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Senji box art

Senji

Game ID: GID0281343
Game Info
Year
2008
Collection
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Description

Senji lets you don the armor of a chief of a Japanese clan in medieval Japan.

Your goal is obvious: to become the daimyo whose honor imposes respect over all the other clans. To achieve your goals and to gain honor, you will have to overcome your adversaries in terrifying bloody battles, by holding in respect the other clans grace, honoring hostages or alliances.

Every turn of the game is divided into three phases:

Diplomatic Phase, where you will be able to exchange military advantages (which make it possible to decrease the randomness of the engagements), to trade and acquire hostages (thanks to whom you will be able to pressure your adversaries at the time of the engagements).
Order Phase, where you will place orders on the territories which you occupy. There are three types of orders: movement, production and raising troops.
Action Phase, where the honor is of utmost importance. The player with the most honor hosts the Emperor.

And that enables him to choose in which order the territories and corresponding orders will be processed.

You may well imagine, that combats are frequent. One player then rolls 9 dice (whose faces are decorated with the symbols of each clan) whose results are then modified by the bonus acquired during the diplomatic phase. Only the attacker (and only when victorious obviously) can acquire Prestige (points of honor) due to the engagements. This honor is proportional to the troops vanquished at the time of the conflict. The more deaths there are, the more honor there is!

Description

Senji lets you don the armor of a chief of a Japanese clan in medieval Japan.

Your goal is obvious: to become the daimyo whose honor imposes respect over all the other clans. To achieve your goals and to gain honor, you will have to overcome your adversaries in terrifying bloody battles, by holding in respect the other clans grace, honoring hostages or alliances.

Every turn of the game is divided into three phases:

Diplomatic Phase, where you will be able to exchange military advantages (which make it possible to decrease the randomness of the engagements), to trade and acquire hostages (thanks to whom you will be able to pressure your adversaries at the time of the engagements).
Order Phase, where you will place orders on the territories which you occupy. There are three types of orders: movement, production and raising troops.
Action Phase, where the honor is of utmost importance. The player with the most honor hosts the Emperor.

And that enables him to choose in which order the territories and corresponding orders will be processed.

You may well imagine, that combats are frequent. One player then rolls 9 dice (whose faces are decorated with the symbols of each clan) whose results are then modified by the bonus acquired during the diplomatic phase. Only the attacker (and only when victorious obviously) can acquire Prestige (points of honor) due to the engagements. This honor is proportional to the troops vanquished at the time of the conflict. The more deaths there are, the more honor there is!

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 4
This page: 4
Sentiment: pos 1 · mix 1 · neu 1 · neg 1
Mentions per page
Showing 1–4 of 4
Video 0h0eP-vql0Y Shelfside Tier List at 21:04 sentiment: mixed
video_pk 89793 · mention_pk 239095
Shelfside - Senji video thumbnail
Click to watch at 21:04 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Fun thematic moments
  • Family-friendly
Cons
  • Pen-and-paper style elements can be tedious
  • Story can outpace mechanics
Thematic elements
  • Array
  • Adventure / Board game adaptation of film
Comparison games
  • Dungeons & Dragons board games
  • Harry Potter: Hogwarts Battle
Mechanics (from transcript analysis)
  • Cooperative Game — Players collaborate to solve puzzles and overcome varying game events.
  • cooperative play — Players collaborate to solve puzzles and overcome varying game events.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video JPEMsfPOd9I Get into games Interview at 13:45 sentiment: neutral
video_pk 86451 · mention_pk 223642
Get into games - Senji video thumbnail
Click to watch at 13:45 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • nostalgic tie-in for families
Cons
  • older editions can feel dated
Thematic elements
  • Array
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a glorious day because we have our friends here.
  • Beanie's first campaign and Mommy's first campaign and Daddy's first campaign.
  • Don't be precious about it.
  • It's never going to happen; life is what happens when you're busy making plans.
  • Get into games on air; Rent Shuffle and Roll at rentshuffleandroll.co.uk with code gg50.
  • Learning through board games—sharing, planning, flexibility, and teamwork.
References (from this video)
No references stored for this video.
Video FTgTBQ8gWpg The Dice Tower Discussion at 5:15 sentiment: positive
video_pk 81366 · mention_pk 201573
The Dice Tower - Senji video thumbnail
Click to watch at 5:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Cute-sy theme
  • Interesting cultural aspect
  • Fun mini-games
Cons
none
Thematic elements
  • Participating in various festival games, collecting prizes, and making friends.
  • Japanese summer festival
Comparison games
none
Mechanics (from transcript analysis)
  • Memory — A memory match mini-game is part of the described gameplay.
  • Push Your Luck — Mentioned as one of the types of mini-games included.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • We're going to do the worst Star Wars themed episode ever.
  • It's cute. It's very cute-sy and I I love um just adding that different cultural paradigm to it because I didn't know that the fish game was a game, but that sounds like a great game.
  • It is based loosely on Shakespeare. Um you you've got Puck and and so it's like a Midsummer Night's Dream.
  • every time you play something weird is going to happen.
  • I have been delighted by Titanium Core.
  • Lot of really cool stuff in this one. Really light 10-15 minutes on the box is super correct. I think this one's really cool.
  • This is a Turkish Star Wars figure. It's called Headman.
  • The parallels with it with Star Wars are definitely that you know there's like one kid. He is The Last Starfighter so he's not the last Jedi, but you know The Last Starfighter.
  • What more can be said than Sonic Phaser?
  • So, I found on Reddit someone had actually found the links to a bunch of Instagram pages for this company and the website and everything and they have all been removed.
  • The parallels are stunning.
  • Star Knight. Um This is Night Rider, right? Yeah, this is this is Ghost Rider.
  • I got Yoda and eyeless Chewbacca.
  • We had this. Robot phone.
  • Hardware Wars where Alderaan was a basketball hanging on a string and when it exploded, the phrase was, 'It's a peaceful basketball.'
  • This is more a Dobble experience with Lord of the Rings characters and stuff on it than anything Lord of the Rings feeling adventure here.
  • It's Bobson Dugnutt is not from Home Improvement, but he's also not from Star Wars. He is from a 1980s or 19 early 1990s Super Famicom Japanese-only baseball game where they had to come up with various American-ish sounding names.
  • Salacious B. Crumb is the name of Jabba's little... He's famous. He's a big He's a He's a big He's a Muppet.
  • She has tentacle hands. Tentacle hands, yeah.
  • You want to buy some death sticks?
References (from this video)
No references stored for this video.
Video Qcsvvz9RNvA Bower's Game Corner Top 10 List at 11:11 sentiment: negative
video_pk 40692 · mention_pk 207385
Bower's Game Corner - Senji video thumbnail
Click to watch at 11:11 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • IP familiarity may attract fans
  • Potential for light party play
Cons
  • Bland tasks and repetitive gameplay
  • Not engaging for families or longer sessions
  • Viewed as a reprint with little innovation
Thematic elements
  • IP-driven family game with themed tasks
  • Jumanji adventures in a modern board game
  • Historical/film-inspired adventure
Comparison games
  • Sorry!
  • Other family-weight IP tie-ins
Mechanics (from transcript analysis)
  • Roll-and-move / event prompts — Players move on a board and trigger events based on cards or dice.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gimmick games can work. A thousand% of a gimmick can carry a game. Period.
  • Is this a game? We have a horrible experience with this one.
  • The writing keeps it from being a one.
  • Lack of FAQ in the documentation, I think, shows the true downfall of the game.
  • Worst rule book dot dot dot four dots.
  • This game being designed as an incredibly quote unquote inside joke is the only possible explanation I have for why this game was published under his name.
References (from this video)
No references stored for this video.
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