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Witchstone box art

Witchstone

Game ID: GID0390910
Game Info
Year
2021
Players
2-6
Age
8+
Playtime
30 min
Collection
Your Tier
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Description

As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.

Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.

Each player in the game has a personal cauldron that bears seven crystals and six pre-printed magic icons, and they share a larger game board that features a crystal ball that shows the entire landscape. Each player has a set of fifteen domino tiles, with each half of the domino being a hexagon; each domino depicts two different magic icons from the six used in the game.

On a turn, you place one of the five face-up dominos in your reserve onto your cauldron, then you take the action associated with each icon depicted on that domino; if the icon is adjacent to other dominos showing the same icon (or the matching pre-printed icon), then you can take that action as many times as the number of icons in that cluster. You must complete the first type of action completely before taking the second action. With these actions, you can:

Use energy to connect your starting tower to other locations on the game board, scoring 1, 3 or 6 points depending on the length of the connection.
Place witches next to your starting tower on the game board or move them across your energy network to other locations. As you do this, you gain points and possibly additional actions to use the same turn.
Move your token around a pentagram to collect points and to acquire bonus hex tiles; you can use these tiles immediately for actions or place them in your cauldron to make future tile placement more valuable.
Move the crystals in your cauldron, whether to make room for future tile placement or to gain bonus actions by ejecting the crystal completely.
Advance on a magic wand to gain points and take additional actions, with the actions being doubled should you currently be the most advanced player on the wand.
Claim scroll cards that boost future actions or earn you bonus points at game's end depending on how well you've completed the prophecy depicted.

After each player has completed eleven turns — which could equal 40-60 actions depending on how well you've used your cauldron — the game ends and players tally their points from prophecies and other collected scoring markers to see who has the highest score.

Description

As established representatives of your guild, you gather around an ancient sacred stone, the significance and magical powers of which are known to adepts only. Each player occupies one of the four towers around the Witchstone and starts from there. Create your magic spells with the help of your cauldron, and put a network of magic energy around the stone. Send out your witches, scoop the magic crystals out of the cauldron, make use of the pentagram and the magic wand, and keep an eye on the prophecy scrolls in order to ensure victory.

Not all options are always available to you. Only if you cleverly make the most of your opportunities will you have the chance of accumulating the most victory points over the eleven rounds and thereby win Witchstone.

Each player in the game has a personal cauldron that bears seven crystals and six pre-printed magic icons, and they share a larger game board that features a crystal ball that shows the entire landscape. Each player has a set of fifteen domino tiles, with each half of the domino being a hexagon; each domino depicts two different magic icons from the six used in the game.

On a turn, you place one of the five face-up dominos in your reserve onto your cauldron, then you take the action associated with each icon depicted on that domino; if the icon is adjacent to other dominos showing the same icon (or the matching pre-printed icon), then you can take that action as many times as the number of icons in that cluster. You must complete the first type of action completely before taking the second action. With these actions, you can:

Use energy to connect your starting tower to other locations on the game board, scoring 1, 3 or 6 points depending on the length of the connection.
Place witches next to your starting tower on the game board or move them across your energy network to other locations. As you do this, you gain points and possibly additional actions to use the same turn.
Move your token around a pentagram to collect points and to acquire bonus hex tiles; you can use these tiles immediately for actions or place them in your cauldron to make future tile placement more valuable.
Move the crystals in your cauldron, whether to make room for future tile placement or to gain bonus actions by ejecting the crystal completely.
Advance on a magic wand to gain points and take additional actions, with the actions being doubled should you currently be the most advanced player on the wand.
Claim scroll cards that boost future actions or earn you bonus points at game's end depending on how well you've completed the prophecy depicted.

After each player has completed eleven turns — which could equal 40-60 actions depending on how well you've used your cauldron — the game ends and players tally their points from prophecies and other collected scoring markers to see who has the highest score.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 19
This page: 19
Sentiment: pos 15 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–19 of 19
Video J87hxzwQKgI Getting Games Discussion at 43:00 sentiment: positive
video_pk 90859 · mention_pk 243242
Getting Games - Witchstone video thumbnail
Click to watch at 43:00 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Kenicia + Chiacchiera collaboration blends familiar and fresh ideas
  • appealing Witchstone theme and art
Cons
none
Thematic elements
  • mastery of magic via cauldron, prophecies, and pentagram imagery
  • witchcraft and cauldron-based spell creation
Comparison games
none
Mechanics (from transcript analysis)
  • card drafting / deck-building — mixed designer pedigree with thematic spell-crafting
  • hand management and dice-like planning — use of cards to craft spells and manage resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
Video D-XkKY1g490 Hungry Gamer Top 10 List at 14:32 sentiment: positive
video_pk 89988 · mention_pk 239916
Hungry Gamer - Witchstone video thumbnail
Click to watch at 14:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • buzz and community interest indicate strong reception
Cons
  • limited public details; designer/publisher unknown
Thematic elements
  • stone collection and placement
  • fantasy world centered around magical stones
  • curated, mechanically focused play
Comparison games
none
Mechanics (from transcript analysis)
  • set collection or tile synergy — building combos from stone tiles
  • stone/tiles placement — placing stones to unlock actions and bonuses
  • Tile Placement — placing stones to unlock actions and bonuses
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the core game is basically the vcr and then you buy separate movies VHS tapes type things to put into your core box and you play different adventures
  • this is a solo game dice rolling
  • it's set collection very very simple and it's in its simplicity that it is so much fun
  • this is jerry hawthorne's follow-up to aftermath
  • it's an adventure book game but man does it pop
References (from this video)
No references stored for this video.
Video 6fkEp0ZoQ2M All You Can Board Top 10 List at 24:32 sentiment: positive
video_pk 89918 · mention_pk 239559
All You Can Board - Witchstone video thumbnail
Click to watch at 24:32 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • highly tactile with cascading action potential
  • multiple scoring paths and combos
Cons
  • not as widely discussed as some other big-box games
Thematic elements
  • cauldron-building with icon-based actions and domino-style tiles
Comparison games
none
Mechanics (from transcript analysis)
  • action amplification via matching — forming groups of icons grants multiple actions
  • tile placement / cauldron management — domino-style tiles with icons; matching icons yields actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • there are tons of different paths to victory
  • the narrative that you build is just so amazing with the right group of people
  • it's an affordable game to buy with the cost and also i think it has just a really good chance of landing with people because of how addictive i find this game play
References (from this video)
No references stored for this video.
Video feBJF6QBW5k All You Can Board Top 50 List at 4:48 sentiment: positive
video_pk 89125 · mention_pk 236323
All You Can Board - Witchstone video thumbnail
Click to watch at 4:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • engaging with a lot going on
  • solid design by Kanitzia
Cons
none
Thematic elements
Comparison games
  • Witch Stone
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I'm basically riding on this Nostalgia
  • it's just one of those games that for as much as I like it... I'm always gonna rank it high
  • the wheel that you turn to give the clues
References (from this video)
No references stored for this video.
Video mVogFeZYEks Ryan and Bethany Board Game Reviews Top 10 List at 7:15 sentiment: positive
video_pk 88299 · mention_pk 232483
Ryan and Bethany Board Game Reviews - Witchstone video thumbnail
Click to watch at 7:15 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Dense, intriguing puzzle with strong theme
  • Elegant tile interaction
Cons
  • Can be heavy for casual players
Thematic elements
  • Hex domino-style tiles representing different magic symbols
  • A cauldron-building strategy game
  • Strategic, puzzle-dense
Comparison games
none
Mechanics (from transcript analysis)
  • action strength based on symbol adjacency — Actions become stronger the more symbols you connect at placement.
  • Tile Placement — Domino-like hex tiles placed to connect symbols and maximize actions.
  • tile placement with connections — Domino-like hex tiles placed to connect symbols and maximize actions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • hi everybody hello I'm Ryan I'm Bethany
  • this is our top 10 favorite games about Wizards warlocks and witches
  • it's a battle between those two all this kind of this clever card play
  • this game is so much fun
  • it's a really clever two-player game
  • it's a puzzle but the puzzle's alive and it's moving
  • this is such a fun game
  • it's gorgeous beautiful game
References (from this video)
No references stored for this video.
Video N1Ygdltatg4 All You Can Board Top 50 List at 36:30 sentiment: positive
video_pk 88116 · mention_pk 231484
All You Can Board - Witchstone video thumbnail
Click to watch at 36:30 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • puzzle-like tile/combination play
  • great engine for tile placement and domino-style chaining
Cons
none
Thematic elements
Comparison games
  • Res Arcana
  • Patchwork
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game about monsters
  • it's a real time Battleship but 4v4 or 3v3 on teams
  • the cards that you play determine which spots on the board you can go to
  • it's the type of game that every collection should have a game where you split into teams
  • it's a great ice breaker
  • I would love to play Red Rising
  • the end game reveal is the best part of the game
References (from this video)
No references stored for this video.
Video ebUG75vaxtQ Chairman of the Board Top List at 4:01 sentiment: positive
video_pk 87418 · mention_pk 228384
Chairman of the Board - Witchstone video thumbnail
Click to watch at 4:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • action selection — Grouping these particular icons together and those icons all assigned to a different action on the board.
  • network building — Which will let you kind of build up networks or go around this little Rondell.
  • Tile Placement — Uses a cool T plac mechanism where you are trying to group these particular icons together and those icons all assigned to a different action on the board.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this is another definitely a a forgotten gem in my opinion
  • this is definitely unlike any other kitti game that I've played
  • quite a frustrating game um but the hand management is extremely clever um and a very tense game as well
  • the cool thing about this game is the twist at the end where if you are the player who spent the most money you are automatically disqualified from winning
  • this one seems to be a bit more polarizing but it's a huge hit for me personally
  • brilliantly refined very sophisticated and streamlined gameplay um one of the best T placement games out there
  • definitely a deeper game than it first meets the eye and it's one of the best auction games ever made
  • wonderful game one of the purest games I have in my collection and one of my favorites full stop an absolute work of art
  • well Riders was fine Dragon Riders so Dragon master was decent royal visit if you like the tug-of war system you might like this one didn't quite work for me same go to Blue Moon Legends very interesting World designed game but one that didn't quite suit my game style
  • definitely one of the highest regarded kitu games and for good reason it's my second favorite kitu game
  • this one is another auction Style game where you have fixed bids so you cannot just bid what you want you have four tokens at any time and all you're doing is you are revealing these tokens or these tiles out in this kind of push your luck mechanism
  • lots of layers lots of wrinkles um definitely a deeper game than it first meets the eye
  • it's one of the best auction games ever made I think it might be my favorite
  • this is one of his root building style games as you have a a rack full of tiles you're using them to create huge chains of your particular color and trying to connect these different kind of cities together
  • gaml could not be more simple just simply place a TI or think two tiles or more than that at times onto the board and um score accordingly
References (from this video)
No references stored for this video.
Video Op4ADqvY5vA Watch It Played Discussion at 11:01 sentiment: positive
video_pk 86892 · mention_pk 226405
Watch It Played - Witchstone video thumbnail
Click to watch at 11:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Exciting
  • Satisfying combos
  • Makes you feel smart
  • Fun
  • High power plays
  • Designer is Rainer Knizia
  • Satisfying tile placement
Cons
  • Player experiencing combos that are not as big as others.
  • Plays might feel unfair due to high power plays.
Thematic elements
  • Competing witches gathering ingredients, creating spells, and building networks of magical energy.
  • Magical realm
Comparison games
  • Ingenious
Mechanics (from transcript analysis)
  • action selection — Selecting actions from tiles.
  • Engine Building — Actions allow for more actions and combos.
  • Movement programming — Moving around a board.
  • Set Collection — Creating groups of like symbols to power up actions.
  • Tile Placement — Playing out domino style tiles with actions on them.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I do think that the stock market aspect of this game's description is slightly overblown for the actual stock market aspect in the game right I'll say that's my critique
  • When you release a game and it's got Lego on it I'm interested but adding monkeys and I could not pick this up fast enough
  • I went in frankly with hopes you couldn't describe them as high left with away I remember the moment where I went oh there's a there's a real game here this is an actual game
  • This is the most surprising Game of the Year for me so far not just because my expectations were kind of low for a logo game but regardless of that I remember playing this and thinking oh wow this is fun and unique and interesting and it looks cool
References (from this video)
No references stored for this video.
Video gosHlgIGp8U Hungry Gamer Discussion at 3:21 sentiment: neutral
video_pk 86632 · mention_pk 224803
Hungry Gamer - Witchstone video thumbnail
Click to watch at 3:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
  • Did not complete the 10x10 challenge.
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's one of the best games Don has randomly found like ever
  • know your energy level and pick the games that fit it
  • it's a lot of stuff but most importantly before you even tell me how you're doing today Don what is your brood beverage
  • it's just a big chunky game that makes you think and sometimes you just want to play something light and and thoughtless
References (from this video)
No references stored for this video.
Video w-endCHv5PU Rob's Tabletop World Discussion at 47:37
video_pk 83361 · mention_pk 209871
Rob's Tabletop World - Witchstone video thumbnail
Click to watch at 47:37 · YouTube ↗
Pros
  • Includes Daughters of Twilight expansion
  • Includes Silent Screams expansion
Cons
none
Thematic elements
  • Fantasy
Comparison games
  • Daughters of Twilight
  • Silent Screams
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Go look up Europa. You're talking almost $400, $500 a game.
  • my first edition Blood Bowl is rare.
  • My Warhammer is worth a ton.
  • First edition of Space Hulk is worth a lot.
  • It's It's literally tasteless [ __ ]
  • Tastes like the color white. If white paste had a flavor, like white diarrhea [ __ ]
  • I will cut you out of my life without even thinking without even thinking if that's what you want to do
  • You either figure it out and see that these people aren't here for you. You're just entertainment for them. Or I'll just take you from this world.
  • You get it out of your system or I'm not gonna let you kill your mother, I'm gonna kill you.
  • I think the most important thing is is that you never give up on your family, on your children, on your grandchildren, and you give everything that you got.
  • All I want written on my damn gravestone is I wish I was up there reading this.
  • If in all these years I helped somebody, you want to know something? That's worth more than all the subscriptions, all the views, and all the [ __ ] YouTube YouTuber influencer [ __ ] that you can have.
References (from this video)
No references stored for this video.
Video ArmxGVI3psg The Dice Tower Analysis at 2:42 sentiment: positive
video_pk 80585 · mention_pk 196550
The Dice Tower - Witchstone video thumbnail
Click to watch at 2:42 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • It works
Cons
  • Very lack of theme
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Tile Placement — Placing tiles in a pot.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I tell you what I think about the games now if I think about them at all.
  • It is that fantastic of a game, No Thanks.
  • There are some really terrible Princess Bride games out there.
  • This is one of the bad ones.
  • It's too little too late, honestly, this this thing.
  • Mean mean mean mean little game.
  • Very mechanical game. Very lack of theme almost as you put these tiles in your pot. But it works.
  • Mama Mia is one of those games that I bring out at conventions and play with people, little memory game which I like a lot.
  • It's an amazing game.
  • What a terrible roll and write style game.
  • It's just awful.
  • It's not great either. Just misses the mark.
  • It's all about logistics.
  • Really impressed with this one. Bright, cheerful, fun, fast.
References (from this video)
No references stored for this video.
Video IEyptD08TjU TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 100 List at 1:23 sentiment: positive
video_pk 41693 · mention_pk 126356
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Witchstone video thumbnail
Click to watch at 1:23 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • tight and efficient game flow
  • Kenitschia/Feld-inspired action selection that rewards creative chaining
  • strong theme integration and atmosphere
Cons
none
Thematic elements
  • witchcraft, alchemy, occult-themed competition
  • witch-themed fantasy environment with cauldrons and magical motifs
  • mythic/fantasy
Comparison games
  • Witch Stone (implied by theme, not a direct comparison)
Mechanics (from transcript analysis)
  • action selection — core engine where players sequence and combine hex-shaped actions to gain multiple effects
  • Point Salad — multiple paths to scoring points via tracks, tiles, and route choices
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a gem and Kenitzia brilliance with Feld style.
  • The action selection mechanism is the cog that makes this game go.
  • This game is literally clue on steroids.
  • So many fun, interesting little reveals as you're going through it.
References (from this video)
No references stored for this video.
Video qnqJrnonqDQ TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews Top 100 List at 12:22
video_pk 41371 · mention_pk 125486
TheGameBoyGeek - Hi Quality Hi Energy Board Game Reviews - Witchstone video thumbnail
Click to watch at 12:22 · YouTube ↗
Pros
none
Cons
none
Thematic elements
none
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Power Grid: it's mathy, it's spatial, it's been around forever.
  • Dead Last is great. Goes up to 12 players.
  • Carcassonne is a classic.
  • This is a game where you're criminals and you've worked together on a heist, but now you're trying to screw each other over.
  • Gatsby is a very tactical, in-your-face meme game.
  • Piñata has the different lanes that you're playing for.
  • Suburbia is an economic game you can lose yourself in building cities.
  • Miyabi is a three-dimensional tile-laying game—brain burner but brilliantly designed.
References (from this video)
No references stored for this video.
Video NTWGxC3Q1JE The Board Game Garden Discussion at 14:51 sentiment: positive
video_pk 38377 · mention_pk 115529
The Board Game Garden - Witchstone video thumbnail
Click to watch at 14:51 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong theme resonance for fans of witchy aesthetics
  • Solid mechanism integration and decision space
Cons
  • Availability and visibility may be limited
  • Not as widely discussed as other titles
Thematic elements
  • tile placement building up powers with magical icons
  • witchy fantasy world
  • passionate recommendation
Comparison games
none
Mechanics (from transcript analysis)
  • Compound Scoring — Multiple objectives and paths to victory depending on tile connections.
  • multi-objective scoring — Multiple objectives and paths to victory depending on tile connections.
  • Tile Placement — Placing tiles to connect icons and trigger stronger actions as they link.
  • tile placement with icon connections — Placing tiles to connect icons and trigger stronger actions as they link.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I will also add that this might be the last time that you guys see my hair like this cuz there's a possibility that I might have made a hair appointment and I'm going to be doing something crazy
  • these are going to be 12 games not 10 I'm going to do 12 cuz I couldn't pick because there's so many good games that I've played once that I can see possibly getting into my top 100
  • this is the heaviest trick taken game that I've ever played
  • if Mike delisio likes it that much I really think Mike and I have some prettyy similar tastes in board games
  • the collector's edition is absolutely beautiful
  • I cannot wait to play this one solo as well
  • World Wonders is a polyomino game where you are putting out polyomino shapes and... to get a wonder you have to spend the remaining money you have
  • Evenfall is a card-based game where there's just so many different like chaining of things
  • I freaking loved this game and I want to play it again
References (from this video)
No references stored for this video.
Video iYS2l-G-nEg Chairman of the Board Top List at 13:11 sentiment: positive
video_pk 10843 · mention_pk 100070
Chairman of the Board - Witchstone video thumbnail
Click to watch at 13:11 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Strong, punchy entry in the mini-game format
  • Fast play and high engagement per round
Cons
  • Can feel twitchy and potentially punishing if luck dominates
  • Some questions vary greatly in difficulty
Thematic elements
  • Bluffing and strategic selection around niche questions
  • A set of mini-games tied together by a rondelle and tile-placement system
  • Quirky, rapid-fire party-puzzle
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Players suit responses and vote, with correct or plausible incorrect answers earning points
  • round_robin_mini_games_with_rondelle — A sequence of independent micro-games linked by a central rondelle and tile-placement core
  • voting_and_bluffing — Players suit responses and vote, with correct or plausible incorrect answers earning points
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I did like the way that two of these mechanisms synergize with each other.
  • the card mechanism did not do it for me and it was enough for me to part with this one
  • it's a very smooth game, very definitely fine-tuned
  • A series of mini games here are held together through that core tile placement system
  • it's a hell of a lot of fun
  • the gimmick and the novelty wore off pretty quickly
References (from this video)
No references stored for this video.
Video rokCMY0_nzM Chairman of the Board Top List at 25:22 sentiment: positive
video_pk 6897 · mention_pk 20414
Chairman of the Board - Witchstone video thumbnail
Click to watch at 25:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • gorgeous production
  • deep but clean action economy
Cons
  • learning curve can be steep for new players
Thematic elements
  • arcane power and tile-based progression
  • fantasy, magical pentagram centerpiece
  • high-concept fantasy with modular action ramping
Comparison games
  • For Sale
Mechanics (from transcript analysis)
  • combo optimization — combine tiles to unlock powerful sequences
  • engine-building — actions chain to improve capabilities over turns
  • Hand Management — managing slots and actions to maximize returns
  • Tile Placement — placing action tiles to unlock stronger effects
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this game is poo
  • it does as i said just take that edge off the randomness
  • one of the best card games i've ever played
  • it's almost like a eurofied Ticket to Ride
  • the ambition of this game is absolutely mind-blowing
  • a game that rewards repeated plays
  • the board is always flux and alive
References (from this video)
No references stored for this video.
Video PQ1yU6_Om4U BoardGameGeek Top List at 15:16 sentiment: positive
video_pk 6213 · mention_pk 106209
BoardGameGeek - Witchstone video thumbnail
Click to watch at 15:16 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • extremely satisfying turn-cascades
  • highly combo-driven and satisfying to execute
Cons
  • potential for feel-bad turns if combos don’t land
  • steep learning curve for newcomers
Thematic elements
  • combo-driven engine-building with cascading actions
  • cauldron crafting with witches
  • spirited, high-energy fantasy theme
Comparison games
none
Mechanics (from transcript analysis)
  • combo chaining — actions from a tile can trigger multiple further actions
  • role/board-driven progression — moving around the board to unlock new actions
  • tile/tile-push engine-building — double-sided hexom tiles in a cauldron generate actions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • There's a lot of games out there that I feel like you do stuff you're like, 'Ooh, I feel like you figured that out.'
  • It just makes you feel clever as you build out this thing and start really cascading finishing those tasks.
  • This is a game where you are going to be doing actions by putting these kind of double-sided hexom tiles into this cauldron.
References (from this video)
No references stored for this video.
Video gmtraazEwKY Tabletop Turtle Discussion
video_pk 5860 · mention_pk 17357
Pros
none
Cons
none
Thematic elements
  • Network building and resource gathering
  • Magical realm
Comparison games
none
Mechanics (from transcript analysis)
  • network building — Routing witches to gather resources
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Sometimes there's just something about a game that you just can't explain
  • We're essentially replacing Katan using science
  • We wanted a way to suggest new games that we think do certain mechanics just a little bit better
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Video dGP7D829e8U Chairman of the Board Discussion at 6:59 sentiment: positive
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Overall sentiment (raw)
positive
Pros
  • High creativity and potential for combo chains
  • Accessible entry with deep strategic payoff
  • Strong thematic cohesion and visual appeal
Cons
  • Rules may be dense for new players
  • Some players may find it fiddly during setup and teach
Thematic elements
  • Witchcraft, routes, and route-developer bonuses
  • A fantasy world with pentagram routes and witches
  • Point-salad euro with high interactivity and combos
Comparison games
  • Ingenious
  • Trajan
Mechanics (from transcript analysis)
  • Card synergy and bonus chaining — Collect and use cards to trigger follow-on bonuses and actions
  • Multi-mini-games on a shared board — Navigate a central layout to connect routes and spawn witches
  • Token management and route building — Place tokens to unlock bonuses and influence future turns
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the infinity gauntlet is its own encounter set and i think that makes so much sense
  • the game really is the story and the skill checks
  • it's a real blast to play
  • the rules themselves are easy but it's the potential to string those bonuses together
  • the sandboxy feel is really appealing and addictive
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