Skip to main content
Pyramido box art

Pyramido

Game ID: GID0255917
Collection Status
Description

The great Pharaoh Mino has passed, and rule passes to his eldest son: Pharoah Mido. Displeased with the plain appearance of the pyramid in which his father was buried, Mido turns his attention to his own legacy. He wishes for his own resting place to better reflect his majesty and has decreed that 2-4 architects build pyramids encrusted with jewels: a pyramido. The architect who builds the most impressive pyramido will be appointed Vizier and enjoy wealth and power beyond imagination.

Pyramido is a tile-placement game in which each stage of the pyramid creates connections between them. Players take turns choosing from the available dominoes to create their pyramid. To maximize their points, players must match the jewel icons on the dominoes and place their markers of the same colors to activate the scoring areas. Each choice of domino and its positioning has a significant impact since the previous stages influence the score throughout the game.

-description from publisher

Year Published
2023
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
Mentions per page
Top
Showing 1–1 of 1
Video CDBwvX0flt0 Unknown rules teach at 0:00 sentiment: neutral
video_pk 40399 · mention_pk 122302
Unknown - Pyramido video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Layered pyramid structure creates a dynamic scoring surface across rounds.
  • Cross-layer scoring rewards long-term planning and visibility of lower layers.
  • Clear turn structure with a tangible sense of progression as the pyramid grows.
Cons
  • Complex scoring can be hard to track in real time, especially across multiple layers.
  • Early placements may overly constrain later options, increasing analysis paralysis for new players.
  • Domino-based placement may feel restrictive to players who prefer more flexible tile mechanics.
Thematic elements
  • Abstract strategy centered on color and icon matching to maximize scoring as the pyramid grows.
  • A conceptual ancient temple site where players construct a four-level pyramid by placing domino-like tiles to form the structure layer by layer.
  • Analytical/Instructional
Comparison games
none
Mechanics (from transcript analysis)
  • color_and_symbol_matching — Scoring occurs when a player’s symbols match colors; points are awarded for every matching icon within contiguous regions on the current layer and, in later rounds, on visible regions from previous layers as well.
  • Compound Scoring — In subsequent rounds, scoring accounts for matching icons not only on the current layer but also any matching icons visible on lower layers, creating a cascading scoring engine.
  • cross_layer_scoring — In subsequent rounds, scoring accounts for matching icons not only on the current layer but also any matching icons visible on lower layers, creating a cascading scoring engine.
  • Layer building — The pyramid is constructed in four rounds, with each round adding a new layer on top of the previous one.
  • Layering — The pyramid is constructed in four rounds, with each round adding a new layer on top of the previous one.
  • opponent_influence — Tile choices affect the options and scoring opportunities available to opponents, requiring strategic foresight about how placements shape others’ possibilities.
  • tile placement — Players select a domino and place it on the pyramid, adjacent to existing dominoes, building out the structure layer by layer.
  • tile_placement — Players select a domino and place it on the pyramid, adjacent to existing dominoes, building out the structure layer by layer.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • pyramido is a tile placing game with
  • four rounds corresponding to four levels
  • first layer is 4x5
  • on player's turn they choose a domino and add it to the pyramid adjacent to previous dominoes
  • the symbols will score for every matching icon in the contiguous region in each of the following rounds
  • symbols will score for every matching icon on the current layer as well as any visible on the previous layer
  • matching colors and symbols can create such a high point scoring engine
  • players must plan their own moves carefully as well as how their tile choice will influence the selection for their opponents
References (from this video)
No references stored for this video.
Transcript Navigation
Top
Showing 1–1 of 1
View on BoardGameGeek