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Vikings Gone Wild box art

Vikings Gone Wild

Game ID: GID0377803
Game Info
Year
2017
Collection
Rating
Mechanic profile
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Vibe profile
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Description

Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.

The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent...

Description

Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.

The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent...

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 0 · neu 0 · neg 1
Mentions per page
Showing 1–2 of 2
Video 8xgBYSoMnAM Watch It Played Rules Teach at 0:00
video_pk 68182 · mention_pk 164540
Watch It Played - Vikings Gone Wild video thumbnail
Click to watch at 0:00 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video 9WR8Zzay0GI Actualol Discussion at 14:16 sentiment: negative
video_pk 10857 · mention_pk 32042
Actualol - Vikings Gone Wild video thumbnail
Click to watch at 14:16 · YouTube ↗
Overall sentiment (raw)
negative
Pros
  • Expansions exist to support team or cooperative play
  • Bluffing and defensive play offer some interaction
Cons
  • Themes feel loose and not particularly thematic
  • Not as engaging as other deck-builders like Dominion or Clank
Thematic elements
  • Vikings, building, attacking
  • Cartoonish Viking world
  • light, humorous
Comparison games
  • Dominion
  • Clank
Mechanics (from transcript analysis)
  • attack/defense system — attack other players' buildings and defend with defense cards
  • deck-building — buy cards to build your deck
  • permanent buildings — buildings become permanent fixtures providing ongoing benefits
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I love Crosstalk actual love because it's one of my favorite new party games.
  • it's simply that you're there you're as a guesser you are completely lost
  • Azul is again coming from Plan B games and this is an abstract game albeit a very pretty one
  • I appreciate that and then the rest of the game is about collecting symbols
  • Vikings Gone Wild is a deck building game that I've had a lot of good things about
References (from this video)
No references stored for this video.
Transcript Navigation
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