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Shark Bite box art

Shark Bite

Game ID: GID0284471
Game Info
Year
2017
Collection
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Description

Get ready to have a REEL-y good time when you play Shark Bite! Snag the fish and be the winner, but if the shark jumps, you’ll be his dinner! Place the fun and colorful sea creatures into the game unit with a snap, and grab your friends to start playing. Players take turns rolling the die and fishing for the sea creatures using the fishing rods. But watch out – you never know when the shark is going to bite!

—description from the publisher

Description

Get ready to have a REEL-y good time when you play Shark Bite! Snag the fish and be the winner, but if the shark jumps, you’ll be his dinner! Place the fun and colorful sea creatures into the game unit with a snap, and grab your friends to start playing. Players take turns rolling the die and fishing for the sea creatures using the fishing rods. But watch out – you never know when the shark is going to bite!

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–1 of 1
Video SwTttBYxRqs Nights Around a Table Top List at 15:16 sentiment: neutral
video_pk 91343 · mention_pk 284374
Nights Around a Table - Shark Bite video thumbnail
Click to watch at 15:16 · YouTube ↗
Overall sentiment (raw)
Neutral
Pros
  • The core concept is somewhat engaging.
Cons
  • The game is a 'Russian roulette' style game with a random pop, lacking player agency.
Thematic elements
  • Extracting sea creatures from a shark's throat
Comparison games
  • Crocodile Dentist
Mechanics (from transcript analysis)
  • dexterity — The act of extracting sea creatures from a shark's throat implies some level of manual dexterity.
  • Press Your Luck — Players extract items, with the risk of triggering a negative outcome.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So you might be thinking 'Well, this is completely facetious, right? There can't be even more than one Russian roulette game for kids, can there?' This is why I'm doing this video, because this is a weird phenomenon.
  • So this is more like a top 10 list of games where the WTF factor rises with every step we go on the ladder.
  • It gets down to, like, what is a game and what is a toy? Well, i've looked at this quite a bit. A game has to involve some degree of skill or choice or agency, and that's why, for the purposes of this list, something like Kerplunk or Topple, where you have to make some decisions... it's very minimal, that is the 'decision space,' we call it, but at least you're doing something and you have some control over the outcome of the thing.
  • Because they're they're not games! If you work in a toy company and your boss comes to you and says 'Alright! We need a new game, and you can have a certain amount of hunk of plastic on the table,' well of course you're going to design one of these things because it's completely brainless. It's an engineering exercise. It's not a game design exercise because there's no actual game involved here.
References (from this video)
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