Publisher blurb:
Exploration and InvestigationIn The Unseen World, you play a paranormal investigator traveling across Japan, visiting various towns, researching haunted locations, and trying to collect evidence of the supernatural. You’ll have to properly manage your resources and time while also trying not to succumb to fear during your investigations. Level up, gear up, and build your team of investigators!
Card-driven GameplayThe game’s main mechanism uses a deck of standard playing cards split into two decks. Your deck, the Action deck, uses the 2, 3, and 4 of each suit plus one Ace at the beginning (you can earn more Aces as you level). You’ll use a hand of 4 cards against the Challenge deck, made of the 6, 7, and 8 of each suit with one 5.
A Check is made by playing a card, applying modifiers based on the situation, then optionally making a Push by adding the top card of the Action deck to your total. Meet or exceed the Challenge card to succeed.
Endless Towns and StoriesTowns, locations, NPCs, and haunted backstories are generated using a series of tables, allowing for a near-endless variety of horror adventures. You’ll acquire various items and recruit team members from the NPCs you meet along the way during the game. Each campaign will have its own evolving story.
- Still my favorite game played this year (as of August 2024).
- Super thematic.
- Makes you feel like an amateur ghost sleuth.
- Love the publishing findings aspect.
- Good blend of mundane and supernatural.
- Respectful portrayal of Japanese culture.
- Can take a little bit of time to get into the flow.
- paranormal investigation, ghost hunting, folklore vs science
- modern Japan, rural towns
- Persona
- Fatal Frame
- Juno comics
- Peacock King anime
- 3x3 Eyes anime
Mechanics (from transcript analysis)
- Card play (subdeck) — You will be building out a subdeck of normal playing cards and you will use those cards. You will draw random L to determine your skills.
- Chart Lookup — You will be rolling up on these charts and kind of putting together the story of the Haunt.
- Dice Rolling — You will be rolling dice, you will roll a d10 adding bonuses subtracting bonuses modifying those rolls and looking up on these encounter tables.
- Publishing findings — Once you've completed your investigation then you get to publish your your your findings in different projects.
- Resource Management — Managing resources like time and money to investigate locations.
Video topics + discussion points
Quotes (from this video)
- horror is a fascinating genre but it's not just a genre it's a genre modifier
- horror games are also perfect for The Soloist because as a solo player you are in complete control of the mood and the atmosphere
- this is probably the most complex game on this list
- reject death Embrace power
- this is really not a game of cosmic horror this is a survival RPG this is survival horror
- this has some amazing solo rules absolutely amazing solo rules
- the solo rules and charts are amazing there are so many Fantastic charts for rolling up random things
References (from this video)
- Fantastic little solo RPG
- Theme and setting are a great fit
- Randomized investigations and towns
- Unique content creation and upgrade system
- Takes a little time to get into the flow
- Paranormal Investigator working in Japan.
- Japan, focusing on haunted locations and sites.
- Investigations are randomized; evidence is turned into blog posts, documentaries, or book chapters.
- Runebound (second edition)
- Persona (video game)
- Persona 1
- Persona 2
- Fatal Frame
- The Grudge
- Ringu
Mechanics (from transcript analysis)
- Content Creation — Part of the game involves turning evidence into blog posts, documentaries, or book chapters.
- randomization — Investigations and towns are randomized.
- Resource Management — Earn money from created content to invest in new equipment.
- solo RPG — A solo RPG focused on paranormal investigation.
Video topics + discussion points
Quotes (from this video)
- and so in today's video we will be discussing the year of 2024 and we will be doing the 10 best games that I played in 2024
- everything about forgotten uh depths is novel The exploration is novel the combat the story the way the expansions work it's one of the most novel games that I'm aware of and all of that novelty works together to create a super interesting and engaging game
- this is basically uh The Legend of Zelda the RPG
- just a wonderful wonderful beautiful production with some really twisted kind of highdea pixel art
- if you are looking for you know if you've played Ford against Darkness you've played D100 dungeon and you want something that's just a little bit more in depth a little bit more involved in either of those two games you might want to check out Karalis
- And that leaves us just with number one my favorite game of the year and I'm surprised guys but that is dragons down from Scott Demers and man what a fantastic game.
- The kinds of games that I appreciate more now are these kind of sandbox games where the story is created through the actions of the players on the table.
- Everything is kind of disjointed however the theme is so tightly woven into the mechanisms of the game with the art and the flavor text and just how the game is played that it effortlessly creates interesting uh stories and narrative as you are playing the game and it's very memorable.
- The game is very hard to learn the rule book isn't very good but the designer has a great uh explainer video on his twitch Channel and I believe that has also been linked to YouTube and that's how I learned the game and that's how I think once you learn the game it plays very very well it's very fast.
References (from this video)
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- And the theme of this game, it's all centered around a haunted stereo system that you might have purchased at an old thrift store or antique store, some kind of flea market.
- So this is a pure journaling game.
- if you are interested in physical media and that kind of nostalgia that comes with physical media or that superior uh audio that maybe comes with physical media, you might really like this game.
- But I I love just absolutely love that he made these tiny little scenario books in uh the size of a cassette.
- And sometimes a novelty, sometimes something novel can go a long way in making something feel special.
References (from this video)
- Theme and setting elevate the game.
- Interesting mechanisms.
- Cool and creepy world to explore.
- Pays respect to Japanese culture.
- Satisfying progression through spending earnings on gear and writing.
- Solid end goal, not a sandbox.
- Wishes it was fleshed out more.
- Wishes the gear/writing system was more involved.
- Ghost hunting, Japanese horror
- Paranormal investigation
- Little Town
- The Ring
- The Grudge
- Silent Hill
- Fatal Frame
- Clue
Mechanics (from transcript analysis)
- Card Resolution — Uses a deck of cards for outcome and conflict resolution, allowing players to swap better cards into their deck.
- journaling — Requires journaling, but more than just writing prompts.
- random tables — Uses random charts and tables for generating clues and determining outcomes.
- Resource Management — Players gain money by solving mysteries, which can be spent on equipment or used for writing blog articles/books.
Video topics + discussion points
Quotes (from this video)
- It's Fun to Go Alone. This is the top 10 solo RPGs.
- As a matter of fact, I've done an episode on uh solo analog dungeon crawl.
- And boy howdy did I fall in love with this game.
- This is a game that that treats the kind of spirituality and folklore and mythology of the Japan in a very very respectful nature.
- Holy crap, what a game. I love this game. It is so much fun.
- This game is super super simple.
- The simplicity can be a little confusing because as you're reading the rules, you're kind of like, 'Oh, wait. That's it. I don't get it.'
- Morgborg, man, what a game. I love this game so much.
- The solo rules that made me understand solo role playing.
- The generosity liberal thirdparty licensing.
- Scarlet Heroes really is the game that made solo role playing click with me.
- This is an all inone solution with some of the best, most useful solo oracles and rules I have ever played.
- The urban adventure rules in Scarlet Heroes handle that really well, better than just about any other game I've played.