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Rome & Roll box art

Rome & Roll

Game ID: GID0270600
Game Info
Year
2020
Players
1-4
Collection
Ratings
Creator Score
Mechanic profile
Not enough video data yet
Vibe profile
Not enough video data yet
Description

Rome & Roll is a heavy roll-and-write board game by Dávid Turczi and Nick Shaw in which 1-4 players compete to craft an empire. Draft from a pool of custom dice to collect resources, construct the town, and organize armies. Political alliances, the colonies, and even the Gods all have a part to play. Imperii Gloria!

• Draft the dice to match your needs: roll, draw, and win!
• Play one of seven unique character classes, ranging from merchants to military leaders, with a wealth of different strategies to deploy.
• Take advantage of four possible scoring avenues: construct buildings, trade resources, conquer unruly colonies, and renovate the Roman road network.
• Make political alliances and call on the Gods.
• Raise armies and invade settlements as far afield as Egypt and Spain.
• Build roads and manage unruly provinces.

Description

Rome & Roll is a heavy roll-and-write board game by Dávid Turczi and Nick Shaw in which 1-4 players compete to craft an empire. Draft from a pool of custom dice to collect resources, construct the town, and organize armies. Political alliances, the colonies, and even the Gods all have a part to play. Imperii Gloria!

• Draft the dice to match your needs: roll, draw, and win!
• Play one of seven unique character classes, ranging from merchants to military leaders, with a wealth of different strategies to deploy.
• Take advantage of four possible scoring avenues: construct buildings, trade resources, conquer unruly colonies, and renovate the Roman road network.
• Make political alliances and call on the Gods.
• Raise armies and invade settlements as far afield as Egypt and Spain.
• Build roads and manage unruly provinces.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment: pos 2 · mix 3 · neu 2 · neg 1
Mentions per page
Showing 1–10 of 10
Video kcZMqO55wSA Board Game Sanctuary Review at 0:32 sentiment: positive
video_pk 109305 · mention_pk 315653
Board Game Sanctuary - Rome & Roll video thumbnail
Click to watch at 0:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Simple to teach, tick boxes and match icons from dice.
  • Many cool little pathways to take.
  • Expert menu offers different challenges and requires forward/long-term planning.
  • Great thematic tie-in with progression of skills and restaurant menu.
  • Creates new scenarios with each dice roll.
  • Satisfies customers and gives a family dinner feel.
  • Small shelf space, easy rules, balanced strategy for family and advanced gamers.
Cons
  • Might feel repetitive after 6-10 plays due to menu familiarity.
  • Expert menu is very hard for casual players.
  • Other players (as head chef) dictate resource availability, which can be frustrating.
Thematic elements
  • Culinary journey
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — The head chef decides the ingredient combo each round, influencing resource availability for other players.
  • Dice Rolling — Players take turns rolling ingredient dice and can re-roll up to three times.
  • Resource Management — The pantry acts as a lifeline for extra ingredients needed to complete dishes.
  • Set Collection — Players craft dishes outlined on the menu using the rolled ingredients. Some dishes require complete sets for bonus points.
  • solo mode — A solo mode is played across 10 rounds, where players try to satisfy and maximize points with limited time and ingredients.
  • Specialization — Converting recipe books allows players to specialize in a particular ingredient for the rest of the game.
  • Variable player powers — Specializing in ingredients or using recipe books can grant unique advantages.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Rock and roll is a game that takes players on a unique culinary journey of the cardboard and texture kind.
  • The fact that the lead player gets the advantage of having two bonus items and then gets to also determine what resources are going to be left over for the other players means that the decision is actually more new ones than you think.
  • I would give rock and roll an 8 out of 10 and the Korean weight expansion a 9 out of 10.
References (from this video)
No references stored for this video.
Video yDrhIlXcpYE The Dice Tower Analysis at 5:01 sentiment: mixed
video_pk 108326 · mention_pk 312661
The Dice Tower - Rome & Roll video thumbnail
Click to watch at 5:01 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Too many pieces and stuff for a roll and write
  • Would have liked it better as a straight Euro game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Roll and Write — Considered a roll and write, but the reviewer felt it could have been a straight Euro game due to the number of pieces.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I just don't think Planet B. I just think, uh, another Euro style game.
  • Silly balancing dexterity game for kids.
  • It was kind of disappointing to me that you have to go through box by box.
  • This is essentially a Voltron style game where you are fighting for control of different factions, but you each have two of these gigantic robots that will show up at battles and fight.
  • So, I guess I only played the original one. There's some silly fun to it, but it gets old a little quickly.
  • This is a deduction adventure game in medieval Europe.
  • You know he's evil because it's in the name and it's a decent lighter weight cooperative game.
  • When I found you just connecting these different spots with groups of pirates, man, I didn't like this game.
  • It looks bad. It's placing dice on these cards. It's just a mess.
  • It's a smaller deck builder, so and I gave it a seven.
  • Kings and Things. You look at this and there's a bunch of chits of different kinds of creatures on a grid-like map, a hexagonal map. It's one of the first ones to have a peaceable hexagonal map. In fact, it might be the first one.
  • Silly, silly game.
  • This is a a a uh very light deduction game. Maybe a little too light for me.
  • Talk about trying to make a game that no one wants to buy.
  • My favorite of this bunch is probably Starship Samurai.
References (from this video)
No references stored for this video.
Video c0GbnPRu_CE Meeple University Interview at 0:53
video_pk 91478 · mention_pk 245466
Meeple University - Rome & Roll video thumbnail
Click to watch at 0:53 · YouTube ↗
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I have a policy for the past three years that when I go to be convention I buy one game because this is the only way I can manage not to have a giant shelf of shame that I need to chew through
  • there are only two ways to meet new people either be nice to them or just insult them to their face
  • I'm totally I'm trying to find the non swearing words fiction oh yeah it's very addictive
  • it's the only way I can manage not to have a giant shelf of shame
  • my middle name is crazy
References (from this video)
No references stored for this video.
Video uYzAa-Dkejc Getting Games Discussion at 6:30 sentiment: neutral
video_pk 90640 · mention_pk 242353
Getting Games - Rome & Roll video thumbnail
Click to watch at 6:30 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • January was amazing honestly there were 26 new people who joined into the campaign
  • I got about 170 000 views over the course of that month
References (from this video)
No references stored for this video.
Video cMXJyUrRaCA Getting Games Discussion at 26:19 sentiment: neutral
video_pk 90694 · mention_pk 242571
Getting Games - Rome & Roll video thumbnail
Click to watch at 26:19 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • i want to live inside the board game industry i want that to be my job
  • i don't want to do things that i dread
  • i want to be as completely transparent as possible
  • i'm going to call them good games logs
References (from this video)
No references stored for this video.
Video umjZITo4098 Meeple University Review at 8:52 sentiment: mixed
video_pk 88980 · mention_pk 343536
Meeple University - Rome & Roll video thumbnail
Click to watch at 8:52 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun and quick on the basic side
  • Entry-level for rolling rights
  • More thematic on the expert side with specific Korean dishes
Cons
  • The lead player gets a lot more than other players
  • Requires mental bookkeeping, tougher than typical roll-and-writes
  • Can feel like luck rather than strategy on the basic side
Thematic elements
  • Cooking dishes in a restaurant
Comparison games
none
Mechanics (from transcript analysis)
  • Icon drafting — you're using the icons on these dice to mark off boxes on your grid.
  • Roll and Write — lead and follow style of Roland right.
  • Set Collection — it's all about completing getting combinations of icons like rice and broccoli and prawns and recipe books to cook dishes in your restaurant.
  • Variable player powers — there's also some individual player powers that you could use.
  • Yahtzee-style dice rolling — the lead player will do a Yahtzee roll.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • you can't have a great restaurant without a wok pun in the title right or a food pun in the title.
  • it's a clever little clever little uh filler party game I think it fits that Niche really well.
  • you know who you can almost taste it and it's amazing.
  • Food food and fun.
References (from this video)
No references stored for this video.
Video sbInd8mC6xA kovray Playthrough
video_pk 68825 · mention_pk 165116
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've played it a few times now and quite enjoyed it.
  • it's basically a game of tic-tac-toe
  • the expansion material in the game is in prototype version
  • the kickstarter project it is live
References (from this video)
No references stored for this video.
Video sbInd8mC6xA kovray Playthrough at 0:11 sentiment: positive
video_pk 68825 · mention_pk 242285
kovray - Rome & Roll video thumbnail
Click to watch at 0:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Asymmetrical player pads provide distinctive playstyles per character
  • Gladiatorial blueprints and new buildings add variety
  • Introduction of iron resource and auxiliaries broadens strategic options
  • Public advisors add an extra layer of planning with shared scoring mechanics
  • Colosseum/arena mechanic introduces a thematic and interactive twist
Cons
  • Expansion content is stated to be in prototype version, so rules may change
  • Game remains complex with many moving parts; learning curve is non-trivial
Thematic elements
  • Political maneuvering, building influence, gladiatorial culture
  • Ancient Rome, city of Rome during the Nero era
  • Eurogame-inspired strategy with brevity in narrative
Comparison games
  • Roman Roll
Mechanics (from transcript analysis)
  • advisors and public advisors — Advisors provide targeted bonuses; public advisors provide shared scoring opportunities at a cost.
  • Area Control — Expand influence by conquering territories, establishing settlements, and racing to end-game conditions.
  • area expansion and conquest — Expand influence by conquering territories, establishing settlements, and racing to end-game conditions.
  • asymmetrical player boards — Each character has a unique advisor setup and scoring pathways reflected on their board.
  • building construction and resource management — Draft dice to construct buildings, raise resources, and gain points through placement and production.
  • dice drafting and action selection — Roll six dice and draft them, using symbols on dice to perform various actions.
  • End Game Bonuses — Game ends when certain near-deck conditions are met or when specific victory markers are achieved.
  • end-game triggers — Game ends when certain near-deck conditions are met or when specific victory markers are achieved.
  • gladiatorial arena and tic-tac-toe mechanic — Gladiatorial buildings grant access to a Colosseum-sideboard where a tic-tac-toe style competition affects scoring and bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We've played it a few times now and quite enjoyed it.
  • it's basically a game of tic-tac-toe
  • the expansion material in the game is in prototype version
  • the kickstarter project it is live
References (from this video)
No references stored for this video.
Video XuPy0azH6j0 Board of It Top List at 12:01 sentiment: negative
video_pk 39862 · mention_pk 120487
Board of It - Rome & Roll video thumbnail
Click to watch at 12:01 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • ambitious feel
  • active group play
Cons
  • symbology crowded and confusing
  • systems do not link well
  • poor components and heavy focus may deter play
Thematic elements
  • conquest, building, and empire management
  • ancient Rome
  • resource management with heavy interaction
Comparison games
  • Hadrian's Wall
Mechanics (from transcript analysis)
  • advisor powers / unlocks — powers that may not be interesting or useful; can feel clunky
  • area control / engine-building — use resources to gain buildings and glory
  • Dice-driven resource allocation — dice provide resources and actions for building, conquering territories, etc.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's easy to teach quick to grasp and generally simple but with some tough dilemmas
  • it's also a great introduction into board games
  • it's a must-have
  • it's a tricky little puzzle of planning routes
  • this was such an instant hit with us because it has such a varied decision space
  • we've found metro X to be a great balance of planning and uncertainty
References (from this video)
No references stored for this video.
Video nhXcsiwPCn0 Board Of It Discussion at 34:06 sentiment: mixed
video_pk 31126 · mention_pk 241047
Board Of It - Rome & Roll video thumbnail
Click to watch at 34:06 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • high depth for a lighter presentation
  • concurrent action opportunities with a central board
Cons
  • older design with clunky components and rule issues
  • rulebook quality questioned
Thematic elements
  • building and drafting with a head-to-head tug of war
  • the roman empire era with a rolling rights mechanic
  • interactive but light, with a focus on cutthroat competition
Comparison games
  • Quacks of Quedlinburg
Mechanics (from transcript analysis)
  • auction/back-and-forth economy — components are bought and sold to shape the board and scoring
  • Dice Drafting — dice are drafted and then used to perform actions
  • rolling rights / drafting — dice are drafted and then used to perform actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a very cute tableau builder
  • i've really been loving it
  • it's savage and cutthroat
  • the rulebook is pretty crap
  • it's probably the most beautiful game we have in our collection
  • it's a huge table hog
  • it's a nice chess like battle
  • you could win with buying no blocks
References (from this video)
No references stored for this video.
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