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Shear Panic box art

Shear Panic

Game ID: GID0284754
Game Info
Year
2005
Collection
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Description

The second game from Fragor Games, featuring a flock of sheep and their attempts to be in the right place at the right time. Much gambolling, some tupping, lots of shearing.

Publisher Blurb:

"'The Best Game Ewe Ever Herd!'

Ah, do ewe long for the life of a sheep? Bright summer days filled with games of tag and attempts to flock closer to Roger, the Heartthrob Ram? But, Watch Out! The shearer wants to drag you away from all the fun and games!

In Shear Panic, ewe maneuver your ewes to score points, playing tag, standing close to Roger, or trying to avoid the shearing scissors! Will your brave sheep score the most points, or will it be "Off with the wool" for ewe?"

The game includes eleven small figurines (which are somewhat fragile): Two each of four different colors, one black, one 'Roger', and one 'Shearer'. Also included are four player mats in different colors; a timing/scoring mat; 48 mutton buttons in four colors; four scoring markers; one flock marker; and two special six-sided dice.

There are two separate play areas: The one where the flock of sheep figurines are clustered; and the combination timing/scoring mat. (The timing mat is two-sided for 3 or 4 players.) Actions by the players each turn cause the timing marker to move faster or slower through each of the four fields, and the scoring is different in each field.

Field 1 is Team Tag. Players score higher for keeping their sheep closer together. Field 2 is Roger’s Field, where players score more the closer they are to Roger (the ram). Field 3 is Black Sheep Tag, and players score higher the closer they are to the black sheep. Field 4 is the Shear Panic Field, and the row of sheep closest to the shearer figure are eliminated each turn, while the remainder are scored individually. The timing marker indicates which Field the sheep are currently “in”.

Players have a total of twelve actions they may take during the course of the game, and as each one is used, a “mutton button” is placed over it, eliminating it from future use. Also, the more powerful the action, the farther (faster) the timing marker will move. If the timing marker lands on a red spot, the active player executes a free “lamb slam” by rolling the Panic Die and moving a sheep of the color rolled one space in any direction. If the Panic Die rolls white, the entire flock does a “ewe turn” ninety degrees in a direction of the active player’s choice.

Since all the player mats are visible to everyone, players need to keep an eye on what moves are still available to their opponents.

The game is intended for three or four players, but rules for a two-player variant are included.

Starting player is the person who most recently was sheared (had their hair cut).

Description

The second game from Fragor Games, featuring a flock of sheep and their attempts to be in the right place at the right time. Much gambolling, some tupping, lots of shearing.

Publisher Blurb:

"'The Best Game Ewe Ever Herd!'

Ah, do ewe long for the life of a sheep? Bright summer days filled with games of tag and attempts to flock closer to Roger, the Heartthrob Ram? But, Watch Out! The shearer wants to drag you away from all the fun and games!

In Shear Panic, ewe maneuver your ewes to score points, playing tag, standing close to Roger, or trying to avoid the shearing scissors! Will your brave sheep score the most points, or will it be "Off with the wool" for ewe?"

The game includes eleven small figurines (which are somewhat fragile): Two each of four different colors, one black, one 'Roger', and one 'Shearer'. Also included are four player mats in different colors; a timing/scoring mat; 48 mutton buttons in four colors; four scoring markers; one flock marker; and two special six-sided dice.

There are two separate play areas: The one where the flock of sheep figurines are clustered; and the combination timing/scoring mat. (The timing mat is two-sided for 3 or 4 players.) Actions by the players each turn cause the timing marker to move faster or slower through each of the four fields, and the scoring is different in each field.

Field 1 is Team Tag. Players score higher for keeping their sheep closer together. Field 2 is Roger’s Field, where players score more the closer they are to Roger (the ram). Field 3 is Black Sheep Tag, and players score higher the closer they are to the black sheep. Field 4 is the Shear Panic Field, and the row of sheep closest to the shearer figure are eliminated each turn, while the remainder are scored individually. The timing marker indicates which Field the sheep are currently “in”.

Players have a total of twelve actions they may take during the course of the game, and as each one is used, a “mutton button” is placed over it, eliminating it from future use. Also, the more powerful the action, the farther (faster) the timing marker will move. If the timing marker lands on a red spot, the active player executes a free “lamb slam” by rolling the Panic Die and moving a sheep of the color rolled one space in any direction. If the Panic Die rolls white, the entire flock does a “ewe turn” ninety degrees in a direction of the active player’s choice.

Since all the player mats are visible to everyone, players need to keep an eye on what moves are still available to their opponents.

The game is intended for three or four players, but rules for a two-player variant are included.

Starting player is the person who most recently was sheared (had their hair cut).

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All mentions
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Video hwpSQbHxK7o 3 Minute Board Games Top List at 1:46 sentiment: negative
video_pk 91703 · mention_pk 246083
3 Minute Board Games - Shear Panic video thumbnail
Click to watch at 1:46 · YouTube ↗
Overall sentiment (raw)
negative
Pros
none
Cons
  • Simplicity of Castle Panic undermined by extra mechanics
  • Mix of mechanics didn't work
  • Game didn't feel right
  • Should have stuck with the original game
Thematic elements
  • Zombie theme
Comparison games
  • Castle Panic
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hello and welcome to games that left my collection in 2018 this is a list of 10 games I've gotten rid of over the last year or so
  • not every game needs to stay in your collection especially not if you found a game that does much the same thing only a lot better for you
  • I don't have to be the one that owns everything I don't have to be the person in the group that owns every single game other people can own games and I can borrow them off them that's fine that's great
  • it's actually quite neat for other people in your group to go actually this is the game I want to own I want to add this to my shelf and for you to go cool you you get that one that's awesome I don't need every single game
  • the app absolutely killed my interest in playing this as a solo on the tabletop or as a multiplayer game
  • all I could think was this is an improved version of Arkham Horror wow I must be totally out of line with what everyone else is thinking because I'm not enjoying this at all
  • it really bugs me when the optimal way to play someone is so utterly boring
  • one thing that drove me up the wall was when a character would be at one location discover a clue but then anyone could act on it so if you were on the opposite side of the map you could go and complete that assignment and it just didn't make any sense to me
  • Foreclosed is just rubbish
  • you either have to play down so people can learn the game or you play your ability and people just get stomped
  • it's just because the groups I play with if they want that hidden Trader experience they're going to play Battle Star Galactica and shadows of Camelot just occupied much of the same space
  • no game is for everyone and Through the Ages is not for me
  • it's just such a time consumer there's so much fiddling around with cubes and the game just has a heck of a lot of downtime when it's someone else's turn
  • my only real regret with this one is that I got rid of it just before I started the channel because despite my reservations with the game I think it's one that would do quite well as a 3-minute recap
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