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Twisty Hollow

Game ID: GID0369372
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Description

A Twisted Puzzle Adventure!

Unravel the mystery behind the mayor of Twisty Hollow as beautiful papercraft levels bring this whimsical puzzle adventure to life.
• Little citizens, big issues!
• Solve their needs and save their bacon!
• Take on new obstacles in every level!
• Travel through 4 unique chapters!
• Meet the wackiest cast of characters!
• Take an exciting journey you won't forget!

Source: The Game Website.

Description

A Twisted Puzzle Adventure!

Unravel the mystery behind the mayor of Twisty Hollow as beautiful papercraft levels bring this whimsical puzzle adventure to life.
• Little citizens, big issues!
• Solve their needs and save their bacon!
• Take on new obstacles in every level!
• Travel through 4 unique chapters!
• Meet the wackiest cast of characters!
• Take an exciting journey you won't forget!

Source: The Game Website.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video LD77V6-nmCA PlayingBoardGames Top List at 9:48 sentiment: positive
video_pk 84083 · mention_pk 305561
PlayingBoardGames - Twisty Hollow video thumbnail
Click to watch at 9:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Feast of Hemlock Veil is a very scary campaign
  • Perverse nature changing around you is a scary vibe
  • Designers captured the feeling of exploring dark woods with a lantern
  • Mechanically, you don't want to be outside the dark
  • Use of pursuit area creates a feeling of being watched
  • Desperate scenario about trying to find someone missing
  • Features a tough boss fight (the bear)
  • Hits all the right notes for a scary scenario
Cons
  • Not as scary as other scenarios (e.g., compared to Circle Undone's ghosts and cultists)
  • The bear is tough, which is a con mechanically for this scenario.
Thematic elements
  • Perverse nature changing, animals becoming rabid and crazed, fear of the dark.
  • A dark woods on an island
Comparison games
  • Circle Undone
  • Annihilation
Mechanics (from transcript analysis)
  • boss fight — Features the first appearance of the sign hybrid, the bear, which is a tough boss fight.
  • Pursuit Area — The use of the pursuit area makes you feel like creatures are watching you from the tree line.
  • Staying out of the dark — Mechanically, the scenario makes you not want to be outside of the dark because it means that you will draw an encounter card.
  • Tight agenda — The agenda is pretty tight and the last half can be particularly swinging as you're desperately trying to escape.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I think Before the Black Throne is probably one of the most oppressive feeling scenarios in Arkham Horror.
  • It's a very nihilistic, bleak look that these people are trying to bring across the end of the world where you can finally find a hope spot.
  • This is The Longest Night. This is a tower defense mission where you are desperately trying to survive a few hours waiting for the sun to rise to protect some people, some sacrifices that the people of Hemllock are trying to feed to the animals that are frenzied by the color.
  • When I played it the first time, I was blown away by how how much I felt pushed into a corner.
  • I think The Longest Night is the perfect mixture of fear thematically and fear mechanically.
  • I imagine myself there and I'm like this would literally be hell on earth. This would be the scariest, most painful, most [ __ ] up, most please get me out of here hours of my life if I had to deal with this.
References (from this video)
No references stored for this video.
Video 3XIxfVh71Ac PlayingBoardGames Analysis at 29:16 sentiment: positive
video_pk 10730 · mention_pk 297802
PlayingBoardGames - Twisty Hollow video thumbnail
Click to watch at 29:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Highly praised for design cohesion and pacing
  • Considered one of the strongest scenarios in the Feast of Hemlock Veil
  • Cascading map and escalating threats create a memorable finale
Cons
  • Exit location randomness can swing the ending experience
  • Some players may prefer a more deterministic path to the exit
Thematic elements
  • Pursuit and escape; danger at every turn; environmental hazards
  • Lost in the woods; a sprawling, morphing map with a bear boss
  • Cadence-driven escalation with a culminating boss and final exit
Comparison games
  • The Longest Night
  • Lost Sister
  • The Silent Heath
Mechanics (from transcript analysis)
  • Bear boss encounter — A memorable, climactic boss that requires timing and positioning to defeat.
  • Boss Battler — A memorable, climactic boss that requires timing and positioning to defeat.
  • Dynamic map that grows and shrinks — Map layout and threats adapt to light, progress, and exploration, shaping pacing.
  • Ever-present threats and environmental interactions — Plants, mushrooms, and various threats scale with progress and light level.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The hidden card mechanic worked for me better after I understood how to mitigate its swings.
  • Where the Gods Dwell would really benefit from more deck variation and control over what’s in the deck.
  • Ice and Death Part Three is actually really well balanced in being an enemy assault mission and changed my opinion of it.
  • This is what Nick said in the AMA where I wish there was more control over what was in the deck.
  • Horror in High Gear climbed the most ranks of my campaign rating; it went from abysmal to enjoyable as I learned what to do.
  • Twisted Hollow is the apex of Feast of Hemlock Veil; it's one of the strongest scenarios in Hemlock Veil.
  • The finale of Drown City felt anticlimactic for the campaign when we went in with busted decks.
References (from this video)
No references stored for this video.
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