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Return of the Heroes

Game ID: GID0402349
Game Info
Year
2003
Collection
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Description
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 0 · mix 2 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video _EZK5vA1EX0 The Dungeon Dive Review at 0:20 sentiment: mixed
video_pk 89465 · mention_pk 237621
The Dungeon Dive - Return of the Heroes video thumbnail
Click to watch at 0:20 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • distinct sense of adventure and world-building
  • replayability from randomized tiles and encounters
  • solo and two-player options with expansion
  • glossary and condensed rules aid learning
Cons
  • historically terrible rulebook with split rule sets across documents
  • learning curve is steep due to narrative rulebook style
  • game length can be very long if played raw
Thematic elements
  • adventure, exploration, quest-driven progression
  • fantastic world with elves, dwarves, mages, fighters and clerics; markets of Zinda; nameless tower
  • character-driven, RPG-esque with heroes developing through quests
Comparison games
  • Talisman
  • Prophecy
  • Runebound
  • Explore It
Mechanics (from transcript analysis)
  • Boss Battler — nameless as final foe, guarded by four guardians; players must defeat a guardian to access the final duel
  • boss_structure — nameless as final foe, guarded by four guardians; players must defeat a guardian to access the final duel
  • character_stats — magic, ranged, and melee combat stats tracked on the character sheet, with dice pools gained as you level
  • dice_and_experience — as you gain experience you gain extra dice to roll, and you may choose lower values to optimize results
  • house_rules_options — house rules allow speeding up play (e.g., limit heroic deeds drawn, adjust bag contents)
  • Movement — movement per turn is determined by a footprint value on character sheets; dwarves move two spaces per turn
  • Movement Points — movement per turn is determined by a footprint value on character sheets; dwarves move two spaces per turn
  • quests_and_heroic_deeds — each character starts with hero deeds that unlock access to a final quest and artifacts
  • randomized_board_and_encounters — tiles are randomly placed at game start and during play; encounters (events, markets, dragons teeth) vary by tile and some encounters are fixed
  • Resource Management — items and artifacts gained from markets; equipment modifies stats; tokens and relics found to progress
  • resource_and_equipment_selection — items and artifacts gained from markets; equipment modifies stats; tokens and relics found to progress
  • solitaire_and_multiplayer_options — solo mode exists; two-player standalone expansion exists; house rules facilitate faster play
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the game has a historically terrible rulebook
  • the rules are really kind of crazy
  • it's a pretty simple game but they have divided the rules up
  • there are a lot of ways a lot of things to read and learn
  • the box is kind of an unusual size
  • temper their expectations
  • two-player standalone expansion under the shadow of the dragon
  • i think you could find the game for about 40 dollars i think that's a good price
  • it's not great but it can be fun
  • this is a good introductory game to a more advanced overland crawl like explore it
References (from this video)
No references stored for this video.
Video UWBYLiE7u-A The Dice Tower Discussion at 2:43 sentiment: mixed
video_pk 80640 · mention_pk 196903
The Dice Tower - Return of the Heroes video thumbnail
Click to watch at 2:43 · YouTube ↗
Overall sentiment (raw)
mixed
Pros
  • fantasy Euro game
  • neat component assembly
Cons
  • worst cover of all time
Thematic elements
  • fantasy
Comparison games
  • Magic Realm
Mechanics (from transcript analysis)
  • Pick up and delivery — It's a pick up and delivery game and it's so neat to have all these different uh plates to put together.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Morrigan Game Factory though, what a great escape room game. It might it's it's definitely in my top escape room games.
  • Noobs in Space is one of my favorite little games that's so unique and interesting. You have a deck of cards, you deal them out to everybody. Everybody has cards in their hand, and then you just solve those cards by saying things out loud, working together to play cards, and hopefully you solve it. It communication is the key. You can say anything you want, uh but you just can't show cards. And it's hilarious and fun. Very, very enjoyable.
  • If you really like what we're doing here at the Dice Tower, then there are different ways to support Dice Tower.
  • Tell your friends about the Dice Tower.
References (from this video)
No references stored for this video.
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