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Sagrada Artisans box art

Sagrada Artisans

Game ID: GID0274596
Game Info
Year
2023
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Will your family’s stained-glass legacy stand the test of time? In Sagrada: Artisans you’ll compete as rival families, each chronicling your construction of the cathedral’s windows over a campaign spanning generations.

Gain powerful abilities and unlock wondrous new tools that you’ll carry through the campaign...and beyond. By carefully drafting dice and coloring in spaces to most cleverly meet each window’s restrictions and objectives, you will be victorious!

Description

Will your family’s stained-glass legacy stand the test of time? In Sagrada: Artisans you’ll compete as rival families, each chronicling your construction of the cathedral’s windows over a campaign spanning generations.

Gain powerful abilities and unlock wondrous new tools that you’ll carry through the campaign...and beyond. By carefully drafting dice and coloring in spaces to most cleverly meet each window’s restrictions and objectives, you will be victorious!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 6
This page: 6
Sentiment: pos 2 · mix 1 · neu 2 · neg 1
Mentions per page
Showing 1–6 of 6
Video V1_6tnzh-Rw Playthrough at 16:47 sentiment: positive
video_pk 67421 · mention_pk 163545
Sagrada Artisans video thumbnail
Click to watch at 16:47 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • The campaign offers challenging and rewarding puzzles.
  • The tool system helps players who fall behind.
  • Played over a long period, it feels like a significant undertaking.
Cons
  • Long breaks between sessions can make it hard to remember game state and rules.
  • The campaign is very long.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Campaign play — The game is played as a long-term campaign with evolving objectives.
  • Variable player powers — Tools are acquired and used based on player performance, acting as a catch-up mechanism.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, in this game, we are building stained glass windows in the Sagrada Familia in Barcelona.
  • So, when we draft dice, we're only going to be taking one out of the communal and then we're choosing one from our light board.
  • This is pretty powerful.
  • The last couple of puzzles I'd say like the last two are like mind-meltingly great. in such a good way.
  • You are helping each other. Yes, instead of hate drafting on every turn, Sarah actually gives me strategy advice and helps me. It's great.
  • The sun if you go early morning it will be very blue cool colored light coming through the I guess east
  • And if you wait till afternoon then the setting sun will be shining through the west side of the building and it will be very orange and yellow and red fiery red.
References (from this video)
No references stored for this video.
Video krfa3KCVOQ4 Meeple University Review at 20:19 sentiment: mixed
video_pk 64801 · mention_pk 158307
Meeple University - Sagrada Artisans video thumbnail
Click to watch at 20:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Creative window patterns
  • Exciting new rules for Sagrada fans
  • Unique first player marker (pencil sharpener)
  • Soothing aspect of coloring
Cons
  • Fiddly
  • Difficult to interpret
  • Adds significant upkeep/downtime
  • Coloring can slow down gameplay
  • Purple pencil color mismatch
Thematic elements
Comparison games
  • Sagrada
Mechanics (from transcript analysis)
  • Campaign play — A 10 scenario campaign.
  • dice placement — Stack them onto your windows.
  • drafting — You would draw the dice and drop it roll them onto the board make sure they're all different and draft them in a snake draft order.
  • Legacy game — This is a 10 scenario campaign that plays through Sagrada.
  • Roll and Write — Turning it into a rolling right.
  • sticker placement — Places for new rule stickers.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • five games in 30 minutes is back we got very exciting games today from after us so brother Addison's a great legacy and we've got herd mentality woolies and Beacon Patrol yes so we're going to take you quickly through them all and give you a review
  • It's clever simple rule set the on the downside potentially if you have an alpha player that would want to control no I want that tiles give me that tiles or I don't know no you have to put it here you have to put it here you know but that is true all the information is public so you just have to make sure that you're playing that appropriately
  • I love tech building and this one is such a great one now this is a bit of multiplayer Solitaire where everyone has got their own puzzle but everyone also trying to work out what's the optimum strategy
  • It is a very very solitary game the really the interaction between players is pretty trivial in this game
  • if however you are the only person who has an odd out answer so if you stand apart from the crowd and no other player stands apart from the crowd you get the pink cow
  • I personally don't feel this Stacks up very well as a party game because I always I think for me the fun in a party game is trying to be creative and trying to find something obscure I understand that tarent so for me a game like this where I'm trying to get the most common answer it's actually quite dull for me.
  • This is so bad what is this anyways
  • Turning it into a rolling right that's that's a big step back for me.
  • I found that the time I spent coloring things in between my turns there was just a lot of it's not downtime per se but it's just upkeep time so I you know so rather was a game that for me it was always just fine I never loved it I didn't dislike it it was just kind of an average game and then this introduces a number of things that just slows it down and boils it down for me so I didn't really didn't really enjoy it
  • I do like also the first player marker it is a pencil sharpener the shape of the grudder.
References (from this video)
No references stored for this video.
Video 5t-1OMgsDBM watch it played Rules Teach at 0:13 sentiment: neutral
video_pk 64176 · mention_pk 157658
watch it played - Sagrada Artisans video thumbnail
Click to watch at 0:13 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • stained glass cathedral construction; family legacy through a campaign
  • the Sagrada Familia cathedral's stained glass windows project
  • journal-based campaign with story text and envelopes
Comparison games
none
Mechanics (from transcript analysis)
  • Adjacency rule — After the first die, every subsequent die drafted must be placed in a space adjacent to already filled spaces, sharing an edge or corner, and never two spaces sharing a full edge with the same color or value.
  • Campaign progression and window advancement — Campaign spans 12 rounds per game, with rounds advancing and the ability to start new windows and track legacy points across generations.
  • dice drafting — Drafted dice are assigned to a space in your window; you shade the space with the matching color using the included pencil.
  • Drafting a die — On your turn you select a die from the cathedral board and, without changing its value, place it beside your journal.
  • Envelope events — End-of-round envelopes reveal story details and may add new rules or resources; opening them is spoilers to be discovered by players.
  • Events — End-of-round envelopes reveal story details and may add new rules or resources; opening them is spoilers to be discovered by players.
  • Pre-printed restrictions — Spaces with pre-printed colors or values restrict which dice can fill them—only a die with the matching color or value may fill such a space.
  • Public and private objectives scoring — Public objectives score points at the end of the game; a private objective scores points for spaces matching a color.
  • Tools and tool cards — Tools can modify a die (e.g., flip value, change color) and can be used multiple times per turn; using a tool marks off its symbol, and once all symbols are marked, that tool can't be used again in the game.
  • Window placement and shading — Drafted dice are assigned to a space in your window; you shade the space with the matching color using the included pencil.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sagrada Artisans designed by Adrian adamesku and Daryl Andrews
  • The Campaign will end in your crown a final winner
  • Your family will persist over four generations or ages
  • you peel and stick these into the rule book into the space is indicated at the bottom of each sticker
  • rounds will continue until the 12th round has been marked off on your window
References (from this video)
No references stored for this video.
Video WzvLXi5zZrw Paula Deming Discussion at 0:55 sentiment: neutral
video_pk 9226 · mention_pk 27201
Paula Deming - Sagrada Artisans video thumbnail
Click to watch at 0:55 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • glass art, religious workshop aesthetics, evolving components through a legacy framework.
  • Legacy variant of a dice-drafting stained-glass window game presented as Gen Con previews.
  • evolving legacy with progressive changes to components and rules.
Comparison games
none
Mechanics (from transcript analysis)
  • dice drafting — Sagrada-style dice placement to fill window patterns (inferred from general Sagrada family; not explicitly stated in transcript).
  • dice-drafting — Sagrada-style dice placement to fill window patterns (inferred from general Sagrada family; not explicitly stated in transcript).
  • Pattern Building — Placement of dice to fit pattern templates on window cards (inferred).
  • pattern-building — Placement of dice to fit pattern templates on window cards (inferred).
  • unknown — The transcript does not specify mechanics beyond noting the product as a legacy version of Sagrada.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this weekend we're playing 16 games 16 games that are gonna be at gen con
  • be a great way for you to get a look at some of the games releasing at Gen Con
  • thank you to Folded Space for sponsoring the digital demos
References (from this video)
No references stored for this video.
Video 9TCryiEvpSc The Dice Tower Top List at 12:05 sentiment: positive
video_pk 5987 · mention_pk 17756
The Dice Tower - Sagrada Artisans video thumbnail
Click to watch at 12:05 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • legacy elements keep sessions fresh
  • patterns and drafting remain satisfying
Cons
  • campaign length might deter some players from re-playing
Thematic elements
  • pattern drafting, stained glass
  • Sagrada universe expanded via legacy
  • legacy progression with modular enrichment
Comparison games
none
Mechanics (from transcript analysis)
  • campaign/limited session — a finite 10-game campaign with evolving rules.
  • dice drafting — draft color dice to assemble patterns on your board.
  • legacy elements — envelopes and stickers provide new rules and components across games.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • action discs are drawn from a bag until there are six action discs in every active slot.
  • the action selection process is the biggest reason for this game being on my list.
  • The glass factories are going to be seated with random pieces of color glass.
  • The game mechanisms are pretty straightforward and relatively easy to learn.
  • I split you choose mechanism, and going up tracks.
  • The goal of this one is to conquer new land on behalf of the bunny king.
  • logistics and how to transport goods around the board.
  • You're playing three cards kind of overlapped. So depending on what is showing are the actions you can take.
  • Finally, the legacy version gives you something new to play with each game.
References (from this video)
No references stored for this video.
Video WpnJEoimPJA Quackalope Discussion at 21:22 sentiment: negative
video_pk 1968 · mention_pk 5642
Quackalope - Sagrada Artisans video thumbnail
Click to watch at 21:22 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • beautiful concept and components are appealing
Cons
  • layout or aesthetic choices not clicking for speaker
  • not as satisfying as the original Sagrada
Thematic elements
  • artistic pattern building
  • stained glass window design
  • abstract puzzle-like
Comparison games
  • Sagrada
  • Other pattern-building games
Mechanics (from transcript analysis)
  • dice drafting — Draft colored dice to place on a stained-glass grid with placement constraints.
  • Pattern Building — Fill a grid to satisfy patterns and scoring patterns.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is 2026. Let's lean into conversations that go off the rail.
  • I'm a simple man. I want a flock of sheep.
  • This isn't going to be long. It's always longer than I think it's going to be.
  • Root is coming back full force.
  • Stay bundled. If it's cold outside, strip down. if it's warm outside and in either case, get some people to sit down around the table, play a couple extra games, have a shot of whiskey if you're of age and choose to drink, and remember to do the important thing. Get out and play some games.
References (from this video)
No references stored for this video.
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