Fill your house with cats, mice and dice!
Form rooms using numbers. Then use the rooms' special abilities to score the most points.
There are 4 unique levels (each with their own rules), and every time you play you use a random set of 4 out of 12 possible abilities. This ensures new challenges every game.
House of Cats is a quick and clever roll-and-write game, and the first collaborative design by veteran designers William Attia and Kristian A Østby.
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HOW TO PLAY:
Each turn, one player rolls the dice and all players use the results to fill in spaces on their individual playing sheet. Keep taking turns until one player has filled every space on their sheet.
Try to group equal numbers together. A room is formed if you make a group with size equal to the number that makes up the group (i.e. groups of two 2's, three 3's, four 4's or five 5's). Each completed room scores points and gives you access to a special ability.
Cats and mice will score depending on the level you are playing.
- Crunchy decision space and dice variety
- Interesting ability progression
- Theme was not clearly conveyed to the reviewer; disconnect noted
- cat and mouse dynamics in a house
- House where cats and mice interact; rooms are built
- thematic but not central to gameplay
Mechanics (from transcript analysis)
- dice_rolling — Roll-and-write style where you build a cat house; dice influence scoring and abilities
- variable_abilities — Unlock abilities based on how many rooms are completed
Video topics + discussion points
Quotes (from this video)
- we're actually close to a pretty big milestone 100 we've almost played 100 rolling rights
- check out the next video to see if he tells us a joke
- I think it's one of the best rolling right implementations of a board game that I've played