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Thunderstone Quest box art

Thunderstone Quest

Game ID: GID0356558
Game Info
Year
2018
Collection
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Description

Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon — and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures!

Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios.

Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards, as well as the new dungeon tiles, by choosing random set-ups before the start of play. Aside from heroes such as wizards, fighters, rogues, and clerics, cards will include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon.

The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.

Description

Thunderstone returns with Thunderstone Quest. Recruit your heroes, arm your party, then visit the dungeon — and the dungeon has new perils not seen in prior Thunderstone releases. All-new dungeon tiles create new challenges and rewards as you explore deeper and deeper in the dungeon. Each quest brings new dungeons as well as new side adventures!

Thunderstone is a fantasy deck-building game. Each player starts with a basic deck of cards that they can use to purchase, or upgrade to, other, more powerful cards. Thunderstone Quest brings new play modes to the table. The game will tell a specific story with a series of pre-set dungeon tiles, monsters, heroes and support cards. Each will come with a series of mini-adventures and a story booklet that tells players what happens as they progress through the scenarios.

Once players have completed the quests they will be able to enjoy great replay value with the available selection of monsters, heroes, and support cards, as well as the new dungeon tiles, by choosing random set-ups before the start of play. Aside from heroes such as wizards, fighters, rogues, and clerics, cards will include supplies that heroes need like weapons, spells, items, or light to reach further into the dungeon.

The dungeon deck is created by combining several different groups of monsters together. Certain groups of monsters may be more or less susceptible to different hero types, so players have to take this into account when they choose what to buy.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 13
This page: 13
Sentiment: pos 9 · mix 0 · neu 3 · neg 1
Mentions per page
Showing 1–13 of 13
Video NjWQk6ZQ0Rk Rolling Dice & Taking Names Discussion at 59:13 sentiment: positive
video_pk 94427 · mention_pk 257254
Rolling Dice & Taking Names - Thunderstone Quest video thumbnail
Click to watch at 59:13 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Classic deck-building feel
  • Enjoyable theme of adventuring and fighting monsters
  • Satisfying character and gear progression
  • Active development with new modules and Kickstarter campaigns
Cons
none
Thematic elements
  • Adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Adventure Generation — Building adventurers to go into a dungeon.
  • Card Drafting — Buying things from the shop.
  • character customization — Building out characters and adding weapons.
  • Deck Building — A core deck-building game.
  • Monster combat — Facing off against monsters and getting loot if defeated.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • and I tried Thunderstone Quest and I'm going to put that as my number three because that has the very classic feel of a straight forward deck building game but I like the idea of building out adventure ERS and going into a a dungeon or a cave and facing off against Monsters And if you beat the monsters you get some loot I like building out my characters and adding weapons to them and stuff and going to the shop and buying things I just like really the theme of that game
  • my second one is you know I enjoy my war games so anytime that you can get me a deck building war game I am going to put that back on the shelf and we have done nothing but gush over this series of games and I am going to put undaunted Normandy on my shelf I just the that's the period of World War II that I visited Normandy so I understand you know what was going on then so that builds theme for me so I enjoy the undaunted series I like how you are doing your deck build there but you also have the tokens that you moving but the core mechanic is the deck building
  • and that is Dominion Now I really haven't played Dominion in forever I didn't get all the expansions I remember you know hey this game there's so many other good ones that are coming out but guess what I'm revamping the shelves I'm 10 years older so Dominion should show back up on my shelves just so that it's easy for me to teach people
  • so instead I'm going to go back to a game that I thought was a great mixture between area control and deck building and that's tyrants of the under dark first time I played that game I thought wow this is a really br brilliantly well done of being able to play cards and trying to take over different areas of the board I love the coling system where you want to get cards out of your deck because they're worth points at the end of the game if they're in your if they've been scored and removed
  • this is a fantastic intro to a trading card Style game now if you're not into tcgs or ccgs at all this will not change your mind if you're not into the idea of buying booster boxes and having blind packs that you're having to open and build decks before you go in and play a game if that has zero appeal I don't think this is going to change your mind because there are other simple games out there tcgs like Pokemon Etc that you could have gotten into before using this same format but let's say that the TCG idea intrigues you or you've played tcgs before this is a very very easy to learn game game that plays in about 15 to 20 minutes
  • the graphic design of the cards and the art itself is gorgeous it's beautiful it's classic Disney Art of characters from movies and TV shows from decades and Decades of uh stories of and and old movies a lot of people are just going to get in it for the art alone so the the car design is absolutely stunning
  • every game that I played had a runaway leader issue H so if somebody got ahead and then they started like saying what I always doing you start popping out these characters with lore all over the place and you don't exert them I can't touch them and on one big turn you could tap them all and go okay seven lore I had 13 game over I win shake hands okay no game that I play do we actually finish the game because if it was on my turn and I was saw what they had in front of them and I knew I couldn't do it I just shook their hand and that was it there was no need to even play my turn cuz I knew on their turn they could just Quest and the game was over
  • the goal is to try to collect 20 lore lore that's the whole goal of the game so it's not like you're trying to beat down somebody else and knock their health down to zero
  • it's it's the fact that you're having to build up that the Mana in order to get down there and in the other games we played you could always play a card there but here it was if you didn't have enough ink well or the ink symbol you couldn't play the card so it took you longer to build that Mana up or that ink up so I've never ran into a situation to where I couldn't play a card
  • I mean that's fine I mean when we think about Pokemon and we played that Y and and it was you know how did you get to play it it's been forever and I I will definitely say I do not remember how you know the resources worked in Pokemon or anything I just remember that it too was a very easy game for me to teach to my very young daughter
  • the energy was just through the roof it was it was packed out Ravensburger said afterwards look we we want to help you guys out we want to make this so it's e even better support you guys with however we can so that's a year away but Tony you did tell Old Spaghetti factories like hey go ahead and reserve us for next uh year on Thursday night right that's it it's it's well it's soft booked I can air quote it
References (from this video)
No references stored for this video.
Video 8K97Ru99DO0 Getting Games Discussion at 15:07 sentiment: positive
video_pk 91920 · mention_pk 246773
Getting Games - Thunderstone Quest video thumbnail
Click to watch at 15:07 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
  • deck-building dungeon delving
  • fantasy adventure
Comparison games
none
Mechanics (from transcript analysis)
  • cooperative play — team up to complete dungeon goals
  • deck-building — build a deck to defeat monsters and delve
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm not making a review videos anymore
  • I've been so excited to be playing games over this last month
  • BoardGameGeek is an amazing resource for me as a content creator
References (from this video)
No references stored for this video.
Video qloYht5MuMk Getting Games Discussion at 53:46 sentiment: positive
video_pk 91899 · mention_pk 246679
Getting Games - Thunderstone Quest video thumbnail
Click to watch at 53:46 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • huge box with lots of content and replay potential
  • engaging combination of deck-building and campaign-style variability
  • treasure deck adds powerful, surprising cards
Cons
  • setup/breakdown is lengthy; heavy to teach
  • large footprint may deter some groups
Thematic elements
  • deck-building; adventurers, monsters, treasure
  • fantasy dungeon exploration
Comparison games
none
Mechanics (from transcript analysis)
  • campaign/story packets — a large set of scenarios with story packets and modular enemies/items/adventurers
  • deck-building with campaign flavor — you assemble an adventurer deck and recruit items and weapons to your hand
  • dungeon exploration movement — you travel through a dungeon with miniatures rather than a simple token line
  • treasure deck rewards — killing monsters yields random treasure from an extensive treasure deck
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love it
  • the fact that the game has you making a long-term strategy and really thinking lots of turns ahead but forcing you to reconsider your plans at every step of the way
  • I was not expecting to like this game at all what happened is that I not only liked it but I loved this game
  • this is dominating all of my desires to play games over this last month
  • it's a very light style game
  • this is absolutely a puzzle style experience
  • the randomness of input adds freshness
  • the beating heart of this game is the bag
References (from this video)
No references stored for this video.
Video g8RWJJol16w The Dice Tower Top List at 25:40 sentiment: positive
video_pk 81444 · mention_pk 202286
The Dice Tower - Thunderstone Quest video thumbnail
Click to watch at 25:40 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Great with three.
  • Not too long between turns at three.
  • Balanced party interaction at three.
Cons
  • Entirely too long with four, especially epic Thunderstone.
Thematic elements
  • dungeon crawl
Comparison games
none
Mechanics (from transcript analysis)
  • Deck Building — Also a deck builder.
  • Dungeon Crawl — Dungeon crawls, straight up.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • with three, there's that more player interaction, and there's more stuff happening from turn to turn.
  • But this one is just tailor-made for three people, I think.
  • So, I I like the combat in this game quite a bit.
  • I really dislike this at four. I think it's too long.
  • I In fact, I will not teach this to four players even. That's I'm so snobby about that.
References (from this video)
No references stored for this video.
Video emBBp16Zyvw Top List at 23:34 sentiment: positive
video_pk 69767 · mention_pk 166471
Thunderstone Quest video thumbnail
Click to watch at 23:34 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Latest iteration of Thunderstone
  • Can play competitively, co-op, or solo
  • Very tough and fun
  • Great story arc to each game
  • Works well with deck building mechanic
Cons
  • Did not like the original Thunderstone at all
Thematic elements
  • Dungeon delving, questing
  • Fantasy dungeon
  • Campaign with story arc
Comparison games
  • Lords of Waterdeep
Mechanics (from transcript analysis)
  • Competitive play — Mostly competitive, with campaign play where winners might keep cards.
  • cooperative play — Can be played cooperatively, with an expansion that enables solo/co-op play.
  • Deck Building — Players build and improve their decks of cards.
  • Dungeon Crawl — Players move through a dungeon, fighting monsters and gaining loot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this video is sponsored by game Toppers
  • absolutely love this game
  • just Bonkers bananas just amazing heavy Euro and I can't recommend it enough if you like that style of game
  • just an absolute Beast of a game
  • it's just a fun game and like I said I've played any player count two to five
  • it's just it's a fun game
  • this is one of those like easy Plug and Play Quick setup you know grab this deck of cards grab this extra map from one of the expansions set up and go
  • this is just so different
  • it's so quick and easy just to jump in and out of and play
References (from this video)
No references stored for this video.
Video HyyqQ4CG0A4 Bower's Game Corner Discussion at 0:00 sentiment: neutral
video_pk 60175 · mention_pk 152614
Bower's Game Corner - Thunderstone Quest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • It's a great way to get rid of some of your old games and get some of your new games.
  • It's a great way to get some of your Grail games or some games that you really just don't want to pay money for, but you want to try.
  • this huge mathy computer that just maths it all together.
References (from this video)
No references stored for this video.
Video MIxSdZc959E JestaThaRogue Top 10 List at 7:21 sentiment: positive
video_pk 41490 · mention_pk 125795
JestaThaRogue - Thunderstone Quest video thumbnail
Click to watch at 7:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • strong integration of deck-building with dungeon exploration
  • robust progression path and thematic flavor
Cons
  • potentially heavy setup and rule overhead
  • longer playtime for a full session
Thematic elements
  • heroic dungeon exploration with deck-building and character progression
  • fantasy dungeon-crawl with a progression/roguelike vibe
  • campaign-like progression interwoven with dungeon scenarios
Comparison games
  • XCOM: The Board Game
  • Destinies
Mechanics (from transcript analysis)
  • Deck Building — players build a personal deck of cards that represents their character's actions and gear as they explore dungeons.
  • deck-building — players build a personal deck of cards that represents their character's actions and gear as they explore dungeons.
  • deck-delivery/dungeon exploration — players draw from their deck to perform actions in a tile-based dungeon, seeking rewards and completing objectives.
  • Tiered progression — characters advance and improve their capabilities over time through item pickups and skill development.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Ro from the Road.com and these are my top 10 anime plus how I would rethe them into a current modern board game.
  • All spoilerfree, of course.
  • Let me know your favorite anime. If there's any anime you're watching at the moment you think would be good, let me know so I can add it to my watch later list.
  • Destiny's. It's a fantasy app-driven game where you build the map out as you play and the app will tell you where things go.
References (from this video)
No references stored for this video.
Video 5TWC4jmQTBI Game Night Picks - Pair Of Dice Paradise Discussion at 11:21 sentiment: neutral
video_pk 33288 · mention_pk 98836
Game Night Picks - Pair Of Dice Paradise - Thunderstone Quest video thumbnail
Click to watch at 11:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • And it's not just small publishers that are being affected.
  • The tariffs applied to their products are equal to $14.50 for every $10 that they spend on manufacturing for an estimated total of $1.5 million of additional expenses just in import taxes.
  • I do believe that the first step towards inflicting change for the better is for each of us to start finding opportunities to speak up, speak out, speak often.
  • Using your voice empowers others to do the same.
  • That's why I made this video to use my little voice to hopefully try and encourage all of us to use our voice.
  • That's all I got.
References (from this video)
No references stored for this video.
Video UZbvDGWHItA JestaThaRogue Top List at 10:21 sentiment: positive
video_pk 31816 · mention_pk 93780
JestaThaRogue - Thunderstone Quest video thumbnail
Click to watch at 10:21 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Meaty, thematic progression with clear path from weak to strong
  • Solid dungeon-crawling feel with reliable deck-building core
Cons
  • Table space requirements and box size can be daunting
  • Expansions contribute to a true game box pile
Thematic elements
  • meaty deck-building with dungeon exploration
  • fantasy dungeon crawl with town-building elements
  • campaign-like progression toward epic loot
Comparison games
  • Thunderstone (base game)
  • Gloomhaven (in spirit)
Mechanics (from transcript analysis)
  • Deck Building — progressively upgrade your hero with gear and abilities
  • deck-building — progressively upgrade your hero with gear and abilities
  • village vs dungeon split — choose between town improvements and dungeon dives
  • XP and upgrade progression — earn XP to upgrade heroes across sessions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm Rob from just the road.com and these are my top 10 debt building games.
  • Let's redo the countdown with a wider definition and some new discoveries from the last 5 years.
  • Fingers crossed for a 15th anniversary big box in 2027.
  • In Trains, you take the classic deck building formula and drop it onto a map of Japan.
  • Undaunted Stalingrad is a two-player storydriven campaign game that blends tactical combat with smart debt building.
References (from this video)
No references stored for this video.
Video egR2E4rfqfw Board Game Hangover Unboxing at 4:35 sentiment: positive
video_pk 13326 · mention_pk 39087
Board Game Hangover - Thunderstone Quest video thumbnail
Click to watch at 4:35 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • robust campaign style
  • great for ongoing play sessions
Cons
  • complex setup
  • larger footprint
Thematic elements
  • Hero deck-building and dungeon exploration
  • Fantasy dungeon delving
  • Cooperative/solo campaign flavor
Comparison games
  • Mansions of Madness
  • Dead Reckoning
Mechanics (from transcript analysis)
  • deck-building — build a deck to explore dungeons and fight monsters
  • Hero progression — hire or upgrade characters for campaigns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • these shelves are too cool to suggest anything
  • i'm drooling and looking at games
  • i really like the looks of it
  • best looking arrangement shelf
  • i want this collection as well
References (from this video)
No references stored for this video.
Video kDRq1MGNwYY Getting Games Discussion at 19:30 sentiment: negative
video_pk 11290 · mention_pk 33172
Getting Games - Thunderstone Quest video thumbnail
Click to watch at 19:30 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • solid deck-builder foundation
  • cooperative possibilities
Cons
  • large footprint and space requirements
  • tedious at times
Thematic elements
  • adventure, monster combat, scavenging
  • fantasy dungeon crawl with deck-building elements
Comparison games
none
Mechanics (from transcript analysis)
  • deck-building — build a deck of dungeon abilities and items to progress
  • dungeon exploration — travel through rooms to complete objectives
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If this was just a job if i was just doing this for money well first of all the channel would be a lot different
  • it's been a real problem you know i mentioned that these playing with friends videos have been taking a lot longer to make
  • these update vlogs are about me being transparent about stuff
  • two cameras that work
  • i'm tinkering around hitting a bunch of things with a hammer to see if things get better
References (from this video)
No references stored for this video.
Video uIiZuvmlBnM Going Analog Other at 3:27 sentiment: neutral
video_pk 9473 · mention_pk 28007
Going Analog - Thunderstone Quest video thumbnail
Click to watch at 3:27 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • deep deck-building with thematic progression
  • ample content and replayability
Cons
  • can be fiddly to set up
  • ramping complexity may be off-putting for casual players
Thematic elements
  • deck-building dungeon crawler
  • fantasy dungeon exploration
  • structured quest arcs
Comparison games
  • Pathfinder Adventure Card Game
  • Ascension
  • Aeon's End
Mechanics (from transcript analysis)
  • deck-building — players curate a personal deck to take actions and fight monsters.
  • dungeon exploration — players explore a dungeon, recruit Heroes, and encounter monsters.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • welcome to the Going Analog Quiz Show
  • you've earned a place on the leaderboard today
  • the name is Mallory, but the game is Megaland
  • it's War of Mine—the board game, not the video game
  • Puzzle Strike's puzzle-strategy vibe is surprisingly satisfying
References (from this video)
No references stored for this video.
Video ret2atPVYv8 Rolling Dice & Taking Names Discussion at 0:00 sentiment: positive
video_pk 5289 · mention_pk 15720
Rolling Dice & Taking Names - Thunderstone Quest video thumbnail
Click to watch at 0:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • thematic deck building experience
  • character and weapon customization
  • multiple versions available
  • ongoing Kickstarter support with new modules
  • continued game development
Cons
none
Thematic elements
  • dungeon crawling
  • monster defeating
  • adventure
  • character building
Comparison games
  • other deck building games
Mechanics (from transcript analysis)
  • adventurer building
  • Deck Building
  • Loot Collection
  • monster defeating
  • shop mechanics
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Gen Con is back baby
  • y'all we recorded an entire episode 301... and then we go into the process of sending the files to each other and it's only happened what maybe one other time Tony in 300 episodes where we didn't have the recorded file
  • please do not wear a backpack that's juts out about 16 to 24 inches from your back
  • when you land on one of those letters your opponents will draw a card
  • nobody feels out of the game or you don't have a chance
  • this game a seller game for me is that it's no fun if there's no way to win the game
  • so I'm wondering if the convention center if they would move it to the field
  • we went by there every day there was one or two gentlemen there that we just almost became friends with
  • games of the con I loved this game
  • I've played over three four thousand games on the iPad
  • go back to the roots that maybe started this whole deck building system
  • as tyrants of the underdark first time I played that game I thought wow this is a really brilliantly well done
References (from this video)
No references stored for this video.
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