Game Info
Year
2022
Players
2-4
Age
12+
Playtime
60 min
Complexity
2.5/5
Collection
Your Tier
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Mechanic profile
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Vibe profile
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Description
In a post-apocalyptic world players are Prescients with precognition abilities rescuing humans and managing resources through a Dual Select System where players strategically pass and select cards across rounds.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 1 ·
mix 0 ·
neu 0 ·
neg 0
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Video b5VpiP9hjWw
PlayingBoardGames Analysis at 54:13 sentiment: positive
video_pk 81612 · mention_pk 203536
Click to watch at 54:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
- Provides control and reaction to tokens.
- Helps ensure passing tests.
- Useful for determining resource commitment.
- Effect is always good.
Cons
- Many people might not play it long-term.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
- Test Manipulation — draw using it during a test you want to pass to make sure you pass that token, or know what amount of resources you need to put into it
- Token Control — control on a token, being able to react to a token
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think this card is a trap.
- If you like Arkham and you enjoy playing Arkham you'll enjoy chapter two cuz it's just more Arkham, right?
- Why do you think that FFG makes bad cards?
- This card's insane, guys. This card is nuts. It's nuts. It's It's This card should be a crime. This card is illegal.
- And if you are not playing this card in your mystics decks, you're making a mistake.
References (from this video)
No references stored for this video.
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