Monsterpocalypse brings the kaiju (giant monster) genre to the tabletop in the form of an exciting and highly strategic war game.
Designed by Matt Wilson (I), the award winning creator of Warmachine and Hordes, Monsterpocalypse utilises the critically acclaimed abilities of Privateer Press as a leading miniatures manufacturer to enter a new category of product with a property that will appeal to a world-wide fan base of all ages.
The players take the role of different factions (dinosaurs, robots, aliens, monsters and so on) fighting with one large (Godzilla size) creature combined with a steady flow of smaller units to support it. The battlefield is a cityscape (poster map) with building models integral to the game's strategy and gameplay. The game uses dice pools of custom dice that are used for both attacking and taking actions, leading to an ebb and flow between monster and unit turns. The goal for both players is to eliminate the monster on the opposing side.
Monsterpocalypse launched as a CMG in Fall 2008 with the 'Rise' block which consisted of a base set ('Rise') and two expansion sets ('I Chomp NY' and 'All Your Base'), both of which were released in 2009. The second block was released in Fall 2009 with the base set ('Now') and an expansion set ('Big in Japan') in 2010. The last expansion for the 'Now' block has still not been released as of 2015.
Each set contains large-scale monsters, as well as smaller support units and interactive buildings. Figures were sold in semi-randomized starter packs and randomized booster packs, with limited figures available only through promotional events.
In 2010 Privateer Press released the Monsterpocalypse 2 Player Battle Box, a semi-randomised set which contained everything 2 players needed to dive right into the game, including two full factions and a complete set of buildings (all from Set 1 'Rise'). In 2011 they also released Monsterpocalypse Dangerous Monster Zone or Monsterpocalypse DMZ for short. These worked as expansion packs for the 2 Player Battle Box, each containing completely fixed, faction specific sets of Set 2 'I Chomp NY' and 3 'All Your Base' miniatures. By buying the DMZs for the factions you got in your initial battle box you would have 2 complete factions and a full set of buildings from the 'Rise' block, making Monsterpocalypse much more accessible for newer players in a more non-collectible format.
- Excited for the re-release and checking it out at Gen Con.
- No more blind boosters in the re-release.
- Kaiju (monsters) and giant mechanical robots fighting in a city
Mechanics (from transcript analysis)
- blind boosters — The original game featured pre-painted miniatures that came in blind booster boxes, making army building a surprise.
- Miniatures combat — Players deploy monsters and robots to fight in a city with destructible buildings and minions.
- Model assembly and painting — The re-release will require players to assemble and paint their miniatures, shifting away from the original's pre-painted models.
Video topics + discussion points
Quotes (from this video)
- So the next time somebody asks you why do you play so many board games you can reference these studies and say hey look the more board games I play the less chance that I'd not forget was no.
- The best way I can describe it is if you were to take the movie Pacific Rim and make a board game out of it that's it.
- Well to me a flop isn't necessarily a movie that's bad I have other names and terms and words that I use for bad movies when I think the word flop I think did it perform as expected at the box office and with this one it did not and so in my opinion I do think it was a flop at the box office.
References (from this video)
- has the best game in the Cyberpunk Red starter box
- uncertainty about its future after Steamforged Games acquisition of War Machine IP
Mechanics (from transcript analysis)
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Quotes (from this video)
- Friends don't let friends Buy HP printers
- Wizards of the Coast would really rather that you just buy Magic by the case directly from them it seems
- They've been making a lot of really bad decisions in my opinion and if they go to business I will laugh and point
- I just don't understand why they don't want to do that
- I mean the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot
- The print books like the vast majority of people are buying the printed versions as opposed to just PDF only
- I don't know what the fourth dimension is
- I don't really pay attention to that stuff too much
- Most new Morheim players I talk to seem happy to download the PDFs for free from broheim these days and when I mention paper Printing and hard copies they think I'm crazy
- One odd thing about cyber punk red starter doesn't come with with gonks which I feel is like an essential mechanic
- Monac is a great game and the minis for the main monsters are beautiful and fun as heck to pain
- I attended a one-day charity Horus heresy event yesterday called Pride of the Legion a good day for a great cause but now I'm horse and this can be and need at least a day to recover
- If you want some great plastic modern soldiers look at the April issue of War Games Illustrated with the free sprew of warlord games special ops Troopers
- what's your favorite Warhammer mini does that mean which one that I own the most of because it's probably then going to be I don't know what they call them anymore they used to call them nurgle chaos Lord but nowadays he's that guy
- I think I have like six or seven of them it's great for kid bashing
- Does snarl not have a physical book to buy it doesn't
- the machines that do the saddle stitching are a real pain to maintain they have a tendency to break down a lot so some years ago they got rid of Saddle Stitch
- The newest Kill Team box set, 'Germination', is discussed.
- It's been a minute since I've liked both sets of models in a kill Team box.
- Kill team germination is coming this week can't wait
References (from this video)
- Abysmal rules
- Didn't like it as much as expected
- Fighting monsters
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I know it has its own little like um uh you know sub cult of people who enjoy it.
- I don't particularly like it because I think it has a very strong rich get richer.
- If you start winning an Outpost you were going to continue winning because if your engine gets going faster than mine there's not much I can do about it.
- But yeah this one does not This one is one I wanted to like a lot more than I did.
- it's a good back and forth two-player game.
- I like the theme of it a lot. Seems like most music games I play aren't very good.
- I I find this one amusing.
- It almost feels like you could play it randomly and have the same amount of fun, but it's a nice way to pass some time.
- It's a great little filler.
- I don't think a lot of people have played this one.
- It was replaced by Nobody is Perfect, too, because they didn't get it right the first time.
- This is what a lot of people were talking about.
- It was one of those games that I saw a little bit of buzz and I was like, "Ooh, I'll have to play that sometime." and then never heard anything else about it.
- I think that's just a really solid two-player game from Catalia.
References (from this video)
- I never got the game.
- Paid all the money on Kickstarter.
- I was so excited to take the monsters, knock down buildings.
- I never got the game.
- That is the worst execution that you can give.
- Knocking down buildings
- Print-and-play SDLs
Mechanics (from transcript analysis)
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Quotes (from this video)
- The game mostly speaks for itself. We've all experienced it. We all want to forget about it. Sorry I brought it up here.
- I think I think we live in a more innocent time and I miss that.
- This was a huge, huge disappointment for me because I wanted to like it so much.
- Seal is one of the biggest hype to reality moments that I've ever had. Just that that gut check of like, yeah, you still live in a in a messed up earth. You lost faith in humanity.
- There's so many mistakes and so many disappointments and we still tried to play through so much.
- my number one is what my clear number one because it was the worst execution possible of any game.
- And so on top of the fact that it didn't work, which is a huge problem, but if you didn't enjoy assembling them and if you assemble them just like a teeny bit off, not only would the marble like roll down and get stuck, but it would roll off the side of the first piece and just fall on the floor.
References (from this video)
- Spectacular miniatures; strong visual appeal for kids
- Exciting concept for storytelling
- May require more setup and storage
- Rule complexity can be high for younger players
- kaiju-inspired monster vs monster combat
- Giant-monster battles on a city-scale battlefield
- cinematic spectacle with oversized minis
- HeroClix
- Heroscape
Mechanics (from transcript analysis)
- Skirmish miniature combat — Large monster minis fight across urban terrain
Video topics + discussion points
Quotes (from this video)
- it's so amazing when you get your younger kids into gaming as I've experienced when they get older and then they could sit there and paint 40k miniatures with them and they talk about the lore
- there's no one tried-and-true way that's the right way to do it
- it's the stories and the experiences that you share together that is what you're gonna keep and treasure