Wok Star is a cooperative real-time game where players take on different roles to help grow a Chinese restaurant in a tycoon style game. The clientele of customers is represented by a deck of cards with various Chinese dishes on them. Customers are served one at a time while a 20-second sand timer is running. If they are not served in time, they eat free.
Each order requires a combination of ingredients to make. The board is used for tracking the levels of ten prepared ingredients in the kitchen. To prepare more ingredients, players spend dice in different combinations. All players are in charge of different tasks and all working simultaneously because the timer is running!
At the end of each round, players pool their money and invest in different options to grow their business: new recipes, upgrade preparation cards, or advertise to get more customers. The players must have a certain level of profit by the last round to keep the restaurant open and win!
- Very interesting and unique style of gameplay.
- Still comes across as different even today.
- Not heard about it since its release.
- Didn't enjoy it that much.
- Had a lot of buzz but is not around anymore.
- Putting together ingredients and recipes
- Undercooked (video game)
Mechanics (from transcript analysis)
- Real-Time — Players must act in real-time to complete objectives.
- recipe fulfillment — Players combine ingredients to fulfill specific recipes.
Video topics + discussion points
Quotes (from this video)
- this is definitely one i think folks can skip
- this is basically dune but in the twilight imperium universe
- really neat deck building stuff
- it's gone away it's it's a you know they've sunsetted the game now
- i think i ended up liking the more modern version a little bit better
- this one I felt kind of muddied the waters a little bit
References (from this video)
- Really good game.
- Food truck management
- Food Industry
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- the Restriction is supposed to be and when we moved which was a few years ago now it did get to these shelves are it get the games to fit on those shelves I think we did that and maybe had a bit of room to spare but since moving it's yeah there's a lot of extra shelves downstairs
- 300 is the mark of too much and that includes like the shelves of tiny games of the game and the C crazy
- it's size is driving it more than the numbers and as I said it's it's got a it's got to shrink down to mostly this room and there are big gaps but yeah it'll happen
- Mansions is like a cube to itself Eldritch horror is a Quee to itself
- Shadows of Brimstone that's probably the game that's it's probably tied from tied with Marvel United for a game that's taken up the most amount of space
- box size is the issue and that's why like it's so one of them may be um like Imperial like Imperial was a cool idea and a a great train game but like one of the major things it's get it's got against it is that's one whole cax Cube for that game also box size is the issue
- the game is always a favorite I think we've all got a copy of the game it never needs taken anywhere
- My number one wish list for board game arena is more Cooperative games
- I am continuously and constantly in gam castles of burgundy and I'm still no better at it