Rescue Polar Bears: Data & Temperature is a cooperative game based on Rescue Polar Bears with a new data and temperature system added to the game design to make the strategy more diversified.
The consumption of fossil fuel and releasing of greenhouse gases yield the global warming. Around the north pole, the last icebergs are melting and the polar bears are facing the risk of being extinct. The players form a scientific organization. They try to collect data about climate change to persuade the governments to change their energy policy. At the same time, they also need to prevent polar bears from sinking into the freezing water.
Each player drives a rescue ship of different ability to complete the mission on the Arctic Ocean. As long as the players collectively gather enough data, they win together. However, if too many polar bears sink into the water, everyone loses.
- Wonderful theme about rescuing polar bears and climate change.
- Nice production with cute polar bear meeples.
- Simple enough rules.
- Found it to be quite boring.
- Decisions are too straightforward.
- Collecting data tokens is uninteresting.
- Too much admin involved at the end of each round.
- Felt random, with no way to prepare or plan ahead.
- Gameplay was not interesting, with no clear plan.
- No use for discussion between players.
- Some thematic elements don't make sense (e.g., breaking up ice to lower temperature).
- Big disappointment.
- rescuing polar bears and collecting data about climate change
- the North Pole
- Flashpoint: Fire Rescue
- Pandemic
Mechanics (from transcript analysis)
- Area Movement — Players move to spots to rescue polar bears and collect data tokens.
- Breeding Mechanism — Polar bears breed if there is a male and female, potentially leading to too many and causing them to die.
- cooperative play — It is a cooperative game about rescuing polar bears.
- Dice Rolling — A dice is rolled at the end of each round to determine effects on the board.
- Modular Board — The game uses ice hexagons that can melt.
- Resource Management — Players use helicopter tokens, which are effectively like a life.
- Set Collection — Players collect data tokens about climate change.
Video topics + discussion points
Quotes (from this video)
- it's wonderfully thematic it really fits the the idea of going mad
- at its best this game is hilarious and I'm amazed that I would get rid of a game that had me in tears of laughter
- it's such a simple idea that makes for so much negotiation
- I'm giving corporate America a seal of actual love
- it's a really lovely production amazing artwork from Quan Chau Moria
- this one was a big disappointment I'm sorry to say
- there are a lot of better dexterity games out there that have just a few extra rules and a bit more entertainment factor for me
References (from this video)
- Engaging solo and cooperative play
- Tight cooperative puzzle with a unique climate-themed objective
- Clear and thematic setup aided by rulebook guidance on bear placement
- Dynamic data tokens, upgrades, and support cards create meaningful choices
- Strong production values and unusual theme
- Conservation, climate change awareness, data-driven decision-making
- Arctic environment focused on polar bear conservation and collecting climate data to influence policy
- Cooperative strategy puzzle with a data-oriented victory condition and dynamic melt-tracking of ice floes
Mechanics (from transcript analysis)
- action selection / worker capacity — Each turn you select actions for your boats, with capacity and upgrade paths altering future turns
- bear population management — Bear breeding and growth phases require managing populations to avoid overcrowding
- data deck / deck drawing — Data tokens are placed according to a draw deck, adding randomness and strategic placement decisions
- data token collection — Collect data tokens to reach a 15-point objective and win the game
- End Game Bonuses — Win by collecting 15 data points; lose by temperature rising above 20 or losing all helicopters
- End-game conditions — Win by collecting 15 data points; lose by temperature rising above 20 or losing all helicopters
- Multi-Use Cards — End-turn effects via support cards that can modify temperature, actions, or tokens
- reproduction dice / love dice — Dice determine breeding outcomes and growth on tiles, influencing future bear population
- support cards — End-turn effects via support cards that can modify temperature, actions, or tokens
- temperature tracking / melting — A temperature track determines which ice floes melt, reducing living space and increasing risk
- Tile Placement — Randomized map made from ice floes; central reference point guides placement relationships
- tile placement / map setup — Randomized map made from ice floes; central reference point guides placement relationships
- upgrades / boat customization — Upgrade boats to gain extra actions, speed, or capacity to carry more bears or data
Video topics + discussion points
Quotes (from this video)
- Rescue Polar Bears is a very enjoyable game both solo and co-op
- cooperative tight game playing unusual theme and really great production values
- I recommend this one
References (from this video)
- Cooperative science-based action
- Arctic research and climate action
Mechanics (from transcript analysis)
- cooperative objective / data gathering — players work together to rescue polar bears and collect data to influence policy
Video topics + discussion points
Quotes (from this video)
- I'm super excited to try this one out
- I can't wait to try out Nemesis
- they call it a romantic comedy in a board game
- it's a murder mystery on a cruise ship
- top 20 most anticipated games at Essen 2017