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The Druids of Edora box art

The Druids of Edora

Game ID: GID0327864
Game Info
Year
2025
Players
2-4
Age
12+
Playtime
90 min
Collection
Your Tier
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Mechanic profile
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Description

The Druids of Edora is a game of strategic dice placement and building menhirs and stelae with the help of healing herbs and mysterious stones.

Description

The Druids of Edora is a game of strategic dice placement and building menhirs and stelae with the help of healing herbs and mysterious stones.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 35
This page: 35
Sentiment: pos 23 · mix 6 · neu 0 · neg 1
Mentions per page
Showing 1–35 of 35
Video zB2qyKKmMP4 slickerdrips Rules Teach at 1:39:03 sentiment: other
video_pk 84284 · mention_pk 214072
slickerdrips - The Druids of Edora video thumbnail
Click to watch at 1:39:03 · YouTube ↗
Overall sentiment (raw)
null
Pros
none
Cons
  • Has no solo mode.
Thematic elements
  • null
  • null
  • null
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Where we have a telescope style rondel looking to the skies for planets and constellations and stuff, but now we're looking over at the moon and there's grand inquisitors coming for us and there's new characters and things.
  • Usually you need to mix two colors to see a major object. You need to mix three colors to go and look at the moon.
  • When you look at the moon, you pick one of the face up one of the bits of the moon with a face up scoring tile. They'll turn face up as the phases change. You get the reward that's printed on this tile. And then you earn the points according to the scoring tile.
  • The solo mode's been expanded a little bit. It's got some new movement tiles and you use a particular set of movement tiles based on the difficulty you want to play.
  • And then we get dice and look at the moon.
  • So, the end game trigger is the deck running out. Just so there's probably like there is a card in the deck.
  • But, you know, you got to be on board, aren't you? So, it was very weird and I basically haven't played it, but I've been watching just as related to something else. I've watching a series called Dimension 20 and that's been great.
  • There's so much stuff kind of in various stages of finishing.
  • I really enjoyed this game. I've kept it like I am having to be I've been saying this for ages now, but I have to be increasingly cutthroat to try and reduce the amount of space my games take up.
  • The new Cascadia that's coming out, there's a playthrough for that. There's a game called Moon from Mariposa Games um that have previously done the Trailblazer games. This one's called Garage Rock about like having bands in the summer holidays, you know, in 80s America and getting ready for Battle of the Bands.
References (from this video)
No references stored for this video.
Video -YC1x06AxIU Man vs Meeple Top List at 26:38 sentiment: positive
video_pk 84174 · mention_pk 213674
Man vs Meeple - The Druids of Edora video thumbnail
Click to watch at 26:38 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • From Stefan Feld, a favorite designer.
  • Reminds me of Bonfire.
  • Features molded plastic pieces.
Cons
  • Very little information available in English.
  • Release at Essen is not guaranteed.
Thematic elements
Comparison games
  • Bonfire
  • Civilization
  • Castles of Tuscany
Mechanics (from transcript analysis)
  • Dice Placement — it's a dice placement game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love this game.
  • I don't think I've seen you this excited about any other CMON.
  • It looks very thematic.
  • I think it looks cool.
  • I just think it's a cool mechanic.
References (from this video)
No references stored for this video.
Video xYcKA9NcANI Gaming Rules! Analysis at 1:09:15 sentiment: other
video_pk 84169 · mention_pk 213648
Gaming Rules! - The Druids of Edora video thumbnail
Click to watch at 1:09:15 · YouTube ↗
Overall sentiment (raw)
Highly Anticipated (due to designer)
Pros
  • New game from renowned designer Stefan Feld
Cons
  • Uncertainty about acquiring a copy at Essen
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did not enjoy my first play of Echoes of Time.
  • this is a light tableau building card game.
  • Flow... it looks gorgeous.
  • Covenant. Number two on my most anticipated list.
  • Vlaada Chvátil. Do you know what the last game that Vlaada designed was? ... He's not actually designed a new game and had a new game published for almost 10 years.
  • It's called Severton.
  • I have spent the last 15 years of my life telling everybody that Talisman is such a bad game... And with the fifth edition, I've had to sort of eat my words on that.
  • There just isn't enough time to play all of the games.
  • IR from Osprey Games. Children of the Sun. Yeah. It is really good.
  • Druids of Adora, new Stefan Feld game from Alea
  • There may be some Essen live streams while we're there.
  • I have written to the publisher to ask for a potential review copy, yeah, but to be fair, I only emailed them yesterday.
  • Covenant. I completely forgot that was a thing. Started looking at the pictures and and thinking, yeah, I'm down for that.
  • The The Void Voynich Puzzle. Voynich Yeah. Don't forget go to bed reading the Wikipedia articles about the Voynich manuscript.
  • Saboteur is the other one which I did know. I saw it on your shelf uh today earlier, but I didn't know much about it. But now you've explained what it is, I'm kind of getting that um like Enid Blyton vibe from it. Yeah. what was it called? The Famous Five. Famous Five. Famous Five. Of that kind of stuff. Yeah. And weirdly, I'm interested. All right. And I've looked at the pictures of that, so yeah. Yeah. Yeah, Saboteur is good.
  • I'll be demoing, but I'm demoing um uh Revenant um I think twice on the Saturday from 12:00 till 4:00.
  • Trickerion with the Arcane Arts expansion. I think that's my schedule.
  • Now, the one game that I am going to be looking at is there's a new game that Mighty Boards have just announced recently called Gods. All right. Which is designed by David Thompson, Trevor Benjamin, and is right up my alley.
  • And they said, "Well, at least come round and have a look at it." And I'm like, "Yeah, I'll come round and have a look at it." But I've already agreed that I'm going to be doing content on that.
  • I find it really weird and unusual that and and everybody else does this. I'm the odd one, but all of all of these content creators go to Essen, they go to Gen Con, and they have meetings with publishers where they sit down and they make deals about payment and what videos they're going to Right. That's the worst place to have a meeting.
References (from this video)
No references stored for this video.
Video 1GVYqX36FnA UndeadVikingVideos Discussion at 3:18:10 sentiment: other
video_pk 84135 · mention_pk 213484
UndeadVikingVideos - The Druids of Edora video thumbnail
Click to watch at 3:18:10 · YouTube ↗
Overall sentiment (raw)
Overwrought (perceived)
Pros
none
Cons
  • Looked overwrought.
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Factions that win that have their own abilities that have their own winning combinations.
  • It's too heavy for me.
  • Yeah, it sounds absolutely amazing.
  • Yep. And nobody knows it exists.
  • I played Circadian First Light and I liked it.
  • Scrolling through this thing with you said with the 300 responses and the people arguing about this game and I s there and it's like it's so amusing. The best part about it is you have these people arguing about Marxism and and uh and democratic socialism everything like that and then you have the people that are just trying vainly to get answers about the mechanics of the game. How does this work with the tricks when you do the thing? And it's just people going back and forth about, you know, screaming about uh, you know, like like how they're going to fix the world or whatever, which I I get it, you know, just it's it's who doesn't do that? But that's that's the part it it reminds me of.
  • I watched in disbelief as businessmen voted for a repeat bankrupt, laborers for a boss infamous for stiffing his workers. Evangel evangelicals for a serial adulter for an admitted sexual assaulter. Patriots for a draft dodger who would sell his country's secrets for trivial gain. educated men for an ignoramus. But they did so with fierce gladness in their hearts because what their chosen one had done was open Pandora's box. Yes, the old one filled with the ancient calamities of race hatred and rage and cruelty and blood lust and infinite greed. and tell them that these things were the remedy for all of their grievances, that all their anger was justified, and most important, none of what ailed them was their own fault or ever had been.
  • That is like the best paragraph I've ever uh Greg Isles in his book Southern Man.
  • That is that is one of the that is uh yeah that was that is one of that is poetry.
  • I played it and I could not remember anything. And that's it was such a quarter eater because they would like you'd be dead and it would like make you repeat the the move again and be like, 'Okay, is it left or right or up or down?' And you hit the button.
  • No, it was free play, but it was like I played it and I'm like, 'Man, I really loved this back in the day and now I don't like it at all.'
  • Everything but the ninjas is easy. The ninjas were like the the the And the ninjas just went on and on and on. You had to defeat like a thousand of them. It felt like
  • Happy birthday, Bruno.
  • It's just a It's just a It's just a virtual reality pinball.
  • The elbow back. It was the most powerful move in the game.
References (from this video)
No references stored for this video.
Video Gsew5C2__sY Board Gaming Ramblings Unboxing at 1:19:35 sentiment: other
video_pk 84109 · mention_pk 213344
Board Gaming Ramblings - The Druids of Edora video thumbnail
Click to watch at 1:19:35 · YouTube ↗
Overall sentiment (raw)
Anticipatory
Pros
  • Newest stuff on full game
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • nobody, including us, need this many games.
  • This is Divan. Mhm. I don't know anything about this game. I bought it because it looks beautiful.
  • This could have easily been a Reiner Knizia game I feel like.
  • And I love a reason to play Lost Ruins of Arnak Lost Ruins of Arnak because I think it's a great game.
  • We have to empty our unplayed game shelf from everything that's not 2025 releases and then we'll put it in there and the rest go on the floor until we manage to play them.
  • And it's based on the problem called what is called again it's based on the seven bridges of somewhere.
  • I feel kind of like bad about bringing a hundred games back home.
  • I I usually they go in, they go out. And that's also the thing like if I haven't played a game in a month, I will not remember the rules most of the time.
  • The longest line I saw was for coffee. In the morning before the whole office.
  • What's more important for you for the channel? Playing the popular ones or the less known niche ones?
  • My favorite animal beside the monkey which is my favorite animal. The capybara.
  • We are basically very lucky because we share a lot of hobbies.
  • The building thing Ah, it was too much building. I didn't like that too much.
  • It's been super fun. It's so many people. It's been so long since we did a live.
  • Thank you so much for watching. Like it. We wouldn't have done this if it wasn't for you.
References (from this video)
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Video noWw2AIj9O0 Watch It Played Discussion at 21:14 sentiment: positive
video_pk 83945 · mention_pk 212574
Watch It Played - The Druids of Edora video thumbnail
Click to watch at 21:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • high aesthetic and engaging dice placement
  • rich engine-building elements with multiple resource types
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — dice placement to power actions and build engine of powers.
  • Engine Building — gaining provisions, plants, dolmans, amulets to build an engine for points.
  • pathing and campfire control — connecting dolmans to create pathways and encircling campfires for bonuses.
  • resource generation and engine building — gaining provisions, plants, dolmans, amulets to build an engine for points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • What drew me to Legions is more Abyss.
  • Abyss is a fantastic game.
  • Gloom Haven second edition, which is a revised and elevated version of the award-winning core game Gloom Haven.
  • I like Aquatica.
  • I have a huge heart for this game. I love Rivals for Katan.
  • The Druids of Adora is a brand new Stefenfeld game that is just seems to have gone wildly unnoticed.
  • I'm super excited about the druids of Adora.
References (from this video)
No references stored for this video.
Video wk6YBpx7YUo Rahdo Runs Through Top List at 1:24:07 sentiment: positive
video_pk 83658 · mention_pk 211333
Rahdo Runs Through - The Druids of Edora video thumbnail
Click to watch at 1:24:07 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Classic Feld design
  • Top 10 candidate for the year
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And countryside is a freaking phenomenal.
  • This is one of the best engine building games I have played this year.
  • It is very likely going to make it into my top 10 games of the year. It is that good.
  • My number three of the month is Rising Cultures.
  • Number two is Druids of Adora.
  • It's classic feld, making a comeback.
  • Number one, Furnish Duel.
  • A game that will not be coming out until 2026 will very likely make it into my top 10 games of 2026.
References (from this video)
No references stored for this video.
Video 21FH2wcYPUc Chairman of the Board Top List at 19:14 sentiment: positive
video_pk 83574 · mention_pk 210825
Chairman of the Board - The Druids of Edora video thumbnail
Click to watch at 19:14 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Love everything about it.
  • Push and pull with dice values.
  • Separate actions are easy.
  • True point salad.
  • Pretty rapid (60-75 minute Euro).
  • True efficiency puzzle.
  • Love the engine building.
  • Mechanisms within mechanisms.
  • So much to do, so little time.
  • Love the old school look.
  • Ticks every box for a Euro game.
  • Brilliant.
  • Contender for game of the year.
Cons
  • Difficult game to explain due to pure mechanics.
  • No real thematic ties.
Thematic elements
  • Activating actions by placing dice on shrines, managing resources and dice.
  • No real thematic ties, pure mechanics.
Comparison games
  • Bonfire
Mechanics (from transcript analysis)
  • action selection — Players move totem poles from shrine to shrine, activating actions.
  • Area Control — Higher valued dice can score points for controlling regions.
  • Dice Placement — Dice are used as player pieces to activate actions on shrines, with cost based on the die number.
  • Resource Management — Players must manage provisions (resources) and dice to keep taking actions.
  • Set Collection — Collecting totems can score end-game points.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This one is just simple to the point where it's boring.
  • In reality, it was bone dry.
  • I think this is more of an activity than a good game.
  • You are as good as the cards in your hand.
  • This game completely caught me by surprise because I wasn't quite expecting it to be as good as it is.
  • One of the standout things which I cannot praise enough about this game is how tense it is from the very start.
  • This one just completely throws it on a side. It adds in that battleship feel to it and it's just a a totally fresh design.
  • It is a true point salad, but the game is actually pretty rapid.
  • All in all, it just ticks every single box that I want um from a Euro.
References (from this video)
No references stored for this video.
Video kjDETAXib0k Chairman of the Board Top List at 20:51 sentiment: positive
video_pk 83478 · mention_pk 210416
Chairman of the Board - The Druids of Edora video thumbnail
Click to watch at 20:51 · YouTube ↗
Overall sentiment (raw)
Extremely Positive
Pros
  • True dry dusty euro
  • Mechanisms interlocking systems
  • Twist on dice values (high value for control/scoring, low value for cost)
  • Efficiency is key
  • Spoils you with options
  • Feels like a classic Feld design
  • Medium-light weight
  • Good bang for your buck in terms of time investment
Cons
none
Thematic elements
  • Dry, dusty euros focused on mechanisms
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — move your little totem around these different shrines, visiting different actions, deploying dice on those actions, and then triggering what that action is.
  • Area Control — higher valued dice are are great because they will give you kind of area control bonuses throughout the game as well as giving the option to score endame scoring.
  • Dice Rolling — this one is dice driven. So, your dice are basically your player pieces that used to activate actions.
  • Modular Board — And the board is this huge modular grid um made of shrines and pathways.
  • network building — trying to build networks by connecting certain spots of the board to each other to get a huge jump on points that way as well.
  • Resource Management — getting more dice to play with, getting more provisions to play with.
  • track climbing — which can be things such as, you know, climbing tracks, unlocking abilities, claiming personal missions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • So, that is Overparked at number 10.
  • So, that is Citizens of the Spark at number two.
  • So, that is The Druids of Adora at number one.
  • So, there we have it. That concludes the video.
  • And for me, 2025 has been a fantastic year for uh new designs.
  • If you have, please be sure to hit like and subscribe to the channel and check out my other content, too.
References (from this video)
No references stored for this video.
Video U3wluoJaFLs Chairman of the Board Top List at 0:51 sentiment: positive
video_pk 83374 · mention_pk 209916
Chairman of the Board - The Druids of Edora video thumbnail
Click to watch at 0:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Blew me away
  • Love everything about it
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Mentioned as a key element of the game.
  • Dice Driven — Mentioned as a key element of the game.
  • Mini Actions — Mentioned as a key element of the game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, brilliant little tug-of-war game.
  • So much going on that's so easy to play.
  • It's just a really fun party game.
  • Games that you can pretty much pick up and play.
  • These are your kind of gamers games, you more heavier, more involved Euros.
  • And the winner is The Druids of Adora by the great Stefan Feld.
References (from this video)
No references stored for this video.
Video U3wluoJaFLs Chairman of the Board Top List at 9:00 sentiment: positive
video_pk 83374 · mention_pk 209937
Chairman of the Board - The Druids of Edora video thumbnail
Click to watch at 9:00 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Winner for advanced game of the year
  • Winner for overall best game of the year
Cons
none
Thematic elements
Comparison games
  • Saltford
  • Seti
  • Endeavor Age of Sale
  • Endeavor Deep Sea Adventure
Mechanics (from transcript analysis)
  • action selection — Lots of mini actions.
  • Area Control — Dice driven area control linking things together.
  • Dice Rolling — Dice driven area control linking things together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, brilliant little tug-of-war game.
  • So much going on that's so easy to play.
  • It's just a really fun party game.
  • Games that you can pretty much pick up and play.
  • These are your kind of gamers games, you more heavier, more involved Euros.
  • And the winner is The Druids of Adora by the great Stefan Feld.
References (from this video)
No references stored for this video.
Video U3wluoJaFLs Chairman of the Board Top List at 9:22 sentiment: positive
video_pk 83374 · mention_pk 209939
Chairman of the Board - The Druids of Edora video thumbnail
Click to watch at 9:22 · YouTube ↗
Overall sentiment (raw)
Very Positive
Pros
  • Winner for overall best game of the year
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh, brilliant little tug-of-war game.
  • So much going on that's so easy to play.
  • It's just a really fun party game.
  • Games that you can pretty much pick up and play.
  • These are your kind of gamers games, you more heavier, more involved Euros.
  • And the winner is The Druids of Adora by the great Stefan Feld.
References (from this video)
No references stored for this video.
Video Ia5joIhl21o Board Game Sanctuary Top List at 35:07 sentiment: positive
video_pk 83272 · mention_pk 209520
Board Game Sanctuary - The Druids of Edora video thumbnail
Click to watch at 35:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting multi-layered puzzle
  • Weighted decisions without heavy rules
  • Customizable strategy through herb selection
  • Strategic use of dice values
  • High replayability due to customization
Cons
  • Plays better at 3-4 players
Thematic elements
  • Druids
  • Forest with light and dark areas
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Choosing which paths to take and which bonuses to pursue.
  • Area Majority — Gaining dominance in clearings based on die placement and other factors for end-game scoring.
  • Dice Placement — Placing dice in clearings to trigger actions, with values influencing dominance and bonuses.
  • Resource Management — Acquiring resources and using them to pay costs for path advancement.
  • Variable player powers — Unlocking herbs provides unique bonuses that players must choose between, customizing their abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The top 10 games are going to come from my own board game collection, and they're games I already own.
  • I think this is a video where I want to dedicate my top 10 list to games that just need a little bit more love.
  • And if you love Stefan Feld games, they're all point salad games.
  • It creates this really tense tug and pull and it makes players really feel like there's a sense of competition there.
  • The fact that you can configure your koi pond to your artistic design, that's just something that I really really enjoy in a game.
  • The other thing I really like about this game is that you can unlock these little herbs from your player board. And those herbs, you have to choose one of the bonuses and sacrifice the other.
References (from this video)
No references stored for this video.
Video R1IHEwFVA6s Gaming Rules! Discussion at 26:03 sentiment: positive
video_pk 81481 · mention_pk 202658
Gaming Rules! - The Druids of Edora video thumbnail
Click to watch at 26:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • unique mechanic with dice that stay fixed
  • short play time for a Feld-style game
Cons
  • translation of rulebook criticized
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Dice pool management — each player has 13 dice; four rolled at start; nine set aside and never rolled again
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Voidfall. I think it's a great game.
  • The Gang works brilliantly.
  • The digital version of Talisman fifth edition actually has more content than the physical version.
  • This is not any kind of criticism on the game itself. It's just my expectations going into it based on the artwork.
  • Horror on the Orient Express has a lot going on, but the experience is special.
References (from this video)
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Video biTN5UdofJc The Dice Tower Analysis at 3:29 sentiment: mixed
video_pk 81098 · mention_pk 199546
The Dice Tower - The Druids of Edora video thumbnail
Click to watch at 3:29 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • very fun game
  • interesting dice placement area control game
Cons
  • has a lot of issues
  • production frustrations
  • need to print your own player aids
  • iconography is hard to see
  • game is too focused on getting supplies to play the rest of the game
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — A very fun, interesting area control game.
  • Dice Placement — A very fun, interesting dice placement game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh also Chang'an. Uh this is from Arcane Wonders. It's an engine building game. There's some interesting ideas, but it's hard to pass around this player aid sheet to remember what everything does, and it looks old, which keeps you from loving it more than I I would normally. 6 out of 10.
  • And Rattlesnake. What a fantastic game. It's two-player back and forth, nice filler style. Really enjoyed it. 8.5.
  • And then Druids of Adora, this is a really cool game from Stefan Feld that has a few issues with it which keeps me from loving it. A six out of 10 I gave it. Uh the Again, no player aids at all in this one. And the it's a lot of the iconography is hard to see. And some of the game is too focused on getting supplies to play the rest of the game. But the rest of the game was pretty fun. So there's kind of a mix in there of all that.
  • I've come to realize this is not English. I'm going to guess Icelandic.
  • There's two categories of board gaming, Ameritrash and Euro crap.
References (from this video)
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Video biTN5UdofJc The Dice Tower Analysis at 5:45 sentiment: positive
video_pk 81098 · mention_pk 199551
The Dice Tower - The Druids of Edora video thumbnail
Click to watch at 5:45 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really enjoy the game
  • like a lot of what's going on
Cons
  • quite a few production frustrations
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh also Chang'an. Uh this is from Arcane Wonders. It's an engine building game. There's some interesting ideas, but it's hard to pass around this player aid sheet to remember what everything does, and it looks old, which keeps you from loving it more than I I would normally. 6 out of 10.
  • And Rattlesnake. What a fantastic game. It's two-player back and forth, nice filler style. Really enjoyed it. 8.5.
  • And then Druids of Adora, this is a really cool game from Stefan Feld that has a few issues with it which keeps me from loving it. A six out of 10 I gave it. Uh the Again, no player aids at all in this one. And the it's a lot of the iconography is hard to see. And some of the game is too focused on getting supplies to play the rest of the game. But the rest of the game was pretty fun. So there's kind of a mix in there of all that.
  • I've come to realize this is not English. I'm going to guess Icelandic.
  • There's two categories of board gaming, Ameritrash and Euro crap.
References (from this video)
No references stored for this video.
Video biTN5UdofJc The Dice Tower Analysis at 9:42 sentiment: mixed
video_pk 81098 · mention_pk 199561
The Dice Tower - The Druids of Edora video thumbnail
Click to watch at 9:42 · YouTube ↗
Overall sentiment (raw)
Mixed
Pros
  • The rest of the game was pretty fun.
Cons
  • No player aids.
  • Iconography is hard to see.
  • Too focused on getting supplies.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Uh also Chang'an. Uh this is from Arcane Wonders. It's an engine building game. There's some interesting ideas, but it's hard to pass around this player aid sheet to remember what everything does, and it looks old, which keeps you from loving it more than I I would normally. 6 out of 10.
  • And Rattlesnake. What a fantastic game. It's two-player back and forth, nice filler style. Really enjoyed it. 8.5.
  • And then Druids of Adora, this is a really cool game from Stefan Feld that has a few issues with it which keeps me from loving it. A six out of 10 I gave it. Uh the Again, no player aids at all in this one. And the it's a lot of the iconography is hard to see. And some of the game is too focused on getting supplies to play the rest of the game. But the rest of the game was pretty fun. So there's kind of a mix in there of all that.
  • I've come to realize this is not English. I'm going to guess Icelandic.
  • There's two categories of board gaming, Ameritrash and Euro crap.
References (from this video)
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Video RrVsfZGIzng The Board Game Garden Top List at 19:56 sentiment: positive
video_pk 80529 · mention_pk 196178
The Board Game Garden - The Druids of Edora video thumbnail
Click to watch at 19:56 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • really enjoyed the gameplay
  • game is beautiful
  • theme is fun
Cons
  • only played once
  • heard some people didn't enjoy it
Thematic elements
  • druid
Comparison games
none
Mechanics (from transcript analysis)
  • Dice Placement — Players roll their own dice and place them on the board to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I named it the cream of the crop and yes, we are doing that again this year.
  • I can already see they would probably get into my top 100 games of all time and it makes me so sad because when I was prepping for this video, I actually went back and watched the video that I did back in 2024.
  • that does show just how hard it is to get games back to the table, especially being a like board game content creator.
  • I desperately need to make a video of games with mini games because that is just one of like my favorite things in a board game.
  • I have not been able to stop thinking about this game ever since we played it at the cottage.
  • Holy crap. I'm looking at it in the camera, and it's really hard to hold it up and show you guys it because it is very reflective.
  • And the part of the game that I just fell in love with with this game is the fact that each player has a hidden kind of endgame scoring.
  • It makes me really sad cuz I do believe that Osprey Games is no longer going to be publishing games.
  • It is so fun. Again, it has dice drafting but the dice drafting is very unique in its own way.
  • It is the type of puzzly game that makes my brain very happy.
  • I love themes of Japan. Francis and I went to Japan. We are going back to Japan this year, which we're very excited for and officially we have booked the flights for Japan, so we are very excited.
  • Stefan Feld just he knows how to make games that make my brain happy.
  • I feel like there needs to be more games that are druid themed.
  • Remember, you are somebody's reason to smile.
References (from this video)
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Video nMihwPNR2EI The Dice Tower Top List at 5:23 sentiment: negative
video_pk 80001 · mention_pk 193873
The Dice Tower - The Druids of Edora video thumbnail
Click to watch at 5:23 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Very good seven bell game
Cons
  • Terrible production value
  • Difficult to read iconography
  • All icons are green
  • Difficult to tell symbols apart
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Implied by the mention of 'sectors' and placing cubes.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The game mostly speaks for itself. We've all experienced it. We all want to forget about it. Sorry I brought it up here.
  • I think I think we live in a more innocent time and I miss that.
  • This was a huge, huge disappointment for me because I wanted to like it so much.
  • Seal is one of the biggest hype to reality moments that I've ever had. Just that that gut check of like, yeah, you still live in a in a messed up earth. You lost faith in humanity.
  • There's so many mistakes and so many disappointments and we still tried to play through so much.
  • my number one is what my clear number one because it was the worst execution possible of any game.
  • And so on top of the fact that it didn't work, which is a huge problem, but if you didn't enjoy assembling them and if you assemble them just like a teeny bit off, not only would the marble like roll down and get stuck, but it would roll off the side of the first piece and just fall on the floor.
References (from this video)
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Video -zg1-xQkik8 Top List at 454:13:20 sentiment: positive
video_pk 79656 · mention_pk 193197
The Druids of Edora video thumbnail
Click to watch at 454:13:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Really liked it
  • Fun dice placement and area majority
Cons
none
Thematic elements
  • Druids, foresty, fairy
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — There is a fun kind of area majority thing to it.
  • Dice Placement — The game involves placing dice to perform actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a tag made by the wonderful Rolling Reggie.
  • It is a series of, I believe, eight questions that we are going to answer midway through the year.
  • What is a game that you've played in 2026 that you want to take on a second date?
  • Druids of Adora is the most recent title from the wonderful Stefan Feld, and I am a huge fan of Stefan Feld games.
  • This game makes me so happy.
  • What is your biggest surprise so far this year? And then also, you can, if you would like, answer what is your biggest disappointment so far this year.
  • Fyfe is a Sudoku-esque puzzle of taking these chips out of a bag and they all have different colors, icons, and numbers and you're placing them into this 5x5 grid of tokens that then each row and column is progressively going to have a different kind of objective added to it and you're trying to achieve as many of these objectives as possible.
  • I think I'm just obsessed with Sudoku. Am I okay? I don't know.
  • Postcards. So, I was so excited for Postcards.
  • Kokeshi, which in this, if you guys do have this game, this game is full of chunky acrylic tokens that are so incredibly satisfying and I have absolutely loved playing this game with those tokens.
  • Trismegistus, um by the wonderful Board & Dice. This game is absolutely stunning.
  • Todoku. Apologies if you can hear someone mowing their lawn in the background.
  • Onirim. This is a I I don't actually think it's solo only, but a lot of people just play this one solo.
  • Crits and Tricks from Inside Up Games.
  • Flip Voyage, which is another game from the same publisher that did Flip Town.
  • Iris from Crimson Board Games. Honestly, her content I feel like is most aligned with the type of content that I really enjoy that is still within the board game space.
  • Kimothy Reads and I have been loving her content recently over on TikTok.
  • J&J's Cards and Collectibles in uh Waterloo, Ontario. It is the best friendly local game store.
  • the video where I was showing you guys the expansion that I designed with my friend Daryl for Mythic Visions. So we designed the Herbalist, and I did a video kind of showcasing my journey with that.
  • tags were all the rage, favorites videos, which I kind of do here on the channel with my monthly wrap-up videos, but yeah, just like olden days YouTube just makes me really happy.
References (from this video)
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Video SL7129FYW7k Rules Teach at 0:03 sentiment: positive
video_pk 67665 · mention_pk 163843
The Druids of Edora video thumbnail
Click to watch at 0:03 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Elegant mechanisms that lend themselves to deep puzzle-solving.
  • Strategic depth with clear ideas but challenging execution.
  • High replayability due to varied objectives and board layout.
  • Interactive gameplay where players are interested in what others are doing.
  • The fundamental pressure comes from player decisions regarding resource management.
  • The game sings and purrs, offering a great experience.
Cons
  • In a two-player game, high-value dice are less impactful for area majority and can feel like a disadvantage if not managed with other mechanics.
  • The board can feel very large, potentially leading to players spending the game on opposite sides.
Thematic elements
  • druids and their legacy
  • magical mystical forest
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • action selection — On a turn, players move through a sequence of seven steps, including moving, deploying dice, performing actions, and checking for certain scoring conditions.
  • Area Majority — If players have dice in the same zone, the player with the highest value die gets victory points.
  • Dice Rolling — Dice are used for determining starting player, and players deploy dice to zones on the board, with higher values costing more provisions.
  • Drafting — Players draft dice from a common pool or from their own rolled dice.
  • Engine Building — Players can acquire powers and abilities that make future actions more efficient or rewarding.
  • Objective Fulfillment — Players receive 'stone tablets' that provide objectives for scoring points at the end of the game, such as collecting gemstones or brewing potions.
  • Resource Management — Players manage 'provisions' which are used to move and deploy dice.
  • Route Building — Players can connect 'dolmens' by placing dice in a line between them to score points.
  • Set Collection — Players collect gemstones to fulfill objectives and score points.
  • Tile Placement — The board is a '3 by 3 grid of all these tiles that can be rotated around and so when they connect to the other ones, they create a whole bunch of different mystical sites.'
  • Variable player powers — Players can acquire 'flower powers' which provide ongoing abilities.
  • Worker Placement — Players deploy dice to different sites on the board to activate actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is him coming up with something completely new and completely different, and it reminds me of why I fell in love with his designs all those years ago, the first time I ever played Castles of Burgundy, because he comes up with such simple, clean, elegant mechanisms that just immediately lend themselves to such deep, rich um you know, puzzle-solving.
  • Everything about this game just sings. It just purrs.
  • As a two-player game, though, I think it's best that everybody has access to the same stuff because then we've got the same problems to solve, and you don't really feel like, 'Oh, you got a lucky drop.'
  • That is the fundamental pressure this game puts you under. Not some built-in game timer, not the other players, but decisions that you yourself make about um you know, grabbing all these amazing super scrumptious point-scoring opportunities.
References (from this video)
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Video 0Wqc_52BH_8 Review at 0:12 sentiment: positive
video_pk 67286 · mention_pk 163246
The Druids of Edora video thumbnail
Click to watch at 0:12 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Smart puzzle game
  • Interesting elements with dice placement and action spaces
  • Satisfying interactions like lighting fire pits and collecting herbs
Cons
none
Thematic elements
  • druids and priestesses of times long past
  • an enchanted forest dotted with remarkable shrines and winding pathways
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Dice are placed on action spaces to trigger specific actions.
  • Dice Rolling — Players roll dice, and the values of these dice are used for the entire game.
  • Endgame scoring — Knowledge markers provide endgame multipliers for areas of dominance.
  • Set Collection — Collecting stone tablets, mistletoe, and medicinal herbs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of Stephenfield best and I love
References (from this video)
No references stored for this video.
Video 9O2GjrNEFew Playthrough at 1:10 sentiment: mixed
video_pk 66826 · mention_pk 162626
The Druids of Edora video thumbnail
Click to watch at 1:10 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game is more fun with four players than two.
  • Feldian scoring where everything is worth points.
Cons
  • Terrible rulebook.
  • Lacks player aids.
  • Poor iconography.
  • Math heavy.
  • Distracting.
  • Actions get shut down quickly in two-player.
Thematic elements
  • Druids
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — Players compete for control of locations on the board by placing dice, which can lead to points or tiebreaker advantages.
  • Dice Placement — Players place dice of various values onto action spaces, and the value of the die often affects the outcome or cost of the action.
  • End-game scoring — Players score points based on various criteria at the end of the game, including completed stone tablets, collected resources, and track positions.
  • Resource Management — Players manage resources such as provisions and mistletoe, which are used to pay for actions or acquire other game elements.
  • Set Collection — Players collect different types of components, such as crystals and mistletoe, with bonuses awarded for collecting sets or specific combinations.
  • Track Advancement — Players move markers along various tracks, such as the sickle track and the tiebreaker track, to gain benefits or end-game scoring.
  • Worker Placement — Players place dice on spots on the board to take actions, with some spots costing provisions or having other requirements.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game has a terrible rulebook
  • it does not come with player aids but we put it somehow because this game desperately needs player aids
  • this game is like the epitome of being distracted by stuff
  • I'm going to need a calculator
  • So, I get five points and three provisions.
  • The bling bling is about to come out.
  • Well, that was a lot of work just to be able to take another turn.
  • I hate that feeling of like, oh, I feel like I missed things.
References (from this video)
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Video zLYCbGpKTks Review at 0:19 sentiment: mixed
video_pk 66691 · mention_pk 162486
The Druids of Edora video thumbnail
Click to watch at 0:19 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • The game has a good speed, with a four-player game taking around 70 minutes.
  • The herbs (special abilities) are liked, with a good rule for choosing one of two.
  • There are many interesting action possibilities beyond just gaining provisions or dice.
  • The game can be very fun and refreshing, with restrictive and punishing elements.
  • At higher player counts, the game offers more interesting paths and strategies.
  • There are clever workarounds with the potion system.
  • The visual design, particularly the vibrant colors of the player pieces, is liked by one reviewer.
Cons
  • There are significant component and production issues, including a lack of player aids and tiny print on components.
  • The symbology and iconography are difficult to see and distinguish, especially the green elements.
  • The dice mechanism can lead to feelings of being 'rubbed raw' when comparing dice rolls with other players.
  • Some turns can be boring, particularly those focused on gaining provisions or dice.
  • The provisions system feels ham-fisted and requires taking turns just to be able to take other turns.
  • The game is weaker at two players, with fewer strategic options.
  • The rulebook had issues and required online updates.
  • There's a lot of upfront math and planning that some players may dislike.
Thematic elements
  • Druid prestige
  • druidic
Comparison games
none
Mechanics (from transcript analysis)
  • Area Majority — Players compete for majority control of spaces on the board, particularly at shrines and on player boards with rune stones and standing stones for end-game scoring.
  • Dice Placement — Players place dice on spaces to take actions, with the die value sometimes influencing the action or outcomes. Provisions are required to move and place dice.
  • End game scoring — Points are awarded at the end of the game for various achievements, including completed stones, sickle track progress, gemstone sets, and shrine majorities multiplied by knowledge track values.
  • Resource Management — Players must manage provisions, which are required for moving and placing dice, and mistletoe for brewing potions.
  • Set Collection — Players collect mistletoe to brew potions and collect gems for end-game scoring.
  • Variable player powers — Players can unlock special abilities and bonuses through flower/herb upgrades.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a Feld, baby.
  • The symbology in general, I would get the points mixed up with the tie breaker thing, whatever that's called.
  • It's unbelievable that this is not a Friedemann Friese Spiele game with how much green is on that board.
  • This is a Feld game. You sneeze you're going to get victory points.
  • I find myself enjoying that more nowadays. I kind of like, 'Oh, I did that. I got victory points.'
  • I think this game is incredibly weaker at two players.
  • It feels awful to have to take a turn to take a die and or provisions.
  • It's a little weird because you are doing a lot of math to play.
  • It's a fun game.
  • It is a very interesting game.
References (from this video)
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Video 0LmqBL4nt5A Discussion at 5:36 sentiment: mixed
video_pk 66571 · mention_pk 162239
The Druids of Edora video thumbnail
Click to watch at 5:36 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
none
Cons
  • Poor iconography
  • Icons look too similar
  • Infinitesimally small icons on central board
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Area Control — There's also an area control element to the game.
  • Dice Placement — It is a dice placement game.
  • player board upgrades — You've also got a whole bunch of things happening on your player board, things you can unlock, things you can upgrade, actions you can upgrade.
  • Resource Management — A resource management game.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is where I don't give full reviews of games because all of these games have already been reviewed in full by other folks here on the Dice Tower and I'm just giving you my two cents on each of these and since today I'm going over seven different games, you're getting 14 cents out of me.
  • Well, that's it. This is Mike Delisio and I'll see you on the next rapidfire
References (from this video)
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Video yb7ylXtLzfM The Cardboard Herald Review at 0:21 sentiment: mixed
video_pk 65670 · mention_pk 159394
The Cardboard Herald - The Druids of Edora video thumbnail
Click to watch at 0:21 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • Gorgeous on the table
  • Potent actions that improve with repeated investment
  • Smart, exciting, and creative plays can be made
  • Beautiful game with some of the best component production
  • Richness for people who love sprawl
Cons
  • Dense and hard to find one thing to focus on
  • Shaves off personality due to tuned equivalency
  • Grueling if not constantly aware of dwindling provisions
  • Rulebook is pure insanity with confusing terminology
  • Laughably enigmatic iconography
  • Too wide with systems that can be ignored
  • Actions have cascading, at times laborious outcomes
  • General sense of doing things for brutal efficiency's sake
  • Everything crammed together, up to the player to find the fun
  • Exhausting
Thematic elements
  • murky maze winding through the woods
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • action selection — Players move their pawn through the woods to clearings to take actions by placing a dice and paying provisions.
  • Area Majority — Dice placement in clearings can lead to points if the dice are higher than other players'.
  • Dice Placement — Players place dice to take actions, with higher dice placement in a clearing potentially yielding points.
  • Resource conversion — The game involves resource conversion, where actions lead to points or resources to continue gaining points.
  • Set Collection — Completing a connection of arching dolmens to matching ones of the same color in a contiguous set of clearings claims those dolmens.
  • Variable Powers — Investing in sickles unlocks sets of randomly organized personal powers that players permanently decide which to keep.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There are some designers that, when they release a game, you you lean in.
  • And the undisputed all-timer Euro banger, 2011's Castles of Burgundy, Stefan Feld looms large in the hobby.
  • An ambitious and sprawling dance that is gorgeous on the table as it is, well, dense.
  • This was pervasive throughout the rules in a very complex game that deserves intuitive smooth reference and aid, which then also extended to the game itself.
  • All things considered, for how heady and free-form it is, it's pretty much the board game equivalent of my dad's parental philosophy. Welcome to the world, kid. I ain't going to tell you what to do. Good luck, and try not to make a mess.
References (from this video)
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Video FKSllbPaQKo BoardGameCo Discussion at 3:22 sentiment: positive
video_pk 62685 · mention_pk 155376
BoardGameCo - The Druids of Edora video thumbnail
Click to watch at 3:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong design by Stefan Feld
  • Promising play sessions
Cons
  • Needs more plays to review thoroughly
Thematic elements
  • Array
  • Fantasy, druidic realm
  • Thematic engine-like interplay
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Engine Building — Players chain actions to generate resources and scoring opportunities.
  • engine-building — Players chain actions to generate resources and scoring opportunities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Shallow Sea. I am really enjoying this one.
  • I do not think it's forever game.
  • There’s a fun little tension of laying cards down and trying to min-max where each card goes as it goes towards multiple scoring criteria.
  • The Druids of Adora, I cannot wait to give you a review on this one, but I need more plays first.
  • Onward is replacing Guards of Atlantis.
  • Way Too Many Cats had way too many symbols and things going on to be able to at a glance understand what's happening.
References (from this video)
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Video MM5dzFoOXuE Board Game Sanctuary Discussion at 0:09 sentiment: positive
video_pk 39369 · mention_pk 118803
Board Game Sanctuary - The Druids of Edora video thumbnail
Click to watch at 0:09 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • layered map with multiple interaction zones (clearings, shrines, forest, pits)
  • dice-driven resource management and action selection
  • varied shrine actions and the mistletoe/potion subsystem add depth
  • rune stones and standing stones create a dynamic bonus system
  • fire pits provide additional bonuses when surrounded
  • dolomans provide a cascading scoring mechanism that adds tension
Cons
none
Thematic elements
  • druids, priestesses, mysticism, forest exploration
  • enchanted forest with shrines, monoliths/obelisks, and mystical pathways
  • mythic, lore-rich
Comparison games
  • Stefan Feld games
Mechanics (from transcript analysis)
  • Area Control — control of shrines and presence of monoliths/obelisks contribute to scoring and strategic positioning.
  • area control and scoring via shrines and obelisks — control of shrines and presence of monoliths/obelisks contribute to scoring and strategic positioning.
  • Compound Scoring — connecting dolomans creates a cascade of victory points, adding a route to chain scoring opportunities.
  • Dice Placement — you use 13 dice to move through clearings, shrines, and forests; higher dice values influence control of shrines and actions available.
  • dice placement and management — you use 13 dice to move through clearings, shrines, and forests; higher dice values influence control of shrines and actions available.
  • dynamic scoring via dolomans — connecting dolomans creates a cascade of victory points, adding a route to chain scoring opportunities.
  • modifier dice interactions with rune stones and bonuses — as rune stones are removed, the dice value used can trigger special bonus effects; removing standing stones unlocks bonus actions from spaces already taken.
  • multipliers on final score via knowledge track — advancement on the knowledge track multiplies the total score at the end.
  • resource gathering and provisioning — players must manage provisions to move between locations and acquire dice and gems as rewards from shrines.
  • Resource Management — players must manage provisions to move between locations and acquire dice and gems as rewards from shrines.
  • Set Collection — mistletoe can be collected to brew potions of varying power, adding a layered resource aspect.
  • set collection / potion system — mistletoe can be collected to brew potions of varying power, adding a layered resource aspect.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's one of my favorite fel games and I love it.
References (from this video)
No references stored for this video.
Video ytoPwN6Rgjk Watch It Played Top 10 List at 11:59 sentiment: positive
video_pk 36609 · mention_pk 109862
Watch It Played - The Druids of Edora video thumbnail
Click to watch at 11:59 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong pedigree and design lineage
  • tight systems that click together with ease
Cons
  • dice-driven decisions can feel luck-dependent
  • new players may need time to grok scoring
Thematic elements
  • druidic rituals and mystic city-building
  • misty woods with druids, herbs, and stone structures
  • pedigree design with elegant systems
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • Dice Placement — dice-driven actions place resources and unlocks.
  • Resource Management — collecting herbs and building stone structures.
  • Set Collection — synergistic gathering to maximize efficiency.
  • set collection / combo chaining — synergistic gathering to maximize efficiency.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is The Climbers.
  • This is a fast, wacky racing game for two to six competitors who draft a team of ridiculous runners, roll dice, and watch the track turn into a parade of deeply unfair superpowers.
  • Agent Avenue just got a lot more dangerous with the Division M expansion.
  • One of the great hooks of Fate of the Fellowship is its modular structure.
  • Gold Country is blazing at number one right now.
References (from this video)
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Video ZU3yhpQ2CmY Board Game Hangover Top 10 List at 1:48 sentiment: positive
video_pk 33026 · mention_pk 208157
Board Game Hangover - The Druids of Edora video thumbnail
Click to watch at 1:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong visual design; striking components
  • Challenging, yet approachable for a mid-weight euro
  • Satisfying tension between dice luck and planning
Cons
  • Rule learning can be non-trivial for new players
  • Campaign feeling is minimal without expansions
Thematic elements
  • prestige through shrine actions and ritual site development
  • forest exploration and druidic shrines
  • chapter-like progression with new rules and characters
Comparison games
  • Castles of Burgundy
Mechanics (from transcript analysis)
  • chapter-based advancement — Completing tasks unlocks new chapters with additional characters and tasks.
  • Dice Placement — Players place dice on shrine actions to gain resources or perform tasks; higher dice values win the current round of a shrine.
  • dice placement on shrines — Players place dice on shrine actions to gain resources or perform tasks; higher dice values win the current round of a shrine.
  • dice-driven progression — End-game scoring is influenced by which dice numbers survive; lower numbers are removed, higher numbers score more.
  • Track Advancement — Completing tasks unlocks new chapters with additional characters and tasks.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I really really want to play it.
  • This is the most accessible Game of Thrones in a box the planet in the world.
  • It's one of the best dungeon crawlers I've played.
  • The best thing is the miniatures; they're eating those gems.
  • This is a very unique product.
References (from this video)
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Video riFmwc3vYsE kovray Top List at 26:20 sentiment: positive
video_pk 31416 · mention_pk 92548
kovray - The Druids of Edora video thumbnail
Click to watch at 26:20 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Rich scoring options and thematic depth
  • Beautiful modular setup and components
Cons
  • Iconography can be dense for new players
Thematic elements
  • iconography-driven fantasy with monuments and routes
  • Druidic/Adora theme
Comparison games
  • Brass: Birmingham
  • Lancashire
Mechanics (from transcript analysis)
  • Compound Scoring — Diverse scoring tracks through monuments, routes, and upgrades
  • Dice Placement — Dice are placed to activate abilities and score on multiple tracks
  • dice-placement — Dice are placed to activate abilities and score on multiple tracks
  • multi-path scoring — Diverse scoring tracks through monuments, routes, and upgrades
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My number five is a game called Foxy.
  • The way you score is so seamless.
  • It's so cozy.
  • I've really enjoyed the two-player mode.
  • There are a ton of different ways to score in this game
  • I cannot wait to dive into it
  • I understand the hype.
  • I will rank Birmingham high after playing more.
References (from this video)
No references stored for this video.
Video efOdf6t-RWU Board Gaming Ramblings Top 20 List at 9:40 sentiment: positive
video_pk 29407 · mention_pk 210579
Board Gaming Ramblings - The Druids of Edora video thumbnail
Click to watch at 9:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Interactive and tangible with a strong Feld-esque design touch
  • Engaging two-player experience that translates well to mid-weight play
Cons
  • Rulebook quality has been noted as needing improvement in some editions
  • Two-player success may hinge on player familiarity with Feld-like rhythms
Thematic elements
  • Druid circle management, resource gathering, and interactive scoring
  • Enchanted woodland with druids and clearing-based exploration
  • Strives for a balanced and interactive engine-building feel
Comparison games
  • Stefan Feld’s other titles (design cues and rhythms)
Mechanics (from transcript analysis)
  • Area Control — Move around a map and place a die on clearings to perform actions
  • area control / clearing placement — Move around a map and place a die on clearings to perform actions
  • Compound Scoring — Positioning and timing affect who scores and how much
  • Dice Placement — Dice placement on a shared board and personal board to unlock actions
  • interactive scoring — Positioning and timing affect who scores and how much
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is pure euro goodness.
  • The clock mechanism in the middle just looks so different from the other worker placement games.
  • It's relaxing and nice.
  • Day One crossover, I like it because yes, it is like a ticket to ride, but with a twist.
  • It's a very simple trick taking game, but it's a lot of fun.
  • The timing is very interesting; you want to do everything before you do anything.
  • You get to try to set yourself up to get more and more things as you go.
References (from this video)
No references stored for this video.
Video LKQ_xtCSXrA Meeple University Top 20 List at 24:22 sentiment: positive
video_pk 29035 · mention_pk 85399
Meeple University - The Druids of Edora video thumbnail
Click to watch at 24:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • point salad approach
  • dice/profession engine-building
  • board adapts well across player counts
Cons
  • dice balance and food cost can complicate early turns
Thematic elements
  • druidic engine-building and point salad
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Yay. There's a rule book about it. So technically, we create our own rule book.
  • It's our video. There's a rule book about it, so technically we create our own rule book.
  • This video technically should be called Meiple University's top games of 2025 plus Terren revised game of 2024.
  • Formidably so this is a contract card shading game.
  • Kingdom Crossing is the seven bridges of Königsberg in game form.
References (from this video)
No references stored for this video.
Video WpT3V2vUd5A Meeple University Rules Teach
video_pk 11117 · mention_pk 166712
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The steps are first move your druid paying any provision cost for the move.
  • There are eight different actions, and I'll explain them all in the next section of the video.
  • If your placement has made you the first player to completely surround a fire pit, then gain each bonus on that fire pit and cover it with a fire token.
  • In reverse turn order, players choose a starting space and its associated shrine for their druid.
  • Roll four of your dice into your personal supply and then roll your other nine to the central board.
  • The game end is triggered once at least one player has placed all 13 dice.
References (from this video)
No references stored for this video.
Video _M8cZZ9TdVA Board Game Hangover Top List at 3:30 sentiment: positive
video_pk 10684 · mention_pk 94152
Board Game Hangover - The Druids of Edora video thumbnail
Click to watch at 3:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Amazing component quality with detailed stones and pieces
  • Beautiful, gorgeous visual presentation
  • Designer of Castles of Burgundy and Evolution
Cons
none
Thematic elements
  • Druid management and placement
  • Fantasy - Druids
  • Abstract with thematic elements
Comparison games
  • Castles of Burgundy
  • Evolution
Mechanics (from transcript analysis)
  • Dice Placement — Central mechanic involves placing dice on the board
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a boss fighting game with QR codes. In this game, you're going to get pick one of four heroes and then mix it with one of the four classes
  • Every other page in the rule book has this info about how the mechanisms in the game relate to real life
  • It's a dice placement game by Stefan Feld. What else do you need to know?
  • It's basically trick taking game with a lot of things around it
  • If you lose an auction, you also get some rewards
  • Let us know which ones are you most excited to try down in the comments
References (from this video)
No references stored for this video.
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