Game Info
Year
2019
Players
1-6
Age
14+
Collection
Ratings
Creator Score
Mechanic profile
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Vibe profile
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Description
The 640-page core rulebook for the Pathfinder Second Edition tabletop roleplaying game
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 2 ·
mix 0 ·
neu 0 ·
neg 0
Showing 1–2 of 2
Video 4OHWCxS0MJk
Rolling Dice & Taking Names Discussion at 1:15:47 sentiment: positive
video_pk 94710 · mention_pk 258732
Click to watch at 1:15:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Paizo is releasing a lot of content for this edition.
- Offers valuable supplements for both players and GMs.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's a popularity contest
- those are your gateway games that will eventually lead to the pandemics
- I'm not gonna begrudge anybody to sit and play Monopoly that that's all they know man
- if you like monopoly you might like and then suggest something else
- I will play Monopoly with you anytime as long as we play by the rules
- there's the problem everybody has a slight what do you play with this particular rule no there's no house rules play by the real rules
- I think that's a natural step and I think people could easily go from monopoly to ticket to ride
References (from this video)
No references stored for this video.
Video jLbNJPp4C6Y
Rolling Dice & Taking Names Review at 0:53 sentiment: positive
video_pk 93488 · mention_pk 253023
Click to watch at 0:53 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Rich customization options
- Streamlined rules compared to Pathfinder 1e
- Deep lore and world-building
- Engaging character progression with meaningful choices at each level
- Consistent release of new content
- Clear action economy with 3 actions per turn
- Simplified skill system
- Well-developed stat blocks in the bestiary
Cons
- Clerics no longer get a domain for free without being a cloistered cleric
- Character sheet is longer (4 pages) and more detailed than D&D 5e
Thematic elements
- Fantasy role-playing
- Golarion
Comparison games
- Pathfinder 1st Edition
- Dungeons & Dragons 5th Edition
- Dungeons & Dragons 3.5 Edition
- Dungeons & Dragons 4th Edition
- Starfinder
- Call of Cthulhu
- Delta Green
- Shadowrun
- Warhammer Fantasy
- Iron Kingdoms
- Vampire
- Fiasco
Mechanics (from transcript analysis)
- Action economy — Players have three actions per turn that can be used for various activities like attacking, moving, or casting spells, with some actions taking more than one action point.
- Character creation — Offers multiple methods for generating ability scores, including point buy, dice rolling, and a system of ability boosts and flaws tied to ancestry, background, and class, providing more customization than some other systems.
- D20 system — The core mechanic involves rolling a 20-sided die, adding relevant modifiers, and comparing the result against a target number, similar to Dungeons & Dragons.
- Feats — Feats are special abilities or bonuses characters can select during progression. In Pathfinder 2nd edition, they are more class-specific and integrated into character progression, with different types like Ancestry Feats, Skill Feats, Class Feats, and General Feats.
- Proficiency Levels — Introduces five levels of proficiency (Untrained, Trained, Expert, Master, Legendary) that apply to skills, attacks, and saving throws, providing a structured way to represent character training.
- Skill System — The number of skills has been reduced and consolidated (e.g., combining climbing and swimming into Athletics) to simplify checks and provide more broadly applicable skills.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Brand loyalty to RPGs is just dumb.
- Pathfinder 2 is Pathfinder, it is now its own thing with its own rules, its own world, its own feats, its own actions, its own everything.
- The grind is addictive and Pathfinder feeds your addiction.
- Pathfinder is built for the long campaign, it's built for that character progression because it's so rewarding to level up.
- When you level up and you get something every level... that part of my brain just went click I want to do that.
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–2 of 2