed, they can be placed on matching spots to be used later. Filling all four spots allows for a level-up.
  • day/night cycle — The difficulty of the game increases with each round and encounter.
  • scouting — Allows players to have different piles and more choice in who they battle against.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, these are just my current rankings at this point in time. And honestly, it's really pretty close.
  • The very worst one worst, the number six one, as you'll see, is still one that I enjoy quite a lot. And the number one one I still have some problems with. So, uh, none of them are flawless.
  • The Tangle Woods sets are much more similar to each other than Victorium is the Too Many Bones is the Solar Sentinels the original three sets. They have similar mechanics, repeated elements, repeated enemies, almost like they're riffing on the same system, whereas I feel like Victorium and Too Many Bones go in wildly different directions.
  • Solar Sentinels is when you get down to it 20 strong distilled to its simplest components. And in some ways, that shows the game off at its best.
  • But still with the great dayight mechanic, with the less out of control leveling, with the more epic fights, this is my number one out of all six sets.
  • If you want a season that is more drastically different, I would go with the original three. They really change up the mechanics in wild ways. If you want something that is, I think, a bit more consistently strong and interesting and complex. Uh you can see that they're just like kind of thicker boxes with more stuff in them, I think you got to go with Tangle Woods.
  • And as long as they don't have AI art, which I don't think they're going to, then I'm very excited to play those.
References (from this video)
No references stored for this video.
Video C-1hs_-oJmg Board Games UnLocked Other at 0:22 sentiment: positive
video_pk 83432 · mention_pk 210250
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 0:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • High production value and durable components.
  • Modular campaigns that can be played in a single session.
  • Unique characters with distinct abilities and progression paths.
  • Puzzly combat system that makes misses valuable.
  • Keeps everything going, not going out of print.
Cons
  • High overall cost if buying everything.
  • Intimidating rule sheets and a steep learning curve.
  • Limited narrative and world-building directly presented.
  • Small battle maps can lead to feeling cornered or swarmed.
Thematic elements
  • Original IP, unique fantasy world with gearlocks fighting tyrants.
  • Players create their own story by choosing gearlocks and tyrants, with lore delivered through adventure cards and tyrant blurbs.
Comparison games
  • The Elder Scrolls: Betrayal of the Second Era
  • Cloudspire
  • Hoplomachus
  • Unbreakable
  • Burn Cycle
  • Root
Mechanics (from transcript analysis)
  • action selection — Players choose actions on encounter cards, which can lead to fights or checks, and then progress through days on a tracker until they are ready to fight the tyrant.
  • Character progression — Characters have individual mats with unique dice, health/attack stats, innate abilities, and skill trees where dice are slotted to upgrade abilities. Players can choose different builds or playstyles for each character.
  • Dice Rolling — Players roll dice, and the 'bones' collected can be used for special abilities, with misses having value through a backup plan system.
  • modular campaigns — The game features campaigns of varying lengths (short, medium, long) that can be played in a single session. Players choose a tyrant and a path on the world map to progress.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I don't think I can ever straight face tell someone hey just spend $1,100 on a [ __ ] game.
  • Too many bones walked so Elder Scrolls could run
  • The push and pull system is and it's it's just so much better than than Too Many Bones is
  • The Elder Scrolls is more akin it's it's more of a campaign.
  • This one's more to me more plug and play like like you just so because what you do when you pick start this deal is you're going to pick one or two gear locks.
References (from this video)
No references stored for this video.
Video VoJB79sQY7s Rob's Tabletop World Discussion at 42:50 sentiment: positive
video_pk 83409 · mention_pk 210118
Rob's Tabletop World - Too Many Bones video thumbnail
Click to watch at 42:50 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • I like the one straight out of the box. The cards are really really nice. It's just an allaround great thing.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I've been through way too much, too much adversity, and I've been able to overcome so much and and still have this channel go for for 11 years, which for me was really impressive.
  • It's so easy to run your mouth on the internet nowadays instead of just, you know, being a decent human being.
  • I didn't have a great upbringing, but um my first year we lost every game in the first bracket.
  • When you feel what it's like to lose you know it stings. It stays with you.
  • How you succeed in life is the fear of losing.
  • It's just time. It's just time. I'm okay. I'm good.
  • Kickstarter and GameFound have have really made things kind of ugly.
  • Descent is garbage.
  • Things should be more affordable.
References (from this video)
No references stored for this video.
Video oVze6_9rCJg Board Games UnLocked Top List at 10:11 sentiment: mixed
video_pk 82604 · mention_pk 207542
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 10:11 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Insane complexity in characters
  • Fantastic character depth
  • Cooperation between different characters
  • Puzzly combat
Cons
  • Fell off the list, considered 'hot trash' by one host
  • Combat has minimal tactical movement
  • Combat is more of a puzzle
Thematic elements
  • Gearlock characters fighting tyrants
  • Fantasy world with gremlins
Comparison games
  • The Elder Scrolls: Betrayal of the Second Era
  • 20 Strong
Mechanics (from transcript analysis)
  • Character progression — The host describes leveling up your gear lock.
  • cooperative play — The host mentions cooperation between different characters.
  • Dice Rolling — The host mentions it's a dice based game.
  • Set Collection — The host mentions collecting items and characters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, this one for the price of the game and for what you get like all those monuments and stuff that you get or the you know the the wonders.
  • They're like painted. They're all like chunky wood stuff. you know, it's a they're that's just retail relief and it's super nice.
  • This game is just so good. I really this theme that I just absolutely love.
  • That Cuphead style, what is a rubber hose animation?
  • So it completely changes the way that you're that you fight them versus all the other ones.
  • The components are outstanding for this game.
  • This one was one of those that I saw the cover, I nabbed it, and it's was such a a surprise for me, you know, like uh it's it's because it uses that brand.
  • Technically, you are not fighting the boss, but you're fighting things on the boss and the boss is fighting back for you.
  • I this one I just absolutely love it.
  • Every single boss is completely unique in in their their systems and mechanisms.
  • If you played Shadow of the Colossus, uh, then you're going to love I I feel like it's just a shoe.
  • Plays super well solo.
  • Phenomenal cooperative game.
  • It has so much content. There's so many uh spirits for this game that are all 100% unique.
References (from this video)
No references stored for this video.
Video vR3wjj8ZLCA Board Games UnLocked Top List at 2:34:20 sentiment: positive
video_pk 82476 · mention_pk 207201
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 2:34:20 · YouTube ↗
Overall sentiment (raw)
Extremely positive
Pros
  • Deep character customization and progression
  • Unique 'bones' dice mechanic
  • High-quality components
  • Satisfying gameplay loop
  • Variety of characters and scenarios
Cons
  • Can have a steep learning curve
  • Setup time can be significant
  • Campaign expansions ('Age of Tyranny') have not been fully explored by the speaker.
Thematic elements
  • Adventure and character progression
  • Fantasy world
  • Scenario-based with character-driven mechanics
Comparison games
  • Elder Scrolls: The Board Game
  • Gloomhaven
  • Carcassonne
  • Unbreakable
  • Lab Rats
Mechanics (from transcript analysis)
  • Bones system — A mechanic where un-used dice rolls can be collected as 'bones' to activate special abilities.
  • Character progression — Characters level up and can be customized through upgrade trees.
  • Dice Rolling — Core mechanic involving rolling custom dice for actions and abilities.
  • scenario-based gameplay — Played through scenarios, often with a time limit dictated by a 'tyrant'.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The easiest one is just to get um, get both of them. [referring to Sleeping Gods and Distant Skies]
  • So many of this game is go to a location and it asking if you have like three keywords and if you don't, then it takes you to a certain section. But it it gives the perfect feeling of exploration.
  • There's so much out for this game, you know?
  • The end so much gameplay in this like they always say like if you could pick like five games to keep, you know, this this would be one of them just because there's so much
  • The amount of uniqueness that this game brings.
  • This game has an excellent element of roleplay. [...] It incentivizes it. It it encourages role playing because you actually get like role playing points that you can use to modify a die roll.
  • It is damn near perfect. [referring to Aridia]
  • Once you once you sit down and learn the system then it's all about pretty much just getting your character down you know and and because that's the biggest crutch learning your character is the game I mean is is learning the game more or less
  • this combination of like otherworldly horror mixed with Greek mythology does just really works for me
  • The writing is absolutely exquisite for this game.
  • As you are damaging them, you make them stronger. As you get wounded with titans, your rage goes up and that gives you extra abilities.
References (from this video)
No references stored for this video.
Video wZbveF9ZBOw Board Games UnLocked Top List at 18:14 sentiment: mixed
video_pk 82401 · mention_pk 207022
Board Games UnLocked - Too Many Bones video thumbnail
Click to watch at 18:14 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Captures the feeling of the original Too Many Bones game.
  • Misses can be used as a backup plan.
  • Solid job of making it feel like Too Many Bones.
  • Rulebook is a proper book, not a folded sheet.
Cons
  • Solo play is difficult due to being swarmed by enemies.
  • Lack of variety in gear locks and tyrants compared to the original board game.
  • Considered a missed opportunity due to limited content.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Baddy points system — Enemies brought in are equal to the player's level (baddy points), leading to more enemies in solo play.
  • Event and encounter decks — Different types of decks can be included, such as events or encounters.
  • Gear lock items — Used for 'lockpicking' and other actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Hofflamus Vtorum. This one gets a lot of credit because at the time I played this, I did not like Hoffamachus Vtorum as a game.
  • All that being said, the 20 strong version I did enjoy because I already knew that the system was a push your luck element and this kind of it's also not 8 hours long.
  • So, if you like the idea of Hoplamakus Victorium, but don't have a couple hundred bucks to shell out um or you don't have the time, let's say you do own it, but you don't have the time to actually sit down and commit to a, you know, eight hour campaign. Well, then play this.
  • Cloudspire came around and I was like, oh no, this system is good when you take it back to its roots and you don't add a bunch of [ __ ] that makes it way too long and way too random and you streamline it.
  • my favorite one of 20 Strong is the original Solar Sentinels
  • This I feel like is obviously it's it's just the OG. And I think it does it best. It it fits this 20 strong system the best.
  • And in and of itself just makes this one my favorite to play.
References (from this video)
No references stored for this video.
Video 7YzsTssgtYA One Stop Co-op Shop Discussion at 4:09 sentiment: positive
video_pk 82112 · mention_pk 206184
One Stop Co-op Shop - Too Many Bones video thumbnail
Click to watch at 4:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong theme integration
  • robust boss fights and tactile components
  • lots of personality with factions and weapons
Cons
  • rule memory can be challenging
  • heavy setup and downtime
Thematic elements
  • dice-building, RPG-inspired
  • fantasy dungeon-boss combat
  • campaign-style, boss-centric
Comparison games
none
Mechanics (from transcript analysis)
  • Boss Battler — fight multi-day boss encounters with distinct phases
  • Boss battles — fight multi-day boss encounters with distinct phases
  • dice-building — dice are rolled, drafted, and enhanced for powerful actions
  • Hand Management — manage a hand of ability cards and resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one continues to be amazing.
  • I'm usually not a FOMO buy everything kind of guy, but I wanted to have every single faction for this one.
  • Love Leviathan Wild. Very happy that my son loved it too and requested to play it multiple times.
  • I could see myself culling the original Unstoppable.
  • It's like you're solving word puzzles almost like Wordle ish, but you're moving around like this little map with this card-based action system.
References (from this video)
No references stored for this video.
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