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Imperial Settlers: Empires of the North – Roman Banners box art

Imperial Settlers: Empires of the North – Roman Banners

Game ID: GID0166623
Game Info
Year
2020
Players
1-4
Age
10+
Playtime
90 min
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
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Description

Expansion adding the Trajana and Flavian Roman clans plus six new islands and over 70 cards with a rebuild-location mechanic

Description

Expansion adding the Trajana and Flavian Roman clans plus six new islands and over 70 cards with a rebuild-location mechanic

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video jlvZixKD_Tg Board Games UnLocked Review at 0:31 sentiment: positive
video_pk 115983 · mention_pk 328528
Board Games UnLocked - Imperial Settlers: Empires of the North – Roman Banners video thumbnail
Click to watch at 0:31 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Factions are awesome, unique, and different from core game clans.
  • Roman Banners is an innovative expansion that drastically changes how the game is played.
  • Both the Trojan Ax clan and the Flavian clan are fun to play.
  • The expansion provides a taste of Imperial Settlers gameplay.
  • The engine building aspect is fantastic.
  • The expansion is highly recommended if you like Empires of the North.
Cons
  • The Trojan Ax clan can be punishing if you don't manage resources or gold properly.
  • The Flavian clan has some randomness with drawing foundation types, although there are ways to mitigate this.
  • The reviewer scored higher with the Trojan Ax clan but liked the Flavian clan slightly more due to its similarity to Imperial Settlers.
Thematic elements
  • Roman banners
Comparison games
  • Imperial Settlers
  • Empires of the North (core game)
  • Empires of the North Japanese faction
Mechanics (from transcript analysis)
  • Building upgrades — Many cards are upgrades for harvesting locations, enhancing resource collection.
  • Card Play — Some cards allow playing other cards while ignoring requirements, helping to mitigate issues with not drawing the desired foundation types.
  • Engine Building — The game emphasizes building an engine that starts small and grows to allow for powerful turns with multiple actions and point gains.
  • Foundations — The Flavian clan uses cards from their deck as foundations (placed face down) to meet requirements for building other cards. These foundations can be spent to make up for unmet requirements.
  • Icon Requirements — Building cards for the Flavian clan often requires a certain number of specific icons (e.g., Cyclops, Army) which can be met by existing foundations or by spending foundations.
  • Resource Management — They are very very very resource heavy and allow players to constantly harvest resources. Some cards require spending resources equal to the number of buildings of a certain type already in play.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these factions are awesome
  • These two are radically different from anything that's that's already been introduced which is awesome
  • The Trojan Ax clan were extremely fun
  • Empires of the North is a fantastic expansion
  • On the scale of one to ten I'm probably gonna give it a nine for an expansion
  • These ones are really good like unlike the the other expansion this one I would definitely say you should go out and get
  • The Romans are so cool and also give you that taste of Imperial settlers
References (from this video)
No references stored for this video.
Video wCabA4_K5ME Rolling Dice & Taking Names Discussion at 1:09:51
video_pk 94818 · mention_pk 259376
Rolling Dice & Taking Names - Imperial Settlers: Empires of the North – Roman Banners video thumbnail
Click to watch at 1:09:51 · YouTube ↗
Pros
none
Cons
none
Thematic elements
  • Roman banners
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's like, falling into a warm comfortable bed. It's just all nice and cozy and you know what to expect
  • I enjoy train games don't know why but I enjoy a train game
  • for an old-school euro game I really enjoyed this too it didn't have a lot of flash or dazzle or anything unique it's an older game reprinted
  • the person who wants to be first has to pay full price person who wants to be second it's got to pay full price then the next people have to pay half price and the last person doesn't underpass it's that half-price and zero price
  • if you don't have enough money to pay your expenses you're in a world of hurt
  • there's not a lot of flash to it mm-hmm solid mechanics solid concepts concepts that I enjoy
  • theme doesn't draw me in but theme turns me off maybe we are sitting there looking at what's flashy too
  • portability I can't argue with that that is the selling point of that console right now
  • Oh okay I should not have dismissed this game strictly on theme because it's a solid no little euro game
References (from this video)
No references stored for this video.
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