Shark is a stock-trading game slightly reminiscent of Acquire in that abstract play on the game board determines the share values of the various companies. The similarities end there, though, as Shark is more free-wheeling than Acquire.
At the start of your turn, you can buy shares (up to five) and sell shares (as many as you want), then you roll dice to determine which of the four company markers you place on the board and in which region. A company marker on its own doesn't contribute to the value of a company; only groups of at least two markers count, so groups of 5, 4, 1, and 1 markers would create a value of $9,000 for each of that company's shares. If you place a marker that combines those two lone markers, then you'd have groups of 5, 4, and 3, so the share price would shoot to $12,000. If you placed that marker on its own, the share price wouldn't change. When you place a marker, you gain money equal to that company's new share price, so you have an incentive to boost a company's size — but all players receive funds equal to the difference between the old share price and new for each share they hold, so are you enriching them more than yourself?
Of course, you can also place a marker to tank a company's share price. When a company's group expands to touch a smaller group, that smaller group is removed from the board, lowering the value of that company's shares (as long as the group had at least two markers) and costing everyone money equal to the loss in value. (Groups of equal size cannot touch, and you cannot place a marker to force a smaller group to touch a larger one.) To end your turn, you can again sell as many shares as you want and buy shares up to the per-turn limit of five.
Removed markers are banished from the game, not returned to the supply. Once all of a company's markers have been used, or a company's share price reaches $15,000, or all of the shares have been sold, the game ends, and players cash out all their shares to see who has the most money.
- Freewheeling stock trading gameplay
- Combines strategy and luck
- Scarcity and difficulty in finding copies
- Stock trading
Mechanics (from transcript analysis)
- Area Majority — The more markers you have the more money you make but like be careful because companies will lose value if their markers touch.
- Stock trading — Dudes buy shares sell shares roll dice and totally Place markers on the board to increase each company's value.
Video topics + discussion points
Quotes (from this video)
- Humans sensors indicate that board game entertainment shall henceforth commence into sending numerical order a surge of excitement emanating from watch it played regarding these board games has been detected because these games caught their eye do you require medical assistance these are games picked up by radar 10 times
- I don't know this script writing software sounds pretty Loof for something lacking a soul supposedly lacking us all I admit that it's take on the game does match my own experience from when I got to play it with my friend Shea avrata runs through and his own channel rtfm
- Seriously I did several things I regret that's because as a human person I'm driven by emotion not logic let's see a script writing robot do that
- Who in the bloody blue blaze is talks like that
- The house of X set is a perfect place for new players to jump into the versus system two-player card game because this giant size 200 card issue has everything for two players to jump in and is available right now
- I suspect a lot of people will be discovering and perhaps rediscovering this board game classic
- I think the Bots alliteration is getting worse even I admit it's approaching extreme amplification.
- I play treat taking games I feel like there is a traitor even in games where there is no traitor
- I couldn't even tell the difference I mean with this chatbot we won't even really need your writing scripts at all anymore
- I got it oh Chaz you are a lifesaver
- I love the idea of clever hand management that forces you to make decisions that you immediately regret.
- It is definitely on my radar as Rodney demonstrates being introduced to games by others can be a great way to discover new ones that you may have otherwise overlooked.
References (from this video)
- chaotic, cartoonish humor
- Wacky action with a giant mousetrap
- energetic and a bit risky
Mechanics (from transcript analysis)
- Action/Chance — High-energy, trap-based mechanic; risk/reward cues
Video topics + discussion points
Quotes (from this video)
- The madeup game is of course slap the penguin.
- I have Mr. Bacon's Big Adventure. I have Mr. Bacon's Big Adventure.
- Sedate the ape.
- We mail Matthew a certified letter and we wait 6-8 weeks for it to come back.
- Swack is real? It looked real dangerous.
- The plague and occult, it was very difficult to narrow it down.