Game Info
Year
2020
Collection
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Description
In Meeple Towers, you are a master builder! Strategically build your tower to provide the best amenities for your residents. Recruit new workers, raise up sturdy support beams, and stack tiles to create a multi-level 3D structure. Score points based on your contributions, your supporting structures, and how good you make life for your meeples. The builder with the most points wins!
—description from the publisher
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
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mix 0 ·
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neg 0
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Video TjwtqTGq0Yw
Meeple University Playthrough at 5:40 sentiment: positive
video_pk 90906 · mention_pk 301431
Click to watch at 5:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Tactile, chunky components and 3D tower elements create engaging physical gameplay.
- Highly interactive and cutthroat two-player experiences.
- Concordia-style action selection adds strategic depth.
Cons
- High interaction can be brutal and may not suit casual players.
- Two-player mode can feel punishing; some may find the system complex.
Thematic elements
- construction and stacking of towers with meeples
- three-dimensional tile-laying game with towers and urban-like structures
Comparison games
- Concordia
- Azul
- Carcassonne
- Valley of the Kings
- Star Trek Conflicts
Mechanics (from transcript analysis)
- Coffee shop tokens — Certain placements yield coffee shop meeples and related tokens.
- Concordia-style action pool — Players hold seven identical cards, each offering two actions (place supports, place meeples on terrain, or build tiles).
- End Game Bonuses — Points come from tile placement and under-tile supports; end-of-game bonus tokens influence final scoring.
- end-of-round and end-of-game scoring — Points come from tile placement and under-tile supports; end-of-game bonus tokens influence final scoring.
- First-player selection by hammer — First player is determined by spinning a hammer and following the indicated direction.
- Meeple placement on terrain — Meeples can be placed on specific terrain types (e.g., coffee shop) to score or gain benefits.
- Tiered tile elevation and scoring — Tiles go up the towers as you add levels; meeples may be covered by higher tiles for scoring.
- Tile Placement — Tiles are placed onto the board with structural supports underneath; some tiles require specific under-support via column icons.
- Tile placement with supports — Tiles are placed onto the board with structural supports underneath; some tiles require specific under-support via column icons.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is maple towers it is a three-dimensional tile laying game
- you score points by being the ones to lay the tiles as well
- it's a Concordia style mechanic
- you can't stack more than two up without putting a tile on top of it
- the concordia style card play goes into effect
- this is really handy having lazy susan
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