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The Mountain Witch

Game ID: GID0340463
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Description

A group of ronin samurai are hired for a simple yet terrifying task to assault and kill O-Yanma, the dreaded Mountain Witch of Mount Fuji. But regretful pasts and dark fate conspire against the mission, testing both the courage and loyalty of the samurai.

When every heart holds betrayal, who can you trust?

The Mountain Witch is a self-contained role-playing adventure that mixes elements from Japanese mythology, horror, and film noir in a tale of trust, betrayal, and confronting one's fate. With a simplified resolution system, player-created Fates, and innovative Trust mechanics that gives relying on others both a tangible benefit and risk, The Mountain Witch is designed for grab-n-go suspense-filled play.

Description

A group of ronin samurai are hired for a simple yet terrifying task to assault and kill O-Yanma, the dreaded Mountain Witch of Mount Fuji. But regretful pasts and dark fate conspire against the mission, testing both the courage and loyalty of the samurai.

When every heart holds betrayal, who can you trust?

The Mountain Witch is a self-contained role-playing adventure that mixes elements from Japanese mythology, horror, and film noir in a tale of trust, betrayal, and confronting one's fate. With a simplified resolution system, player-created Fates, and innovative Trust mechanics that gives relying on others both a tangible benefit and risk, The Mountain Witch is designed for grab-n-go suspense-filled play.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video -nVicypq-uI Beyond Solitaire Interview at 0:36 sentiment: positive
video_pk 84289 · mention_pk 285959
Beyond Solitaire - The Mountain Witch video thumbnail
Click to watch at 0:36 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Inspires creativity and story direction
  • Creates tension through trust and betrayal mechanics
  • Morally ambiguous themes
  • Second edition offers more playable and accessible rules with optional additions
  • The witch is not obviously evil, adding complexity
Cons
  • Original edition's explanation might be unclear to non-Forge members
  • Character abilities in early drafts were too fantastical and didn't fit the tone
  • Difficulty in rewriting and rethinking core concepts
  • Risk of character death early in the game in earlier versions
Thematic elements
  • Ronin (masterless samurai) hired to climb Mount Fuji and kill a mythical mountain witch, with each character having a dark fate and ulterior motive.
  • Mount Fuji
Comparison games
  • DND
Mechanics (from transcript analysis)
  • character abilities — Characters have abilities, with revised rules offering a list of common abilities and the option to create one custom ability related to their dark fate.
  • Dark Fates — Player characters have secret dark fates that provide ulterior motives and influence their actions.
  • Trust Points — Players give each other trust points which are later used to determine help or betrayal.
  • Zodiac Signs — Optional rule where characters have a zodiac sign that influences their relationships with other characters and NPCs.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Um, you know, like I I I just sort of ran away. I didn't tell anyone what was going on.
  • After I sort of got back into a normal life again, you know, I really did feel um for my backers.
  • They really are trying to do a good thing.
  • It's the guilt of I still feel a guilt about the Kickstarter. So of course I want to say I'm sorry, you know.
References (from this video)
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