As soon as you saw the ad in today’s Tribune, the certainty flooded over you. At last, this is your chance, the reason for all your training! All that work waterproofing your utility belt and practicing your one-liners will finally pay off. You call into work sick, feed the cat, and turn on your police scanner, waiting nervously for the first call--or at least, the call that’s close enough for you to get there first. You’ll stop at nothing to join your heroes, The Champions of Zeta City, and woe to any wannabe crime fighters who stand in your way!
Heroes Wanted is a tactical board game for 1-5 superhero hopefuls, attempting to fulfill their dreams of becoming a member of Zeta City’s exclusive crime fighting super team: The Champions of Zeta City. Each time you play, you will create a unique superhero comprised of two hero cards. You will then choose a scenario and face a different villain (or villains), but the objective remains the same: gain as much fame as possible by KO’ing minions, completing headlines, and thwarting the villain. At the end of each game, the superhero with the most fame is the winner and joins the prestigious ranks of The Champions of Zeta City.
- Liked the concept of combining heroes
- Was fun
- Unique for its time
- Heroes
- Superhero
Mechanics (from transcript analysis)
- Set Collection — Heroes are put together on the top and bottom.
Video topics + discussion points
Quotes (from this video)
- The Morrigan Game Factory though, what a great escape room game. It might it's it's definitely in my top escape room games.
- Noobs in Space is one of my favorite little games that's so unique and interesting. You have a deck of cards, you deal them out to everybody. Everybody has cards in their hand, and then you just solve those cards by saying things out loud, working together to play cards, and hopefully you solve it. It communication is the key. You can say anything you want, uh but you just can't show cards. And it's hilarious and fun. Very, very enjoyable.
- If you really like what we're doing here at the Dice Tower, then there are different ways to support Dice Tower.
- Tell your friends about the Dice Tower.
References (from this video)
- creative concepts
- mind-numbing combat, clunky rules
- cooperative build-and-complete missions
- fantasy adventuring with quirky heroes
- light, humorous
Mechanics (from transcript analysis)
- hero customization — assemble top and bottom hero parts for abilities
- scenario-based play — mission-based progression with cooperative play
Video topics + discussion points
Quotes (from this video)
- It's got a very sort of whimsical frenzy dice rolling card play kind of thing.
- it's sort of a team game but you don't know who's on your team and you're doing deck building and there's some area control.
- I hate the card play and the card play just drives me bananas.
- Cooperative Deck Builder.
- the actual mechanics of moving around in the combat was just mind-numbing for me.
- I feel like they're really careless with the theme.